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/*
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MicroMDAEPiano
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MicroMDAEPiano is a port of the MDA-EPiano sound engine
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(https://sourceforge.net/projects/mda-vst/) for the Teensy-3.5/3.6 with audio shield.
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(c)2019 H. Wirtz <wirtz@parasitstudio.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <LiquidCrystal_I2C.h>
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#include <LiquidMenu.h>
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#ifndef UI_HPP_INCLUDED
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#define UI_HPP_INCLUDED
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extern LiquidCrystal_I2C lcd;
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// Welcome screen
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const char text00[] PROGMEM = "MicroMDAEPiano";
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const char text01[] PROGMEM = "(c)parasiTstudio";
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LiquidLine welcome_line1(1, 0, text00);
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LiquidLine welcome_line2(0, 1, text01);
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LiquidScreen welcome_screen(welcome_line1, welcome_line2);
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// Main menu
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const char text10[] PROGMEM = "Favorites ";
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const char text11[] PROGMEM = "Sound ";
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const char text12[] PROGMEM = "Store ";
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const char text13[] PROGMEM = "Info ";
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LiquidLine main_line1(0, 0, text10);
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LiquidLine main_line2(0, 1, text11);
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LiquidScreen main_screen(main_line1, main_line2);
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LiquidMenu main_menu(lcd,welcome_screen,main_screen,1);
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// Sound menu
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const char text20[] PROGMEM = "Decay ";
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const char text21[] PROGMEM = "Release ";
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const char text22[] PROGMEM = "Hardness ";
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const char text23[] PROGMEM = "Treble ";
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LiquidLine sound_line1(0, 0, text20);
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LiquidLine sound_line2(0, 1, text21);
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LiquidLine sound_line3(0, 1, text22);
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LiquidLine sound_line4(0, 1, text23);
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LiquidScreen sound_screen(sound_line1, sound_line2, sound_line3, sound_line4);
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LiquidMenu sound_menu(lcd,sound_screen);
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// System menu
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LiquidSystem menu_system(main_menu, sound_menu);
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void callback_main_function() {
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Serial.println(F("You called the main callback function."));
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}
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void menu_init(void)
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{
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// LCD display setup
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lcd.init();
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lcd.blink_off();
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lcd.cursor_off();
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lcd.backlight();
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lcd.noAutoscroll();
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main_line1.attach_function(1, callback_main_function);
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menu_system.update();
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}
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#endif
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