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@ -131,6 +131,14 @@ void AudioEffectDS1::doProcess(const float32_t* inblockL, const float32_t* inblo |
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cont = 1; |
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cont = 1; |
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if (inblockL != outblockL) |
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{ |
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memcpy(outblockL, inblockL, len * sizeof(float32_t)); |
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} |
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if (inblockR != outblockR) { |
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memcpy(outblockR, inblockR, len * sizeof(float32_t)); |
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} |
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return; |
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return; |
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} |
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} |
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@ -229,7 +237,7 @@ void AudioEffectDS1::doProcess(const float32_t* inblockL, const float32_t* inblo |
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Down8_Float(outblockL, y2, len); |
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Down8_Float(outblockL, y2, len); |
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for (uint32_t i=1; i<=len; i++) |
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for (uint32_t i=1; i<=len; i++) |
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{ |
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{ |
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outblockL[i-1] = outblockL[i-1]*OUTPUT_GAIN; //-15dB
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outblockL[i-1] = outblockL[i-1]*OUTPUT_GAIN; //-15dB
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outblockR[i-1] = outblockL[i-1]; |
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outblockR[i-1] = outblockL[i-1]; |
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