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MiniDexed/src/test/test_fx_helper.h

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#pragma once
#include "test_fixture.h"
#include "../mixing_console_constants.h"
#define AUDIO_SOURCE_FILE "test.wav"
#define SAMPLING_FREQUENCY 44100.0f
#define Active(scenarioKey, FxID) ((scenarioKey & (1 << FxID)) == (1 << FxID))
string getScenarioName(int scenario);
enum FXSwitch
{
FX__Tube = 0,
FX__Chorus,
FX__Flanger,
FX__Orbitone,
FX__Phaser,
FX__Delay,
FX__ShimmerReverb,
FX__PlateReverb
};
class FXScenarioTest : public testing::TestWithParam<int>
{
};