mirror of https://github.com/probonopd/MiniDexed
parent
992f275643
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#include "fx_chorus.h" |
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#include <cmath> |
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#define CHORUS_BUFFER_SIZE 8192 |
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Chorus::Chorus(float32_t sampling_rate, unsigned voices, float32_t depth, float32_t rate, float32_t feedback) : |
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FXElement(sampling_rate), |
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NumVoices(voices), |
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sample_position_ratio_(sampling_rate / 1000.0f), |
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lfo_phase_(0.0f) |
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{ |
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this->delay_buffersL_ = new float32_t*[this->NumVoices]; |
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this->delay_buffersR_ = new float32_t*[this->NumVoices]; |
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for(unsigned i = 0; i < this->NumVoices; ++i) |
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{ |
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this->delay_buffersL_[i] = new float32_t[CHORUS_BUFFER_SIZE]; |
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this->delay_buffersR_[i] = new float32_t[CHORUS_BUFFER_SIZE]; |
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} |
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this->delay_buffer_indices_ = new unsigned[this->NumVoices]; |
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memset(this->delay_buffer_indices_, 0, this->NumVoices * sizeof(float32_t)); |
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} |
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Chorus::~Chorus() |
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{ |
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for(unsigned i = 0; i < this->NumVoices; ++i) |
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{ |
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delete[] this->delay_buffersL_[i]; |
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delete[] this->delay_buffersR_[i]; |
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} |
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delete[] this->delay_buffersL_; |
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delete[] this->delay_buffersR_; |
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delete[] this->delay_buffer_indices_; |
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} |
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void Chorus::processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) |
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{ |
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static float32_t M2PI = 2.0f * PI; |
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float32_t sumL = 0.0f; |
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float32_t sumR = 0.0f; |
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for(unsigned i = 0; i < this->NumVoices; ++i) { |
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// Calculate the delay time based on the depth and rate parameters
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float32_t delay = this->getDepth() * std::sin(this->lfo_phase_); |
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// Convert the delay time to samples
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unsigned delay_samples = static_cast<unsigned>(delay * this->sample_position_ratio_); |
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// Mix the input audio with the delayed audio
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sumL += inL + this->delay_buffersL_[i][(CHORUS_BUFFER_SIZE + this->delay_buffer_indices_[i] - delay_samples) % CHORUS_BUFFER_SIZE]; |
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sumR += inR + this->delay_buffersR_[i][(CHORUS_BUFFER_SIZE + this->delay_buffer_indices_[i] - delay_samples) % CHORUS_BUFFER_SIZE]; |
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// Update the delay buffer for this voice
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this->delay_buffersL_[i][this->delay_buffer_indices_[i]] = inL + sumL * this->getFeedback() / static_cast<float32_t>(i + 1); |
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this->delay_buffersR_[i][this->delay_buffer_indices_[i]] = inR + sumR * this->getFeedback() / static_cast<float32_t>(i + 1); |
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this->delay_buffer_indices_[i] = (delay_buffer_indices_[i] + 1) % CHORUS_BUFFER_SIZE; |
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} |
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// Average the mixed audio from all voices to create the output
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outL = sumL / static_cast<float32_t>(this->NumVoices); |
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outR = sumR / static_cast<float32_t>(this->NumVoices); |
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this->lfo_phase_ += this->lfo_phase_increment_; |
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if(this->lfo_phase_ > M2PI) |
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{ |
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this->lfo_phase_ -= M2PI; |
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} |
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} |
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void Chorus::setDepth(float32_t depth) |
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{ |
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this->depth_ = constrain(depth, 0.0f, 10.0f); |
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} |
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float32_t Chorus::getDepth() const |
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{ |
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return this->depth_; |
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} |
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void Chorus::setRate(float32_t rate) |
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{ |
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this->rate_ = constrain(rate, 0.1f, 1.0f); |
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this->lfo_phase_increment_ = 2.0f * PI * this->rate_ / this->getSamplingRate(); |
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} |
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float32_t Chorus::getRate() const |
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{ |
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return this->rate_; |
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} |
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void Chorus::setFeedback(float32_t feedback) |
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{ |
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this->feedback_ = constrain(feedback, 0.0f, 1.0f); |
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} |
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float32_t Chorus::getFeedback() const |
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{ |
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return this->feedback_; |
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} |
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// fx_chorus.h
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//
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// Stereo Chorus audio effects proposed in the context of the MiniDexed project
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//
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#pragma once |
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#include "fx.h" |
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class Chorus : public FXElement |
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{ |
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DISALLOW_COPY_AND_ASSIGN(Chorus); |
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public: |
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Chorus(float32_t sampling_rate, unsigned voices = 4, float32_t depth = 5.0f, float32_t rate = 0.5f, float32_t feedback = 0.5f); |
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virtual ~Chorus(); |
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virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override; |
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void setDepth(float32_t depth); |
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inline float32_t getDepth() const; |
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void setRate(float32_t rate); |
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inline float32_t getRate() const; |
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void setFeedback(float32_t feedback); |
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inline float32_t getFeedback() const; |
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private: |
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const unsigned NumVoices; // Number of voices in the chorus
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const float32_t sample_position_ratio_; |
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float32_t** delay_buffersL_; |
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float32_t** delay_buffersR_; |
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unsigned* delay_buffer_indices_; |
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float32_t lfo_phase_; |
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float32_t lfo_phase_increment_; |
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float32_t depth_; // Depth of the chorus in milliseconds (0.0 - 10.0)
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float32_t rate_; // Rate of the chorus in Hz (0.1 - 1.0)
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float32_t feedback_; // Feedback level of the chorus (0.0 - 1.0)
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}; |
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#include "fx_tube.h" |
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#include <cmath> |
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Tube::Tube(float32_t samplingRate, float32_t curve, float32_t bias) : |
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FXElement(samplingRate), |
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TubeCurve(curve), |
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TubeBias(bias) |
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{ |
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} |
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Tube::~Tube() |
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{ |
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} |
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void Tube::processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) |
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{ |
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float32_t absInL = abs(inL); |
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float32_t coeff = this->TubeCurve + this->getOverdrive(); |
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if(absInL > this->TubeBias)
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{ |
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outL = coeff * (absInL - this->TubeBias) / (1.0f - this->TubeBias); |
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} |
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else |
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{ |
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outL = coeff * absInL / (1.0f + this->TubeBias * absInL); |
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} |
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if(inL < 0.0f) |
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{ |
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outL = -outL; |
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} |
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float32_t absInR = abs(inR); |
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if(absInR > this->TubeBias)
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{ |
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outR = coeff * (absInR - this->TubeBias) / (1.0f - this->TubeBias); |
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} |
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else |
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{ |
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outR = coeff * absInR / (1.0f + this->TubeBias * absInR); |
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} |
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if(inR < 0.0f) |
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{ |
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outR = -outR; |
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} |
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} |
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void Tube::setOverdrive(float32_t overdrive) |
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{ |
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this->overdrive_ = constrain(overdrive, 0.0f, 1.0f); |
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} |
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float32_t Tube::getOverdrive() const |
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{ |
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return this->overdrive_; |
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} |
@ -0,0 +1,41 @@ |
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, either version 3 of the License, or
|
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
|
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// fx_tube.h
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//
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// Stereo Tube overdrive audio effects proposed in the context of the MiniDexed project
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//
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#pragma once |
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#include "fx.h" |
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class Tube : public FXElement |
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{ |
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DISALLOW_COPY_AND_ASSIGN(Tube); |
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public: |
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Tube(float32_t sampling_rate, float32_t curve = 2.0f, float32_t bias = 0.7f); |
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virtual ~Tube(); |
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virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override; |
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void setOverdrive(float32_t overdrive); |
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inline float32_t getOverdrive() const; |
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private: |
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const float32_t TubeCurve; |
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const float32_t TubeBias; |
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float32_t overdrive_; |
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}; |
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