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@ -90,6 +90,9 @@ int8_t menu_position[NUM_MENUS]; |
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#define RIGHT_ENCODER 1 |
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extern void set_master_volume(uint8_t value); |
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extern void config_from_eeprom(void); |
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extern void eeprom_config_write(uint8_t value); |
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extern AudioControlSGTL5000 sgtl5000_1; |
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extern AudioEffectFreeverb freeverb_r; |
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extern AudioEffectFreeverb freeverb_l; |
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@ -97,7 +100,6 @@ extern AudioMixer4 mixer_r; |
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extern AudioMixer4 mixer_l; |
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extern AudioAmplifier volume_r; |
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extern AudioAmplifier volume_l; |
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extern void eeprom_config_write(uint8_t value); |
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extern mdaEPiano* ep; |
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extern float _loudness; |
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extern config_t configuration; |
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@ -1657,23 +1659,22 @@ void init_menus(void) |
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encoder_value[RIGHT_ENCODER] = 0; |
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} |
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void load_sound(uint8_t value) |
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void load_sound(void) |
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{ |
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sound = value; |
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#ifdef DEBUG |
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Serial.print(F("Load sound ")); |
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Serial.println(value); |
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Serial.println(sound); |
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#endif |
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; |
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config_from_eeprom(); |
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} |
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void save_sound(uint8_t value) |
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void save_sound(void) |
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{ |
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#ifdef DEBUG |
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Serial.print(F("Save sound ")); |
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Serial.println(value); |
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Serial.println(sound); |
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#endif |
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eeprom_config_write(value); |
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eeprom_config_write(sound); |
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} |
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void set_decay(uint8_t value) |
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@ -2102,7 +2103,7 @@ void handle_ui(void) |
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if (encoder_tmp != encoder_value[RIGHT_ENCODER]) |
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{ |
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// value up/down
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load_sound(encoder_tmp); |
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sound=encoder_tmp; |
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menu_system.update(); |
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} |
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} |
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@ -2363,7 +2364,7 @@ void handle_ui(void) |
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if (encoder_tmp != encoder_value[RIGHT_ENCODER]) |
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{ |
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// value up/down
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save_sound(encoder_tmp); |
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sound=encoder_tmp; |
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menu_system.update(); |
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} |
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} |
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@ -2441,18 +2442,18 @@ void handle_ui(void) |
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// load sound
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#ifdef DEBUG |
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Serial.print("Load sound "); |
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Serial.println(sound); |
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Serial.println(); |
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#endif |
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load_sound(sound); |
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load_sound(); |
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} |
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else if (menu_system.get_currentScreen() == &save_sound_screen) |
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{ |
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// save sound
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#ifdef DEBUG |
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Serial.print("Save sound "); |
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Serial.println(sound); |
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Serial.println(); |
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#endif |
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save_sound(sound); |
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save_sound(); |
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} |
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else |
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{ |
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@ -2540,7 +2541,7 @@ void handle_ui(void) |
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else if (menu_system.get_currentScreen() == &edit_sound_screen) // sound menu
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{ |
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#ifdef DEBUG |
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Serial.println(F("from load_sound to main")); |
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Serial.println(F("from edit_sound to main")); |
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#endif |
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goto_main_menu(EDIT_SOUND); |
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