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@ -31,10 +31,10 @@ LCDML_add(2, LCDML_0_1_1, 1, "Select", UI_func_voice_select); |
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LCDML_add(3, LCDML_0_1_1, 2, "Audio", NULL); |
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LCDML_add(3, LCDML_0_1_1, 2, "Audio", NULL); |
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LCDML_add(4, LCDML_0_1_1_2, 1, "Voice Level", UI_func_sound_intensity); |
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LCDML_add(4, LCDML_0_1_1_2, 1, "Voice Level", UI_func_sound_intensity); |
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LCDML_add(5, LCDML_0_1_1_2, 2, "Panorama", UI_func_panorama); |
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LCDML_add(5, LCDML_0_1_1_2, 2, "Panorama", UI_func_panorama); |
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LCDML_add(6, LCDML_0_1_1_2, 3, "Effect Send", NULL); |
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LCDML_add(6, LCDML_0_1_1_2, 3, "Effects Send", NULL); |
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LCDML_add(7, LCDML_0_1_1_2_3, 1, "Reverb Send", UI_func_reverb_send); |
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LCDML_add(7, LCDML_0_1_1_2_3, 1, "Chorus Send", UI_func_chorus_send); |
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LCDML_add(8, LCDML_0_1_1_2_3, 2, "Chorus Send", UI_func_chorus_send); |
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LCDML_add(8, LCDML_0_1_1_2_3, 2, "Delay Send", UI_func_delay_send); |
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LCDML_add(9, LCDML_0_1_1_2_3, 3, "Delay Send", UI_func_delay_send); |
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LCDML_add(9, LCDML_0_1_1_2_3, 3, "Reverb Send", UI_func_reverb_send); |
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LCDML_add(10, LCDML_0_1_1_2, 4, "Filter", NULL); |
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LCDML_add(10, LCDML_0_1_1_2, 4, "Filter", NULL); |
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LCDML_add(11, LCDML_0_1_1_2_4, 1, "Cutoff", UI_func_filter_cutoff); |
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LCDML_add(11, LCDML_0_1_1_2_4, 1, "Cutoff", UI_func_filter_cutoff); |
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LCDML_add(12, LCDML_0_1_1_2_4, 2, "Resonance", UI_func_filter_resonance); |
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LCDML_add(12, LCDML_0_1_1_2_4, 2, "Resonance", UI_func_filter_resonance); |
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@ -89,10 +89,10 @@ LCDML_add(60, LCDML_0_1_2, 1, "Select", UI_func_voice_select); |
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LCDML_add(61, LCDML_0_1_2, 2, "Audio", NULL); |
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LCDML_add(61, LCDML_0_1_2, 2, "Audio", NULL); |
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LCDML_add(62, LCDML_0_1_2_2, 1, "Voice Level", UI_func_sound_intensity); |
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LCDML_add(62, LCDML_0_1_2_2, 1, "Voice Level", UI_func_sound_intensity); |
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LCDML_add(63, LCDML_0_1_2_2, 2, "Panorama", UI_func_panorama); |
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LCDML_add(63, LCDML_0_1_2_2, 2, "Panorama", UI_func_panorama); |
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LCDML_add(64, LCDML_0_1_2_2, 3, "Effect Send", NULL); |
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LCDML_add(64, LCDML_0_1_2_2, 3, "Effects Send", NULL); |
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LCDML_add(65, LCDML_0_1_2_2_3, 1, "Reverb Send", UI_func_reverb_send); |
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LCDML_add(65, LCDML_0_1_2_2_3, 1, "Chorus Send", UI_func_chorus_send); |
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LCDML_add(66, LCDML_0_1_2_2_3, 2, "Chorus Send", UI_func_chorus_send); |
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LCDML_add(66, LCDML_0_1_2_2_3, 2, "Delay Send", UI_func_delay_send); |
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LCDML_add(67, LCDML_0_1_2_2_3, 3, "Delay Send", UI_func_delay_send); |
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LCDML_add(67, LCDML_0_1_2_2_3, 3, "Reverb Send", UI_func_reverb_send); |
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LCDML_add(68, LCDML_0_1_2_2, 4, "Filter", NULL); |
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LCDML_add(68, LCDML_0_1_2_2, 4, "Filter", NULL); |
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LCDML_add(69, LCDML_0_1_2_2_4, 1, "Cutoff", UI_func_filter_cutoff); |
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LCDML_add(69, LCDML_0_1_2_2_4, 1, "Cutoff", UI_func_filter_cutoff); |
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LCDML_add(70, LCDML_0_1_2_2_4, 2, "Resonance", UI_func_filter_resonance); |
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LCDML_add(70, LCDML_0_1_2_2_4, 2, "Resonance", UI_func_filter_resonance); |
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@ -142,7 +142,7 @@ LCDML_add(113, LCDML_0_1_2_7, 3, "OP3", UI_func_OP3); |
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LCDML_add(114, LCDML_0_1_2_7, 4, "OP4", UI_func_OP4); |
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LCDML_add(114, LCDML_0_1_2_7, 4, "OP4", UI_func_OP4); |
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LCDML_add(115, LCDML_0_1_2_7, 5, "OP5", UI_func_OP5); |
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LCDML_add(115, LCDML_0_1_2_7, 5, "OP5", UI_func_OP5); |
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LCDML_add(116, LCDML_0_1_2_7, 6, "OP6", UI_func_OP6); |
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LCDML_add(116, LCDML_0_1_2_7, 6, "OP6", UI_func_OP6); |
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LCDML_add(117, LCDML_0, 3, "Effect", NULL); |
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LCDML_add(117, LCDML_0, 3, "Effects", NULL); |
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LCDML_add(118, LCDML_0_3, 1, "Chorus", NULL); |
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LCDML_add(118, LCDML_0_3, 1, "Chorus", NULL); |
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LCDML_add(119, LCDML_0_3_1, 1, "Frequency", UI_func_chorus_frequency); |
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LCDML_add(119, LCDML_0_3_1, 1, "Frequency", UI_func_chorus_frequency); |
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LCDML_add(120, LCDML_0_3_1, 2, "Waveform", UI_func_chorus_waveform); |
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LCDML_add(120, LCDML_0_3_1, 2, "Waveform", UI_func_chorus_waveform); |
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@ -164,8 +164,8 @@ LCDML_add(135, LCDML_0_4, 2, "Voice Config", NULL); |
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LCDML_add(136, LCDML_0_4_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); |
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LCDML_add(136, LCDML_0_4_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); |
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LCDML_add(137, LCDML_0_4_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); |
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LCDML_add(137, LCDML_0_4_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); |
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LCDML_add(138, LCDML_0_4, 3, "FX", NULL); |
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LCDML_add(138, LCDML_0_4, 3, "FX", NULL); |
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LCDML_add(139, LCDML_0_4_3, 1, "Load FX Cfg", UI_func_load_fx); |
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LCDML_add(139, LCDML_0_4_3, 1, "Load Effects Cfg", UI_func_load_fx); |
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LCDML_add(140, LCDML_0_4_3, 2, "Save FX Cfg", UI_func_save_fx); |
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LCDML_add(140, LCDML_0_4_3, 2, "Save Effects Cfg", UI_func_save_fx); |
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LCDML_add(141, LCDML_0_4, 4, "Voice", NULL); |
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LCDML_add(141, LCDML_0_4, 4, "Voice", NULL); |
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LCDML_add(142, LCDML_0_4_4, 1, "Save Voice", UI_func_save_voice); |
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LCDML_add(142, LCDML_0_4_4, 1, "Save Voice", UI_func_save_voice); |
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LCDML_add(143, LCDML_0_4, 5, "MIDI", NULL); |
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LCDML_add(143, LCDML_0_4, 5, "MIDI", NULL); |
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