<script type="text/x-red" data-help-name="AudioSynthSimpleDrum"> <h3>Summary</h3> <div class=tooltipinfo> <p>Generate a synthesised drum sound. Also useful for laser pistol and bursting bubble sound effects.</p> </div> <h3>Audio Connections</h3> <table class=doc align=center cellpadding=3> <tr class=top><th>Port</th><th>Purpose</th></tr> <tr class=odd><td align=center>Out 0</td><td>Drum Tone Output</td></tr> </table> <h3>Functions</h3> <p class=func><span class=keyword>noteOn</span>();</p> <p class=desc>Trigger the drum. </p> <p class=func><span class=keyword>frequency</span>(frequency);</p> <p class=desc>Set the base frequency of the drum. </p> <p class=func><span class=keyword>length</span>(milliseconds);</p> <p class=desc>Set the duration of the envelope, in milliseconds. </p> <p class=func><span class=keyword>secondMix</span>(level);</p> <p class=desc>Emulates a two-headed tom, by adding a second sine wave that is harmonized a perfect fifth above the base frequency. Using this involves a slight CPU penalty. </p> <p class=func><span class=keyword>pitchMod</span>(depth);</p> <p class=desc>Set the depth of envelope of the pitch, by a maximum of two octaves. Default is 0.5, with no modulation. Values above 0.5 cause the pitch to sweep downwards, values lower than 0.5 cause the pitch to sweep upwards. </p> <h3>Examples</h3> <p class=exam>File > Examples > Synthesis > SimpleDrum </p> <h3>Notes</h3> <p></p> </script> <script type="text/x-red" data-template-name="AudioSynthSimpleDrum"> <div class="form-row"> <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> <input type="text" id="node-input-name" placeholder="Name"> </div> </script>