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MiniDexed/src/net/utility.h

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4.9 KiB

//
// utility.h
//
// mt32-pi - A baremetal MIDI synthesizer for Raspberry Pi
// Copyright (C) 2020-2023 Dale Whinham <daleyo@gmail.com>
//
// This file is part of mt32-pi.
//
// mt32-pi is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// mt32-pi is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// mt32-pi. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef _utility_h
#define _utility_h
#include <circle/string.h>
#include <circle/util.h>
// Macro to extract the string representation of an enum
#define CONFIG_ENUM_VALUE(VALUE, STRING) VALUE,
// Macro to extract the enum value
#define CONFIG_ENUM_STRING(VALUE, STRING) #STRING,
// Macro to declare the enum itself
#define CONFIG_ENUM(NAME, VALUES) enum class NAME { VALUES(CONFIG_ENUM_VALUE) }
// Macro to declare an array of string representations for an enum
#define CONFIG_ENUM_STRINGS(NAME, DATA) static const char* NAME##Strings[] = { DATA(CONFIG_ENUM_STRING) }
namespace Utility
{
// Templated function for clamping a value between a minimum and a maximum
template <class T>
constexpr T Clamp(const T& nValue, const T& nMin, const T& nMax)
{
return (nValue < nMin) ? nMin : (nValue > nMax) ? nMax : nValue;
}
// Templated function for taking the minimum of two values
template <class T>
constexpr T Min(const T& nLHS, const T& nRHS)
{
return nLHS < nRHS ? nLHS : nRHS;
}
// Templated function for taking the maximum of two values
template <class T>
constexpr T Max(const T& nLHS, const T& nRHS)
{
return nLHS > nRHS ? nLHS : nRHS;
}
// Function for performing a linear interpolation of a value
constexpr float Lerp(float nValue, float nMinA, float nMaxA, float nMinB, float nMaxB)
{
return nMinB + (nValue - nMinA) * ((nMaxB - nMinB) / (nMaxA - nMinA));
}
// Return number of elements in an array
template <class T, size_t N>
constexpr size_t ArraySize(const T(&)[N]) { return N; }
// Returns whether some value is a power of 2
template <class T>
constexpr bool IsPowerOfTwo(const T& nValue)
{
return nValue && ((nValue & (nValue - 1)) == 0);
}
// Rounds a number to a nearest multiple; only works for integer values/multiples
template <class T>
constexpr T RoundToNearestMultiple(const T& nValue, const T& nMultiple)
{
return ((nValue + nMultiple / 2) / nMultiple) * nMultiple;
}
// Convert between milliseconds and ticks of a 1MHz clock
template <class T>
constexpr T MillisToTicks(const T& nMillis)
{
return nMillis * 1000;
}
template <class T>
constexpr T TicksToMillis(const T& nTicks)
{
return nTicks / 1000;
}
// Computes the Roland checksum
constexpr u8 RolandChecksum(const u8* pData, size_t nSize)
{
u8 nSum = 0;
for (size_t i = 0; i < nSize; ++i)
nSum = (nSum + pData[i]) & 0x7F;
return 128 - nSum;
}
// Comparators for sorting
namespace Comparator
{
template<class T>
using TComparator = bool (*)(const T&, const T&);
template<class T>
inline bool LessThan(const T& ObjectA, const T& ObjectB)
{
return ObjectA < ObjectB;
}
template<class T>
inline bool GreaterThan(const T& ObjectA, const T& ObjectB)
{
return ObjectA > ObjectB;
}
inline bool CaseInsensitiveAscending(const CString& StringA, const CString& StringB)
{
return strcasecmp(StringA, StringB) < 0;
}
}
// Swaps two objects in-place
template<class T>
inline void Swap(T& ObjectA, T& ObjectB)
{
u8 Buffer[sizeof(T)];
memcpy(Buffer, &ObjectA, sizeof(T));
memcpy(&ObjectA, &ObjectB, sizeof(T));
memcpy(&ObjectB, Buffer, sizeof(T));
}
namespace
{
// Quicksort partition function (private)
template<class T>
size_t Partition(T* Items, Comparator::TComparator<T> Comparator, size_t nLow, size_t nHigh)
{
const size_t nPivotIndex = (nHigh + nLow) / 2;
T* Pivot = &Items[nPivotIndex];
while (true)
{
while (Comparator(Items[nLow], *Pivot))
++nLow;
while (Comparator(*Pivot, Items[nHigh]))
--nHigh;
if (nLow >= nHigh)
return nHigh;
Swap(Items[nLow], Items[nHigh]);
// Update pointer if pivot was swapped
if (nPivotIndex == nLow)
Pivot = &Items[nHigh];
else if (nPivotIndex == nHigh)
Pivot = &Items[nLow];
++nLow;
--nHigh;
}
}
}
// Sorts an array in-place using the Tony Hoare Quicksort algorithm
template <class T>
void QSort(T* Items, Comparator::TComparator<T> Comparator, size_t nLow, size_t nHigh)
{
if (nLow < nHigh)
{
size_t p = Partition(Items, Comparator, nLow, nHigh);
QSort(Items, Comparator, nLow, p);
QSort(Items, Comparator, p + 1, nHigh);
}
}
}
#endif