/* MicroDexed MicroDexed is a port of the Dexed sound engine (https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6 with audio shield. Dexed ist heavily based on https://github.com/google/music-synthesizer-for-android (c)2018-2020 H. Wirtz This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef DEXED_H_INCLUDED #define DEXED_H_INCLUDED #include #include "controllers.h" #include "dx7note.h" #include "lfo.h" #include "synth.h" #include "fm_core.h" #include "EngineMkI.h" #include "EngineOpl.h" #include "PluginFx.h" #include #include "config.h" //extern uint32_t overload; extern bool load_sysex(uint8_t bank, uint8_t voice_number); extern AudioControlSGTL5000 sgtl5000_1; extern float vol; extern float vol_right; extern float vol_left; struct ProcessorVoice { int16_t midi_note; uint8_t velocity; int16_t porta; bool keydown; bool sustained; bool live; Dx7Note *dx7_note; }; enum DexedEngineResolution { DEXED_ENGINE_MODERN, // 0 DEXED_ENGINE_MARKI, // 1 DEXED_ENGINE_OPL // 2 }; enum DexedVoiceOPParameters { DEXED_OP_EG_R1, // 0 DEXED_OP_EG_R2, // 1 DEXED_OP_EG_R3, // 2 DEXED_OP_EG_R4, // 3 DEXED_OP_EG_L1, // 4 DEXED_OP_EG_L2, // 5 DEXED_OP_EG_L3, // 6 DEXED_OP_EG_L4, // 7 DEXED_OP_LEV_SCL_BRK_PT, // 8 DEXED_OP_SCL_LEFT_DEPTH, // 9 DEXED_OP_SCL_RGHT_DEPTH, // 10 DEXED_OP_SCL_LEFT_CURVE, // 11 DEXED_OP_SCL_RGHT_CURVE, // 12 DEXED_OP_OSC_RATE_SCALE, // 13 DEXED_OP_AMP_MOD_SENS, // 14 DEXED_OP_KEY_VEL_SENS, // 15 DEXED_OP_OUTPUT_LEV, // 16 DEXED_OP_OSC_MODE, // 17 DEXED_OP_FREQ_COARSE, // 18 DEXED_OP_FREQ_FINE, // 19 DEXED_OP_OSC_DETUNE // 20 }; #define DEXED_VOICE_OFFSET 126 enum DexedVoiceParameters { DEXED_PITCH_EG_R1, // 0 DEXED_PITCH_EG_R2, // 1 DEXED_PITCH_EG_R3, // 2 DEXED_PITCH_EG_R4, // 3 DEXED_PITCH_EG_L1, // 4 DEXED_PITCH_EG_L2, // 5 DEXED_PITCH_EG_L3, // 6 DEXED_PITCH_EG_L4, // 7 DEXED_ALGORITHM, // 8 DEXED_FEEDBACK, // 9 DEXED_OSC_KEY_SYNC, // 10 DEXED_LFO_SPEED, // 11 DEXED_LFO_DELAY, // 12 DEXED_LFO_PITCH_MOD_DEP, // 13 DEXED_LFO_AMP_MOD_DEP, // 14 DEXED_LFO_SYNC, // 15 DEXED_LFO_WAVE, // 16 DEXED_LFO_PITCH_MOD_SENS, // 17 DEXED_TRANSPOSE, // 18 DEXED_NAME // 19 }; /* #define DEXED_GLOBAL_PARAMETER_OFFSET 155 enum DexedGlobalParameters { DEXED_PITCHBEND_RANGE, // 0 DEXED_PITCHBEND_STEP, // 1 DEXED_MODWHEEL_RANGE, // 2 DEXED_MODWHEEL_ASSIGN, // 3 DEXED_FOOTCTRL_RANGE, // 4 DEXED_FOOTCTRL_ASSIGN, // 5 DEXED_BREATHCTRL_RANGE, // 6 DEXED_BREATHCTRL_ASSIGN, // 7 DEXED_AT_RANGE, // 8 DEXED_AT_ASSIGN, // 9 DEXED_MASTER_TUNE, // 10 DEXED_OP1_ENABLE, // 11 DEXED_OP2_ENABLE, // 12 DEXED_OP3_ENABLE, // 13 DEXED_OP4_ENABLE, // 14 DEXED_OP5_ENABLE, // 15 DEXED_OP6_ENABLE, // 16 DEXED_MAX_NOTES, // 17 DEXED_PORTAMENTO_MODE, // 18 DEXED_PORTAMENTO_GLISSANDO, // 19 DEXED_PORTAMENTO_TIME, // 20 }; */ // GLOBALS //============================================================================== class Dexed { public: Dexed(int rate); ~Dexed(); void activate(void); void deactivate(void); uint8_t getEngineType(); void setEngineType(uint8_t tp); bool isMonoMode(void); void setMonoMode(bool mode); void getSamples(uint16_t n_samples, int16_t* buffer); void panic(void); void notesOff(void); void resetControllers(void); void setMaxNotes(uint8_t n); uint8_t getMaxNotes(void); void doRefreshVoice(void); void setOPs(uint8_t ops); bool loadPackedVoiceParameters(uint8_t* data); bool loadVoiceParameters(uint8_t* data); bool loadGlobalParameters(uint8_t* data); bool initGlobalParameters(void); void keyup(int16_t pitch); void keydown(int16_t pitch, uint8_t velo); void setSustain(bool sustain); bool getSustain(void); uint8_t getNumNotesPlaying(void); void setPBController(uint8_t pb_range, uint8_t pb_step); void setMWController(uint8_t mw_range, uint8_t mw_assign); void setFCController(uint8_t fc_range, uint8_t fc_assign); void setBCController(uint8_t bc_range, uint8_t bc_assign); void setATController(uint8_t at_range, uint8_t pb_assign); void setPortamentoMode(uint8_t portamento_mode, uint8_t portamento_glissando, uint8_t portamento_time); void setVelocityLevel(uint8_t velocity_level); ProcessorVoice voices[MAX_NOTES]; Controllers controllers; PluginFx fx; uint8_t data[156] = { 95, 29, 20, 50, 99, 95, 00, 00, 41, 00, 19, 00, 00, 03, 00, 06, 79, 00, 01, 00, 14, // OP6 eg_rate_1-4, level_1-4, kbd_lev_scl_brk_pt, kbd_lev_scl_lft_depth, kbd_lev_scl_rht_depth, kbd_lev_scl_lft_curve, kbd_lev_scl_rht_curve, kbd_rate_scaling, amp_mod_sensitivity, key_vel_sensitivity, operator_output_level, osc_mode, osc_freq_coarse, osc_freq_fine, osc_detune 95, 20, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 00, 99, 00, 01, 00, 00, // OP5 95, 29, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 06, 89, 00, 01, 00, 07, // OP4 95, 20, 20, 50, 99, 95, 00, 00, 00, 00, 00, 00, 00, 03, 00, 02, 99, 00, 01, 00, 07, // OP3 95, 50, 35, 78, 99, 75, 00, 00, 00, 00, 00, 00, 00, 03, 00, 07, 58, 00, 14, 00, 07, // OP2 96, 25, 25, 67, 99, 75, 00, 00, 00, 00, 00, 00, 00, 03, 00, 02, 99, 00, 01, 00, 10, // OP1 94, 67, 95, 60, 50, 50, 50, 50, // 4 * pitch EG rates, 4 * pitch EG level 04, 06, 00, // algorithm, feedback, osc sync 34, 33, 00, 00, 00, 04, // lfo speed, lfo delay, lfo pitch_mod_depth, lfo_amp_mod_depth, lfo_sync, lfo_waveform 03, 24, // pitch_mod_sensitivity, transpose 69, 68, 80, 56, 85, 76, 84, 00, 00, 00 // 10 * char for name ("DEFAULT ") }; // FM-Piano uint32_t overload = 0; int lastKeyDown; protected: static const uint8_t MAX_ACTIVE_NOTES = MAX_NOTES; uint8_t max_notes = MAX_ACTIVE_NOTES; int16_t currentNote; bool sustain; bool monoMode; bool refreshVoice; uint8_t engineType; VoiceStatus voiceStatus; Lfo lfo; FmCore* engineMsfa; EngineMkI* engineMkI; EngineOpl* engineOpl; float velocity_level; }; #endif // PLUGINPROCESSOR_H_INCLUDED