Small fixes.

pull/32/head
Holger Wirtz 5 years ago
parent c59be2bc1c
commit af91adffcd
  1. 18
      MicroDexed.ino
  2. 26
      UI.hpp
  3. 16
      UI_1_FX.h
  4. 22
      UI_2_FX.h

@ -479,7 +479,6 @@ void setup()
Serial.println(F("]")); Serial.println(F("]"));
Serial.print(F("Polyphony: ")); Serial.print(F("Polyphony: "));
Serial.println(configuration.dexed[instance_id].polyphony, DEC); Serial.println(configuration.dexed[instance_id].polyphony, DEC);
//show_patch(instance_id);
} }
Serial.print(F("AUDIO_BLOCK_SAMPLES=")); Serial.print(F("AUDIO_BLOCK_SAMPLES="));
@ -1245,6 +1244,7 @@ void check_configuration(void)
configuration.sys.vol = constrain(configuration.sys.vol, VOLUME_MIN, VOLUME_MAX); configuration.sys.vol = constrain(configuration.sys.vol, VOLUME_MIN, VOLUME_MAX);
configuration.sys.mono = constrain(configuration.sys.mono, MONO_MIN, MONO_MAX); configuration.sys.mono = constrain(configuration.sys.mono, MONO_MIN, MONO_MAX);
configuration.sys.soft_midi_thru = constrain(configuration.sys.soft_midi_thru, SOFT_MIDI_THRU_MIN, SOFT_MIDI_THRU_MAX); configuration.sys.soft_midi_thru = constrain(configuration.sys.soft_midi_thru, SOFT_MIDI_THRU_MIN, SOFT_MIDI_THRU_MAX);
configuration.sys.performance_number = constrain(configuration.sys.performance_number, PERFORMANCE_NUM_MIN, PERFORMANCE_NUM_MAX);
configuration.performance.fx_number = constrain(configuration.performance.fx_number, FX_NUM_MIN, FX_NUM_MAX); configuration.performance.fx_number = constrain(configuration.performance.fx_number, FX_NUM_MIN, FX_NUM_MAX);
@ -1277,7 +1277,11 @@ void check_configuration(void)
configuration.dexed[instance_id].pan = constrain(configuration.dexed[instance_id].pan, PANORAMA_MIN, PANORAMA_MAX); configuration.dexed[instance_id].pan = constrain(configuration.dexed[instance_id].pan, PANORAMA_MIN, PANORAMA_MAX);
configuration.dexed[instance_id].transpose = constrain(configuration.dexed[instance_id].transpose, TRANSPOSE_MIN, TRANSPOSE_MAX); configuration.dexed[instance_id].transpose = constrain(configuration.dexed[instance_id].transpose, TRANSPOSE_MIN, TRANSPOSE_MAX);
configuration.dexed[instance_id].tune = constrain(configuration.dexed[instance_id].tune, TUNE_MIN, TUNE_MAX); configuration.dexed[instance_id].tune = constrain(configuration.dexed[instance_id].tune, TUNE_MIN, TUNE_MAX);
#if NUM_DEXED > 1
configuration.dexed[instance_id].polyphony = constrain(configuration.dexed[instance_id].polyphony, POLYPHONY_MIN, POLYPHONY_MAX / 2);
#else
configuration.dexed[instance_id].polyphony = constrain(configuration.dexed[instance_id].polyphony, POLYPHONY_MIN, POLYPHONY_MAX); configuration.dexed[instance_id].polyphony = constrain(configuration.dexed[instance_id].polyphony, POLYPHONY_MIN, POLYPHONY_MAX);
#endif
configuration.dexed[instance_id].velocity_level = constrain(configuration.dexed[instance_id].velocity_level, VELOCITY_LEVEL_MIN, VELOCITY_LEVEL_MAX); configuration.dexed[instance_id].velocity_level = constrain(configuration.dexed[instance_id].velocity_level, VELOCITY_LEVEL_MIN, VELOCITY_LEVEL_MAX);
configuration.dexed[instance_id].engine = constrain(configuration.dexed[instance_id].engine, ENGINE_MIN, ENGINE_MAX); configuration.dexed[instance_id].engine = constrain(configuration.dexed[instance_id].engine, ENGINE_MIN, ENGINE_MAX);
configuration.dexed[instance_id].monopoly = constrain(configuration.dexed[instance_id].monopoly, MONOPOLY_MIN, MONOPOLY_MAX); configuration.dexed[instance_id].monopoly = constrain(configuration.dexed[instance_id].monopoly, MONOPOLY_MIN, MONOPOLY_MAX);
@ -1316,14 +1320,12 @@ void init_configuration(void)
Serial.println(F("INITIALIZING CONFIGURATION")); Serial.println(F("INITIALIZING CONFIGURATION"));
#endif #endif
//configuration.sys.checksum = 0xffff;
configuration.sys.instances = INSTANCES_DEFAULT; configuration.sys.instances = INSTANCES_DEFAULT;
configuration.sys.vol = VOLUME_DEFAULT; configuration.sys.vol = VOLUME_DEFAULT;
configuration.sys.mono = MONO_DEFAULT; configuration.sys.mono = MONO_DEFAULT;
configuration.sys.soft_midi_thru = SOFT_MIDI_THRU_DEFAULT; configuration.sys.soft_midi_thru = SOFT_MIDI_THRU_DEFAULT;
configuration.sys.performance_number = PERFORMANCE_NUM_DEFAULT; configuration.sys.performance_number = PERFORMANCE_NUM_DEFAULT;
//configuration.fx.checksum = 0xffff;
configuration.fx.reverb_roomsize = REVERB_ROOMSIZE_DEFAULT; configuration.fx.reverb_roomsize = REVERB_ROOMSIZE_DEFAULT;
configuration.fx.reverb_damping = REVERB_DAMPING_DEFAULT; configuration.fx.reverb_damping = REVERB_DAMPING_DEFAULT;
configuration.fx.reverb_level = REVERB_LEVEL_DEFAULT; configuration.fx.reverb_level = REVERB_LEVEL_DEFAULT;
@ -1344,7 +1346,6 @@ void init_configuration(void)
configuration.performance.voice[instance_id] = SYSEXSOUND_DEFAULT; configuration.performance.voice[instance_id] = SYSEXSOUND_DEFAULT;
configuration.performance.voiceconfig_number[instance_id] = VOICECONFIG_NUM_DEFAULT; configuration.performance.voiceconfig_number[instance_id] = VOICECONFIG_NUM_DEFAULT;
//configuration.dexed[instance_id].checksum = 0xffff;
configuration.dexed[instance_id].midi_channel = DEFAULT_MIDI_CHANNEL; configuration.dexed[instance_id].midi_channel = DEFAULT_MIDI_CHANNEL;
configuration.dexed[instance_id].lowest_note = INSTANCE_LOWEST_NOTE_MIN; configuration.dexed[instance_id].lowest_note = INSTANCE_LOWEST_NOTE_MIN;
configuration.dexed[instance_id].highest_note = INSTANCE_HIGHEST_NOTE_MAX; configuration.dexed[instance_id].highest_note = INSTANCE_HIGHEST_NOTE_MAX;
@ -1358,10 +1359,14 @@ void init_configuration(void)
configuration.dexed[instance_id].transpose = TRANSPOSE_DEFAULT; configuration.dexed[instance_id].transpose = TRANSPOSE_DEFAULT;
configuration.dexed[instance_id].tune = TUNE_DEFAULT; configuration.dexed[instance_id].tune = TUNE_DEFAULT;
#if NUM_DEXED > 1
configuration.dexed[instance_id].polyphony = POLYPHONY_DEFAULT / 2;
#else
if (instance_id == 0) if (instance_id == 0)
configuration.dexed[instance_id].polyphony = POLYPHONY_DEFAULT; configuration.dexed[instance_id].polyphony = POLYPHONY_DEFAULT;
else else
configuration.dexed[instance_id].polyphony = 0; configuration.dexed[instance_id].polyphony = 0;
#endif
configuration.dexed[instance_id].velocity_level = VELOCITY_LEVEL_DEFAULT; configuration.dexed[instance_id].velocity_level = VELOCITY_LEVEL_DEFAULT;
configuration.dexed[instance_id].engine = ENGINE_DEFAULT; configuration.dexed[instance_id].engine = ENGINE_DEFAULT;
@ -1483,7 +1488,6 @@ bool eeprom_get_dexed(uint8_t instance_id)
void eeprom_update_performance() void eeprom_update_performance()
{ {
//configuration.performance.checksum = crc32((byte*)&configuration.performance + 4, sizeof(configuration.performance) - 4);
EEPROM.put(EEPROM_START_ADDRESS + offsetof(configuration_s, performance), configuration.performance); EEPROM.put(EEPROM_START_ADDRESS + offsetof(configuration_s, performance), configuration.performance);
#ifdef DEBUG #ifdef DEBUG
Serial.println(F("Updating EEPROM performance.")); Serial.println(F("Updating EEPROM performance."));
@ -1906,13 +1910,11 @@ void show_configuration(void)
Serial.println(); Serial.println();
Serial.println(F("CONFIGURATION:")); Serial.println(F("CONFIGURATION:"));
Serial.println(F("System")); Serial.println(F("System"));
//Serial.print(F(" Checksum 0x")); Serial.println(configuration.sys.checksum, HEX);
Serial.print(F(" Instances ")); Serial.println(configuration.sys.instances, DEC); Serial.print(F(" Instances ")); Serial.println(configuration.sys.instances, DEC);
Serial.print(F(" Volume ")); Serial.println(configuration.sys.vol, DEC); Serial.print(F(" Volume ")); Serial.println(configuration.sys.vol, DEC);
Serial.print(F(" Mono ")); Serial.println(configuration.sys.mono, DEC); Serial.print(F(" Mono ")); Serial.println(configuration.sys.mono, DEC);
Serial.print(F(" Soft MIDI Thru ")); Serial.println(configuration.sys.soft_midi_thru, DEC); Serial.print(F(" Soft MIDI Thru ")); Serial.println(configuration.sys.soft_midi_thru, DEC);
Serial.println(F("FX")); Serial.println(F("FX"));
//Serial.print(F(" Checksum 0x")); Serial.println(configuration.fx.checksum, HEX);
Serial.print(F(" Reverb Roomsize ")); Serial.println(configuration.fx.reverb_roomsize, DEC); Serial.print(F(" Reverb Roomsize ")); Serial.println(configuration.fx.reverb_roomsize, DEC);
Serial.print(F(" Reverb Damping ")); Serial.println(configuration.fx.reverb_damping, DEC); Serial.print(F(" Reverb Damping ")); Serial.println(configuration.fx.reverb_damping, DEC);
Serial.print(F(" Reverb Level ")); Serial.println(configuration.fx.reverb_level, DEC); Serial.print(F(" Reverb Level ")); Serial.println(configuration.fx.reverb_level, DEC);
@ -1928,7 +1930,6 @@ void show_configuration(void)
{ {
Serial.print(F("Dexed instance ")); Serial.print(F("Dexed instance "));
Serial.println(instance_id, DEC); Serial.println(instance_id, DEC);
//Serial.print(F(" Checksum 0x")); Serial.println(configuration.dexed[instance_id].checksum, HEX);
Serial.print(F(" MIDI-Channel ")); Serial.println(configuration.dexed[instance_id].midi_channel, DEC); Serial.print(F(" MIDI-Channel ")); Serial.println(configuration.dexed[instance_id].midi_channel, DEC);
Serial.print(F(" Lowest Note ")); Serial.println(configuration.dexed[instance_id].lowest_note, DEC); Serial.print(F(" Lowest Note ")); Serial.println(configuration.dexed[instance_id].lowest_note, DEC);
Serial.print(F(" Highest Note ")); Serial.println(configuration.dexed[instance_id].highest_note, DEC); Serial.print(F(" Highest Note ")); Serial.println(configuration.dexed[instance_id].highest_note, DEC);
@ -1967,7 +1968,6 @@ void show_configuration(void)
} }
Serial.println(F("Performance")); Serial.println(F("Performance"));
//Serial.print(F(" Checksum 0x")); Serial.println(configuration.performance.checksum, HEX);
for (uint8_t instance_id = 0; instance_id < NUM_DEXED; instance_id++) for (uint8_t instance_id = 0; instance_id < NUM_DEXED; instance_id++)
{ {
Serial.print(F(" Bank ")); Serial.print(instance_id, DEC); Serial.print(" "); Serial.println(configuration.performance.bank[instance_id], DEC); Serial.print(F(" Bank ")); Serial.print(instance_id, DEC); Serial.print(" "); Serial.println(configuration.performance.bank[instance_id], DEC);

@ -476,6 +476,9 @@ void lcdml_menu_control(void)
//if (back_from_volume > BACK_FROM_VOLUME_MS && LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_volume)) //if (back_from_volume > BACK_FROM_VOLUME_MS && LCDML.FUNC_getID() == LCDML.OTHER_getIDFromFunction(UI_func_volume))
if (back_from_volume > BACK_FROM_VOLUME_MS && LCDML.FUNC_getID() == VOLUME_MENU_ID) if (back_from_volume > BACK_FROM_VOLUME_MS && LCDML.FUNC_getID() == VOLUME_MENU_ID)
{ {
Serial.print("LCDML.FUNC_getID()="); Serial.println(LCDML.FUNC_getID());
Serial.print("LCDML.OTHER_getIDFromFunction(UI_func_volume)="); Serial.println(LCDML.OTHER_getIDFromFunction(UI_func_volume));
encoderDir[ENC_L].reset(); encoderDir[ENC_L].reset();
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
@ -483,6 +486,7 @@ void lcdml_menu_control(void)
LCDML.OTHER_jumpToID(LCDML.MENU_getLastActiveFunctionID()); LCDML.OTHER_jumpToID(LCDML.MENU_getLastActiveFunctionID());
else else
LCDML.OTHER_setCursorToID(LCDML.MENU_getLastCursorPositionID()); LCDML.OTHER_setCursorToID(LCDML.MENU_getLastCursorPositionID());
//LCDML.FUNC_goBackToMenu();
} }
// Volatile Variables // Volatile Variables
@ -3190,8 +3194,6 @@ void UI_func_eeprom_reset(uint8_t param)
} }
} }
extern void show_configuration(void); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void UI_func_voice_select(uint8_t param) void UI_func_voice_select(uint8_t param)
{ {
uint8_t instance_id = 0; uint8_t instance_id = 0;
@ -3600,6 +3602,8 @@ void UI_func_save_performance(uint8_t param)
delay(500); delay(500);
} }
EEPROM.update(EEPROM_START_ADDRESS + offsetof(sys_s, performance_number), configuration.sys.performance_number);
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
} }
} }
@ -3695,6 +3699,13 @@ void UI_func_load_voiceconfig(uint8_t param)
else else
eeprom_update_dexed(instance_id); eeprom_update_dexed(instance_id);
#if NUM_DEXED > 1
if (instance_id > 0)
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, voiceconfig_number[1]), configuration.performance.voiceconfig_number[1]);
else
#endif
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, voiceconfig_number[0]), configuration.performance.voiceconfig_number[0]);
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
} }
} }
@ -3831,6 +3842,13 @@ void UI_func_save_voiceconfig(uint8_t param)
delay(500); delay(500);
} }
#if NUM_DEXED > 1
if (instance_id > 0)
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, voiceconfig_number[1]), configuration.performance.voiceconfig_number[1]);
else
#endif
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, voiceconfig_number[0]), configuration.performance.voiceconfig_number[0]);
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
} }
} }
@ -3899,6 +3917,8 @@ void UI_func_load_fx(uint8_t param)
else else
eeprom_update_fx(); eeprom_update_fx();
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, fx_number), configuration.performance.fx_number);
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
} }
} }
@ -4012,6 +4032,8 @@ void UI_func_save_fx(uint8_t param)
delay(500); delay(500);
} }
EEPROM.update(EEPROM_START_ADDRESS + offsetof(performance_s, fx_number), configuration.performance.fx_number);
encoderDir[ENC_R].reset(); encoderDir[ENC_R].reset();
} }
} }

@ -30,10 +30,10 @@ LCDML_add(1, LCDML_0_1, 1, "Select", UI_func_voice_select);
LCDML_add(2, LCDML_0_1, 2, "Audio", NULL); LCDML_add(2, LCDML_0_1, 2, "Audio", NULL);
LCDML_add(3, LCDML_0_1_2, 1, "Voice Level", UI_func_sound_intensity); LCDML_add(3, LCDML_0_1_2, 1, "Voice Level", UI_func_sound_intensity);
LCDML_add(4, LCDML_0_1_2, 2, "Panorama", UI_func_panorama); LCDML_add(4, LCDML_0_1_2, 2, "Panorama", UI_func_panorama);
LCDML_add(5, LCDML_0_1_2, 3, "Effect Send", NULL); LCDML_add(5, LCDML_0_1_2, 3, "Effects Send", NULL);
LCDML_add(6, LCDML_0_1_2_3, 1, "Reverb Send", UI_func_reverb_send); LCDML_add(6, LCDML_0_1_2_3, 1, "Chorus Send", UI_func_chorus_send);
LCDML_add(7, LCDML_0_1_2_3, 2, "Chorus Send", UI_func_chorus_send); LCDML_add(7, LCDML_0_1_2_3, 2, "Delay Send", UI_func_delay_send);
LCDML_add(8, LCDML_0_1_2_3, 3, "Delay Send", UI_func_delay_send); LCDML_add(8, LCDML_0_1_2_3, 3, "Reverb Send", UI_func_reverb_send);
LCDML_add(9, LCDML_0_1_2, 4, "Filter", NULL); LCDML_add(9, LCDML_0_1_2, 4, "Filter", NULL);
LCDML_add(10, LCDML_0_1_2_4, 1, "Cutoff", UI_func_filter_cutoff); LCDML_add(10, LCDML_0_1_2_4, 1, "Cutoff", UI_func_filter_cutoff);
LCDML_add(11, LCDML_0_1_2_4, 2, "Resonance", UI_func_filter_resonance); LCDML_add(11, LCDML_0_1_2_4, 2, "Resonance", UI_func_filter_resonance);
@ -83,7 +83,7 @@ LCDML_add(54, LCDML_0_1_7, 3, "OP3", UI_func_OP3);
LCDML_add(55, LCDML_0_1_7, 4, "OP4", UI_func_OP4); LCDML_add(55, LCDML_0_1_7, 4, "OP4", UI_func_OP4);
LCDML_add(56, LCDML_0_1_7, 5, "OP5", UI_func_OP5); LCDML_add(56, LCDML_0_1_7, 5, "OP5", UI_func_OP5);
LCDML_add(57, LCDML_0_1_7, 6, "OP6", UI_func_OP6); LCDML_add(57, LCDML_0_1_7, 6, "OP6", UI_func_OP6);
LCDML_add(58, LCDML_0, 2, "Effect", NULL); LCDML_add(58, LCDML_0, 2, "Effects", NULL);
LCDML_add(59, LCDML_0_2, 1, "Chorus", NULL); LCDML_add(59, LCDML_0_2, 1, "Chorus", NULL);
LCDML_add(60, LCDML_0_2_1, 1, "Frequency", UI_func_chorus_frequency); LCDML_add(60, LCDML_0_2_1, 1, "Frequency", UI_func_chorus_frequency);
LCDML_add(61, LCDML_0_2_1, 2, "Waveform", UI_func_chorus_waveform); LCDML_add(61, LCDML_0_2_1, 2, "Waveform", UI_func_chorus_waveform);
@ -104,9 +104,9 @@ LCDML_add(75, LCDML_0_3_1, 2, "Save Perf.", UI_func_save_performance);
LCDML_add(76, LCDML_0_3, 2, "Voice Config", NULL); LCDML_add(76, LCDML_0_3, 2, "Voice Config", NULL);
LCDML_add(77, LCDML_0_3_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); LCDML_add(77, LCDML_0_3_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig);
LCDML_add(78, LCDML_0_3_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); LCDML_add(78, LCDML_0_3_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig);
LCDML_add(79, LCDML_0_3, 3, "FX", NULL); LCDML_add(79, LCDML_0_3, 3, "Effects", NULL);
LCDML_add(80, LCDML_0_3_3, 1, "Load FX Cfg", UI_func_load_fx); LCDML_add(80, LCDML_0_3_3, 1, "Load Effects Cfg", UI_func_load_fx);
LCDML_add(81, LCDML_0_3_3, 2, "Save FX Cfg", UI_func_save_fx); LCDML_add(81, LCDML_0_3_3, 2, "Save Effects Cfg", UI_func_save_fx);
LCDML_add(82, LCDML_0_3, 4, "Voice", NULL); LCDML_add(82, LCDML_0_3, 4, "Voice", NULL);
LCDML_add(83, LCDML_0_3_4, 1, "Save Voice", UI_func_save_voice); LCDML_add(83, LCDML_0_3_4, 1, "Save Voice", UI_func_save_voice);
LCDML_add(84, LCDML_0_3, 5, "MIDI", NULL); LCDML_add(84, LCDML_0_3, 5, "MIDI", NULL);

@ -31,10 +31,10 @@ LCDML_add(2, LCDML_0_1_1, 1, "Select", UI_func_voice_select);
LCDML_add(3, LCDML_0_1_1, 2, "Audio", NULL); LCDML_add(3, LCDML_0_1_1, 2, "Audio", NULL);
LCDML_add(4, LCDML_0_1_1_2, 1, "Voice Level", UI_func_sound_intensity); LCDML_add(4, LCDML_0_1_1_2, 1, "Voice Level", UI_func_sound_intensity);
LCDML_add(5, LCDML_0_1_1_2, 2, "Panorama", UI_func_panorama); LCDML_add(5, LCDML_0_1_1_2, 2, "Panorama", UI_func_panorama);
LCDML_add(6, LCDML_0_1_1_2, 3, "Effect Send", NULL); LCDML_add(6, LCDML_0_1_1_2, 3, "Effects Send", NULL);
LCDML_add(7, LCDML_0_1_1_2_3, 1, "Reverb Send", UI_func_reverb_send); LCDML_add(7, LCDML_0_1_1_2_3, 1, "Chorus Send", UI_func_chorus_send);
LCDML_add(8, LCDML_0_1_1_2_3, 2, "Chorus Send", UI_func_chorus_send); LCDML_add(8, LCDML_0_1_1_2_3, 2, "Delay Send", UI_func_delay_send);
LCDML_add(9, LCDML_0_1_1_2_3, 3, "Delay Send", UI_func_delay_send); LCDML_add(9, LCDML_0_1_1_2_3, 3, "Reverb Send", UI_func_reverb_send);
LCDML_add(10, LCDML_0_1_1_2, 4, "Filter", NULL); LCDML_add(10, LCDML_0_1_1_2, 4, "Filter", NULL);
LCDML_add(11, LCDML_0_1_1_2_4, 1, "Cutoff", UI_func_filter_cutoff); LCDML_add(11, LCDML_0_1_1_2_4, 1, "Cutoff", UI_func_filter_cutoff);
LCDML_add(12, LCDML_0_1_1_2_4, 2, "Resonance", UI_func_filter_resonance); LCDML_add(12, LCDML_0_1_1_2_4, 2, "Resonance", UI_func_filter_resonance);
@ -89,10 +89,10 @@ LCDML_add(60, LCDML_0_1_2, 1, "Select", UI_func_voice_select);
LCDML_add(61, LCDML_0_1_2, 2, "Audio", NULL); LCDML_add(61, LCDML_0_1_2, 2, "Audio", NULL);
LCDML_add(62, LCDML_0_1_2_2, 1, "Voice Level", UI_func_sound_intensity); LCDML_add(62, LCDML_0_1_2_2, 1, "Voice Level", UI_func_sound_intensity);
LCDML_add(63, LCDML_0_1_2_2, 2, "Panorama", UI_func_panorama); LCDML_add(63, LCDML_0_1_2_2, 2, "Panorama", UI_func_panorama);
LCDML_add(64, LCDML_0_1_2_2, 3, "Effect Send", NULL); LCDML_add(64, LCDML_0_1_2_2, 3, "Effects Send", NULL);
LCDML_add(65, LCDML_0_1_2_2_3, 1, "Reverb Send", UI_func_reverb_send); LCDML_add(65, LCDML_0_1_2_2_3, 1, "Chorus Send", UI_func_chorus_send);
LCDML_add(66, LCDML_0_1_2_2_3, 2, "Chorus Send", UI_func_chorus_send); LCDML_add(66, LCDML_0_1_2_2_3, 2, "Delay Send", UI_func_delay_send);
LCDML_add(67, LCDML_0_1_2_2_3, 3, "Delay Send", UI_func_delay_send); LCDML_add(67, LCDML_0_1_2_2_3, 3, "Reverb Send", UI_func_reverb_send);
LCDML_add(68, LCDML_0_1_2_2, 4, "Filter", NULL); LCDML_add(68, LCDML_0_1_2_2, 4, "Filter", NULL);
LCDML_add(69, LCDML_0_1_2_2_4, 1, "Cutoff", UI_func_filter_cutoff); LCDML_add(69, LCDML_0_1_2_2_4, 1, "Cutoff", UI_func_filter_cutoff);
LCDML_add(70, LCDML_0_1_2_2_4, 2, "Resonance", UI_func_filter_resonance); LCDML_add(70, LCDML_0_1_2_2_4, 2, "Resonance", UI_func_filter_resonance);
@ -142,7 +142,7 @@ LCDML_add(113, LCDML_0_1_2_7, 3, "OP3", UI_func_OP3);
LCDML_add(114, LCDML_0_1_2_7, 4, "OP4", UI_func_OP4); LCDML_add(114, LCDML_0_1_2_7, 4, "OP4", UI_func_OP4);
LCDML_add(115, LCDML_0_1_2_7, 5, "OP5", UI_func_OP5); LCDML_add(115, LCDML_0_1_2_7, 5, "OP5", UI_func_OP5);
LCDML_add(116, LCDML_0_1_2_7, 6, "OP6", UI_func_OP6); LCDML_add(116, LCDML_0_1_2_7, 6, "OP6", UI_func_OP6);
LCDML_add(117, LCDML_0, 3, "Effect", NULL); LCDML_add(117, LCDML_0, 3, "Effects", NULL);
LCDML_add(118, LCDML_0_3, 1, "Chorus", NULL); LCDML_add(118, LCDML_0_3, 1, "Chorus", NULL);
LCDML_add(119, LCDML_0_3_1, 1, "Frequency", UI_func_chorus_frequency); LCDML_add(119, LCDML_0_3_1, 1, "Frequency", UI_func_chorus_frequency);
LCDML_add(120, LCDML_0_3_1, 2, "Waveform", UI_func_chorus_waveform); LCDML_add(120, LCDML_0_3_1, 2, "Waveform", UI_func_chorus_waveform);
@ -164,8 +164,8 @@ LCDML_add(135, LCDML_0_4, 2, "Voice Config", NULL);
LCDML_add(136, LCDML_0_4_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); LCDML_add(136, LCDML_0_4_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig);
LCDML_add(137, LCDML_0_4_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); LCDML_add(137, LCDML_0_4_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig);
LCDML_add(138, LCDML_0_4, 3, "FX", NULL); LCDML_add(138, LCDML_0_4, 3, "FX", NULL);
LCDML_add(139, LCDML_0_4_3, 1, "Load FX Cfg", UI_func_load_fx); LCDML_add(139, LCDML_0_4_3, 1, "Load Effects Cfg", UI_func_load_fx);
LCDML_add(140, LCDML_0_4_3, 2, "Save FX Cfg", UI_func_save_fx); LCDML_add(140, LCDML_0_4_3, 2, "Save Effects Cfg", UI_func_save_fx);
LCDML_add(141, LCDML_0_4, 4, "Voice", NULL); LCDML_add(141, LCDML_0_4, 4, "Voice", NULL);
LCDML_add(142, LCDML_0_4_4, 1, "Save Voice", UI_func_save_voice); LCDML_add(142, LCDML_0_4_4, 1, "Save Voice", UI_func_save_voice);
LCDML_add(143, LCDML_0_4, 5, "MIDI", NULL); LCDML_add(143, LCDML_0_4, 5, "MIDI", NULL);

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