uint8_t seq_active_track = 0; uint8_t seq_menu; bool seq_button_r = false; bool seq_noteoffsent = false; elapsedMillis seq_millis_timer; uint8_t seq_step_timer = 0; uint32_t seq_timer_previous = 0; bool seq_running = false; bool seq_recording = false; uint8_t seq_note_in; uint8_t seq_note_in_velocity; int seq_transpose; uint8_t seq_data[4][16] = {72, 0, 0, 0, 72, 0, 0, 72, 72, 0, 0, 0, 72, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 0, 0, 0, 0, 75, 0, 0, 0, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 78, 45, 45, 57, 57, 45, 45, 57, 57, 45, 45, 57, 57, 45, 45, 57, 57, }; uint8_t seq_vel[4][16] = {128, 0, 0, 0, 108, 0, 0, 33, 117, 0, 0, 0, 109, 0, 0, 0, 0, 0, 0, 0, 55, 0, 0, 0, 0, 0, 0, 0, 65, 0, 0, 0, 78, 58, 88, 48, 78, 38, 78, 78, 68, 48, 68, 48, 88, 48, 78, 48, 85, 45, 87, 27, 2, 6, 5, 37, 7, 45, 33, 37, 5, 35, 2, 27, }; //uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 //};