/* Audio Library for Teensy 3.X Copyright (c) 2014, Pete (El Supremo) Copyright (c) 2019, Holger Wirtz Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "limits.h" #include "effect_modulated_chorus.h" #include "interpolation.h" #include "config.h" /******************************************************************/ // Based on; A u d i o E f f e c t C h o r u s // Written by Pete (El Supremo) Jan 2014 // 140529 - change to handle mono stream - change modify() to voices() // 140219 - correct storage class (not static) // 190527 - adding modulation input (by Holger Wirtz) boolean AudioModulatedEffectChorus::begin(short *delayline, int d_length) { #if 0 Serial.print("AudioModulatedEffectChorus.begin(Chorus delay line length = "); Serial.print(d_length); Serial.println(")"); #endif l_delayline = NULL; delay_length = 0; l_circ_idx = 0; if (delayline == NULL) { return (false); } if (d_length < 10) { return (false); } l_delayline = delayline; delay_length = d_length; delay_length_half = d_length / 2; return (true); } //int last_idx = 0; void AudioModulatedEffectChorus::update(void) { audio_block_t *block; audio_block_t *modulation; short *bp; short *mp; float mod_idx; #ifdef INTERPOLATE interpolation* modulation_interpolate; modulation_interpolate = new interpolation; #endif if (l_delayline == NULL) return; block = receiveWritable(0); modulation = receiveReadOnly(1); if (block && modulation) { #ifdef INTERPOLATE uint8_t j; int16_t interpolation_idx; float x[INTERPOLATION_WINDOW_SIZE]; float y[INTERPOLATION_WINDOW_SIZE]; modulation_interpolate->valuelenXY(INTERPOLATION_WINDOW_SIZE); modulation_interpolate->valueX(x); modulation_interpolate->valueY(y); #endif bp = block->data; mp = modulation->data; for (int i = 0; i < AUDIO_BLOCK_SAMPLES; i++) { // write data into circular buffer if (l_circ_idx >= delay_length) l_circ_idx = 0; l_delayline[l_circ_idx] = *bp; // write signal into circular buffer // calculate modulation index mod_idx = float(*mp) / SHRT_MAX * delay_length_half + l_circ_idx; // calculate index with modulation as a float if (mod_idx > float(delay_length - 1)) mod_idx = mod_idx - float(delay_length - 1); else if (mod_idx < 0.0) mod_idx = float(delay_length - 1) + mod_idx; #ifdef INTERPOLATE // get value with interpolation interpolation_idx = int(mod_idx + 0.5) + (INTERPOLATION_WINDOW_SIZE / -2); for (j = interpolation_idx; j < INTERPOLATION_WINDOW_SIZE; j++) { x[j] = interpolation_idx; if (j >= delay_length) y[j] = l_delayline[j - delay_length]; else if (j < 0) y[j] = l_delayline[delay_length + j]; } modulation_interpolate->valueI(mod_idx); #if INTERPOLATE == CUBIC *bp = int(modulation_interpolate->CubicInterpolate() + 0.5); #elif INTERPOLATE == LINEAR *bp = int(modulation_interpolate->LinearInterpolate() + 0.5); #elif INTERPOLATE == COSINE *bp = int(modulation_interpolate->CosineInterpolate() + 0.5); #elif INTERPOLATE == LAGRANGE *bp = int(modulation_interpolate->LagrangeInterpolate() + 0.5); #elif INTERPOLATE == QUDRATIC *bp = int(modulation_interpolate->QuadraticInterpolate() + 0.5); #else // No interpolation - should sound really bad... *bp = l_delayline[int(mod_idx + 0.5)]; #endif #else // No interpolation - should sound really bad... *bp = l_delayline[int(mod_idx + 0.5)]; #endif bp++; mp++; l_circ_idx++; } // transmit the block transmit(block, 0); release(block); release(modulation); } #ifdef INTERPOLATION if (modulation_interpolate) delete(modulation_interpolate); #endif }