float drums_volume; uint8_t seq_active_track = 0; uint8_t seq_menu; bool seq_button_r = false; bool seq_noteoffsent[4] = {false, false, false, false}; uint8_t seq_step = 0; bool seq_running = false; bool seq_recording = false; uint8_t seq_note_in; uint8_t seq_note_in_velocity; int seq_transpose; uint8_t seq_inst_dexed[4] = { 0, 0, 1, 1 }; uint8_t seq_chord_dexed_inst = 0; uint8_t seq_chord_velocity = 60; uint8_t seq_chord_key_ammount = 4; uint8_t seq_element_shift = 0; int seq_oct_shift = 0; uint8_t arp_style = 0; // up, down, up&down, random uint8_t seq_arps[7][23] = { 0, 4, 7, 12, 16, 19, 24, 28, 31, 36, 40, 43, 48, 52, 55, 60, 64, 67, 72, 76, 79, 84, 0, //major 0, 3, 7, 12, 15, 19, 24, 27, 31, 36, 39, 43, 48, 51, 55, 60, 63, 67, 72, 75, 79, 84, 0, //minor 0, 4, 7, 10, 12, 16, 19, 22, 24, 28, 31, 34, 36, 40, 43, 46, 48, 52, 55, 58, 60, 64, 0, //seventh 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80, 84, 0, //augmented 0, 3, 6, 12, 15, 18, 24, 27, 30, 36, 39, 42, 48, 51, 54, 60, 63, 66, 72, 75, 78, 84, 0, //dim 0, 4, 7, 11, 12, 16, 19, 23, 24, 28, 31, 35, 36, 40, 43, 47, 48, 52, 55, 59, 60, 64, 0 //maj7 }; char seq_chord_names[7][4] = { 'M', 'a', 'j', ' ' , //major 'M', 'i', 'n', ' ' , 's', 'e', 'v', ' ' , 'a', 'u', 'g', ' ' , 'd', 'i', 'm', ' ' , 'M', 'a', 'j', '7' , 'N', 'o', 'C', 'd' , }; char arp_style_names[4][3] = { 'u', 'p', ' ', 'd', 'w', 'n', 'u', '&', 'd', 'R', 'N', 'D', }; int seq_tempo_ms = 147; int seq_bpm = 102; uint8_t seq_temp_select_menu; uint8_t seq_temp_active_menu = 99; uint8_t seq_chain_active_chainstep; uint8_t seq_chain_lenght = 3; // 0 = 16 steps, 1 = 32 Steps, 2 = 46 Steps, 3 = 64 Steps uint8_t seq_chain_active_step = 0; uint8_t seq_prev_note[4]; // note_offs for every (instr.) track uint8_t seq_prev_vel[4]; uint8_t arp_step; uint8_t arp_note; uint8_t arp_chord = 6; bool arp_play_basenote = true; uint8_t arp_note_prev; uint8_t arp_octave; uint8_t arp_prev_oct; uint8_t arp_speed = 0; uint8_t arp_counter = 0; uint8_t arp_lenght = 8; uint8_t seq_data[10][16] = {72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 75 , 72 , 0 , 0 , 0 , 60 , 61 , 62 , 63 , 64 , 65 , 66 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 55 , 0 , 0 , 0 , 0 , 0 , 52 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 57 , 0 , 0 , 0 , 0 , 0 , 53 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 74 , 0 , 0 , 72 , 0 , 0 , 74 , 0 , 0 , 0 , 76 , 0 , 0 , 0 , 0 , 0 , 74 , 0 , 0 , 72 , 0 , 0 , 71 , 0 , 0 , 0 , 67 , 0 , 0 , 0 , 0 , 0 , 69 , 0 , 0 , 76 , 0 , 0 , 69 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 }; uint8_t seq_vel[10][16] = {120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 105, 80, 105, 70, 106, 98, 106, 70, 126, 97, 106, 70, 106, 99, 90, 65, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 120, 60, 120, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200, 200, 200, 200, 200, 200, 200, 201, 0, 0, 0, 0, 0, 0, 0, 0, 200, 201, 200, 200, 200, 200, 200, 200, 200, 0, 0, 0, 0, 0, 0, 0, 0, 98, 120, 0, 88, 120, 0, 127, 120, 0, 0, 125, 120, 0, 0, 0, 0, 124, 120, 0, 115, 0, 0, 126, 120, 0, 120, 127, 120, 0, 0, 0, 0, 123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0 }; uint8_t seq_patternchain[4][4] = { 0 , 1 , 6 , 9 , 0 , 1 , 5 , 8 , 0 , 1 , 6 , 9 , 2 , 1 , 5 , 7 }; uint8_t seq_content_type[10] = { 0, 0, 0, 0 , 1, 1, 1 , 1 , 1 , 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord or Arpeggio uint8_t seq_track_type[4] = { 0, 0, 3, 1 }; // 0 = track is Drumtrack, 1 = Instrumenttrack, 2 = Chord, 3 = Arp //uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 // };