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Holger Wirtz
e294710566
Hopefully fixed controller handling.
Added master key support for voice selection (32 white keys started from C1) and
volume handling (10 keys started from C#1).
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7 years ago |
addon
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Fixes, tests, extensions and some docs.
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7 years ago |
doc
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Fixes, tests, extensions and some docs.
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7 years ago |
.gitignore
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Initial commit
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7 years ago |
EngineMkI.cpp
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Code cleanup add license additions.
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7 years ago |
EngineMkI.h
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...
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7 years ago |
EngineOpl.cpp
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Fixes.
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7 years ago |
EngineOpl.h
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Fixes.
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7 years ago |
LICENSE-APACHE2.txt
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Code cleanup add license additions.
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7 years ago |
LICENSE-GPL3.txt
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Code cleanup add license additions.
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7 years ago |
MicroDexed.ino
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Hopefully fixed controller handling.
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7 years ago |
README.md
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Create README.md
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7 years ago |
aligned_buf.h
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Initial version
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7 years ago |
config.h
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Hopefully fixed controller handling.
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7 years ago |
controllers.h
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Fix for controllers.
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7 years ago |
dexed.cpp
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Hopefully fixed controller handling.
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7 years ago |
dexed.h
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Isolated loading sysex from SD and moving sysex data into engine.
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7 years ago |
dexed_sysex.cpp
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Added masterkey (C8) for ebaling switching the sounds.
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7 years ago |
dexed_sysex.h
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Added masterkey (C8) for ebaling switching the sounds.
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7 years ago |
dx7note.cpp
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Small FPU optimisations.
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7 years ago |
dx7note.h
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...
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7 years ago |
env.cc
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
env.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
env.h
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
exp2.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
exp2.h
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Initial version
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7 years ago |
fm_core.cpp
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Code cleanup add license additions.
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7 years ago |
fm_core.h
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...
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7 years ago |
fm_op_kernel.cc
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
fm_op_kernel.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
fm_op_kernel.h
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Initial version
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7 years ago |
freqlut.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
freqlut.h
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
lfo.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
lfo.h
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
module.h
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Initial version
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7 years ago |
pitchenv.cpp
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
pitchenv.h
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Changed all "double" values to macro FRAC_NUM (defined in synth.h as float), for using the FPU in the Teensy.
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7 years ago |
sin.cpp
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Small FPU optimisations.
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7 years ago |
sin.h
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Initial version
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7 years ago |
synth.h
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Small FPU optimisations.
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7 years ago |
MicroDexed
Dexed port for Teensy (3.5/3.6 with audio shield)
This is a port of the original Dexed engine (see https://github.com/asb2m10/dexed) to be used on a Teensy-3.5 or Teensy-3.6.
The current state is: work in progress...