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#pragma once
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#include <stdint.h>
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#include <arm_math.h>
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#include <string>
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struct WaveHeader {
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char chunkId[4];
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uint32_t chunkSize;
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char format[4];
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char subchunk1Id[4];
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uint32_t subchunk1Size;
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uint16_t audioFormat;
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uint16_t numChannels;
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uint32_t sampleRate;
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uint32_t byteRate;
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uint16_t blockAlign;
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uint16_t bitsPerSample;
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char subchunk2Id[4];
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uint32_t subchunk2Size;
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};
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float32_t** readWaveFile(const std::string& fileName, unsigned& size);
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void saveWaveFile(const std::string& fileName,
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float32_t* LChannel,
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float32_t* RChannel,
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unsigned size,
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int sampleRate,
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int bitsPerSample);
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// void playSound(float32_t* LChannel,
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// float32_t* RChannel,
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// unsigned size,
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// int sampleRate,
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// int bitsPerSample);
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