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46 lines
1.4 KiB
46 lines
1.4 KiB
2 years ago
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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//
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// fx_shimmer_reverb3.h
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//
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// Stereo Diffuser proposed in the context of the MiniDexed project
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// It is adapted from the Diffuser that could be found on Cloud EuroRack module from Mutable Instrruments
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//
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#pragma once
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#include "fx_components.h"
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#include "fx_engine.hpp"
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#define DIFFUSER_BUFFER_SIZE 2048
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class Diffuser : public FXElement
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{
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DISALLOW_COPY_AND_ASSIGN(Diffuser);
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public:
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Diffuser(float32_t sampling_rate);
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virtual ~Diffuser();
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virtual void reset() override;
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virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override;
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private:
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typedef FxEngine<DIFFUSER_BUFFER_SIZE, Format::FORMAT_FLOAT32, true> Engine;
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Engine engine_;
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IMPLEMENT_DUMP()
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IMPLEMENT_INSPECT(return 0u;)
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};
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