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737 lines
21 KiB
737 lines
21 KiB
/*
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MicroDexed
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MicroDexed is a port of the Dexed sound engine
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(https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6 with audio shield.
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Dexed ist heavily based on https://github.com/google/music-synthesizer-for-android
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(c)2018,2019 H. Wirtz <wirtz@parasitstudio.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifdef ENABLE_LCD_UI
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#ifndef _UI_HPP_
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#define _UI_HPP_
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#include <LiquidCrystal_I2C.h>
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#include <LCDMenuLib2.h>
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#include <Encoder.h>
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#include "config.h"
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#define _LCDML_DISP_cols LCD_cols
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#define _LCDML_DISP_rows LCD_rows
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#define _LCDML_DISP_cfg_cursor 0x7E // cursor Symbol
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#define _LCDML_DISP_cfg_scrollbar 1 // enable a scrollbar
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/***********************************************************************
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GLOBAL
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***********************************************************************/
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LiquidCrystal_I2C lcd(0x27, _LCDML_DISP_cols, _LCDML_DISP_rows);
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const uint8_t scroll_bar[5][8] = {
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{B10001, B10001, B10001, B10001, B10001, B10001, B10001, B10001}, // scrollbar top
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{B11111, B11111, B10001, B10001, B10001, B10001, B10001, B10001}, // scroll state 1
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{B10001, B10001, B11111, B11111, B10001, B10001, B10001, B10001}, // scroll state 2
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{B10001, B10001, B10001, B10001, B11111, B11111, B10001, B10001}, // scroll state 3
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{B10001, B10001, B10001, B10001, B10001, B10001, B11111, B11111} // scrollbar bottom
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};
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enum { ENC_R, ENC_L };
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void lcdml_menu_display(void);
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void lcdml_voice_menu_display(void);
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void lcdml_menu_clear(void);
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void lcdml_menu_control(void);
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void lcdml_voice_menu_control(void);
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void UI_func_sound(uint8_t param);
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void UI_func_reverb_roomsize(uint8_t param);
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void UI_func_reverb_damping(uint8_t param);
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void UI_func_reverb_level(uint8_t param);
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void UI_func_chorus_frequency(uint8_t param);
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void UI_func_chorus_depth(uint8_t param);
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void UI_func_chorus_level(uint8_t param);
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void UI_func_delay_time(uint8_t param);
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void UI_func_delay_feedback(uint8_t param);
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void UI_func_delay_level(uint8_t param);
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void UI_func_filter_cutoff(uint8_t param);
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void UI_func_filter_resonance(uint8_t param);
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void UI_func_midi_channel(uint8_t param);
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void UI_func_loudness(uint8_t param);
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void UI_func_panorama(uint8_t param);
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void UI_func_stereo_mono(uint8_t param);
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void UI_func_polyphony(uint8_t param);
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void UI_func_engine(uint8_t param);
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void UI_func_information(uint8_t param);
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void UI_voice_func_bank_selection(uint8_t param);
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void UI_voice_func_voice_selection(uint8_t param);
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void UI_func_back(uint8_t param);
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void UI_func_goToRootMenu(uint8_t param);
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// normal menu
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LCDMenuLib2_menu LCDML_0(255, 0, 0, NULL, NULL); // normal root menu element (do not change)
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LCDMenuLib2 LCDML(LCDML_0, _LCDML_DISP_rows, _LCDML_DISP_cols, lcdml_menu_display, lcdml_menu_clear, lcdml_menu_control);
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// voice menu
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LCDMenuLib2_menu LCDML_1(255, 0, 0, NULL, NULL); // voice root menu element (do not change)
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LCDMenuLib2 LCDML_Voice(LCDML_1, _LCDML_DISP_rows, _LCDML_DISP_cols, lcdml_voice_menu_display, lcdml_menu_clear, lcdml_voice_menu_control);
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// LCDML_add(id, prev_layer, new_num, lang_char_array, callback_function)
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LCDML_add(0, LCDML_0, 1, "Sound", UI_func_sound);
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LCDML_add(1, LCDML_0, 2, "Effect", NULL);
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LCDML_add(2, LCDML_0_2, 1, "Reverb", NULL);
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LCDML_add(3, LCDML_0_2_1, 1, "Roomsize", UI_func_reverb_roomsize);
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LCDML_add(4, LCDML_0_2_1, 2, "Damping", UI_func_reverb_damping);
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LCDML_add(5, LCDML_0_2_1, 3, "Level", UI_func_reverb_level);
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LCDML_add(6, LCDML_0_2, 2, "Chorus", NULL);
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LCDML_add(7, LCDML_0_2_2, 1, "Frequency", UI_func_chorus_frequency);
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LCDML_add(8, LCDML_0_2_2, 2, "Depth", UI_func_chorus_depth);
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LCDML_add(9, LCDML_0_2_2, 3, "Level", UI_func_chorus_level);
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LCDML_add(10, LCDML_0_2, 3, "Delay", NULL);
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LCDML_add(11, LCDML_0_2_3, 1, "Time", UI_func_delay_time);
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LCDML_add(12, LCDML_0_2_3, 2, "Feedback", UI_func_delay_feedback);
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LCDML_add(13, LCDML_0_2_3, 3, "Level", UI_func_delay_level);
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LCDML_add(14, LCDML_0_2, 4, "Filter", NULL);
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LCDML_add(15, LCDML_0_2_4, 1, "Cutoff", UI_func_filter_cutoff);
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LCDML_add(16, LCDML_0_2_4, 2, "Resonance", UI_func_filter_resonance);
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LCDML_add(17, LCDML_0, 3, "Store", NULL);
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LCDML_add(18, LCDML_0, 4, "System", NULL);
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LCDML_add(19, LCDML_0_4, 1, "MIDI Channel", UI_func_midi_channel);
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LCDML_add(20, LCDML_0_4, 2, "Loudness", UI_func_loudness);
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LCDML_add(21, LCDML_0_4, 3, "Panorama", UI_func_panorama);
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LCDML_add(22, LCDML_0_4, 4, "Stereo/Mono", UI_func_stereo_mono);
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LCDML_add(23, LCDML_0_4, 5, "Polyphony", UI_func_polyphony);
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LCDML_add(24, LCDML_0_4, 6, "Engine", UI_func_engine);
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LCDML_add(25, LCDML_0, 5, "Info", UI_func_information);
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LCDML_add(26, LCDML_1, 1, "B01:DEFAULT", UI_voice_func_bank_selection);
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LCDML_add(27, LCDML_1, 2, "V01:INIT", UI_voice_func_voice_selection);
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#define _LCDML_DISP_cnt 27
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// create menu
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LCDML_createMenu(_LCDML_DISP_cnt);
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/***********************************************************************
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CONTROL
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***********************************************************************/
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#define g_LCDML_CONTROL_button_long_press 800 // ms
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#define g_LCDML_CONTROL_button_short_press 40 // ms
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//#define ENCODER_OPTIMIZE_INTERRUPTS //Only when using pin2/3 (or 20/21 on mega)
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Encoder ENCODER[NUM_ENCODER] = {Encoder(ENC_R_PIN_B, ENC_R_PIN_A), Encoder(ENC_L_PIN_B, ENC_L_PIN_A)};
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long g_LCDML_CONTROL_button_press_time[NUM_ENCODER] = {0, 0};
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bool g_LCDML_CONTROL_button_prev[NUM_ENCODER] = {HIGH, HIGH};
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void lcdml_menu_control(void)
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{
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// If something must init, put in in the setup condition
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if(LCDML.BT_setup())
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{
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pinMode(BUT_R_PIN, INPUT_PULLUP);
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}
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//Volatile Variable
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long g_LCDML_CONTROL_Encoder_position = ENCODER[ENC_R].read();
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bool button = digitalRead(BUT_R_PIN);
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if(g_LCDML_CONTROL_Encoder_position <= -3) {
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if(!button)
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{
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LCDML.BT_left();
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g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_R] = -1;
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}
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else
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{
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LCDML.BT_down();
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}
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ENCODER[ENC_R].write(g_LCDML_CONTROL_Encoder_position+4);
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}
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else if(g_LCDML_CONTROL_Encoder_position >= 3)
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{
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if(!button)
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{
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LCDML.BT_right();
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g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_R] = -1;
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}
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else
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{
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LCDML.BT_up();
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}
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ENCODER[ENC_R].write(g_LCDML_CONTROL_Encoder_position-4);
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}
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else
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{
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if(!button && g_LCDML_CONTROL_button_prev[ENC_R]) //falling edge, button pressed
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{
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g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_R] = millis();
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}
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else if(button && !g_LCDML_CONTROL_button_prev[ENC_R]) //rising edge, button not active
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{
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g_LCDML_CONTROL_button_prev[ENC_R] = HIGH;
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if(g_LCDML_CONTROL_button_press_time[ENC_R] < 0)
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{
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g_LCDML_CONTROL_button_press_time[ENC_R] = millis();
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//Reset for left right action
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}
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else if((millis() - g_LCDML_CONTROL_button_press_time[ENC_R]) >= g_LCDML_CONTROL_button_long_press)
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{
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LCDML.BT_quit();
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}
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else if((millis() - g_LCDML_CONTROL_button_press_time[ENC_R]) >= g_LCDML_CONTROL_button_short_press)
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{
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LCDML.BT_enter();
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}
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}
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}
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}
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void lcdml_voice_menu_control(void)
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{
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// If something must init, put in in the setup condition
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if (LCDML_Voice.BT_setup())
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{
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pinMode(BUT_L_PIN, INPUT_PULLUP);
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}
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//Volatile Variable
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long g_LCDML_CONTROL_Encoder_position = ENCODER[ENC_L].read();
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bool button_l = digitalRead(BUT_L_PIN);
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if (g_LCDML_CONTROL_Encoder_position <= -3) {
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if (!button_l)
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{
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LCDML_Voice.BT_left();
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g_LCDML_CONTROL_button_prev[ENC_L] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_L] = -1;
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}
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else
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{
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LCDML_Voice.BT_down();
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}
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ENCODER[ENC_L].write(g_LCDML_CONTROL_Encoder_position + 4);
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}
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else if (g_LCDML_CONTROL_Encoder_position >= 3)
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{
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if (!button_l)
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{
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LCDML_Voice.BT_right();
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g_LCDML_CONTROL_button_prev[ENC_L] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_L] = -1;
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}
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else
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{
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LCDML_Voice.BT_up();
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}
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ENCODER[ENC_L].write(g_LCDML_CONTROL_Encoder_position - 4);
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}
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else
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{
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if (!button_l && g_LCDML_CONTROL_button_prev[ENC_L]) //falling edge, button_l pressed
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{
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g_LCDML_CONTROL_button_prev[ENC_L] = LOW;
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g_LCDML_CONTROL_button_press_time[ENC_L] = millis();
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}
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else if (button_l && !g_LCDML_CONTROL_button_prev[ENC_L]) //rising edge, button_l not active
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{
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g_LCDML_CONTROL_button_prev[ENC_L] = HIGH;
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if (g_LCDML_CONTROL_button_press_time[ENC_L] < 0)
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{
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g_LCDML_CONTROL_button_press_time[ENC_L] = millis();
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//Reset for left right action
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}
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else if ((millis() - g_LCDML_CONTROL_button_press_time[ENC_L]) >= g_LCDML_CONTROL_button_long_press)
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{
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LCDML_Voice.BT_quit();
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}
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else if ((millis() - g_LCDML_CONTROL_button_press_time[ENC_L]) >= g_LCDML_CONTROL_button_short_press)
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{
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Serial.println("------------------------------------------------->LLLLLLLLLLLLLLLLLLLLLLLLLLLLL");
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LCDML_Voice.BT_enter();
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}
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}
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}
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}
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/***********************************************************************
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DISPLAY
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***********************************************************************/
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void lcdml_menu_clear(void)
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{
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lcd.clear();
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lcd.setCursor(0, 0);
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}
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void lcdml_menu_display(void)
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{
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// update content
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// ***************
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if (LCDML.DISP_checkMenuUpdate()) {
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// clear menu
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// ***************
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LCDML.DISP_clear();
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// declaration of some variables
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// ***************
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// content variable
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char content_text[_LCDML_DISP_cols]; // save the content text of every menu element
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// menu element object
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LCDMenuLib2_menu *tmp;
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// some limit values
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uint8_t i = LCDML.MENU_getScroll();
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uint8_t maxi = _LCDML_DISP_rows + i;
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uint8_t n = 0;
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// check if this element has children
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if ((tmp = LCDML.MENU_getDisplayedObj()) != NULL)
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{
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// loop to display lines
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do
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{
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// check if a menu element has a condition and if the condition be true
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if (tmp->checkCondition())
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{
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// check the type off a menu element
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if (tmp->checkType_menu() == true)
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{
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// display normal content
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LCDML_getContent(content_text, tmp->getID());
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lcd.setCursor(1, n);
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lcd.print(content_text);
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}
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else
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{
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if (tmp->checkType_dynParam()) {
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tmp->callback(n);
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}
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}
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// increment some values
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i++;
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n++;
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}
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// try to go to the next sibling and check the number of displayed rows
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} while (((tmp = tmp->getSibling(1)) != NULL) && (i < maxi));
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}
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}
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if (LCDML.DISP_checkMenuCursorUpdate())
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{
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// init vars
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uint8_t n_max = (LCDML.MENU_getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML.MENU_getChilds());
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uint8_t scrollbar_min = 0;
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uint8_t scrollbar_max = LCDML.MENU_getChilds();
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uint8_t scrollbar_cur_pos = LCDML.MENU_getCursorPosAbs();
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uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
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// display rows
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for (uint8_t n = 0; n < n_max; n++)
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{
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//set cursor
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lcd.setCursor(0, n);
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//set cursor char
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if (n == LCDML.MENU_getCursorPos()) {
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lcd.write(_LCDML_DISP_cfg_cursor);
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} else {
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lcd.write(' ');
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}
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// delete or reset scrollbar
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if (_LCDML_DISP_cfg_scrollbar == 1) {
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if (scrollbar_max > n_max) {
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lcd.setCursor((_LCDML_DISP_cols - 1), n);
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lcd.write((uint8_t)0);
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}
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else {
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lcd.setCursor((_LCDML_DISP_cols - 1), n);
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lcd.print(' ');
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}
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}
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}
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// display scrollbar
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if (_LCDML_DISP_cfg_scrollbar == 1) {
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if (scrollbar_max > n_max) {
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//set scroll position
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if (scrollbar_cur_pos == scrollbar_min) {
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// min pos
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lcd.setCursor((_LCDML_DISP_cols - 1), 0);
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lcd.write((uint8_t)1);
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} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
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// max pos
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lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
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lcd.write((uint8_t)4);
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} else {
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// between
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lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
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lcd.write((uint8_t)(scroll_pos % n_max) + 1);
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}
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}
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}
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}
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}
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void lcdml_voice_menu_display(void)
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{
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// update content
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// ***************
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if (LCDML_Voice.DISP_checkMenuUpdate()) {
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// clear menu
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// ***************
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LCDML_Voice.DISP_clear();
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// declaration of some variables
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// ***************
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// content variable
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char content_text[_LCDML_DISP_cols]; // save the content text of every menu element
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// menu element object
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LCDMenuLib2_menu *tmp;
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// some limit values
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uint8_t i = LCDML_Voice.MENU_getScroll();
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uint8_t maxi = _LCDML_DISP_rows + i;
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uint8_t n = 0;
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// check if this element has children
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if ((tmp = LCDML_Voice.MENU_getDisplayedObj()) != NULL)
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{
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// loop to display lines
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do
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{
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// check if a menu element has a condition and if the condition be true
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if (tmp->checkCondition())
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{
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// check the type off a menu element
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if (tmp->checkType_menu() == true)
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{
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// display normal content
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LCDML_getContent(content_text, tmp->getID());
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lcd.setCursor(1, n);
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lcd.print(content_text);
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}
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else
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{
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if (tmp->checkType_dynParam()) {
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tmp->callback(n);
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}
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}
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// increment some values
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|
i++;
|
|
n++;
|
|
}
|
|
// try to go to the next sibling and check the number of displayed rows
|
|
} while (((tmp = tmp->getSibling(1)) != NULL) && (i < maxi));
|
|
}
|
|
}
|
|
|
|
if (LCDML_Voice.DISP_checkMenuCursorUpdate())
|
|
{
|
|
// init vars
|
|
uint8_t n_max = (LCDML_Voice.MENU_getChilds() >= _LCDML_DISP_rows) ? _LCDML_DISP_rows : (LCDML_Voice.MENU_getChilds());
|
|
uint8_t scrollbar_min = 0;
|
|
uint8_t scrollbar_max = LCDML_Voice.MENU_getChilds();
|
|
uint8_t scrollbar_cur_pos = LCDML_Voice.MENU_getCursorPosAbs();
|
|
uint8_t scroll_pos = ((1.*n_max * _LCDML_DISP_rows) / (scrollbar_max - 1) * scrollbar_cur_pos);
|
|
|
|
|
|
// display rows
|
|
for (uint8_t n = 0; n < n_max; n++)
|
|
{
|
|
//set cursor
|
|
lcd.setCursor(0, n);
|
|
|
|
//set cursor char
|
|
if (n == LCDML_Voice.MENU_getCursorPos()) {
|
|
lcd.write(_LCDML_DISP_cfg_cursor);
|
|
} else {
|
|
lcd.write(' ');
|
|
}
|
|
|
|
// delete or reset scrollbar
|
|
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
|
if (scrollbar_max > n_max) {
|
|
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
|
lcd.write((uint8_t)0);
|
|
}
|
|
else {
|
|
lcd.setCursor((_LCDML_DISP_cols - 1), n);
|
|
lcd.print(' ');
|
|
}
|
|
}
|
|
}
|
|
|
|
// display scrollbar
|
|
if (_LCDML_DISP_cfg_scrollbar == 1) {
|
|
if (scrollbar_max > n_max) {
|
|
//set scroll position
|
|
if (scrollbar_cur_pos == scrollbar_min) {
|
|
// min pos
|
|
lcd.setCursor((_LCDML_DISP_cols - 1), 0);
|
|
lcd.write((uint8_t)1);
|
|
} else if (scrollbar_cur_pos == (scrollbar_max - 1)) {
|
|
// max pos
|
|
lcd.setCursor((_LCDML_DISP_cols - 1), (n_max - 1));
|
|
lcd.write((uint8_t)4);
|
|
} else {
|
|
// between
|
|
lcd.setCursor((_LCDML_DISP_cols - 1), scroll_pos / n_max);
|
|
lcd.write((uint8_t)(scroll_pos % n_max) + 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/***********************************************************************
|
|
MENU
|
|
***********************************************************************/
|
|
void UI_func_sound(uint8_t param)
|
|
{
|
|
if (LCDML.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// setup function
|
|
lcd.setCursor(0, 0);
|
|
lcd.print(F("Filter Res."));
|
|
lcd.setCursor(0, 1);
|
|
lcd.print(F("<valua>"));
|
|
}
|
|
|
|
if (LCDML.FUNC_loop()) // ****** LOOP *********
|
|
{
|
|
if (LCDML.BT_checkEnter()) { // check if any button is pressed (enter, up, down, left, right)
|
|
// LCDML_goToMenu stops a running menu function and goes to the menu
|
|
LCDML.FUNC_goBackToMenu();
|
|
}
|
|
}
|
|
|
|
if (LCDML.FUNC_close()) // ****** STABLE END *********
|
|
{
|
|
// you can here reset some global vars or do nothing
|
|
}
|
|
}
|
|
|
|
void UI_func_reverb_roomsize(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_reverb_damping(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_reverb_level(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_chorus_frequency(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_chorus_depth(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_chorus_level(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_delay_time(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_delay_feedback(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_delay_level(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_filter_cutoff(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_filter_resonance(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_midi_channel(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_loudness(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_panorama(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_stereo_mono(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_polyphony(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_engine(uint8_t param)
|
|
{
|
|
;
|
|
}
|
|
|
|
void UI_func_information(uint8_t param)
|
|
{
|
|
if (LCDML.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// setup function
|
|
lcd.setCursor(0, 0);
|
|
lcd.print(F("MicroDexed"));
|
|
lcd.setCursor(0, 1);
|
|
lcd.print(VERSION);
|
|
}
|
|
|
|
if (LCDML.FUNC_loop()) // ****** LOOP *********
|
|
{
|
|
// loop function, can be run in a loop when LCDML_DISP_triggerMenu(xx) is set
|
|
// the quit button works in every DISP function without any checks; it starts the loop_end function
|
|
if (LCDML.BT_checkEnter()) { // check if any button is pressed (enter, up, down, left, right)
|
|
// LCDML_goToMenu stops a running menu function and goes to the menu
|
|
LCDML.FUNC_goBackToMenu();
|
|
}
|
|
}
|
|
|
|
if (LCDML.FUNC_close()) // ****** STABLE END *********
|
|
{
|
|
// you can here reset some global vars or do nothing
|
|
}
|
|
}
|
|
|
|
void UI_voice_func_bank_selection(uint8_t param)
|
|
{
|
|
if (LCDML_Voice.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// update LCD content
|
|
lcd.setCursor(0, 0); // set cursor
|
|
lcd.print("B01:DEFAULT"); // print change content
|
|
lcd.setCursor(0, 1); // set cursor
|
|
lcd.print("Select Bank");
|
|
LCDML_Voice.FUNC_setLoopInterval(100); // starts a trigger event for the loop function every 100 milliseconds
|
|
}
|
|
|
|
if (LCDML_Voice.FUNC_loop())
|
|
{
|
|
if (LCDML_Voice.BT_checkEnter()) // check if any button is pressed (enter, up, down, left, right)
|
|
{
|
|
LCDML_Voice.FUNC_goBackToMenu(); // leave this function
|
|
}
|
|
}
|
|
|
|
if (LCDML_Voice.FUNC_close())
|
|
{
|
|
// The screensaver go to the root menu
|
|
LCDML_Voice.MENU_goRoot();
|
|
}
|
|
}
|
|
|
|
void UI_voice_func_voice_selection(uint8_t param)
|
|
{
|
|
if (LCDML_Voice.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// update LCD content
|
|
lcd.setCursor(0, 0); // set cursor
|
|
lcd.print("Select Voice"); // print change content
|
|
lcd.setCursor(0, 1); // set cursor
|
|
lcd.print("V01:INIT");
|
|
LCDML_Voice.FUNC_setLoopInterval(100); // starts a trigger event for the loop function every 100 milliseconds
|
|
}
|
|
|
|
if (LCDML_Voice.FUNC_loop())
|
|
{
|
|
if (LCDML_Voice.BT_checkEnter()) // check if any button is pressed (enter, up, down, left, right)
|
|
{
|
|
LCDML_Voice.FUNC_goBackToMenu(); // leave this function
|
|
}
|
|
}
|
|
|
|
if (LCDML_Voice.FUNC_close())
|
|
{
|
|
// The screensaver go to the root menu
|
|
LCDML_Voice.MENU_goRoot();
|
|
}
|
|
}
|
|
|
|
void UI_func_screensaver(uint8_t param)
|
|
{
|
|
if (LCDML.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// update LCD content
|
|
lcd.setCursor(0, 0); // set cursor
|
|
lcd.print("screensaver"); // print change content
|
|
lcd.setCursor(0, 1); // set cursor
|
|
lcd.print("press any key");
|
|
LCDML.FUNC_setLoopInterval(100); // starts a trigger event for the loop function every 100 milliseconds
|
|
}
|
|
|
|
if (LCDML.FUNC_loop())
|
|
{
|
|
if (LCDML.BT_checkEnter()) // check if any button is pressed (enter, up, down, left, right)
|
|
{
|
|
LCDML.FUNC_goBackToMenu(); // leave this function
|
|
}
|
|
}
|
|
|
|
if (LCDML.FUNC_close())
|
|
{
|
|
// The screensaver go to the root menu
|
|
LCDML.MENU_goRoot();
|
|
}
|
|
}
|
|
|
|
void UI_func_goToRootMenu(uint8_t param)
|
|
{
|
|
if (LCDML.FUNC_setup()) // ****** SETUP *********
|
|
{
|
|
// go to root and display menu
|
|
LCDML.MENU_goRoot();
|
|
}
|
|
}
|
|
|
|
#endif
|
|
#endif
|
|
|