diff --git a/MicroMDAEPiano.ino b/MicroMDAEPiano.ino index 4c94684..7fceb66 100644 --- a/MicroMDAEPiano.ino +++ b/MicroMDAEPiano.ino @@ -28,7 +28,7 @@ #include #include "EEPROMAnything.h" #include "mdaEPiano.h" -#include "effect_modulated_chorus.h" +#include "effect_modulated_delay.h" #ifdef USE_XFADE_DATA #include "mdaEPianoDataXfade.h" #else @@ -243,12 +243,12 @@ void setup() modulator.offset(0.0); // internal mixing of original signal(0), reverb(1) and chorus(2) - mixer_r.gain(0, 1.0); - mixer_l.gain(0, 1.0); - mixer_r.gain(1, 0.5); - mixer_l.gain(1, 0.5); - mixer_r.gain(2, 0.5); - mixer_l.gain(2, 0.5); + mixer_r.gain(0, 0.0); + mixer_l.gain(0, 0.0); + mixer_r.gain(1, 0.0); + mixer_l.gain(1, 0.0); + mixer_r.gain(2, 1.0); + mixer_l.gain(2, 1.0); // set master volume set_master_volume(master_volume); diff --git a/config.h b/config.h index f347948..cfb040e 100644 --- a/config.h +++ b/config.h @@ -63,7 +63,7 @@ // CHORUS parameters #define INTERPOLATION_WINDOW_SIZE 7 // For chorus, only odd numbers,please! #define INTERPOLATE QUADRATIC // LINEAR QUADRATIC COSINE CUBIC LAGRANGE -#define CHORUS_WAVEFORM WAVEFORM_TRIANGLE // WAVEFORM_SINE WAVEFORM_SAWTOOTH WAVEFORM_SAWTOOTH_REVERSE WAVEFORM_SQUARE WAVEFORM_TRIANGLE +#define CHORUS_WAVEFORM WAVEFORM_SINE // WAVEFORM_SINE WAVEFORM_SAWTOOTH WAVEFORM_SAWTOOTH_REVERSE WAVEFORM_SQUARE WAVEFORM_TRIANGLE #define CHORUS_DELAY_LENGTH (16*AUDIO_BLOCK_SAMPLES) //************************************************************************************************* diff --git a/effect_modulated_chorus.cpp b/effect_modulated_delay.cpp similarity index 81% rename from effect_modulated_chorus.cpp rename to effect_modulated_delay.cpp index 6f18de6..32769b4 100644 --- a/effect_modulated_chorus.cpp +++ b/effect_modulated_delay.cpp @@ -23,7 +23,7 @@ #include #include "limits.h" -#include "effect_modulated_chorus.h" +#include "effect_modulated_delay.h" #include "interpolation.h" #include "config.h" @@ -33,7 +33,7 @@ // Written by Pete (El Supremo) Jan 2014 // 140529 - change to handle mono stream - change modify() to voices() // 140219 - correct storage class (not static) -// 190527 - added modulation input handling (by Holger Wirtz) +// 190527 - added modulation input (by Holger Wirtz) boolean AudioEffectModulatedDelay::begin(short *delayline, int d_length) { @@ -90,9 +90,6 @@ void AudioEffectModulatedDelay::update(void) modulation_interpolate.valuelenXY(INTERPOLATION_WINDOW_SIZE); modulation_interpolate.valueX(x); modulation_interpolate.valueY(y); - - for (j = 0; j < INTERPOLATION_WINDOW_SIZE; j++) - x[j] = float(j); #endif bp = block->data; @@ -108,24 +105,24 @@ void AudioEffectModulatedDelay::update(void) _delayline[_circ_idx] = *bp; // calculate modulation index - mod_idx = float(*mp) / SHRT_MAX * _delay_length_half + _circ_idx; // calculate index with modulation as a float(!!!) - if (mod_idx > float(_delay_length - 1)) - mod_idx = mod_idx - float(_delay_length - 1); - else if (mod_idx < 0.0) - mod_idx = float(_delay_length - 1) + mod_idx; + mod_idx = float(*mp) / SHRT_MAX * _delay_length_half; // calculate index with modulation as a float(!!!) #ifdef INTERPOLATE // get x/y values around mod_idx uint8_t c = 0; + int16_t c_mod_idx = int(mod_idx + 0.5) + _circ_idx; for (j = INTERPOLATION_WINDOW_SIZE / -2; j <= INTERPOLATION_WINDOW_SIZE / 2; j++) { - y[c] = float(_delayline[(int(mod_idx + 0.5) + _circ_idx + j) % _delay_length]); - if (y[c] < 0) - y[c] = _delay_length + y[c]; + int16_t jc_mod_idx = (c_mod_idx + j) % _delay_length; + if (jc_mod_idx < 0) + y[c] = float(_delayline[_delay_length + jc_mod_idx]); + else + y[c] = float(_delayline[jc_mod_idx]); + x[c] = float(c); c++; // because 42 is the answer! ;-) } - modulation_interpolate.valueI(mod_idx); + modulation_interpolate.valueI(mod_idx - int(mod_idx + 0.5)); #if INTERPOLATE == CUBIC *bp = int(modulation_interpolate.CubicInterpolate() + 0.5); @@ -139,11 +136,19 @@ void AudioEffectModulatedDelay::update(void) *bp = int(modulation_interpolate.QuadraticInterpolate() + 0.5); #else // No interpolation - should sound really bad... - *bp = _delayline[int(mod_idx + 0.5)]; + int16_t c_mod_idx = int(mod_idx + 0.5) + _circ_idx; + if (c_mod_idx < 0) + *bp = _delayline[_delay_length + c_mod_idx]; + else + *bp = _delayline[c_mod_idx]; #endif #else // No interpolation - should sound really bad... - *bp = _delayline[int(mod_idx + 0.5)]; + int16_t c_mod_idx = int(mod_idx + 0.5) + _circ_idx; + if (c_mod_idx < 0) + *bp = _delayline[_delay_length + c_mod_idx]; + else + *bp = _delayline[c_mod_idx]; #endif bp++; diff --git a/effect_modulated_chorus.h b/effect_modulated_delay.h similarity index 100% rename from effect_modulated_chorus.h rename to effect_modulated_delay.h