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//
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// performanceconfig.cpp
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//
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// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
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// Copyright (C) 2022 The MiniDexed Team
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//
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// Original author of this class:
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// R. Stange <rsta2@o2online.de>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#include "performanceconfig.h"
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#include "mididevice.h"
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CPerformanceConfig::CPerformanceConfig (FATFS *pFileSystem)
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: m_Properties ("performance.ini", pFileSystem)
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{
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}
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CPerformanceConfig::~CPerformanceConfig (void)
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{
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}
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bool CPerformanceConfig::Load (void)
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{
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if (!m_Properties.Load ())
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{
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return false;
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}
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bool bResult = false;
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for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
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{
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CString PropertyName;
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PropertyName.Format ("BankNumber%u", nTG+1);
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m_nBankNumber[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("VoiceNumber%u", nTG+1);
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m_nVoiceNumber[nTG] = m_Properties.GetNumber (PropertyName, 1);
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if (m_nVoiceNumber[nTG] > 0)
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{
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m_nVoiceNumber[nTG]--;
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}
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PropertyName.Format ("MIDIChannel%u", nTG+1);
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unsigned nMIDIChannel = m_Properties.GetNumber (PropertyName, 255);
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if (nMIDIChannel == 0)
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{
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m_nMIDIChannel[nTG] = CMIDIDevice::Disabled;
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}
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else if (nMIDIChannel <= CMIDIDevice::Channels)
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{
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m_nMIDIChannel[nTG] = nMIDIChannel-1;
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bResult = true;
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}
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else
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{
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m_nMIDIChannel[nTG] = CMIDIDevice::OmniMode;
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bResult = true;
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}
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PropertyName.Format ("Volume%u", nTG+1);
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m_nVolume[nTG] = m_Properties.GetNumber (PropertyName, 100);
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PropertyName.Format ("Pan%u", nTG+1);
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m_nPan[nTG] = m_Properties.GetNumber (PropertyName, 64);
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PropertyName.Format ("Detune%u", nTG+1);
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m_nDetune[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
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PropertyName.Format ("NoteLimitLow%u", nTG+1);
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m_nNoteLimitLow[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("NoteLimitHigh%u", nTG+1);
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m_nNoteLimitHigh[nTG] = m_Properties.GetNumber (PropertyName, 127);
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PropertyName.Format ("NoteShift%u", nTG+1);
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m_nNoteShift[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
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}
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m_bCompressorEnable = m_Properties.GetNumber ("CompressorEnable", 1) != 0;
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m_bReverbEnable = m_Properties.GetNumber ("ReverbEnable", 1) != 0;
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m_nReverbSize = m_Properties.GetNumber ("ReverbSize", 70);
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m_nReverbHighDamp = m_Properties.GetNumber ("ReverbHighDamp", 50);
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m_nReverbLowDamp = m_Properties.GetNumber ("ReverbLowDamp", 50);
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m_nReverbLowPass = m_Properties.GetNumber ("ReverbLowPass", 30);
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m_nReverbDiffusion = m_Properties.GetNumber ("ReverbDiffusion", 65);
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m_nReverbSend = m_Properties.GetNumber ("ReverbSend", 80);
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return bResult;
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}
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bool CPerformanceConfig::Save (void)
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{
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m_Properties.RemoveAll ();
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for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
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{
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CString PropertyName;
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PropertyName.Format ("BankNumber%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nBankNumber[nTG]);
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PropertyName.Format ("VoiceNumber%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nVoiceNumber[nTG]+1);
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PropertyName.Format ("MIDIChannel%u", nTG+1);
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unsigned nMIDIChannel = m_nMIDIChannel[nTG];
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if (nMIDIChannel < CMIDIDevice::Channels)
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{
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nMIDIChannel++;
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}
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else if (nMIDIChannel == CMIDIDevice::OmniMode)
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{
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nMIDIChannel = 255;
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}
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else
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{
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nMIDIChannel = 0;
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}
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m_Properties.SetNumber (PropertyName, nMIDIChannel);
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PropertyName.Format ("Volume%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nVolume[nTG]);
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PropertyName.Format ("Pan%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPan[nTG]);
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PropertyName.Format ("Detune%u", nTG+1);
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m_Properties.SetSignedNumber (PropertyName, m_nDetune[nTG]);
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PropertyName.Format ("NoteLimitLow%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nNoteLimitLow[nTG]);
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PropertyName.Format ("NoteLimitHigh%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nNoteLimitHigh[nTG]);
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PropertyName.Format ("NoteShift%u", nTG+1);
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m_Properties.SetSignedNumber (PropertyName, m_nNoteShift[nTG]);
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}
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m_Properties.SetNumber ("CompressorEnable", m_bCompressorEnable ? 1 : 0);
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m_Properties.SetNumber ("ReverbEnable", m_bReverbEnable ? 1 : 0);
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m_Properties.SetNumber ("ReverbSize", m_nReverbSize);
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m_Properties.SetNumber ("ReverbHighDamp", m_nReverbHighDamp);
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m_Properties.SetNumber ("ReverbLowDamp", m_nReverbLowDamp);
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m_Properties.SetNumber ("ReverbLowPass", m_nReverbLowPass);
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m_Properties.SetNumber ("ReverbDiffusion", m_nReverbDiffusion);
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m_Properties.SetNumber ("ReverbSend", m_nReverbSend);
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return m_Properties.Save ();
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}
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unsigned CPerformanceConfig::GetBankNumber (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nBankNumber[nTG];
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}
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unsigned CPerformanceConfig::GetVoiceNumber (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nVoiceNumber[nTG];
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}
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unsigned CPerformanceConfig::GetMIDIChannel (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nMIDIChannel[nTG];
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}
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unsigned CPerformanceConfig::GetVolume (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nVolume[nTG];
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}
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unsigned CPerformanceConfig::GetPan (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nPan[nTG];
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}
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int CPerformanceConfig::GetDetune (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nDetune[nTG];
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}
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unsigned CPerformanceConfig::GetNoteLimitLow (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nNoteLimitLow[nTG];
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}
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unsigned CPerformanceConfig::GetNoteLimitHigh (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nNoteLimitHigh[nTG];
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}
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int CPerformanceConfig::GetNoteShift (unsigned nTG) const
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{
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assert (nTG < CConfig::ToneGenerators);
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return m_nNoteShift[nTG];
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}
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void CPerformanceConfig::SetBankNumber (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nBankNumber[nTG] = nValue;
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}
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void CPerformanceConfig::SetVoiceNumber (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nVoiceNumber[nTG] = nValue;
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}
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void CPerformanceConfig::SetMIDIChannel (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nMIDIChannel[nTG] = nValue;
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}
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void CPerformanceConfig::SetVolume (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nVolume[nTG] = nValue;
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}
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void CPerformanceConfig::SetPan (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nPan[nTG] = nValue;
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}
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void CPerformanceConfig::SetDetune (int nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nDetune[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteLimitLow (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nNoteLimitLow[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteLimitHigh (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nNoteLimitHigh[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteShift (int nValue, unsigned nTG)
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{
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assert (nTG < CConfig::ToneGenerators);
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m_nNoteShift[nTG] = nValue;
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}
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bool CPerformanceConfig::GetCompressorEnable (void) const
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{
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return m_bCompressorEnable;
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}
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bool CPerformanceConfig::GetReverbEnable (void) const
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{
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return m_bReverbEnable;
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}
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unsigned CPerformanceConfig::GetReverbSize (void) const
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{
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return m_nReverbSize;
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}
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unsigned CPerformanceConfig::GetReverbHighDamp (void) const
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{
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return m_nReverbHighDamp;
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}
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unsigned CPerformanceConfig::GetReverbLowDamp (void) const
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{
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return m_nReverbLowDamp;
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}
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unsigned CPerformanceConfig::GetReverbLowPass (void) const
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{
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return m_nReverbLowPass;
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}
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unsigned CPerformanceConfig::GetReverbDiffusion (void) const
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{
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return m_nReverbDiffusion;
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}
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unsigned CPerformanceConfig::GetReverbSend (void) const
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{
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return m_nReverbSend;
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}
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void CPerformanceConfig::SetCompressorEnable (bool bValue)
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{
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m_bCompressorEnable = bValue;
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}
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void CPerformanceConfig::SetReverbEnable (bool bValue)
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{
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m_bReverbEnable = bValue;
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}
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void CPerformanceConfig::SetReverbSize (unsigned nValue)
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{
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m_nReverbSize = nValue;
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}
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void CPerformanceConfig::SetReverbHighDamp (unsigned nValue)
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{
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m_nReverbHighDamp = nValue;
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}
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void CPerformanceConfig::SetReverbLowDamp (unsigned nValue)
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{
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m_nReverbLowDamp = nValue;
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}
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void CPerformanceConfig::SetReverbLowPass (unsigned nValue)
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{
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m_nReverbLowPass = nValue;
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}
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void CPerformanceConfig::SetReverbDiffusion (unsigned nValue)
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{
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m_nReverbDiffusion = nValue;
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}
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void CPerformanceConfig::SetReverbSend (unsigned nValue)
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{
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m_nReverbSend = nValue;
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}
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