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MiniDexed/src/fx_rack.h

132 lines
4.9 KiB

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
// fx_rack.h
//
// Rack of audio effects proposed in the context of the MiniDexed project
//
#pragma once
#include "fx.h"
#include "fx_tube.h"
#include "fx_chorus.h"
#include "fx_flanger.h"
#include "fx_orbitone.h"
#include "fx_phaser.h"
#include "fx_delay.h"
#include "fx_shimmer_reverb.h"
#include "fx_unit.hpp"
#include <vector>
typedef std::vector<FXElement*> FXChain;
class FXRack : virtual public FX, virtual public FXElement
{
DISALLOW_COPY_AND_ASSIGN(FXRack);
public:
FXRack(float32_t sampling_rate, bool enable = true, float32_t wet = 1.0f);
virtual ~FXRack();
virtual void reset() override;
virtual inline void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override;
virtual void process(float32_t* left_input, float32_t* right_input, float32_t* left_output, float32_t* right_output, size_t nSamples) override;
void setEnable(bool enable = true);
bool isEnable() const;
void setWetLevel(float32_t wet_level);
float32_t getWetLevel() const;
FXUnit<Tube>* getTube();
FXUnit<Chorus>* getChorus();
FXUnit<Flanger>* getFlanger();
FXUnit<Orbitone>* getOrbitone();
FXUnit<Phaser>* getPhaser();
FXUnit<Delay>* getDelay();
FXUnit<ShimmerReverb>* getShimmerReverb();
private:
void registerFX(FXElement* fx);
bool enable_;
float32_t wet_level_;
FXChain fx_chain_;
FXUnit<Tube>* fxTube_;
FXUnit<Chorus>* fxChorus_;
FXUnit<Flanger>* fxFlanger_;
FXUnit<Orbitone>* fxOrbitone_;
FXUnit<Phaser>* fxPhaser_;
FXUnit<Delay>* fxDelay_;
FXUnit<ShimmerReverb>* fxShimmerReverb_;
IMPLEMENT_DUMP(
const size_t space = 10;
const size_t precision = 5;
std::stringstream ss;
out << "START " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl;
SS_RESET(ss, precision, std::left);
SS__TEXT(ss, ' ', space, std::left, '|', "enable_");
SS__TEXT(ss, ' ', space, std::left, '|', "wet_level_");
out << "\t" << ss.str() << std::endl;
SS_RESET(ss, precision, std::left);
SS_SPACE(ss, '-', space, std::left, '+');
SS_SPACE(ss, '-', space, std::left, '+');
out << "\t" << ss.str() << std::endl;
SS_RESET(ss, precision, std::left);
SS__TEXT(ss, ' ', space - 1, std::right, " |", this->enable_);
SS__TEXT(ss, ' ', space - 1, std::right, " |", this->wet_level_);
out << "\t" << ss.str() << std::endl;
if(deepInspection)
{
this->fxTube_->dump(out, deepInspection, tag + ".fxTube_");
this->fxChorus_->dump(out, deepInspection, tag + ".fxChorus_");
this->fxFlanger_->dump(out, deepInspection, tag + ".fxFlanger_");
this->fxOrbitone_->dump(out, deepInspection, tag + ".fxOrbitone_");
this->fxPhaser_->dump(out, deepInspection, tag + ".fxPhaser_");
this->fxDelay_->dump(out, deepInspection, tag + ".fxDelay_");
this->fxShimmerReverb_->dump(out, deepInspection, tag + ".fxShimmerReverb_");
}
out << "END " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl;
)
IMPLEMENT_INSPECT(
size_t nb_errors = 0;
nb_errors += inspector(tag + ".enable_", this->enable_, -1.0f, 1.0f, deepInspection);
nb_errors += inspector(tag + ".wet_level_", this->wet_level_, -1.0f, 1.0f, deepInspection);
if(deepInspection)
{
nb_errors += this->fxTube_->inspect(inspector, deepInspection, tag + ".fxTube_");
nb_errors += this->fxChorus_->inspect(inspector, deepInspection, tag + ".fxChorus_");
nb_errors += this->fxFlanger_->inspect(inspector, deepInspection, tag + ".fxFlanger_");
nb_errors += this->fxOrbitone_->inspect(inspector, deepInspection, tag + ".fxOrbitone_");
nb_errors += this->fxPhaser_->inspect(inspector, deepInspection, tag + ".fxPhaser_");
nb_errors += this->fxDelay_->inspect(inspector, deepInspection, tag + ".fxDelay_");
nb_errors += this->fxShimmerReverb_->inspect(inspector, deepInspection, tag + ".fxShimmerReverb_");
}
return nb_errors;
)
};