LiquidMenu_config.h
Go to the documentation of this file.
#pragma once
#define LiquidCrystal_LIBRARY (1)
#define LiquidCrystal_I2C_LIBRARY (2)
// Select a "LiquidCrystal" library:
// ---------------------------------
// #define LIQUIDMENU_LIBRARY LiquidCrystal_LIBRARY
// #include <LiquidCrystal.h>
// #define DisplayClass LiquidCrystal
#define LIQUIDMENU_LIBRARY LiquidCrystal_I2C_LIBRARY
#include <LiquidCrystal_I2C.h>
#define DisplayClass LiquidCrystal_I2C
// #include <LIBRARY_HEADER.h>
// #define DisplayClass LIBRARY_CONSTRUCTOR
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
const uint8_t MAX_VARIABLES = 5;
const uint8_t MAX_FUNCTIONS = 8;
const uint8_t MAX_LINES = 12;
const uint8_t MAX_SCREENS = 14;
const uint8_t MAX_MENUS = 8;
// Turns the debugging messages on or off.
#define LIQUIDMENU_DEBUG false