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MiniDexed/src/uimenu.cpp

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//
// uimenu.cpp
//
// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
// Copyright (C) 2022 The MiniDexed Team
//
// Original author of this class:
// R. Stange <rsta2@o2online.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#include "uimenu.h"
#include "minidexed.h"
#include "mididevice.h"
#include "userinterface.h"
#include "sysexfileloader.h"
#include "config.h"
#include <cmath>
#include <circle/sysconfig.h>
#include <assert.h>
using namespace std;
LOGMODULE ("uimenu");
const CUIMenu::TMenuItem CUIMenu::s_MenuRoot[] =
{
{"MiniDexed", MenuHandler, s_MainMenu},
{0}
};
// inserting menu items before "TG1" affect TGShortcutHandler()
const CUIMenu::TMenuItem CUIMenu::s_MainMenu[] =
{
{"TG1", MenuHandler, s_TGMenu, 0},
#ifdef ARM_ALLOW_MULTI_CORE
{"TG2", MenuHandler, s_TGMenu, 1},
{"TG3", MenuHandler, s_TGMenu, 2},
{"TG4", MenuHandler, s_TGMenu, 3},
{"TG5", MenuHandler, s_TGMenu, 4},
{"TG6", MenuHandler, s_TGMenu, 5},
{"TG7", MenuHandler, s_TGMenu, 6},
{"TG8", MenuHandler, s_TGMenu, 7},
#if (RASPPI==4 || RASPPI==5)
{"TG9", MenuHandler, s_TGMenu, 8},
{"TG10", MenuHandler, s_TGMenu, 9},
{"TG11", MenuHandler, s_TGMenu, 10},
{"TG12", MenuHandler, s_TGMenu, 11},
{"TG13", MenuHandler, s_TGMenu, 12},
{"TG14", MenuHandler, s_TGMenu, 13},
{"TG15", MenuHandler, s_TGMenu, 14},
{"TG16", MenuHandler, s_TGMenu, 15},
#endif
#endif
{"Effects", MenuHandler, s_EffectsMenu},
{"Performance", MenuHandler, s_PerformanceMenu},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_TGMenu[] =
{
{"Voice", EditProgramNumber},
{"Bank", EditVoiceBankNumber},
{"Volume", EditTGParameter, 0, CMiniDexed::TGParameterVolume},
#ifdef ARM_ALLOW_MULTI_CORE
{"Pan", EditTGParameter, 0, CMiniDexed::TGParameterPan},
#endif
{"Reverb-Send", EditTGParameter, 0, CMiniDexed::TGParameterReverbSend},
{"Detune", EditTGParameter, 0, CMiniDexed::TGParameterMasterTune},
{"Cutoff", EditTGParameter, 0, CMiniDexed::TGParameterCutoff},
{"Resonance", EditTGParameter, 0, CMiniDexed::TGParameterResonance},
{"Pitch Bend", MenuHandler, s_EditPitchBendMenu},
{"Portamento", MenuHandler, s_EditPortamentoMenu},
{"Poly/Mono", EditTGParameter, 0, CMiniDexed::TGParameterMonoMode},
{"Modulation", MenuHandler, s_ModulationMenu},
{"Channel", EditTGParameter, 0, CMiniDexed::TGParameterMIDIChannel},
{"Edit Voice", MenuHandler, s_EditVoiceMenu},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_EffectsMenu[] =
{
{"Compress", EditGlobalParameter, 0, CMiniDexed::ParameterCompressorEnable},
#ifdef ARM_ALLOW_MULTI_CORE
{"Reverb", MenuHandler, s_ReverbMenu},
#endif
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_EditPitchBendMenu[] =
{
{"Bend Range", EditTGParameter2, 0, CMiniDexed::TGParameterPitchBendRange},
{"Bend Step", EditTGParameter2, 0, CMiniDexed::TGParameterPitchBendStep},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_EditPortamentoMenu[] =
{
{"Mode", EditTGParameter2, 0, CMiniDexed::TGParameterPortamentoMode},
{"Glissando", EditTGParameter2, 0, CMiniDexed::TGParameterPortamentoGlissando},
{"Time", EditTGParameter2, 0, CMiniDexed::TGParameterPortamentoTime},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_ModulationMenu[] =
{
{"Mod. Wheel", MenuHandler, s_ModulationMenuParameters, CMiniDexed::TGParameterMWRange},
{"Foot Control", MenuHandler, s_ModulationMenuParameters, CMiniDexed::TGParameterFCRange},
{"Breath Control", MenuHandler, s_ModulationMenuParameters, CMiniDexed::TGParameterBCRange},
{"Aftertouch", MenuHandler, s_ModulationMenuParameters, CMiniDexed::TGParameterATRange},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_ModulationMenuParameters[] =
{
{"Range", EditTGParameterModulation, 0, 0},
{"Pitch", EditTGParameterModulation, 0, 1},
{"Amplitude", EditTGParameterModulation, 0, 2},
{"EG Bias", EditTGParameterModulation, 0, 3},
{0}
};
#ifdef ARM_ALLOW_MULTI_CORE
const CUIMenu::TMenuItem CUIMenu::s_ReverbMenu[] =
{
{"Enable", EditGlobalParameter, 0, CMiniDexed::ParameterReverbEnable},
{"Size", EditGlobalParameter, 0, CMiniDexed::ParameterReverbSize},
{"High damp", EditGlobalParameter, 0, CMiniDexed::ParameterReverbHighDamp},
{"Low damp", EditGlobalParameter, 0, CMiniDexed::ParameterReverbLowDamp},
{"Low pass", EditGlobalParameter, 0, CMiniDexed::ParameterReverbLowPass},
{"Diffusion", EditGlobalParameter, 0, CMiniDexed::ParameterReverbDiffusion},
{"Level", EditGlobalParameter, 0, CMiniDexed::ParameterReverbLevel},
{0}
};
#endif
// inserting menu items before "OP1" affect OPShortcutHandler()
const CUIMenu::TMenuItem CUIMenu::s_EditVoiceMenu[] =
{
{"OP1", MenuHandler, s_OperatorMenu, 0},
{"OP2", MenuHandler, s_OperatorMenu, 1},
{"OP3", MenuHandler, s_OperatorMenu, 2},
{"OP4", MenuHandler, s_OperatorMenu, 3},
{"OP5", MenuHandler, s_OperatorMenu, 4},
{"OP6", MenuHandler, s_OperatorMenu, 5},
{"Algorithm", EditVoiceParameter, 0, DEXED_ALGORITHM},
{"Feedback", EditVoiceParameter, 0, DEXED_FEEDBACK},
{"P EG Rate 1", EditVoiceParameter, 0, DEXED_PITCH_EG_R1},
{"P EG Rate 2", EditVoiceParameter, 0, DEXED_PITCH_EG_R2},
{"P EG Rate 3", EditVoiceParameter, 0, DEXED_PITCH_EG_R3},
{"P EG Rate 4", EditVoiceParameter, 0, DEXED_PITCH_EG_R4},
{"P EG Level 1",EditVoiceParameter, 0, DEXED_PITCH_EG_L1},
{"P EG Level 2",EditVoiceParameter, 0, DEXED_PITCH_EG_L2},
{"P EG Level 3",EditVoiceParameter, 0, DEXED_PITCH_EG_L3},
{"P EG Level 4",EditVoiceParameter, 0, DEXED_PITCH_EG_L4},
{"Osc Key Sync",EditVoiceParameter, 0, DEXED_OSC_KEY_SYNC},
{"LFO Speed", EditVoiceParameter, 0, DEXED_LFO_SPEED},
{"LFO Delay", EditVoiceParameter, 0, DEXED_LFO_DELAY},
{"LFO PMD", EditVoiceParameter, 0, DEXED_LFO_PITCH_MOD_DEP},
{"LFO AMD", EditVoiceParameter, 0, DEXED_LFO_AMP_MOD_DEP},
{"LFO Sync", EditVoiceParameter, 0, DEXED_LFO_SYNC},
{"LFO Wave", EditVoiceParameter, 0, DEXED_LFO_WAVE},
{"P Mod Sens.", EditVoiceParameter, 0, DEXED_LFO_PITCH_MOD_SENS},
{"Transpose", EditVoiceParameter, 0, DEXED_TRANSPOSE},
{"Name", InputTxt,0 , 3},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_OperatorMenu[] =
{
{"Output Level",EditOPParameter, 0, DEXED_OP_OUTPUT_LEV},
{"Freq Coarse", EditOPParameter, 0, DEXED_OP_FREQ_COARSE},
{"Freq Fine", EditOPParameter, 0, DEXED_OP_FREQ_FINE},
{"Osc Detune", EditOPParameter, 0, DEXED_OP_OSC_DETUNE},
{"Osc Mode", EditOPParameter, 0, DEXED_OP_OSC_MODE},
{"EG Rate 1", EditOPParameter, 0, DEXED_OP_EG_R1},
{"EG Rate 2", EditOPParameter, 0, DEXED_OP_EG_R2},
{"EG Rate 3", EditOPParameter, 0, DEXED_OP_EG_R3},
{"EG Rate 4", EditOPParameter, 0, DEXED_OP_EG_R4},
{"EG Level 1", EditOPParameter, 0, DEXED_OP_EG_L1},
{"EG Level 2", EditOPParameter, 0, DEXED_OP_EG_L2},
{"EG Level 3", EditOPParameter, 0, DEXED_OP_EG_L3},
{"EG Level 4", EditOPParameter, 0, DEXED_OP_EG_L4},
{"Break Point", EditOPParameter, 0, DEXED_OP_LEV_SCL_BRK_PT},
{"L Key Depth", EditOPParameter, 0, DEXED_OP_SCL_LEFT_DEPTH},
{"R Key Depth", EditOPParameter, 0, DEXED_OP_SCL_RGHT_DEPTH},
{"L Key Scale", EditOPParameter, 0, DEXED_OP_SCL_LEFT_CURVE},
{"R Key Scale", EditOPParameter, 0, DEXED_OP_SCL_RGHT_CURVE},
{"Rate Scaling",EditOPParameter, 0, DEXED_OP_OSC_RATE_SCALE},
{"A Mod Sens.", EditOPParameter, 0, DEXED_OP_AMP_MOD_SENS},
{"K Vel. Sens.",EditOPParameter, 0, DEXED_OP_KEY_VEL_SENS},
{"Enable", EditOPParameter, 0, DEXED_OP_ENABLE},
{0}
};
const CUIMenu::TMenuItem CUIMenu::s_SaveMenu[] =
{
{"Overwrite", SavePerformance, 0, 0},
{"New", InputTxt,0 , 1},
{"Save as default", SavePerformance, 0, 1},
{0}
};
// must match CMiniDexed::TParameter
const CUIMenu::TParameter CUIMenu::s_GlobalParameter[CMiniDexed::ParameterUnknown] =
{
{0, 1, 1, ToOnOff}, // ParameterCompessorEnable
{0, 1, 1, ToOnOff}, // ParameterReverbEnable
{0, 99, 1}, // ParameterReverbSize
{0, 99, 1}, // ParameterReverbHighDamp
{0, 99, 1}, // ParameterReverbLowDamp
{0, 99, 1}, // ParameterReverbLowPass
{0, 99, 1}, // ParameterReverbDiffusion
{0, 99, 1}, // ParameterReverbLevel
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
{0, CMIDIDevice::ChannelUnknown-1, 1, ToMIDIChannel}, // ParameterPerformanceSelectChannel
{0, NUM_PERFORMANCE_BANKS, 1} // ParameterPerformanceBank
};
// must match CMiniDexed::TTGParameter
const CUIMenu::TParameter CUIMenu::s_TGParameter[CMiniDexed::TGParameterUnknown] =
{
{0, CSysExFileLoader::MaxVoiceBankID, 1}, // TGParameterVoiceBank
{0, 0, 0}, // TGParameterVoiceBankMSB (not used in menus)
{0, 0, 0}, // TGParameterVoiceBankLSB (not used in menus)
{0, CSysExFileLoader::VoicesPerBank-1, 1}, // TGParameterProgram
{0, 127, 8, ToVolume}, // TGParameterVolume
{0, 127, 8, ToPan}, // TGParameterPan
{-99, 99, 1}, // TGParameterMasterTune
{0, 99, 1}, // TGParameterCutoff
{0, 99, 1}, // TGParameterResonance
{0, CMIDIDevice::ChannelUnknown-1, 1, ToMIDIChannel}, // TGParameterMIDIChannel
{0, 99, 1}, // TGParameterReverbSend
{0, 12, 1}, // TGParameterPitchBendRange
{0, 12, 1}, // TGParameterPitchBendStep
{0, 1, 1, ToPortaMode}, // TGParameterPortamentoMode
{0, 1, 1, ToPortaGlissando}, // TGParameterPortamentoGlissando
{0, 99, 1}, // TGParameterPortamentoTime
{0, 1, 1, ToPolyMono}, // TGParameterMonoMode
{0, 99, 1}, //MW Range
{0, 1, 1, ToOnOff}, //MW Pitch
{0, 1, 1, ToOnOff}, //MW Amp
{0, 1, 1, ToOnOff}, //MW EGBias
{0, 99, 1}, //FC Range
{0, 1, 1, ToOnOff}, //FC Pitch
{0, 1, 1, ToOnOff}, //FC Amp
{0, 1, 1, ToOnOff}, //FC EGBias
{0, 99, 1}, //BC Range
{0, 1, 1, ToOnOff}, //BC Pitch
{0, 1, 1, ToOnOff}, //BC Amp
{0, 1, 1, ToOnOff}, //BC EGBias
{0, 99, 1}, //AT Range
{0, 1, 1, ToOnOff}, //AT Pitch
{0, 1, 1, ToOnOff}, //AT Amp
{0, 1, 1, ToOnOff} //AT EGBias
};
// must match DexedVoiceParameters in Synth_Dexed
const CUIMenu::TParameter CUIMenu::s_VoiceParameter[] =
{
{0, 99, 1}, // DEXED_PITCH_EG_R1
{0, 99, 1}, // DEXED_PITCH_EG_R2
{0, 99, 1}, // DEXED_PITCH_EG_R3
{0, 99, 1}, // DEXED_PITCH_EG_R4
{0, 99, 1}, // DEXED_PITCH_EG_L1
{0, 99, 1}, // DEXED_PITCH_EG_L2
{0, 99, 1}, // DEXED_PITCH_EG_L3
{0, 99, 1}, // DEXED_PITCH_EG_L4
{0, 31, 1, ToAlgorithm}, // DEXED_ALGORITHM
{0, 7, 1}, // DEXED_FEEDBACK
{0, 1, 1, ToOnOff}, // DEXED_OSC_KEY_SYNC
{0, 99, 1}, // DEXED_LFO_SPEED
{0, 99, 1}, // DEXED_LFO_DELAY
{0, 99, 1}, // DEXED_LFO_PITCH_MOD_DEP
{0, 99, 1}, // DEXED_LFO_AMP_MOD_DEP
{0, 1, 1, ToOnOff}, // DEXED_LFO_SYNC
{0, 5, 1, ToLFOWaveform}, // DEXED_LFO_WAVE
{0, 7, 1}, // DEXED_LFO_PITCH_MOD_SENS
{0, 48, 1, ToTransposeNote}, // DEXED_TRANSPOSE
{0, 1, 1} // Voice Name - Dummy parameters for in case new item would be added in future
};
// must match DexedVoiceOPParameters in Synth_Dexed
const CUIMenu::TParameter CUIMenu::s_OPParameter[] =
{
{0, 99, 1}, // DEXED_OP_EG_R1
{0, 99, 1}, // DEXED_OP_EG_R2
{0, 99, 1}, // DEXED_OP_EG_R3
{0, 99, 1}, // DEXED_OP_EG_R4
{0, 99, 1}, // DEXED_OP_EG_L1
{0, 99, 1}, // DEXED_OP_EG_L2
{0, 99, 1}, // DEXED_OP_EG_L3
{0, 99, 1}, // DEXED_OP_EG_L4
{0, 99, 1, ToBreakpointNote}, // DEXED_OP_LEV_SCL_BRK_PT
{0, 99, 1}, // DEXED_OP_SCL_LEFT_DEPTH
{0, 99, 1}, // DEXED_OP_SCL_RGHT_DEPTH
{0, 3, 1, ToKeyboardCurve}, // DEXED_OP_SCL_LEFT_CURVE
{0, 3, 1, ToKeyboardCurve}, // DEXED_OP_SCL_RGHT_CURVE
{0, 7, 1}, // DEXED_OP_OSC_RATE_SCALE
{0, 3, 1}, // DEXED_OP_AMP_MOD_SENS
{0, 7, 1}, // DEXED_OP_KEY_VEL_SENS
{0, 99, 1}, // DEXED_OP_OUTPUT_LEV
{0, 1, 1, ToOscillatorMode}, // DEXED_OP_OSC_MODE
{0, 31, 1}, // DEXED_OP_FREQ_COARSE
{0, 99, 1}, // DEXED_OP_FREQ_FINE
{0, 14, 1, ToOscillatorDetune}, // DEXED_OP_OSC_DETUNE
{0, 1, 1, ToOnOff} // DEXED_OP_ENABLE
};
const char CUIMenu::s_NoteName[100][5] =
{
"A-1", "A#-1", "B-1", "C0", "C#0", "D0", "D#0", "E0", "F0", "F#0", "G0", "G#0",
"A0", "A#0", "B0", "C1", "C#1", "D1", "D#1", "E1", "F1", "F#1", "G1", "G#1",
"A1", "A#1", "B1", "C2", "C#2", "D2", "D#2", "E2", "F2", "F#2", "G2", "G#2",
"A2", "A#2", "B2", "C3", "C#3", "D3", "D#3", "E3", "F3", "F#3", "G3", "G#3",
"A3", "A#3", "B3", "C4", "C#4", "D4", "D#4", "E4", "F4", "F#4", "G4", "G#4",
"A4", "A#4", "B4", "C5", "C#5", "D5", "D#5", "E5", "F5", "F#5", "G5", "G#5",
"A5", "A#5", "B5", "C6", "C#6", "D6", "D#6", "E6", "F6", "F#6", "G6", "G#6",
"A6", "A#6", "B6", "C7", "C#7", "D7", "D#7", "E7", "F7", "F#7", "G7", "G#7",
"A7", "A#7", "B7", "C8"
};
static const unsigned NoteC3 = 39;
const CUIMenu::TMenuItem CUIMenu::s_PerformanceMenu[] =
{
{"Load", PerformanceMenu, 0, 0},
{"Save", MenuHandler, s_SaveMenu},
{"Delete", PerformanceMenu, 0, 1},
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
{"Bank", EditPerformanceBankNumber, 0, 0},
{"PCCH", EditGlobalParameter, 0, CMiniDexed::ParameterPerformanceSelectChannel},
{0}
};
CUIMenu::CUIMenu (CUserInterface *pUI, CMiniDexed *pMiniDexed, CConfig *pConfig)
: m_pUI (pUI),
m_pMiniDexed (pMiniDexed),
m_pConfig (pConfig),
m_pParentMenu (s_MenuRoot),
m_pCurrentMenu (s_MainMenu),
m_nCurrentMenuItem (0),
m_nCurrentSelection (0),
m_nCurrentParameter (0),
m_nCurrentMenuDepth (0)
{
assert (m_pConfig);
m_nToneGenerators = m_pConfig->GetToneGenerators();
if (m_nToneGenerators == 1)
{
// If there is just one core, then there is only a single
// tone generator so start on the TG1 menu...
m_pParentMenu = s_MainMenu;
m_pCurrentMenu = s_TGMenu;
m_nCurrentMenuItem = 0;
m_nCurrentSelection = 0;
m_nCurrentParameter = 0;
m_nCurrentMenuDepth = 1;
// Place the "root" menu at the top of the stack
m_MenuStackParent[0] = s_MenuRoot;
m_MenuStackMenu[0] = s_MainMenu;
m_nMenuStackItem[0] = 0;
m_nMenuStackSelection[0] = 0;
m_nMenuStackParameter[0] = 0;
}
}
void CUIMenu::EventHandler (TMenuEvent Event)
{
switch (Event)
{
case MenuEventBack: // pop menu
if (m_nCurrentMenuDepth)
{
m_nCurrentMenuDepth--;
m_pParentMenu = m_MenuStackParent[m_nCurrentMenuDepth];
m_pCurrentMenu = m_MenuStackMenu[m_nCurrentMenuDepth];
m_nCurrentMenuItem = m_nMenuStackItem[m_nCurrentMenuDepth];
m_nCurrentSelection = m_nMenuStackSelection[m_nCurrentMenuDepth];
m_nCurrentParameter = m_nMenuStackParameter[m_nCurrentMenuDepth];
EventHandler (MenuEventUpdate);
}
break;
case MenuEventHome:
if (m_nToneGenerators == 1)
{
// "Home" is the TG0 menu if only one TG active
m_pParentMenu = s_MainMenu;
m_pCurrentMenu = s_TGMenu;
m_nCurrentMenuItem = 0;
m_nCurrentSelection = 0;
m_nCurrentParameter = 0;
m_nCurrentMenuDepth = 1;
// Place the "root" menu at the top of the stack
m_MenuStackParent[0] = s_MenuRoot;
m_MenuStackMenu[0] = s_MainMenu;
m_nMenuStackItem[0] = 0;
m_nMenuStackSelection[0] = 0;
m_nMenuStackParameter[0] = 0;
}
else
{
m_pParentMenu = s_MenuRoot;
m_pCurrentMenu = s_MainMenu;
m_nCurrentMenuItem = 0;
m_nCurrentSelection = 0;
m_nCurrentParameter = 0;
m_nCurrentMenuDepth = 0;
}
EventHandler (MenuEventUpdate);
break;
case MenuEventPgmUp:
case MenuEventPgmDown:
PgmUpDownHandler(Event);
break;
case MenuEventTGUp:
case MenuEventTGDown:
TGUpDownHandler(Event);
break;
default:
(*m_pParentMenu[m_nCurrentMenuItem].Handler) (this, Event);
break;
}
}
void CUIMenu::MenuHandler (CUIMenu *pUIMenu, TMenuEvent Event)
{
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventSelect: // push menu
assert (pUIMenu->m_nCurrentMenuDepth < MaxMenuDepth);
pUIMenu->m_MenuStackParent[pUIMenu->m_nCurrentMenuDepth] = pUIMenu->m_pParentMenu;
pUIMenu->m_MenuStackMenu[pUIMenu->m_nCurrentMenuDepth] = pUIMenu->m_pCurrentMenu;
pUIMenu->m_nMenuStackItem[pUIMenu->m_nCurrentMenuDepth]
= pUIMenu->m_nCurrentMenuItem;
pUIMenu->m_nMenuStackSelection[pUIMenu->m_nCurrentMenuDepth]
= pUIMenu->m_nCurrentSelection;
pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth]
= pUIMenu->m_nCurrentParameter;
pUIMenu->m_nCurrentMenuDepth++;
pUIMenu->m_pParentMenu = pUIMenu->m_pCurrentMenu;
pUIMenu->m_nCurrentParameter =
pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Parameter;
pUIMenu->m_pCurrentMenu =
pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].MenuItem;
pUIMenu->m_nCurrentMenuItem = pUIMenu->m_nCurrentSelection;
pUIMenu->m_nCurrentSelection = 0;
break;
case MenuEventStepDown:
if (pUIMenu->m_nCurrentSelection == 0)
{
// If in main mennu, wrap around
if (pUIMenu->m_pCurrentMenu == s_MainMenu)
{
// Find last entry with a name
while (pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection+1].Name)
{
pUIMenu->m_nCurrentSelection++;
}
}
}
else if (pUIMenu->m_nCurrentSelection > 0)
{
pUIMenu->m_nCurrentSelection--;
}
// Might need to trim menu if number of TGs is configured to be less than the maximum supported
while ((pUIMenu->m_pCurrentMenu == s_MainMenu) && (pUIMenu->m_nCurrentSelection > 0) &&
( // Skip any unused menus
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].MenuItem == s_TGMenu) &&
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Parameter >= pUIMenu->m_nToneGenerators) &&
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Parameter < CConfig::AllToneGenerators)
)
)
{
pUIMenu->m_nCurrentSelection--;
}
break;
case MenuEventStepUp:
++pUIMenu->m_nCurrentSelection;
if (!pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Name) // more entries?
{
if (pUIMenu->m_pCurrentMenu == s_MainMenu)
{
// If in main mennu, wrap around
pUIMenu->m_nCurrentSelection = 0;
}
else
{
// Return to last known good item
pUIMenu->m_nCurrentSelection--;
}
}
// Might need to trim menu if number of TGs is configured to be less than the maximum supported
while ((pUIMenu->m_pCurrentMenu == s_MainMenu) && (pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection+1].Name) &&
( // Skip any unused TG menus
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].MenuItem == s_TGMenu) &&
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Parameter >= pUIMenu->m_nToneGenerators) &&
(pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Parameter < CConfig::AllToneGenerators)
)
)
{
pUIMenu->m_nCurrentSelection++;
}
break;
default:
return;
}
if (pUIMenu->m_pCurrentMenu) // if this is another menu?
{
pUIMenu->m_pUI->DisplayWrite (
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
"",
pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection].Name,
pUIMenu->m_nCurrentSelection > 0,
!!pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection+1].Name);
}
else
{
pUIMenu->EventHandler (MenuEventUpdate); // no, update parameter display
}
}
void CUIMenu::EditGlobalParameter (CUIMenu *pUIMenu, TMenuEvent Event)
{
CMiniDexed::TParameter Param = (CMiniDexed::TParameter) pUIMenu->m_nCurrentParameter;
const TParameter &rParam = s_GlobalParameter[Param];
int nValue = pUIMenu->m_pMiniDexed->GetParameter (Param);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetParameter (Param, nValue);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetParameter (Param, nValue);
break;
default:
return;
}
const char *pMenuName =
pUIMenu->m_MenuStackParent[pUIMenu->m_nCurrentMenuDepth-1]
[pUIMenu->m_nMenuStackItem[pUIMenu->m_nCurrentMenuDepth-1]].Name;
string Value = GetGlobalValueString (Param, pUIMenu->m_pMiniDexed->GetParameter (Param));
pUIMenu->m_pUI->DisplayWrite (pMenuName,
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}
void CUIMenu::EditVoiceBankNumber (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-1];
int nValue = pUIMenu->m_pMiniDexed->GetTGParameter (CMiniDexed::TGParameterVoiceBank, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue = pUIMenu->m_pMiniDexed->GetSysExFileLoader ()->GetNextBankDown(nValue);
pUIMenu->m_pMiniDexed->SetTGParameter (
CMiniDexed::TGParameterVoiceBank, nValue, nTG);
break;
case MenuEventStepUp:
nValue = pUIMenu->m_pMiniDexed->GetSysExFileLoader ()->GetNextBankUp(nValue);
pUIMenu->m_pMiniDexed->SetTGParameter (
CMiniDexed::TGParameterVoiceBank, nValue, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
string TG ("TG");
TG += to_string (nTG+1);
string Value = to_string (nValue+1) + "="
+ pUIMenu->m_pMiniDexed->GetSysExFileLoader ()->GetBankName (nValue);
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > 0, nValue < (int) CSysExFileLoader::MaxVoiceBankID);
}
void CUIMenu::EditProgramNumber (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-1];
int nValue = pUIMenu->m_pMiniDexed->GetTGParameter (CMiniDexed::TGParameterProgram, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
if (--nValue < 0)
{
// Switch down a voice bank and set to the last voice
nValue = CSysExFileLoader::VoicesPerBank-1;
int nVB = pUIMenu->m_pMiniDexed->GetTGParameter(CMiniDexed::TGParameterVoiceBank, nTG);
nVB = pUIMenu->m_pMiniDexed->GetSysExFileLoader ()->GetNextBankDown(nVB);
pUIMenu->m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterVoiceBank, nVB, nTG);
}
pUIMenu->m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterProgram, nValue, nTG);
break;
case MenuEventStepUp:
if (++nValue > (int) CSysExFileLoader::VoicesPerBank-1)
{
// Switch up a voice bank and reset to voice 0
nValue = 0;
int nVB = pUIMenu->m_pMiniDexed->GetTGParameter(CMiniDexed::TGParameterVoiceBank, nTG);
nVB = pUIMenu->m_pMiniDexed->GetSysExFileLoader ()->GetNextBankUp(nVB);
pUIMenu->m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterVoiceBank, nVB, nTG);
}
pUIMenu->m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterProgram, nValue, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
// Skip empty voices.
// Use same criteria in PgmUpDownHandler() too.
string voiceName = pUIMenu->m_pMiniDexed->GetVoiceName (nTG);
if (voiceName == "EMPTY "
|| voiceName == " "
|| voiceName == "----------"
|| voiceName == "~~~~~~~~~~" )
{
if (Event == MenuEventStepUp) {
CUIMenu::EditProgramNumber (pUIMenu, MenuEventStepUp);
}
if (Event == MenuEventStepDown) {
CUIMenu::EditProgramNumber (pUIMenu, MenuEventStepDown);
}
} else {
string TG ("TG");
TG += to_string (nTG+1);
string Value = to_string (nValue+1) + "=" + pUIMenu->m_pMiniDexed->GetVoiceName (nTG);
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > 0, nValue < (int) CSysExFileLoader::VoicesPerBank-1);
}
}
void CUIMenu::EditTGParameter (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-1];
CMiniDexed::TTGParameter Param = (CMiniDexed::TTGParameter) pUIMenu->m_nCurrentParameter;
const TParameter &rParam = s_TGParameter[Param];
int nValue = pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
string TG ("TG");
TG += to_string (nTG+1);
string Value = GetTGValueString (Param, pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG));
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}
void CUIMenu::EditTGParameter2 (CUIMenu *pUIMenu, TMenuEvent Event) // second menu level. Redundant code but in order to not modified original code
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-2];
CMiniDexed::TTGParameter Param = (CMiniDexed::TTGParameter) pUIMenu->m_nCurrentParameter;
const TParameter &rParam = s_TGParameter[Param];
int nValue = pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
string TG ("TG");
TG += to_string (nTG+1);
string Value = GetTGValueString (Param, pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG));
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}
void CUIMenu::EditVoiceParameter (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-2];
unsigned nParam = pUIMenu->m_nCurrentParameter;
const TParameter &rParam = s_VoiceParameter[nParam];
int nValue = pUIMenu->m_pMiniDexed->GetVoiceParameter (nParam, CMiniDexed::NoOP, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetVoiceParameter (nParam, nValue, CMiniDexed::NoOP, nTG);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetVoiceParameter (nParam, nValue, CMiniDexed::NoOP, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
string TG ("TG");
TG += to_string (nTG+1);
string Value = GetVoiceValueString (nParam, nValue);
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}
void CUIMenu::EditOPParameter (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-3];
unsigned nOP = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-1];
unsigned nParam = pUIMenu->m_nCurrentParameter;
const TParameter &rParam = s_OPParameter[nParam];
int nValue = pUIMenu->m_pMiniDexed->GetVoiceParameter (nParam, nOP, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetVoiceParameter (nParam, nValue, nOP, nTG);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetVoiceParameter (nParam, nValue, nOP, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->OPShortcutHandler (Event);
return;
default:
return;
}
string OP ("OP");
OP += to_string (nOP+1);
string Value;
static const int FixedMultiplier[4] = {1, 10, 100, 1000};
if (nParam == DEXED_OP_FREQ_COARSE)
{
if (!pUIMenu->m_pMiniDexed->GetVoiceParameter (DEXED_OP_OSC_MODE, nOP, nTG))
{
// Ratio
if (!nValue)
{
Value = "0.50";
}
else
{
Value = to_string (nValue);
Value += ".00";
}
}
else
{
// Fixed
Value = to_string (FixedMultiplier[nValue % 4]);
}
}
else if (nParam == DEXED_OP_FREQ_FINE)
{
int nCoarse = pUIMenu->m_pMiniDexed->GetVoiceParameter (
DEXED_OP_FREQ_COARSE, nOP, nTG);
char Buffer[20];
if (!pUIMenu->m_pMiniDexed->GetVoiceParameter (DEXED_OP_OSC_MODE, nOP, nTG))
{
// Ratio
float fValue = 1.0f + nValue / 100.0f;
fValue *= !nCoarse ? 0.5f : (float) nCoarse;
sprintf (Buffer, "%.2f", (double) fValue);
}
else
{
// Fixed
float fValue = powf (1.023293f, (float) nValue);
fValue *= (float) FixedMultiplier[nCoarse % 4];
sprintf (Buffer, "%.3fHz", (double) fValue);
}
Value = Buffer;
}
else
{
Value = GetOPValueString (nParam, nValue);
}
pUIMenu->m_pUI->DisplayWrite (OP.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}
void CUIMenu::SavePerformance (CUIMenu *pUIMenu, TMenuEvent Event)
{
if (Event != MenuEventUpdate)
{
return;
}
bool bOK = pUIMenu->m_pMiniDexed->SavePerformance (pUIMenu->m_nCurrentParameter == 1);
const char *pMenuName =
pUIMenu->m_MenuStackParent[pUIMenu->m_nCurrentMenuDepth-1]
[pUIMenu->m_nMenuStackItem[pUIMenu->m_nCurrentMenuDepth-1]].Name;
pUIMenu->m_pUI->DisplayWrite (pMenuName,
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
bOK ? "Completed" : "Error",
false, false);
CTimer::Get ()->StartKernelTimer (MSEC2HZ (1500), TimerHandler, 0, pUIMenu);
}
string CUIMenu::GetGlobalValueString (unsigned nParameter, int nValue)
{
string Result;
assert (nParameter < sizeof CUIMenu::s_GlobalParameter / sizeof CUIMenu::s_GlobalParameter[0]);
CUIMenu::TToString *pToString = CUIMenu::s_GlobalParameter[nParameter].ToString;
if (pToString)
{
Result = (*pToString) (nValue);
}
else
{
Result = to_string (nValue);
}
return Result;
}
string CUIMenu::GetTGValueString (unsigned nTGParameter, int nValue)
{
string Result;
assert (nTGParameter < sizeof CUIMenu::s_TGParameter / sizeof CUIMenu::s_TGParameter[0]);
CUIMenu::TToString *pToString = CUIMenu::s_TGParameter[nTGParameter].ToString;
if (pToString)
{
Result = (*pToString) (nValue);
}
else
{
Result = to_string (nValue);
}
return Result;
}
string CUIMenu::GetVoiceValueString (unsigned nVoiceParameter, int nValue)
{
string Result;
assert (nVoiceParameter < sizeof CUIMenu::s_VoiceParameter / sizeof CUIMenu::s_VoiceParameter[0]);
CUIMenu::TToString *pToString = CUIMenu::s_VoiceParameter[nVoiceParameter].ToString;
if (pToString)
{
Result = (*pToString) (nValue);
}
else
{
Result = to_string (nValue);
}
return Result;
}
string CUIMenu::GetOPValueString (unsigned nOPParameter, int nValue)
{
string Result;
assert (nOPParameter < sizeof CUIMenu::s_OPParameter / sizeof CUIMenu::s_OPParameter[0]);
CUIMenu::TToString *pToString = CUIMenu::s_OPParameter[nOPParameter].ToString;
if (pToString)
{
Result = (*pToString) (nValue);
}
else
{
Result = to_string (nValue);
}
return Result;
}
string CUIMenu::ToVolume (int nValue)
{
static const size_t MaxChars = CConfig::LCDColumns-2;
char VolumeBar[MaxChars+1];
memset (VolumeBar, 0xFF, sizeof VolumeBar); // 0xFF is the block character
VolumeBar[nValue * MaxChars / 127] = '\0';
return VolumeBar;
}
string CUIMenu::ToPan (int nValue)
{
assert (CConfig::LCDColumns == 16);
static const size_t MaxChars = CConfig::LCDColumns-3;
char PanMarker[MaxChars+1] = "......:......";
unsigned nIndex = nValue * MaxChars / 127;
if (nIndex == MaxChars)
{
nIndex--;
}
PanMarker[nIndex] = '\xFF'; // 0xFF is the block character
return PanMarker;
}
string CUIMenu::ToMIDIChannel (int nValue)
{
switch (nValue)
{
case CMIDIDevice::OmniMode: return "Omni";
case CMIDIDevice::Disabled: return "Off";
default: return to_string (nValue+1);
}
}
string CUIMenu::ToAlgorithm (int nValue)
{
return to_string (nValue + 1);
}
string CUIMenu::ToOnOff (int nValue)
{
static const char *OnOff[] = {"Off", "On"};
assert ((unsigned) nValue < sizeof OnOff / sizeof OnOff[0]);
return OnOff[nValue];
}
string CUIMenu::ToLFOWaveform (int nValue)
{
static const char *Waveform[] = {"Triangle", "Saw down", "Saw up",
"Square", "Sine", "Sample/Hold"};
assert ((unsigned) nValue < sizeof Waveform / sizeof Waveform[0]);
return Waveform[nValue];
}
string CUIMenu::ToTransposeNote (int nValue)
{
nValue += NoteC3 - 24;
assert ((unsigned) nValue < sizeof s_NoteName / sizeof s_NoteName[0]);
return s_NoteName[nValue];
}
string CUIMenu::ToBreakpointNote (int nValue)
{
assert ((unsigned) nValue < sizeof s_NoteName / sizeof s_NoteName[0]);
return s_NoteName[nValue];
}
string CUIMenu::ToKeyboardCurve (int nValue)
{
static const char *Curve[] = {"-Lin", "-Exp", "+Exp", "+Lin"};
assert ((unsigned) nValue < sizeof Curve / sizeof Curve[0]);
return Curve[nValue];
}
string CUIMenu::ToOscillatorMode (int nValue)
{
static const char *Mode[] = {"Ratio", "Fixed"};
assert ((unsigned) nValue < sizeof Mode / sizeof Mode[0]);
return Mode[nValue];
}
string CUIMenu::ToOscillatorDetune (int nValue)
{
string Result;
nValue -= 7;
if (nValue > 0)
{
Result = "+" + to_string (nValue);
}
else
{
Result = to_string (nValue);
}
return Result;
}
string CUIMenu::ToPortaMode (int nValue)
{
switch (nValue)
{
case 0: return "Fingered";
case 1: return "Full time";
default: return to_string (nValue);
}
};
string CUIMenu::ToPortaGlissando (int nValue)
{
switch (nValue)
{
case 0: return "Off";
case 1: return "On";
default: return to_string (nValue);
}
};
string CUIMenu::ToPolyMono (int nValue)
{
switch (nValue)
{
case 0: return "Poly";
case 1: return "Mono";
default: return to_string (nValue);
}
}
void CUIMenu::TGShortcutHandler (TMenuEvent Event)
{
assert (m_nCurrentMenuDepth >= 2);
assert (m_MenuStackMenu[0] = s_MainMenu);
unsigned nTG = m_nMenuStackSelection[0];
assert (nTG < CConfig::AllToneGenerators);
assert (m_nMenuStackItem[1] == nTG);
assert (m_nMenuStackParameter[1] == nTG);
assert ( Event == MenuEventPressAndStepDown
|| Event == MenuEventPressAndStepUp);
if (Event == MenuEventPressAndStepDown)
{
nTG--;
}
else
{
nTG++;
}
if (nTG < m_nToneGenerators)
{
m_nMenuStackSelection[0] = nTG;
m_nMenuStackItem[1] = nTG;
m_nMenuStackParameter[1] = nTG;
EventHandler (MenuEventUpdate);
}
}
void CUIMenu::OPShortcutHandler (TMenuEvent Event)
{
assert (m_nCurrentMenuDepth >= 3);
assert (m_MenuStackMenu[m_nCurrentMenuDepth-2] = s_EditVoiceMenu);
unsigned nOP = m_nMenuStackSelection[m_nCurrentMenuDepth-2];
assert (nOP < 6);
assert (m_nMenuStackItem[m_nCurrentMenuDepth-1] == nOP);
assert (m_nMenuStackParameter[m_nCurrentMenuDepth-1] == nOP);
assert ( Event == MenuEventPressAndStepDown
|| Event == MenuEventPressAndStepUp);
if (Event == MenuEventPressAndStepDown)
{
nOP--;
}
else
{
nOP++;
}
if (nOP < 6)
{
m_nMenuStackSelection[m_nCurrentMenuDepth-2] = nOP;
m_nMenuStackItem[m_nCurrentMenuDepth-1] = nOP;
m_nMenuStackParameter[m_nCurrentMenuDepth-1] = nOP;
EventHandler (MenuEventUpdate);
}
}
void CUIMenu::PgmUpDownHandler (TMenuEvent Event)
{
if (m_pMiniDexed->GetParameter (CMiniDexed::ParameterPerformanceSelectChannel) != CMIDIDevice::Disabled)
{
// Program Up/Down acts on performances
unsigned nLastPerformance = m_pMiniDexed->GetLastPerformance();
unsigned nPerformance = m_pMiniDexed->GetActualPerformanceID();
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
unsigned nStart = nPerformance;
//LOGNOTE("Performance actual=%d, last=%d", nPerformance, nLastPerformance);
if (Event == MenuEventPgmDown)
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
do
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
if (nPerformance == 0)
{
// Wrap around
nPerformance = nLastPerformance;
}
else if (nPerformance > 0)
{
--nPerformance;
}
} while ((m_pMiniDexed->IsValidPerformance(nPerformance) != true) && (nPerformance != nStart));
m_nSelectedPerformanceID = nPerformance;
m_pMiniDexed->SetNewPerformance(m_nSelectedPerformanceID);
//LOGNOTE("Performance new=%d, last=%d", m_nSelectedPerformanceID, nLastPerformance);
}
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
else // MenuEventPgmUp
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
do
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
if (nPerformance == nLastPerformance)
{
// Wrap around
nPerformance = 0;
}
else if (nPerformance < nLastPerformance)
{
++nPerformance;
}
} while ((m_pMiniDexed->IsValidPerformance(nPerformance) != true) && (nPerformance != nStart));
m_nSelectedPerformanceID = nPerformance;
m_pMiniDexed->SetNewPerformance(m_nSelectedPerformanceID);
//LOGNOTE("Performance new=%d, last=%d", m_nSelectedPerformanceID, nLastPerformance);
}
}
else
{
// Program Up/Down acts on voices within a TG.
// If we're not in the root menu, then see if we are already in a TG menu,
// then find the current TG number. Otherwise assume TG1 (nTG=0).
unsigned nTG = 0;
if (m_MenuStackMenu[0] == s_MainMenu && (m_pCurrentMenu == s_TGMenu) || (m_MenuStackMenu[1] == s_TGMenu)) {
nTG = m_nMenuStackSelection[0];
}
assert (nTG < CConfig::AllToneGenerators);
if (nTG < m_nToneGenerators)
{
int nPgm = m_pMiniDexed->GetTGParameter (CMiniDexed::TGParameterProgram, nTG);
assert (Event == MenuEventPgmDown || Event == MenuEventPgmUp);
if (Event == MenuEventPgmDown)
{
//LOGNOTE("PgmDown");
if (--nPgm < 0)
{
// Switch down a voice bank and set to the last voice
nPgm = CSysExFileLoader::VoicesPerBank-1;
int nVB = m_pMiniDexed->GetTGParameter(CMiniDexed::TGParameterVoiceBank, nTG);
nVB = m_pMiniDexed->GetSysExFileLoader ()->GetNextBankDown(nVB);
m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterVoiceBank, nVB, nTG);
}
m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterProgram, nPgm, nTG);
}
else
{
//LOGNOTE("PgmUp");
if (++nPgm > (int) CSysExFileLoader::VoicesPerBank-1)
{
// Switch up a voice bank and reset to voice 0
nPgm = 0;
int nVB = m_pMiniDexed->GetTGParameter(CMiniDexed::TGParameterVoiceBank, nTG);
nVB = m_pMiniDexed->GetSysExFileLoader ()->GetNextBankUp(nVB);
m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterVoiceBank, nVB, nTG);
}
m_pMiniDexed->SetTGParameter (CMiniDexed::TGParameterProgram, nPgm, nTG);
}
// Skip empty voices.
// Use same criteria in EditProgramNumber () too.
string voiceName = m_pMiniDexed->GetVoiceName (nTG);
if (voiceName == "EMPTY "
|| voiceName == " "
|| voiceName == "----------"
|| voiceName == "~~~~~~~~~~" )
{
if (Event == MenuEventPgmUp) {
PgmUpDownHandler (MenuEventPgmUp);
}
if (Event == MenuEventPgmDown) {
PgmUpDownHandler (MenuEventPgmDown);
}
}
}
}
}
void CUIMenu::TGUpDownHandler (TMenuEvent Event)
{
// This will update the menus to position it for the next TG up or down
unsigned nTG = 0;
if (m_nToneGenerators <= 1) {
// Nothing to do if only a single TG
return;
}
// If we're not in the root menu, then see if we are already in a TG menu,
// then find the current TG number. Otherwise assume TG1 (nTG=0).
if (m_MenuStackMenu[0] == s_MainMenu && (m_pCurrentMenu == s_TGMenu) || (m_MenuStackMenu[1] == s_TGMenu)) {
nTG = m_nMenuStackSelection[0];
}
assert (nTG < CConfig::AllToneGenerators);
assert (Event == MenuEventTGDown || Event == MenuEventTGUp);
if (Event == MenuEventTGDown)
{
//LOGNOTE("TGDown");
if (nTG > 0) {
nTG--;
}
}
else
{
//LOGNOTE("TGUp");
if (nTG < m_nToneGenerators - 1) {
nTG++;
}
}
// Set menu to the appropriate TG menu as follows:
// Top = Root
// Menu [0] = Main
// Menu [1] = TG Menu
m_pParentMenu = s_MainMenu;
m_pCurrentMenu = s_TGMenu;
m_nCurrentMenuItem = nTG;
m_nCurrentSelection = 0;
m_nCurrentParameter = nTG;
m_nCurrentMenuDepth = 1;
// Place the main menu on the stack with Root as the parent
m_MenuStackParent[0] = s_MenuRoot;
m_MenuStackMenu[0] = s_MainMenu;
m_nMenuStackItem[0] = 0;
m_nMenuStackSelection[0] = nTG;
m_nMenuStackParameter[0] = 0;
EventHandler (MenuEventUpdate);
}
void CUIMenu::TimerHandler (TKernelTimerHandle hTimer, void *pParam, void *pContext)
{
CUIMenu *pThis = static_cast<CUIMenu *> (pContext);
assert (pThis);
pThis->EventHandler (MenuEventBack);
}
void CUIMenu::TimerHandlerNoBack (TKernelTimerHandle hTimer, void *pParam, void *pContext)
{
CUIMenu *pThis = static_cast<CUIMenu *> (pContext);
assert (pThis);
pThis->m_bSplashShow = false;
pThis->EventHandler (MenuEventUpdate);
}
void CUIMenu::PerformanceMenu (CUIMenu *pUIMenu, TMenuEvent Event)
{
bool bPerformanceSelectToLoad = pUIMenu->m_pMiniDexed->GetPerformanceSelectToLoad();
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
unsigned nLastPerformance = pUIMenu->m_pMiniDexed->GetLastPerformance();
unsigned nValue = pUIMenu->m_nSelectedPerformanceID;
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
unsigned nStart = nValue;
if (pUIMenu->m_pMiniDexed->IsValidPerformance(nValue) != true)
{
// A bank change has left the selected performance out of sync
nValue = pUIMenu->m_pMiniDexed->GetActualPerformanceID();
pUIMenu->m_nSelectedPerformanceID = nValue;
}
std::string Value;
if (Event == MenuEventUpdate)
{
pUIMenu->m_bPerformanceDeleteMode=false;
}
if (pUIMenu->m_bSplashShow)
{
return;
}
if(!pUIMenu->m_bPerformanceDeleteMode)
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
{
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
do
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
if (nValue == 0)
{
// Wrap around
nValue = nLastPerformance;
}
else if (nValue > 0)
{
--nValue;
}
} while ((pUIMenu->m_pMiniDexed->IsValidPerformance(nValue) != true) && (nValue != nStart));
pUIMenu->m_nSelectedPerformanceID = nValue;
if (!bPerformanceSelectToLoad && pUIMenu->m_nCurrentParameter==0)
{
pUIMenu->m_pMiniDexed->SetNewPerformance(nValue);
}
break;
case MenuEventStepUp:
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
do
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
if (nValue == nLastPerformance)
{
// Wrap around
nValue = 0;
}
else if (nValue < nLastPerformance)
{
++nValue;
}
} while ((pUIMenu->m_pMiniDexed->IsValidPerformance(nValue) != true) && (nValue != nStart));
pUIMenu->m_nSelectedPerformanceID = nValue;
if (!bPerformanceSelectToLoad && pUIMenu->m_nCurrentParameter==0)
{
pUIMenu->m_pMiniDexed->SetNewPerformance(nValue);
}
break;
case MenuEventSelect:
switch (pUIMenu->m_nCurrentParameter)
{
case 0:
if (bPerformanceSelectToLoad)
{
pUIMenu->m_pMiniDexed->SetNewPerformance(nValue);
}
break;
case 1:
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
if (pUIMenu->m_pMiniDexed->IsValidPerformance(pUIMenu->m_nSelectedPerformanceID))
{
pUIMenu->m_bPerformanceDeleteMode=true;
pUIMenu->m_bConfirmDeletePerformance=false;
}
break;
default:
break;
}
break;
default:
return;
}
}
else
{
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
pUIMenu->m_bConfirmDeletePerformance=false;
break;
case MenuEventStepUp:
pUIMenu->m_bConfirmDeletePerformance=true;
break;
case MenuEventSelect:
pUIMenu->m_bPerformanceDeleteMode=false;
if (pUIMenu->m_bConfirmDeletePerformance)
{
pUIMenu->m_nSelectedPerformanceID = 0;
pUIMenu->m_bConfirmDeletePerformance=false;
pUIMenu->m_pUI->DisplayWrite ("", "Delete", pUIMenu->m_pMiniDexed->DeletePerformance(nValue) ? "Completed" : "Error", false, false);
pUIMenu->m_bSplashShow=true;
CTimer::Get ()->StartKernelTimer (MSEC2HZ (1500), TimerHandlerNoBack, 0, pUIMenu);
return;
}
else
{
break;
}
default:
return;
}
}
if(!pUIMenu->m_bPerformanceDeleteMode)
{
Value = pUIMenu->m_pMiniDexed->GetPerformanceName(nValue);
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
unsigned nBankNum = pUIMenu->m_pMiniDexed->GetPerformanceBank();
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
std::string nPSelected = "000";
nPSelected += std::to_string(nBankNum+1); // Convert to user-facing bank number rather than index
nPSelected = nPSelected.substr(nPSelected.length()-3,3);
std::string nPPerf = "000";
nPPerf += std::to_string(nValue+1); // Convert to user-facing performance number rather than index
nPPerf = nPPerf.substr(nPPerf.length()-3,3);
nPSelected += ":"+nPPerf;
if(nValue == pUIMenu->m_pMiniDexed->GetActualPerformanceID())
{
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
nPSelected += " [L]";
}
pUIMenu->m_pUI->DisplayWrite (pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name, nPSelected.c_str(),
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
Value.c_str (), true, true);
// (int) nValue > 0, (int) nValue < (int) pUIMenu->m_pMiniDexed->GetLastPerformance());
}
else
{
pUIMenu->m_pUI->DisplayWrite ("", "Delete?", pUIMenu->m_bConfirmDeletePerformance ? "Yes" : "No", false, false);
}
}
Performance file handling (#581) Implements #580 * Initial update in performance file handling. This change makes the 6-digit number in the filename indicate a performance "voice number" in MiniDexed. The external filename numbers will now match any Program Change messages using the common MIDI concept of user selecting 1..128 whilst internally they are treated as 0..127. Note: in the case of performances, performance 1 (index 0) is the Default "performance.ini" file for backwards compatibility. Also note that in this version, new performances, when saved, cannot occupy free slots between other performances - they are added to the end. Even though the filename standard gives 6 digit numbers, the actual number of performances is still limited to 256. * Start of subdirectory implementation for performance banks. * Initial version with performance banks, selectable over MIDI only. * Initial implementation of performance bank switching in the UI menu. * Remove debug information, fix few bugs, including PgmUpDown handling and performance numbers out of range. * Bugfixes for legacy cases when no performance directory exists plus some extra checks for saving and deleting performances. * Remove verbose debug options (doh!) * Fix a minor off-by-one error found in review. * Bugfix - removed redundant legacy check that results in out of order performance files being skipped on load. * Fix bug in MIDI button handling commands. * Fix for issue where wrong performance is selected [L] on new save. * Suggested update to UI to show bank/performance numbers. * Make performance bank select asynchronous to MIDI and UI to stop corruptions on loading performances. * Fix an assert that should be a run-time test. * Ensure bank selection works when PCCH is not enabled, and that UI remains consistent when changing banks. --------- Co-authored-by: Kevin <68612569+diyelectromusic@users.noreply.github.com>
10 months ago
void CUIMenu::EditPerformanceBankNumber (CUIMenu *pUIMenu, TMenuEvent Event)
{
bool bPerformanceSelectToLoad = pUIMenu->m_pMiniDexed->GetPerformanceSelectToLoad();
unsigned nLastPerformanceBank = pUIMenu->m_pMiniDexed->GetLastPerformanceBank();
unsigned nValue = pUIMenu->m_nSelectedPerformanceBankID;
unsigned nStart = nValue;
std::string Value;
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
do
{
if (nValue == 0)
{
// Wrap around
nValue = nLastPerformanceBank;
}
else if (nValue > 0)
{
--nValue;
}
} while ((pUIMenu->m_pMiniDexed->IsValidPerformanceBank(nValue) != true) && (nValue != nStart));
pUIMenu->m_nSelectedPerformanceBankID = nValue;
if (!bPerformanceSelectToLoad)
{
// Switch to the new bank and select the first performance voice
pUIMenu->m_pMiniDexed->SetParameter (CMiniDexed::ParameterPerformanceBank, nValue);
pUIMenu->m_pMiniDexed->SetFirstPerformance();
}
break;
case MenuEventStepUp:
do
{
if (nValue == nLastPerformanceBank)
{
// Wrap around
nValue = 0;
}
else if (nValue < nLastPerformanceBank)
{
++nValue;
}
} while ((pUIMenu->m_pMiniDexed->IsValidPerformanceBank(nValue) != true) && (nValue != nStart));
pUIMenu->m_nSelectedPerformanceBankID = nValue;
if (!bPerformanceSelectToLoad)
{
pUIMenu->m_pMiniDexed->SetParameter (CMiniDexed::ParameterPerformanceBank, nValue);
pUIMenu->m_pMiniDexed->SetFirstPerformance();
}
break;
case MenuEventSelect:
if (bPerformanceSelectToLoad)
{
pUIMenu->m_pMiniDexed->SetParameter (CMiniDexed::ParameterPerformanceBank, nValue);
pUIMenu->m_pMiniDexed->SetFirstPerformance();
}
break;
default:
return;
}
Value = pUIMenu->m_pMiniDexed->GetPerformanceConfig ()->GetPerformanceBankName(nValue);
std::string nPSelected = "000";
nPSelected += std::to_string(nValue+1); // Convert to user-facing number rather than index
nPSelected = nPSelected.substr(nPSelected.length()-3,3);
if(nValue == (unsigned)pUIMenu->m_pMiniDexed->GetParameter (CMiniDexed::ParameterPerformanceBank))
{
nPSelected += " [L]";
}
pUIMenu->m_pUI->DisplayWrite (pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name, nPSelected.c_str(),
Value.c_str (),
nValue > 0,
nValue < pUIMenu->m_pMiniDexed->GetLastPerformanceBank()-1);
}
void CUIMenu::InputTxt (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG=0;
string TG ("TG");
std::string MsgOk;
std::string NoValidChars;
unsigned MaxChars;
std::string MenuTitleR;
std::string MenuTitleL;
std::string OkTitleL;
std::string OkTitleR;
switch(pUIMenu->m_nCurrentParameter)
{
case 1: // save new performance
NoValidChars = {92, 47, 58, 42, 63, 34, 60,62, 124};
MaxChars=14;
MenuTitleL="Performance Name";
MenuTitleR="";
OkTitleL="New Performance"; // \E[?25l
OkTitleR="";
break;
case 2: // Rename performance - NOT Implemented yet
NoValidChars = {92, 47, 58, 42, 63, 34, 60,62, 124};
MaxChars=14;
MenuTitleL="Performance Name";
MenuTitleR="";
OkTitleL="Rename Perf."; // \E[?25l
OkTitleR="";
break;
case 3: // Voice name
nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-2];
NoValidChars = {127};
MaxChars=10;
MenuTitleL="Name";
TG += to_string (nTG+1);
MenuTitleR=TG;
OkTitleL="";
OkTitleR="";
break;
default:
return;
}
bool bOK;
unsigned nPosition = pUIMenu->m_InputTextPosition;
unsigned nChar = pUIMenu->m_InputText[nPosition];
switch (Event)
{
case MenuEventUpdate:
if(pUIMenu->m_nCurrentParameter == 1 || pUIMenu->m_nCurrentParameter == 2)
{
pUIMenu->m_InputText = pUIMenu->m_pMiniDexed->GetNewPerformanceDefaultName();
pUIMenu->m_InputText += " ";
pUIMenu->m_InputText = pUIMenu->m_InputText.substr(0,14);
pUIMenu->m_InputTextPosition=0;
nPosition=pUIMenu->m_InputTextPosition;
nChar = pUIMenu->m_InputText[nPosition];
}
else
{
pUIMenu->m_InputText = pUIMenu->m_pMiniDexed->GetVoiceName(nTG);
pUIMenu->m_InputText += " ";
pUIMenu->m_InputText = pUIMenu->m_InputText.substr(0,10);
pUIMenu->m_InputTextPosition=0;
nPosition=pUIMenu->m_InputTextPosition;
nChar = pUIMenu->m_InputText[nPosition];
}
break;
case MenuEventStepDown:
if (nChar > 32)
{
do {
--nChar;
}
while (NoValidChars.find(nChar) != std::string::npos);
}
pUIMenu->m_InputTextChar = nChar;
break;
case MenuEventStepUp:
if (nChar < 126)
{
do {
++nChar;
}
while (NoValidChars.find(nChar) != std::string::npos);
}
pUIMenu->m_InputTextChar = nChar;
break;
case MenuEventSelect:
if(pUIMenu->m_nCurrentParameter == 1)
{
pUIMenu->m_pMiniDexed->SetNewPerformanceName(pUIMenu->m_InputText);
bOK = pUIMenu->m_pMiniDexed->SavePerformanceNewFile ();
MsgOk=bOK ? "Completed" : "Error";
pUIMenu->m_pUI->DisplayWrite (OkTitleR.c_str(), OkTitleL.c_str(), MsgOk.c_str(), false, false);
CTimer::Get ()->StartKernelTimer (MSEC2HZ (1500), TimerHandler, 0, pUIMenu);
return;
}
else
{
break; // Voice Name Edit
}
case MenuEventPressAndStepDown:
if (nPosition > 0)
{
--nPosition;
}
pUIMenu->m_InputTextPosition = nPosition;
nChar = pUIMenu->m_InputText[nPosition];
break;
case MenuEventPressAndStepUp:
if (nPosition < MaxChars-1)
{
++nPosition;
}
pUIMenu->m_InputTextPosition = nPosition;
nChar = pUIMenu->m_InputText[nPosition];
break;
default:
return;
}
// \E[2;%dH Cursor move to row %1 and column %2 (starting at 1)
// \E[?25h Normal cursor visible
// \E[?25l Cursor invisible
std::string escCursor="\E[?25h\E[2;"; // this is to locate cursor
escCursor += to_string(nPosition + 2);
escCursor += "H";
std::string Value = pUIMenu->m_InputText;
Value[nPosition]=nChar;
pUIMenu->m_InputText = Value;
if(pUIMenu->m_nCurrentParameter == 3)
{
pUIMenu->m_pMiniDexed->SetVoiceName(pUIMenu->m_InputText, nTG);
}
Value = Value + " " + escCursor ;
pUIMenu->m_pUI->DisplayWrite (MenuTitleR.c_str(),MenuTitleL.c_str(), Value.c_str(), false, false);
}
void CUIMenu::EditTGParameterModulation (CUIMenu *pUIMenu, TMenuEvent Event)
{
unsigned nTG = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-3];
unsigned nController = pUIMenu->m_nMenuStackParameter[pUIMenu->m_nCurrentMenuDepth-1];
unsigned nParameter = pUIMenu->m_nCurrentParameter + nController;
CMiniDexed::TTGParameter Param = (CMiniDexed::TTGParameter) nParameter;
const TParameter &rParam = s_TGParameter[Param];
int nValue = pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG);
switch (Event)
{
case MenuEventUpdate:
break;
case MenuEventStepDown:
nValue -= rParam.Increment;
if (nValue < rParam.Minimum)
{
nValue = rParam.Minimum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventStepUp:
nValue += rParam.Increment;
if (nValue > rParam.Maximum)
{
nValue = rParam.Maximum;
}
pUIMenu->m_pMiniDexed->SetTGParameter (Param, nValue, nTG);
break;
case MenuEventPressAndStepDown:
case MenuEventPressAndStepUp:
pUIMenu->TGShortcutHandler (Event);
return;
default:
return;
}
string TG ("TG");
TG += to_string (nTG+1);
string Value = GetTGValueString (Param, pUIMenu->m_pMiniDexed->GetTGParameter (Param, nTG));
pUIMenu->m_pUI->DisplayWrite (TG.c_str (),
pUIMenu->m_pParentMenu[pUIMenu->m_nCurrentMenuItem].Name,
Value.c_str (),
nValue > rParam.Minimum, nValue < rParam.Maximum);
}