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//
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// minidexed.h
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//
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// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
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// Copyright (C) 2022 The MiniDexed Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#ifndef _minidexed_h
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#define _minidexed_h
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#include "dexedadapter.h"
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#include "config.h"
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#include "userinterface.h"
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#include "sysexfileloader.h"
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#include "performanceconfig.h"
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#include "midikeyboard.h"
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#include "pckeyboard.h"
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#include "serialmididevice.h"
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#include "perftimer.h"
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#include <fatfs/ff.h>
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#include <stdint.h>
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#include <string>
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#include <circle/types.h>
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#include <circle/interrupt.h>
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#include <circle/gpiomanager.h>
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#include <circle/i2cmaster.h>
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#include <circle/spimaster.h>
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#include <circle/multicore.h>
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#include <circle/sound/soundbasedevice.h>
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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#include <circle/spinlock.h>
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#include "common.h"
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#include "effect_mixer.hpp"
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#include "effect_platervbstereo.h"
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#include "effect_compressor.h"
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class CMiniDexed
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#ifdef ARM_ALLOW_MULTI_CORE
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: public CMultiCoreSupport
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#endif
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{
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public:
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CMiniDexed (CConfig *pConfig, CInterruptSystem *pInterrupt,
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CGPIOManager *pGPIOManager, CI2CMaster *pI2CMaster, CSPIMaster *pSPIMaster, FATFS *pFileSystem);
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bool Initialize (void);
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void Process (bool bPlugAndPlayUpdated);
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#ifdef ARM_ALLOW_MULTI_CORE
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void Run (unsigned nCore);
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#endif
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CSysExFileLoader *GetSysExFileLoader (void);
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CPerformanceConfig *GetPerformanceConfig (void);
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void BankSelect (unsigned nBank, unsigned nTG);
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void BankSelectPerformance (unsigned nBank);
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void BankSelectMSB (unsigned nBankMSB, unsigned nTG);
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void BankSelectMSBPerformance (unsigned nBankMSB);
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void BankSelectLSB (unsigned nBankLSB, unsigned nTG);
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void BankSelectLSBPerformance (unsigned nBankLSB);
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void ProgramChange (unsigned nProgram, unsigned nTG);
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void ProgramChangePerformance (unsigned nProgram);
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void SetVolume (unsigned nVolume, unsigned nTG);
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void SetPan (unsigned nPan, unsigned nTG); // 0 .. 127
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void SetMasterTune (int nMasterTune, unsigned nTG); // -99 .. 99
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void SetCutoff (int nCutoff, unsigned nTG); // 0 .. 99
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void SetResonance (int nResonance, unsigned nTG); // 0 .. 99
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void SetMIDIChannel (uint8_t uchChannel, unsigned nTG);
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void keyup (int16_t pitch, unsigned nTG);
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void keydown (int16_t pitch, uint8_t velocity, unsigned nTG);
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void setSustain (bool sustain, unsigned nTG);
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void panic (uint8_t value, unsigned nTG);
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void notesOff (uint8_t value, unsigned nTG);
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void setModWheel (uint8_t value, unsigned nTG);
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void setPitchbend (int16_t value, unsigned nTG);
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void ControllersRefresh (unsigned nTG);
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void setFootController (uint8_t value, unsigned nTG);
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void setBreathController (uint8_t value, unsigned nTG);
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void setAftertouch (uint8_t value, unsigned nTG);
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void SetReverbSend (unsigned nReverbSend, unsigned nTG); // 0 .. 127
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void setMonoMode(uint8_t mono, uint8_t nTG);
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void setPitchbendRange(uint8_t range, uint8_t nTG);
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void setPitchbendStep(uint8_t step, uint8_t nTG);
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void setPortamentoMode(uint8_t mode, uint8_t nTG);
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void setPortamentoGlissando(uint8_t glissando, uint8_t nTG);
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void setPortamentoTime(uint8_t time, uint8_t nTG);
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void setModWheelRange(uint8_t range, uint8_t nTG);
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void setModWheelTarget(uint8_t target, uint8_t nTG);
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void setFootControllerRange(uint8_t range, uint8_t nTG);
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void setFootControllerTarget(uint8_t target, uint8_t nTG);
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void setBreathControllerRange(uint8_t range, uint8_t nTG);
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void setBreathControllerTarget(uint8_t target, uint8_t nTG);
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void setAftertouchRange(uint8_t range, uint8_t nTG);
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void setAftertouchTarget(uint8_t target, uint8_t nTG);
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void loadVoiceParameters(const uint8_t* data, uint8_t nTG);
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void setVoiceDataElement(uint8_t data, uint8_t number, uint8_t nTG);
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void getSysExVoiceDump(uint8_t* dest, uint8_t nTG);
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void setModController (unsigned controller, unsigned parameter, uint8_t value, uint8_t nTG);
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unsigned getModController (unsigned controller, unsigned parameter, uint8_t nTG);
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int16_t checkSystemExclusive(const uint8_t* pMessage, const uint16_t nLength, uint8_t nTG);
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std::string GetPerformanceFileName(unsigned nID);
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std::string GetPerformanceName(unsigned nID);
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unsigned GetLastPerformance();
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unsigned GetPerformanceBank();
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unsigned GetLastPerformanceBank();
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unsigned GetActualPerformanceID();
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void SetActualPerformanceID(unsigned nID);
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unsigned GetActualPerformanceBankID();
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void SetActualPerformanceBankID(unsigned nBankID);
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bool SetNewPerformance(unsigned nID);
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bool SetNewPerformanceBank(unsigned nBankID);
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void SetFirstPerformance(void);
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void DoSetFirstPerformance(void);
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bool SavePerformanceNewFile ();
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bool DoSavePerformanceNewFile (void);
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bool DoSetNewPerformance (void);
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bool DoSetNewPerformanceBank (void);
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bool GetPerformanceSelectToLoad(void);
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bool SavePerformance (bool bSaveAsDeault);
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unsigned GetPerformanceSelectChannel (void);
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void SetPerformanceSelectChannel (unsigned uCh);
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bool IsValidPerformance(unsigned nID);
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bool IsValidPerformanceBank(unsigned nBankID);
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// Must match the order in CUIMenu::TParameter
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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enum TParameter
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{
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ParameterCompressorEnable,
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ParameterReverbEnable,
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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ParameterReverbSize,
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ParameterReverbHighDamp,
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ParameterReverbLowDamp,
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ParameterReverbLowPass,
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ParameterReverbDiffusion,
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ParameterReverbLevel,
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ParameterPerformanceSelectChannel,
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ParameterPerformanceBank,
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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ParameterUnknown
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};
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void SetParameter (TParameter Parameter, int nValue);
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int GetParameter (TParameter Parameter);
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std::string GetNewPerformanceDefaultName(void);
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void SetNewPerformanceName(std::string nName);
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void SetVoiceName (std::string VoiceName, unsigned nTG);
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bool DeletePerformance(unsigned nID);
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bool DoDeletePerformance(void);
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// Must match the order in CUIMenu::TGParameter
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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enum TTGParameter
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{
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TGParameterVoiceBank,
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TGParameterVoiceBankMSB,
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TGParameterVoiceBankLSB,
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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TGParameterProgram,
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TGParameterVolume,
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TGParameterPan,
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TGParameterMasterTune,
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TGParameterCutoff,
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TGParameterResonance,
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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TGParameterMIDIChannel,
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TGParameterReverbSend,
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TGParameterPitchBendRange,
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TGParameterPitchBendStep,
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TGParameterPortamentoMode,
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TGParameterPortamentoGlissando,
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TGParameterPortamentoTime,
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TGParameterMonoMode,
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TGParameterMWRange,
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TGParameterMWPitch,
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TGParameterMWAmplitude,
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TGParameterMWEGBias,
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TGParameterFCRange,
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TGParameterFCPitch,
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TGParameterFCAmplitude,
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TGParameterFCEGBias,
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TGParameterBCRange,
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TGParameterBCPitch,
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TGParameterBCAmplitude,
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TGParameterBCEGBias,
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TGParameterATRange,
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TGParameterATPitch,
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TGParameterATAmplitude,
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TGParameterATEGBias,
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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TGParameterUnknown
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};
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void SetTGParameter (TTGParameter Parameter, int nValue, unsigned nTG);
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int GetTGParameter (TTGParameter Parameter, unsigned nTG);
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// access (global or OP-related) parameter of the active voice of a TG
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static const unsigned NoOP = 6; // for global parameters
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void SetVoiceParameter (uint8_t uchOffset, uint8_t uchValue, unsigned nOP, unsigned nTG);
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uint8_t GetVoiceParameter (uint8_t uchOffset, unsigned nOP, unsigned nTG);
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std::string GetVoiceName (unsigned nTG);
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bool SavePerformance (void);
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bool DoSavePerformance (void);
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void setMasterVolume (float32_t vol);
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private:
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int16_t ApplyNoteLimits (int16_t pitch, unsigned nTG); // returns < 0 to ignore note
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uint8_t m_uchOPMask[CConfig::ToneGenerators];
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void LoadPerformanceParameters(void);
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void ProcessSound (void);
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#ifdef ARM_ALLOW_MULTI_CORE
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enum TCoreStatus
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{
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CoreStatusInit,
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CoreStatusIdle,
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CoreStatusBusy,
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CoreStatusExit,
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CoreStatusUnknown
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};
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#endif
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private:
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CConfig *m_pConfig;
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Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
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int m_nParameter[ParameterUnknown]; // global (non-TG) parameters
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CDexedAdapter *m_pTG[CConfig::ToneGenerators];
|
Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
|
|
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|
unsigned m_nVoiceBankID[CConfig::ToneGenerators];
|
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unsigned m_nVoiceBankIDMSB[CConfig::ToneGenerators];
|
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|
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unsigned m_nVoiceBankIDPerformance;
|
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|
|
unsigned m_nVoiceBankIDMSBPerformance;
|
Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
|
|
|
unsigned m_nProgram[CConfig::ToneGenerators];
|
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unsigned m_nVolume[CConfig::ToneGenerators];
|
|
|
|
unsigned m_nPan[CConfig::ToneGenerators];
|
Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
|
|
|
int m_nMasterTune[CConfig::ToneGenerators];
|
|
|
|
int m_nCutoff[CConfig::ToneGenerators];
|
|
|
|
int m_nResonance[CConfig::ToneGenerators];
|
Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
|
|
|
unsigned m_nMIDIChannel[CConfig::ToneGenerators];
|
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|
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unsigned m_nPitchBendRange[CConfig::ToneGenerators];
|
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unsigned m_nPitchBendStep[CConfig::ToneGenerators];
|
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|
unsigned m_nPortamentoMode[CConfig::ToneGenerators];
|
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unsigned m_nPortamentoGlissando[CConfig::ToneGenerators];
|
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|
|
unsigned m_nPortamentoTime[CConfig::ToneGenerators];
|
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|
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bool m_bMonoMode[CConfig::ToneGenerators];
|
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unsigned m_nModulationWheelRange[CConfig::ToneGenerators];
|
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unsigned m_nModulationWheelTarget[CConfig::ToneGenerators];
|
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|
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unsigned m_nFootControlRange[CConfig::ToneGenerators];
|
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|
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unsigned m_nFootControlTarget[CConfig::ToneGenerators];
|
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|
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unsigned m_nBreathControlRange[CConfig::ToneGenerators];
|
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|
|
unsigned m_nBreathControlTarget[CConfig::ToneGenerators];
|
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|
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unsigned m_nAftertouchRange[CConfig::ToneGenerators];
|
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|
|
unsigned m_nAftertouchTarget[CConfig::ToneGenerators];
|
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|
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unsigned m_nNoteLimitLow[CConfig::ToneGenerators];
|
|
|
|
unsigned m_nNoteLimitHigh[CConfig::ToneGenerators];
|
|
|
|
int m_nNoteShift[CConfig::ToneGenerators];
|
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|
|
unsigned m_nReverbSend[CConfig::ToneGenerators];
|
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|
|
uint8_t m_nRawVoiceData[156];
|
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|
|
float32_t nMasterVolume;
|
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|
|
|
|
|
|
CUserInterface m_UI;
|
|
|
|
CSysExFileLoader m_SysExFileLoader;
|
|
|
|
CPerformanceConfig m_PerformanceConfig;
|
|
|
|
|
|
|
|
CMIDIKeyboard *m_pMIDIKeyboard[CConfig::MaxUSBMIDIDevices];
|
|
|
|
CPCKeyboard m_PCKeyboard;
|
|
|
|
CSerialMIDIDevice m_SerialMIDI;
|
|
|
|
bool m_bUseSerial;
|
|
|
|
|
|
|
|
CSoundBaseDevice *m_pSoundDevice;
|
|
|
|
bool m_bChannelsSwapped;
|
|
|
|
unsigned m_nQueueSizeFrames;
|
|
|
|
|
|
|
|
#ifdef ARM_ALLOW_MULTI_CORE
|
|
|
|
unsigned m_nActiveTGsLog2;
|
|
|
|
volatile TCoreStatus m_CoreStatus[CORES];
|
|
|
|
volatile unsigned m_nFramesToProcess;
|
|
|
|
float32_t m_OutputLevel[CConfig::ToneGenerators][CConfig::MaxChunkSize];
|
|
|
|
#endif
|
|
|
|
|
|
|
|
CPerformanceTimer m_GetChunkTimer;
|
|
|
|
bool m_bProfileEnabled;
|
|
|
|
|
|
|
|
AudioEffectPlateReverb* reverb;
|
|
|
|
AudioStereoMixer<CConfig::ToneGenerators>* tg_mixer;
|
|
|
|
AudioStereoMixer<CConfig::ToneGenerators>* reverb_send_mixer;
|
|
|
|
|
Support hierarchic menus (#61)
* Support hierarchic menus
This introduces a new menu engine implemented in the class CUIMenu,
which can be configured with C-tables. This should make it easier to
extend the menus, without modifying the code too much. The UI provides
a main menu, which selects the TG to be edited and a TG sub-menu, which
presents the already known TG parameters (voice bank, voice, volume,
pan, detune and channel). A sub-menu is entered with single click and
left with double click. There are arrows displayed on the LCD, which
show the direction(s), to which the knob can be moved. All TG related
parameters are maintained in the class CMiniDexed now.
* uimenu: Make the tables const
* uimenu: Add sub-menu "Edit Voice"
Menu items can be re-sorted, if necessary.
* uimenu: Add "Reverb" sub-menu
* Map reverb float parameters to range 0 .. 99
* minidexed: Add global (non-TG) parameters
* minidexed: Protect reverb module with spin lock
3 years ago
|
|
|
CSpinLock m_ReverbSpinLock;
|
|
|
|
|
|
|
|
bool m_bSavePerformance;
|
|
|
|
bool m_bSavePerformanceNewFile;
|
|
|
|
bool m_bSetNewPerformance;
|
|
|
|
unsigned m_nSetNewPerformanceID;
|
|
|
|
bool m_bSetNewPerformanceBank;
|
|
|
|
unsigned m_nSetNewPerformanceBankID;
|
|
|
|
bool m_bSetFirstPerformance;
|
|
|
|
bool m_bDeletePerformance;
|
|
|
|
unsigned m_nDeletePerformanceID;
|
|
|
|
bool m_bLoadPerformanceBusy;
|
|
|
|
bool m_bLoadPerformanceBankBusy;
|
|
|
|
bool m_bSaveAsDeault;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|