You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
97 lines
3.1 KiB
97 lines
3.1 KiB
# BOUNCE 2
|
|
|
|
Debouncing library for Arduino and Wiring by Thomas Ouellet Fredericks with contributions from: Eric Lowry, Jim Schimpf, Tom Harkaway, Joachim Krüger and MrGradgrind.
|
|
|
|
More about debouncing: http://en.wikipedia.org/wiki/Debounce#Contact_bounce
|
|
|
|
See the bottom of this page for a basic usage example and the "examples" folder for more.
|
|
|
|
## GITHUB PAGE
|
|
|
|
https://github.com/thomasfredericks/Bounce2
|
|
|
|
## DOCUMENTATION
|
|
|
|
The complete class documentation can be found in the "docs" folder or [online here](http://thomasfredericks.github.io/Bounce2/).
|
|
|
|
# HAVE A QUESTION?
|
|
|
|
Please post your questions [here](http://forum.arduino.cc/index.php?topic=266132.0).
|
|
|
|
# INSTALLATION & DOWNLOAD
|
|
|
|
Install through your software's Library Manager or download the latest version [here](https://github.com/thomasfredericks/Bounce2/archive/master.zip) and put the "Bounce2" folder in your "libraries" folder.
|
|
|
|
The original version of Bounce (Bounce 1) is included in the download but not supported anymore.
|
|
|
|
|
|
# DEBOUNCE ALGORITHMS (FOR ADVANCED USERS)
|
|
|
|
|
|
## STABLE INTERVAL
|
|
|
|
By default, the Bounce library uses a stable interval to process the debouncing. This is simpler to understand and can cancel unwanted noise.
|
|
|
|
![](https://raw.github.com/thomasfredericks/Bounce-Arduino-Wiring/master/extras/BouncySwitch_stable.png)
|
|
|
|
## LOCK-OUT INTERVAL
|
|
|
|
By defining "#define BOUNCE_LOCK_OUT" in "Bounce.h" (or in your code before including "Bounce.h") you can activate an alternative debouncing method. This method is a lot more responsive, but does not cancel noise.
|
|
|
|
```
|
|
#define BOUNCE_LOCK_OUT
|
|
```
|
|
|
|
![](https://raw.github.com/thomasfredericks/Bounce-Arduino-Wiring/master/extras/BouncySwitch_lockout.png)
|
|
|
|
|
|
## WITH PROMPT DETECTION
|
|
|
|
By defining "#define BOUNCE_WITH_PROMPT_DETECTION" in "Bounce.h" (or in your code before including "Bounce.h") you can activate an alternative debouncing method. Button state changes are available immediately so long as the previous state has been stable for the timeout period. Otherwise the state will be updated as soon as the timeout period allows.
|
|
|
|
* Able to report acurate switch time normally with no delay.
|
|
* Use when accurate switch transition timing is important.
|
|
|
|
```
|
|
#define BOUNCE_WITH_PROMPT_DETECTION
|
|
```
|
|
|
|
# BASIC EXAMPLE
|
|
|
|
```cpp
|
|
// This example toggles the debug LED (pin 13) on or off
|
|
// when a button on pin 2 is pressed.
|
|
|
|
// Include the Bounce2 library found here :
|
|
// https://github.com/thomasfredericks/Bounce2
|
|
#include <Bounce2.h>
|
|
|
|
#define BUTTON_PIN 2
|
|
#define LED_PIN 13
|
|
|
|
int ledState = LOW;
|
|
|
|
|
|
Bounce debouncer = Bounce(); // Instantiate a Bounce object
|
|
|
|
void setup() {
|
|
|
|
debouncer.attach(BUTTON_PIN,INPUT_PULLUP); // Attach the debouncer to a pin with INPUT_PULLUP mode
|
|
debouncer.interval(25); // Use a debounce interval of 25 milliseconds
|
|
|
|
|
|
pinMode(LED_PIN,OUTPUT); // Setup the LED
|
|
digitalWrite(LED_PIN,ledState);
|
|
|
|
}
|
|
|
|
void loop() {
|
|
|
|
debouncer.update(); // Update the Bounce instance
|
|
|
|
if ( debouncer.fell() ) { // Call code if button transitions from HIGH to LOW
|
|
ledState = !ledState; // Toggle LED state
|
|
digitalWrite(LED_PIN,ledState); // Apply new LED state
|
|
}
|
|
}
|
|
```
|
|
|