/* MicroDexed MicroDexed is a port of the Dexed sound engine (https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6 with audio shield. Dexed ist heavily based on https://github.com/google/music-synthesizer-for-android (c)2018 H. Wirtz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include #include #include "config.h" #include "dexed.h" #include "dexed_sysex.h" #include "UI.h" #ifdef I2C_DISPLAY // selecting sounds by encoder, button and display elapsedMillis ui_back_to_main; void handle_ui(void) { if (ui_back_to_main >= UI_AUTO_BACK_MS && ui_state != UI_MAIN) { ui_show_main(); EEPROM.update(EEPROM_OFFSET + EEPROM_MASTER_VOLUME_ADDR, uint8_t(vol * UCHAR_MAX)); EEPROM.update(EEPROM_OFFSET + EEPROM_VOLUME_RIGHT_ADDR, uint8_t(vol_right * UCHAR_MAX)); EEPROM.update(EEPROM_OFFSET + EEPROM_VOLUME_LEFT_ADDR, uint8_t(vol_left * UCHAR_MAX)); update_eeprom_checksum(); } for (uint8_t i = 0; i < NUM_ENCODER; i++) { but[i].update(); if (but[i].risingEdge()) { // Button pressed switch (i) { case 0: // left button pressed switch (ui_main_state) { case UI_MAIN_BANK: ui_main_state = UI_MAIN_VOICE; enc[1].write(voice); enc_val[1] = enc[1].read(); break; case UI_MAIN_VOICE: ui_main_state = UI_MAIN_VOICE_SELECTED; enc[1].write(voice); enc_val[1] = enc[1].read(); break; case UI_MAIN_VOICE_SELECTED: ui_main_state = UI_MAIN_BANK; enc[1].write(bank); enc_val[1] = enc[1].read(); break; } break; case 1: // right button pressed ui_main_state = UI_MAIN_VOICE_SELECTED; load_sysex(bank, voice); EEPROM.update(EEPROM_OFFSET + EEPROM_BANK_ADDR, bank); EEPROM.update(EEPROM_OFFSET + EEPROM_VOICE_ADDR, voice); update_eeprom_checksum(); break; } ui_show_main(); #ifdef DEBUG Serial.print(F("Button ")); Serial.println(i, DEC); #endif } if (enc[i].read() == enc_val[i]) continue; else { switch (i) { case 0: // left encoder moved if (enc[i].read() <= 0) enc[i].write(0); else if (enc[i].read() >= ENC_VOL_STEPS) enc[i].write(ENC_VOL_STEPS); set_volume(float(map(enc[i].read(), 0, ENC_VOL_STEPS, 0, 100)) / 100, vol_left, vol_right); ui_show_volume(); break; case 1: // right encoder moved switch (ui_main_state) { case UI_MAIN_BANK: if (enc[i].read() <= 0) enc[i].write(0); else if (enc[i].read() > max_loaded_banks-1) enc[i].write(max_loaded_banks-1); bank = enc[i].read(); if (!get_voice_names_from_bank(bank)) { bank--; enc[i].write(bank); get_voice_names_from_bank(bank); } break; case UI_MAIN_VOICE: if (enc[i].read() <= 0) enc[i].write(0); else if (enc[i].read() > MAX_VOICES-1) enc[i].write(MAX_VOICES-1); voice = enc[i].read(); break; case UI_MAIN_VOICE_SELECTED: ui_main_state = UI_MAIN_VOICE; if (enc[i].read() <= 0) enc[i].write(0); else if (enc[i].read() >= MAX_VOICES-1) enc[i].write(MAX_VOICES); voice = enc[i].read(); break; } get_voice_names_from_bank(bank); ui_show_main(); break; } #ifdef DEBUG Serial.print(F("Encoder ")); Serial.print(i, DEC); Serial.print(F(": ")); Serial.println(enc[i].read(), DEC); #endif } enc_val[i] = enc[i].read(); } } void ui_show_main(void) { ui_state = UI_MAIN; lcd.clear(); lcd.show(0, 0, 2, bank + 1); lcd.show(0, 2, 1, " "); strip_extension(bank_names[bank], bank_name); if (ui_main_state == UI_MAIN_BANK) { lcd.show(0, 2, 1, "["); lcd.show(0, 3, 10, bank_name); lcd.show(0, 14, 1, "]"); } else lcd.show(0, 3, 10, bank_name); lcd.show(1, 0, 2, voice + 1); lcd.show(1, 2, 1, " "); if (ui_main_state == UI_MAIN_VOICE) { lcd.show(1, 2, 1, "<"); lcd.show(1, 3, 10, voice_names[voice]); lcd.show(1, 14, 1, ">"); } else if (ui_main_state == UI_MAIN_VOICE_SELECTED) { lcd.show(1, 2, 1, "["); lcd.show(1, 3, 10, voice_names[voice]); lcd.show(1, 14, 1, "]"); } else lcd.show(1, 3, 10, voice_names[voice]); } void ui_show_volume(void) { ui_back_to_main = 0; if (ui_state != UI_VOLUME) lcd.show(0, 0, LCD_CHARS, "Volume"); lcd.show(0, LCD_CHARS - 3, 3, vol * 100); for (uint8_t i = 0; i < map(vol * 100, 0, 100, 0, LCD_CHARS); i++) lcd.show(1, i, 1, "*"); for (uint8_t i = map(vol * 100, 0, 100, 0, LCD_CHARS); i < LCD_CHARS; i++) lcd.show(1, i, 1, " "); ui_state = UI_VOLUME; } #endif