pull/3/head
Holger Wirtz 5 years ago
parent 9d51c90f72
commit ce0b93943f
  1. 74
      UI.hpp

@ -133,6 +133,78 @@ Encoder ENCODER[NUM_ENCODER] = {Encoder(ENC_R_PIN_B, ENC_R_PIN_A), Encoder(ENC_L
long g_LCDML_CONTROL_button_press_time[NUM_ENCODER] = {0, 0};
bool g_LCDML_CONTROL_button_prev[NUM_ENCODER] = {HIGH, HIGH};
void lcdml_menu_control(void)
{
// If something must init, put in in the setup condition
if(LCDML.BT_setup())
{
pinMode(BUT_R_PIN, INPUT_PULLUP);
}
//Volatile Variable
long g_LCDML_CONTROL_Encoder_position = ENCODER[ENC_R].read();
bool button = digitalRead(BUT_R_PIN);
if(g_LCDML_CONTROL_Encoder_position <= -3) {
if(!button)
{
LCDML.BT_left();
g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
g_LCDML_CONTROL_button_press_time[ENC_R] = -1;
}
else
{
LCDML.BT_down();
}
ENCODER[ENC_R].write(g_LCDML_CONTROL_Encoder_position+4);
}
else if(g_LCDML_CONTROL_Encoder_position >= 3)
{
if(!button)
{
LCDML.BT_right();
g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
g_LCDML_CONTROL_button_press_time[ENC_R] = -1;
}
else
{
LCDML.BT_up();
}
ENCODER[ENC_R].write(g_LCDML_CONTROL_Encoder_position-4);
}
else
{
if(!button && g_LCDML_CONTROL_button_prev[ENC_R]) //falling edge, button pressed
{
g_LCDML_CONTROL_button_prev[ENC_R] = LOW;
g_LCDML_CONTROL_button_press_time[ENC_R] = millis();
}
else if(button && !g_LCDML_CONTROL_button_prev[ENC_R]) //rising edge, button not active
{
g_LCDML_CONTROL_button_prev[ENC_R] = HIGH;
if(g_LCDML_CONTROL_button_press_time[ENC_R] < 0)
{
g_LCDML_CONTROL_button_press_time[ENC_R] = millis();
//Reset for left right action
}
else if((millis() - g_LCDML_CONTROL_button_press_time[ENC_R]) >= g_LCDML_CONTROL_button_long_press)
{
LCDML.BT_quit();
}
else if((millis() - g_LCDML_CONTROL_button_press_time[ENC_R]) >= g_LCDML_CONTROL_button_short_press)
{
LCDML.BT_enter();
}
}
}
}
/*
void lcdml_menu_control(void)
{
// If something must init, put in in the setup condition
@ -199,7 +271,7 @@ void lcdml_menu_control(void)
}
}
}
*/
void lcdml_voice_menu_control(void)
{
// If something must init, put in in the setup condition

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