/* * Copyright 2016-2017 Pascal Gauthier. * Copyright 2012 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SYNTH_DX7NOTE_H_ #define SYNTH_DX7NOTE_H_ // This is the logic to put together a note from the MIDI description // and run the low-level modules. // It will continue to evolve a bit, as note-stealing logic, scaling, // and real-time control of parameters live here. #include "env.h" #include "pitchenv.h" #include "fm_core.h" struct VoiceStatus { uint32_t amp[6]; char ampStep[6]; char pitchStep; }; class Dx7Note { public: Dx7Note(); void init(const uint8_t patch[156], int midinote, int velocity); // Note: this _adds_ to the buffer. Interesting question whether it's // worth it... void compute(int32_t *buf, int32_t lfo_val, int32_t lfo_delay, const Controllers *ctrls); void keyup(); // TODO: some way of indicating end-of-note. Maybe should be a return // value from the compute method? (Having a count return from keyup // is also tempting, but if there's a dynamic parameter change after // keyup, that won't work. // PG:add the update void update(const uint8_t patch[156], int midinote, int velocity); void peekVoiceStatus(VoiceStatus &status); void transferState(Dx7Note& src); void transferSignal(Dx7Note &src); void oscSync(); private: Env env_[6]; FmOpParams params_[6]; PitchEnv pitchenv_; int32_t basepitch_[6]; int32_t fb_buf_[2]; int32_t fb_shift_; int32_t ampmodsens_[6]; int32_t opMode[6]; int ampmoddepth_; int algorithm_; int pitchmoddepth_; int pitchmodsens_; }; #endif // SYNTH_DX7NOTE_H_