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MicroMDAEPiano/third-party/Bounce2/docs/files/class_bounce-members.html

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<div class="title">Bounce Member List</div> </div>
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<p>This is the complete list of members for <a class="el" href="class_bounce.html">Bounce</a>, including all inherited members.</p>
<table class="directory">
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#aba08e592941465d033e3eba3dde66eaf">attach</a>(int pin, int mode)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#a163477dbcbaf1a3dee6cb3b62eedf09e">attach</a>(int pin)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#aa62a2e2b5ad0ee6913a95f2f2a0e7606">Bounce</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#ab34517094faf21d4f38b36da2915132b">Bounce</a>(uint8_t pin, unsigned long interval_millis)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#a62412d814d36102ab3d285e801d5d29a">duration</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#ac756559419bfa1c5060e5e4a4ad6406f">fallingEdge</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#abfbb0910f5b1ec4e25315cff26dd6289">fell</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#a2c6e68bf749497c597a9437b488b3d7c">interval</a>(uint16_t interval_millis)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>interval_millis</b> (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>pin</b> (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>previous_millis</b> (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#ae1936fdf44501992707e6cbaee9bbc76">read</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>readCurrentState</b>() (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
<tr><td class="entry"><a class="el" href="class_bounce.html#a3417beb80eb6593d768c2e9884c57aa0">risingEdge</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#a9e4187934576e568cdfa8f94efeff6f2">rose</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>setPinMode</b>(int pin, int mode) (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">protected</span><span class="mlabel">virtual</span></td></tr>
<tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>state</b> (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr bgcolor="#f0f0f0"><td class="entry"><b>stateChangeLastTime</b> (defined in <a class="el" href="class_bounce.html">Bounce</a>)</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="class_bounce.html#ab36d7b83bf32e0935a0c2c6a05096441">update</a>()</td><td class="entry"><a class="el" href="class_bounce.html">Bounce</a></td><td class="entry"></td></tr>
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