diff --git a/UI.hpp b/UI.hpp index fd7a40a..86960aa 100644 --- a/UI.hpp +++ b/UI.hpp @@ -212,7 +212,7 @@ char* get_comp_attack_value_text(void) char comp_decay_value_text1[] = " "; char* get_comp_decay_value_text(void) { - sprintf(comp_decay_value_text1, "%0.1f dB/s", (float)configuration.comp_decay / 10); + sprintf(comp_decay_value_text1, "%0.1f dB/s", float(configuration.comp_decay) / 10); return (comp_decay_value_text1); } @@ -228,15 +228,15 @@ char* get_tune_value_text(void) char chorus_frequency_value_text1[] = " "; char* get_chorus_frequency_value_text(void) { - sprintf(chorus_frequency_value_text1, "%2.1f Hz", (float)configuration.chorus_frequency / 10); + sprintf(chorus_frequency_value_text1, "%2.1f Hz", float(configuration.chorus_frequency) / 10); return (chorus_frequency_value_text1); } -char chorus_delay_value_text1[] = " "; +char chorus_delay_value_text1[] = " "; char* get_chorus_delay_value_text(void) { - sprintf(chorus_delay_value_text1, "%2d ms", configuration.chorus_delay); + sprintf(chorus_delay_value_text1, "%2.1f ms", float(configuration.chorus_delay) / 10); return (chorus_delay_value_text1); } @@ -2046,8 +2046,8 @@ void set_chorus_delay(uint8_t value) Serial.print(F("Set CHORUS_DELAY ")); Serial.println(value); #endif - modchorus_r.setDelayLength(float(value)); - modchorus_l.setDelayLength(float(value)); + modchorus_r.setDelay(float(value / 10)); + modchorus_l.setDelay(float(value / 10)); configuration.chorus_delay = value; } diff --git a/config.h b/config.h index 312f54e..56418ae 100644 --- a/config.h +++ b/config.h @@ -64,7 +64,7 @@ #define INTERPOLATION_WINDOW_SIZE 7 // use only odd numbers!!! #define INTERPOLATE QUADRATIC // LINEAR QUADRATIC COSINE CUBIC LAGRANGE #define CHORUS_WAVEFORM WAVEFORM_SINE // WAVEFORM_SINE WAVEFORM_SAWTOOTH WAVEFORM_SAWTOOTH_REVERSE WAVEFORM_SQUARE WAVEFORM_TRIANGLE -#define CHORUS_DELAY_LENGTH_SAMPLES (16*AUDIO_BLOCK_SAMPLES) +#define CHORUS_DELAY_LENGTH_SAMPLES (14*AUDIO_BLOCK_SAMPLES) // one AUDIO_BLOCK_SAMPLES = 2.902ms; you need doubled length, e.g. delay point is 20ms, so you need up to 40ms delay! //************************************************************************************************* //* DEBUG OUTPUT SETTINGS @@ -237,8 +237,8 @@ #define ENC_CHORUS_FREQUENCY_DEFAULT 30 // #define ENC_CHORUS_DELAY_MIN 0 -#define ENC_CHORUS_DELAY_MAX 20 -#define ENC_CHORUS_DELAY_DEFAULT 15 +#define ENC_CHORUS_DELAY_MAX 200 +#define ENC_CHORUS_DELAY_DEFAULT 200 // #define ENC_CHORUS_INTENSITY_MIN 0 #define ENC_CHORUS_INTENSITY_MAX 100 diff --git a/effect_modulated_delay.cpp b/effect_modulated_delay.cpp index d2b44dd..5d393be 100644 --- a/effect_modulated_delay.cpp +++ b/effect_modulated_delay.cpp @@ -39,29 +39,29 @@ boolean AudioEffectModulatedDelay::begin(short *delayline, int d_length) { #if 0 - Serial.print("AudioEffectModulatedDelay.begin(Chorus delay line length = "); + Serial.print(F("AudioEffectModulatedDelay.begin(Chorus delay line length = ")); Serial.print(d_length); - Serial.println(")"); + Serial.println(F(")"); #endif - _delayline = NULL; - _delay_length = 0; - _circ_idx = 0; + _delayline = NULL; + _delay_length = 0; + _circ_idx = 0; if (delayline == NULL) { - return (false); + return (false); } if (d_length < 10) { - return (false); + return (false); } _delayline = delayline; - _delay_length = _max_delay_length = d_length; - _delay_length_half = _delay_length / 2; + _delay_length = _max_delay_length = d_length; + _delay_length_half = _delay_length / 2; - memset(_delayline, 0, sizeof(int16_t)*_delay_length); + memset(_delayline, 0, sizeof(int16_t)*_delay_length); - return (true); + return (true); } void AudioEffectModulatedDelay::update(void) @@ -136,7 +136,7 @@ void AudioEffectModulatedDelay::update(void) *bp = int(modulation_interpolate.LagrangeInterpolate() + 0.5); #else // No interpolation - should sound really bad... - int16_t c_mod_idx = int(mod_idx + 0.5) + _circ_idx; + int16_t c_mod_idx = (int(mod_idx + 0.5) + _circ_idx) % _delay_length; if (c_mod_idx < 0) *bp = _delayline[_delay_length + c_mod_idx]; else @@ -144,7 +144,7 @@ void AudioEffectModulatedDelay::update(void) #endif #else // No interpolation - should sound really bad... - int16_t c_mod_idx = int(mod_idx + 0.5) + _circ_idx; + int16_t c_mod_idx = (int(mod_idx + 0.5) + _circ_idx) % _delay_length; if (c_mod_idx < 0) *bp = _delayline[_delay_length + c_mod_idx]; else @@ -167,13 +167,8 @@ void AudioEffectModulatedDelay::update(void) release(modulation); } -void AudioEffectModulatedDelay::setDelayLength(float milliseconds) +void AudioEffectModulatedDelay::setDelay(float milliseconds) { - _delay_length = min(AUDIO_SAMPLE_RATE / milliseconds, _max_delay_length); + _delay_length = min(AUDIO_SAMPLE_RATE * milliseconds / 500, _max_delay_length); _delay_length_half = _delay_length / 2; } - -float AudioEffectModulatedDelay::getMaxDelayLength(void) -{ - return (AUDIO_SAMPLE_RATE / _max_delay_length); -} diff --git a/effect_modulated_delay.h b/effect_modulated_delay.h index 833444d..a25e265 100644 --- a/effect_modulated_delay.h +++ b/effect_modulated_delay.h @@ -46,8 +46,7 @@ class AudioEffectModulatedDelay : boolean begin(short *delayline, int delay_length); virtual void update(void); - virtual void setDelayLength(float milliseconds); - virtual float getMaxDelayLength(void); + virtual void setDelay(float milliseconds); private: audio_block_t *inputQueueArray[2];