- Todo:
- Make Bounce2 more abstract. Split it from the hardware layer. Remove deboucing code from Bounce2 and make a new Debounce class from that code. Bounce2 should extend Debounce.
Simple example of the Bounce library that switches the debug LED when a button is pressed.
/*
DESCRIPTION
====================
Simple example of the Bounce library that switches the debug LED when a button is pressed.
*/
// Include the Bounce2 library found here :
// https://github.com/thomasfredericks/Bounce2
#include <Bounce2.h>
#define BUTTON_PIN 2
#define LED_PIN 13
// Instantiate a Bounce object
Bounce debouncer = Bounce();
void setup() {
// Setup the button with an internal pull-up :
pinMode(BUTTON_PIN,INPUT_PULLUP);
// After setting up the button, setup the Bounce instance :
debouncer.attach(BUTTON_PIN);
debouncer.interval(5); // interval in ms
//Setup the LED :
pinMode(LED_PIN,OUTPUT);
}
void loop() {
// Update the Bounce instance :
debouncer.update();
// Get the updated value :
int value = debouncer.read();
// Turn on or off the LED as determined by the state :
if ( value == LOW ) {
digitalWrite(LED_PIN, HIGH );
}
else {
digitalWrite(LED_PIN, LOW );
}
}