Fixed engine compile-time-selection. Now you can set DEXED_ENGINE in config.h

pull/4/head
Holger Wirtz 6 years ago
parent f2ef327d97
commit bac0e417a4
  1. 3
      config.h
  2. 2
      dexed.cpp

@ -59,7 +59,8 @@
//************************************************************************************************* //*************************************************************************************************
//* DEXED AND EFECTS SETTINGS //* DEXED AND EFECTS SETTINGS
//************************************************************************************************* //*************************************************************************************************
//#define DEXED_ENGINE DEXED_ENGINE_MODERN #define DEXED_ENGINE DEXED_ENGINE_MODERN # DEXED_ENGINE_MARKI // DEXED_ENGINE_OPL
// EFFECTS // EFFECTS
#define FILTER_MAX_FREQ 10000 #define FILTER_MAX_FREQ 10000

@ -76,7 +76,7 @@ Dexed::Dexed(int rate)
sustain = false; sustain = false;
setEngineType(DEXED_ENGINE_MODERN); setEngineType(DEXED_ENGINE);
} }
Dexed::~Dexed() Dexed::~Dexed()

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