Added note refresh option: normal (new note is triggered), retriggered (search for same note an retrigger)

pull/32/head
Holger Wirtz 5 years ago
parent 952bc98c46
commit a157e3a8c4
  1. 28
      MicroDexed.ino
  2. 73
      UI.hpp
  3. 79
      UI_1.h
  4. 107
      UI_1_FX.h
  5. 5
      config.h
  6. 32
      dexed.cpp
  7. 2
      dexed.h
  8. 13
      update

@ -245,14 +245,6 @@ void setup()
AudioNoInterrupts();
AudioMemory(AUDIO_MEM);
#ifdef DEBUG
Serial.begin(SERIAL_SPEED);
while (!Serial)
{
yield();
}
#endif
#ifdef DISPLAY_LCD_SPI
pinMode(SDCARD_CS_PIN, OUTPUT);
pinMode(U8X8_CS_PIN, OUTPUT);
@ -260,7 +252,18 @@ void setup()
#ifdef ENABLE_LCD_UI
setup_ui();
#else
#endif
#ifdef DEBUG
#ifdef ENABLE_LCD_UI
setup_debug_message();
#endif
Serial.begin(SERIAL_SPEED);
while (!Serial)
{
yield();
}
#endif
#ifndef ENABLE_LCD_UI
#ifdef DEBUG
Serial.println(F("NO LCD DISPLAY ENABLED!"));
#endif
@ -1420,6 +1423,7 @@ void check_configuration(void)
configuration.dexed[instance_id].velocity_level = constrain(configuration.dexed[instance_id].velocity_level, VELOCITY_LEVEL_MIN, VELOCITY_LEVEL_MAX);
configuration.dexed[instance_id].engine = constrain(configuration.dexed[instance_id].engine, ENGINE_MIN, ENGINE_MAX);
configuration.dexed[instance_id].monopoly = constrain(configuration.dexed[instance_id].monopoly, MONOPOLY_MIN, MONOPOLY_MAX);
configuration.dexed[instance_id].note_refresh = constrain(configuration.dexed[instance_id].note_refresh, NOTE_REFRESH_MIN, NOTE_REFRESH_MAX);
configuration.dexed[instance_id].pb_range = constrain(configuration.dexed[instance_id].pb_range, PB_RANGE_MIN, PB_RANGE_MAX);
configuration.dexed[instance_id].pb_step = constrain(configuration.dexed[instance_id].pb_step, PB_STEP_MIN, PB_STEP_MAX);
configuration.dexed[instance_id].mw_range = constrain(configuration.dexed[instance_id].mw_range, MW_RANGE_MIN, MW_RANGE_MAX);
@ -1491,6 +1495,7 @@ void init_configuration(void)
configuration.dexed[instance_id].velocity_level = VELOCITY_LEVEL_DEFAULT;
configuration.dexed[instance_id].engine = ENGINE_DEFAULT;
configuration.dexed[instance_id].monopoly = MONOPOLY_DEFAULT;
configuration.dexed[instance_id].note_refresh = NOTE_REFRESH_DEFAULT;
configuration.dexed[instance_id].pb_range = PB_RANGE_DEFAULT;
configuration.dexed[instance_id].pb_step = PB_STEP_DEFAULT;
configuration.dexed[instance_id].mw_range = MW_RANGE_DEFAULT;
@ -1739,16 +1744,21 @@ void show_configuration(void)
Serial.print(F(" Polyphony ")); Serial.println(configuration.dexed[instance_id].polyphony, DEC);
Serial.print(F(" Engine ")); Serial.println(configuration.dexed[instance_id].engine, DEC);
Serial.print(F(" Mono/Poly ")); Serial.println(configuration.dexed[instance_id].monopoly, DEC);
Serial.print(F(" Note Refresh ")); Serial.println(configuration.dexed[instance_id].note_refresh, DEC);
Serial.print(F(" Pitchbend Range ")); Serial.println(configuration.dexed[instance_id].pb_range, DEC);
Serial.print(F(" Pitchbend Step ")); Serial.println(configuration.dexed[instance_id].pb_step, DEC);
Serial.print(F(" Modwheel Range ")); Serial.println(configuration.dexed[instance_id].mw_range, DEC);
Serial.print(F(" Modwheel Assign ")); Serial.println(configuration.dexed[instance_id].mw_assign, DEC);
Serial.print(F(" Modwheel Mode ")); Serial.println(configuration.dexed[instance_id].mw_mode, DEC);
Serial.print(F(" Footctrl Range ")); Serial.println(configuration.dexed[instance_id].fc_range, DEC);
Serial.print(F(" Footctrl Assign ")); Serial.println(configuration.dexed[instance_id].fc_assign, DEC);
Serial.print(F(" Footctrl Mode ")); Serial.println(configuration.dexed[instance_id].fc_mode, DEC);
Serial.print(F(" BreathCtrl Range ")); Serial.println(configuration.dexed[instance_id].bc_range, DEC);
Serial.print(F(" Breathctrl Assign ")); Serial.println(configuration.dexed[instance_id].bc_assign, DEC);
Serial.print(F(" Breathctrl Mode ")); Serial.println(configuration.dexed[instance_id].bc_mode, DEC);
Serial.print(F(" Aftertouch Range ")); Serial.println(configuration.dexed[instance_id].at_range, DEC);
Serial.print(F(" Aftertouch Assign ")); Serial.println(configuration.dexed[instance_id].at_range, DEC);
Serial.print(F(" Aftertouch Mode ")); Serial.println(configuration.dexed[instance_id].at_mode, DEC);
Serial.print(F(" Portamento Mode ")); Serial.println(configuration.dexed[instance_id].portamento_mode, DEC);
Serial.print(F(" Portamento Glissando ")); Serial.println(configuration.dexed[instance_id].portamento_glissando, DEC);
Serial.print(F(" Portamento Time ")); Serial.println(configuration.dexed[instance_id].portamento_time, DEC);

@ -170,6 +170,7 @@ void UI_func_midi_channel(uint8_t param);
void UI_func_sound_intensity(uint8_t param);
void UI_func_panorama(uint8_t param);
void UI_func_stereo_mono(uint8_t param);
void UI_func_note_refresh(uint8_t param);
void UI_func_polyphony(uint8_t param);
void UI_func_engine(uint8_t param);
void UI_func_mono_poly(uint8_t param);
@ -288,6 +289,17 @@ void setup_ui(void) {
//LCDML.SCREEN_enable(UI_func_voice_selection, VOICE_SELECTION_MS); // set to 10 seconds
}
#ifdef DEBUG
void setup_debug_message(void) {
// LCD Begin
lcd.clear();
lcd.setCursor(3, 0);
lcd.print(F("DEBUG MODE"));
lcd.setCursor(0, 1);
lcd.print(F("ENABLE CONSOLE!"));
}
#endif
void lcdml_menu_control(void)
{
// If something must init, put in in the setup condition
@ -2015,6 +2027,65 @@ void UI_func_mono_poly(uint8_t param)
}
}
void UI_func_note_refresh(uint8_t param)
{
uint8_t instance_id = 0;
if (LCDML.FUNC_getID() > MENU_ID_OF_INSTANCE_2)
instance_id = 1;
if (LCDML.FUNC_setup()) // ****** SETUP *********
{
// setup function
lcd.setCursor(0, 0);
lcd.print(F("Note Refresh"));
}
if (LCDML.FUNC_loop()) // ****** LOOP *********
{
if (LCDML.BT_checkEnter())
{
LCDML.FUNC_goBackToMenu();
}
else if (LCDML.BT_checkDown() || LCDML.BT_checkUp())
{
if (LCDML.BT_checkDown())
{
if (configuration.dexed[instance_id].note_refresh < NOTE_REFRESH_MAX)
{
configuration.dexed[instance_id].note_refresh++;
}
}
else if (LCDML.BT_checkUp())
{
if (configuration.dexed[instance_id].note_refresh > NOTE_REFRESH_MIN)
{
configuration.dexed[instance_id].note_refresh--;
}
}
MicroDexed[instance_id]->setRefreshMode(configuration.dexed[instance_id].note_refresh);
}
lcd.setCursor(0, 1);
switch (configuration.dexed[instance_id].note_refresh)
{
case 0:
lcd.print(F("[NORMAL ]"));
break;
case 1:
lcd.print(F("[RETRIGGERED]"));
break;
}
}
if (LCDML.FUNC_close()) // ****** STABLE END *********
{
// you can here reset some global vars or do nothing
eeprom_write();
}
}
void UI_func_pb_range(uint8_t param)
{
uint8_t instance_id = 0;
@ -2391,7 +2462,7 @@ void UI_func_fc_assign(uint8_t param)
}
}
MicroDexed[instance_id]->setFCController(configuration.dexed[instance_id].fc_range, configuration.dexed[instance_id].fc_assign,configuration.dexed[instance_id].fc_mode);
MicroDexed[instance_id]->setFCController(configuration.dexed[instance_id].fc_range, configuration.dexed[instance_id].fc_assign, configuration.dexed[instance_id].fc_mode);
}
lcd.setCursor(0, 1);

@ -35,44 +35,45 @@ LCDML_add(6, LCDML_0_1, 6, "Polyphony", UI_func_polyphony);
LCDML_add(7, LCDML_0_1, 7, "Velocity Lvl", UI_func_velocity_level);
LCDML_add(8, LCDML_0_1, 8, "Engine", UI_func_engine);
LCDML_add(9, LCDML_0_1, 9, "Mono/Poly", UI_func_mono_poly);
LCDML_add(10, LCDML_0_1, 10, "Pitchbend", NULL);
LCDML_add(11, LCDML_0_1_10, 1, "PB Range", UI_func_pb_range);
LCDML_add(12, LCDML_0_1_10, 2, "PB Step", UI_func_pb_step);
LCDML_add(13, LCDML_0_1, 11, "Mod Wheel", NULL);
LCDML_add(14, LCDML_0_1_11, 1, "MW Range", UI_func_mw_range);
LCDML_add(15, LCDML_0_1_11, 2, "MW Assign", UI_func_mw_assign);
LCDML_add(16, LCDML_0_1_11, 3, "MW Mode", UI_func_mw_mode);
LCDML_add(17, LCDML_0_1, 12, "Foot Ctrl", NULL);
LCDML_add(18, LCDML_0_1_12, 1, "FC Range", UI_func_fc_range);
LCDML_add(19, LCDML_0_1_12, 2, "FC Assign", UI_func_fc_assign);
LCDML_add(20, LCDML_0_1_12, 3, "FC Mode", UI_func_fc_mode);
LCDML_add(21, LCDML_0_1, 13, "Breath Ctrl", NULL);
LCDML_add(22, LCDML_0_1_13, 1, "BC Range", UI_func_bc_range);
LCDML_add(23, LCDML_0_1_13, 2, "BC Assign", UI_func_bc_assign);
LCDML_add(24, LCDML_0_1_13, 3, "BC Mode", UI_func_bc_mode);
LCDML_add(25, LCDML_0_1, 14, "Aftertouch", NULL);
LCDML_add(26, LCDML_0_1_14, 1, "AT Range", UI_func_at_range);
LCDML_add(27, LCDML_0_1_14, 2, "AT Assign", UI_func_at_assign);
LCDML_add(28, LCDML_0_1_14, 3, "AT Mode", UI_func_at_mode);
LCDML_add(29, LCDML_0_1, 15, "Portamento", NULL);
LCDML_add(30, LCDML_0_1_15, 1, "Port. Mode", UI_func_portamento_mode);
LCDML_add(31, LCDML_0_1_15, 2, "Port. Gliss", UI_func_portamento_glissando);
LCDML_add(32, LCDML_0_1_15, 3, "Port. Time", UI_func_portamento_time);
LCDML_add(33, LCDML_0_1, 16, "Operator", NULL);
LCDML_add(34, LCDML_0_1_16, 1, "OP1", UI_func_OP1);
LCDML_add(35, LCDML_0_1_16, 2, "OP2", UI_func_OP2);
LCDML_add(36, LCDML_0_1_16, 3, "OP3", UI_func_OP3);
LCDML_add(37, LCDML_0_1_16, 4, "OP4", UI_func_OP4);
LCDML_add(38, LCDML_0_1_16, 5, "OP5", UI_func_OP5);
LCDML_add(39, LCDML_0_1_16, 6, "OP6", UI_func_OP6);
LCDML_add(40, LCDML_0, 2, "Load/Save", NULL);
LCDML_add(41, LCDML_0_2, 1, "Load", UI_func_load);
LCDML_add(42, LCDML_0_2, 2, "Save", UI_func_save);
LCDML_add(43, LCDML_0, 3, "System", NULL);
LCDML_add(44, LCDML_0_3, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(45, LCDML_0_3, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(46, LCDML_0, 4, "Info", UI_func_information);
#define _LCDML_DISP_cnt 46
#define MENU_ID_OF_INSTANCE_2 40
LCDML_add(10, LCDML_0_1, 10, "Note Refresh", UI_func_note_refresh);
LCDML_add(11, LCDML_0_1, 11, "Pitchbend", NULL);
LCDML_add(12, LCDML_0_1_11, 1, "PB Range", UI_func_pb_range);
LCDML_add(13, LCDML_0_1_11, 2, "PB Step", UI_func_pb_step);
LCDML_add(14, LCDML_0_1, 12, "Mod Wheel", NULL);
LCDML_add(15, LCDML_0_1_12, 1, "MW Range", UI_func_mw_range);
LCDML_add(16, LCDML_0_1_12, 2, "MW Assign", UI_func_mw_assign);
LCDML_add(17, LCDML_0_1_12, 3, "MW Mode", UI_func_mw_mode);
LCDML_add(18, LCDML_0_1, 13, "Foot Ctrl", NULL);
LCDML_add(19, LCDML_0_1_13, 1, "FC Range", UI_func_fc_range);
LCDML_add(20, LCDML_0_1_13, 2, "FC Assign", UI_func_fc_assign);
LCDML_add(21, LCDML_0_1_13, 3, "FC Mode", UI_func_fc_mode);
LCDML_add(22, LCDML_0_1, 14, "Breath Ctrl", NULL);
LCDML_add(23, LCDML_0_1_14, 1, "BC Range", UI_func_bc_range);
LCDML_add(24, LCDML_0_1_14, 2, "BC Assign", UI_func_bc_assign);
LCDML_add(25, LCDML_0_1_14, 3, "BC Mode", UI_func_bc_mode);
LCDML_add(26, LCDML_0_1, 15, "Aftertouch", NULL);
LCDML_add(27, LCDML_0_1_15, 1, "AT Range", UI_func_at_range);
LCDML_add(28, LCDML_0_1_15, 2, "AT Assign", UI_func_at_assign);
LCDML_add(29, LCDML_0_1_15, 3, "AT Mode", UI_func_at_mode);
LCDML_add(30, LCDML_0_1, 16, "Portamento", NULL);
LCDML_add(31, LCDML_0_1_16, 1, "Port. Mode", UI_func_portamento_mode);
LCDML_add(32, LCDML_0_1_16, 2, "Port. Gliss", UI_func_portamento_glissando);
LCDML_add(33, LCDML_0_1_16, 3, "Port. Time", UI_func_portamento_time);
LCDML_add(34, LCDML_0_1, 17, "Operator", NULL);
LCDML_add(35, LCDML_0_1_17, 1, "OP1", UI_func_OP1);
LCDML_add(36, LCDML_0_1_17, 2, "OP2", UI_func_OP2);
LCDML_add(37, LCDML_0_1_17, 3, "OP3", UI_func_OP3);
LCDML_add(38, LCDML_0_1_17, 4, "OP4", UI_func_OP4);
LCDML_add(39, LCDML_0_1_17, 5, "OP5", UI_func_OP5);
LCDML_add(40, LCDML_0_1_17, 6, "OP6", UI_func_OP6);
LCDML_add(41, LCDML_0, 2, "Load/Save", NULL);
LCDML_add(42, LCDML_0_2, 1, "Load", UI_func_load);
LCDML_add(43, LCDML_0_2, 2, "Save", UI_func_save);
LCDML_add(44, LCDML_0, 3, "System", NULL);
LCDML_add(45, LCDML_0_3, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(46, LCDML_0_3, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(47, LCDML_0, 4, "Info", UI_func_information);
#define _LCDML_DISP_cnt 47
#define MENU_ID_OF_INSTANCE_2 41
#endif

@ -41,57 +41,58 @@ LCDML_add(12, LCDML_0_1, 10, "Polyphony", UI_func_polyphony);
LCDML_add(13, LCDML_0_1, 11, "Velocity Lvl", UI_func_velocity_level);
LCDML_add(14, LCDML_0_1, 12, "Engine", UI_func_engine);
LCDML_add(15, LCDML_0_1, 13, "Mono/Poly", UI_func_mono_poly);
LCDML_add(16, LCDML_0_1, 14, "Pitchbend", NULL);
LCDML_add(17, LCDML_0_1_14, 1, "PB Range", UI_func_pb_range);
LCDML_add(18, LCDML_0_1_14, 2, "PB Step", UI_func_pb_step);
LCDML_add(19, LCDML_0_1, 15, "Mod Wheel", NULL);
LCDML_add(20, LCDML_0_1_15, 1, "MW Range", UI_func_mw_range);
LCDML_add(21, LCDML_0_1_15, 2, "MW Assign", UI_func_mw_assign);
LCDML_add(22, LCDML_0_1_15, 3, "MW Mode", UI_func_mw_mode);
LCDML_add(23, LCDML_0_1, 16, "Foot Ctrl", NULL);
LCDML_add(24, LCDML_0_1_16, 1, "FC Range", UI_func_fc_range);
LCDML_add(25, LCDML_0_1_16, 2, "FC Assign", UI_func_fc_assign);
LCDML_add(26, LCDML_0_1_16, 3, "FC Mode", UI_func_fc_mode);
LCDML_add(27, LCDML_0_1, 17, "Breath Ctrl", NULL);
LCDML_add(28, LCDML_0_1_17, 1, "BC Range", UI_func_bc_range);
LCDML_add(29, LCDML_0_1_17, 2, "BC Assign", UI_func_bc_assign);
LCDML_add(30, LCDML_0_1_17, 3, "BC Mode", UI_func_bc_mode);
LCDML_add(31, LCDML_0_1, 18, "Aftertouch", NULL);
LCDML_add(32, LCDML_0_1_18, 1, "AT Range", UI_func_at_range);
LCDML_add(33, LCDML_0_1_18, 2, "AT Assign", UI_func_at_assign);
LCDML_add(34, LCDML_0_1_18, 3, "AT Mode", UI_func_at_mode);
LCDML_add(35, LCDML_0_1, 19, "Portamento", NULL);
LCDML_add(36, LCDML_0_1_19, 1, "Port. Mode", UI_func_portamento_mode);
LCDML_add(37, LCDML_0_1_19, 2, "Port. Gliss", UI_func_portamento_glissando);
LCDML_add(38, LCDML_0_1_19, 3, "Port. Time", UI_func_portamento_time);
LCDML_add(39, LCDML_0_1, 20, "Operator", NULL);
LCDML_add(40, LCDML_0_1_20, 1, "OP1", UI_func_OP1);
LCDML_add(41, LCDML_0_1_20, 2, "OP2", UI_func_OP2);
LCDML_add(42, LCDML_0_1_20, 3, "OP3", UI_func_OP3);
LCDML_add(43, LCDML_0_1_20, 4, "OP4", UI_func_OP4);
LCDML_add(44, LCDML_0_1_20, 5, "OP5", UI_func_OP5);
LCDML_add(45, LCDML_0_1_20, 6, "OP6", UI_func_OP6);
LCDML_add(46, LCDML_0, 2, "Effect", NULL);
LCDML_add(47, LCDML_0_2, 1, "Reverb", NULL);
LCDML_add(48, LCDML_0_2_1, 1, "Roomsize", UI_func_reverb_roomsize);
LCDML_add(49, LCDML_0_2_1, 2, "Damping", UI_func_reverb_damping);
LCDML_add(50, LCDML_0_2_1, 3, "Level", UI_func_reverb_level);
LCDML_add(51, LCDML_0_2, 2, "Chorus", NULL);
LCDML_add(52, LCDML_0_2_2, 1, "Frequency", UI_func_chorus_frequency);
LCDML_add(53, LCDML_0_2_2, 2, "Waveform", UI_func_chorus_waveform);
LCDML_add(54, LCDML_0_2_2, 3, "Depth", UI_func_chorus_depth);
LCDML_add(55, LCDML_0_2_2, 4, "Level", UI_func_chorus_level);
LCDML_add(56, LCDML_0_2, 3, "Delay", NULL);
LCDML_add(57, LCDML_0_2_3, 1, "Time", UI_func_delay_time);
LCDML_add(58, LCDML_0_2_3, 2, "Feedback", UI_func_delay_feedback);
LCDML_add(59, LCDML_0_2_3, 3, "Level", UI_func_delay_level);
LCDML_add(60, LCDML_0, 3, "Load/Save", NULL);
LCDML_add(61, LCDML_0_3, 1, "Load", UI_func_load);
LCDML_add(62, LCDML_0_3, 2, "Save", UI_func_save);
LCDML_add(63, LCDML_0, 4, "System", NULL);
LCDML_add(64, LCDML_0_4, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(65, LCDML_0_4, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(66, LCDML_0, 5, "Info", UI_func_information);
#define _LCDML_DISP_cnt 66
#define MENU_ID_OF_INSTANCE_2 46
LCDML_add(16, LCDML_0_1, 14, "Note Refresh", UI_func_note_refresh);
LCDML_add(17, LCDML_0_1, 15, "Pitchbend", NULL);
LCDML_add(18, LCDML_0_1_15, 1, "PB Range", UI_func_pb_range);
LCDML_add(19, LCDML_0_1_15, 2, "PB Step", UI_func_pb_step);
LCDML_add(20, LCDML_0_1, 16, "Mod Wheel", NULL);
LCDML_add(21, LCDML_0_1_16, 1, "MW Range", UI_func_mw_range);
LCDML_add(22, LCDML_0_1_16, 2, "MW Assign", UI_func_mw_assign);
LCDML_add(23, LCDML_0_1_16, 3, "MW Mode", UI_func_mw_mode);
LCDML_add(24, LCDML_0_1, 17, "Foot Ctrl", NULL);
LCDML_add(25, LCDML_0_1_17, 1, "FC Range", UI_func_fc_range);
LCDML_add(26, LCDML_0_1_17, 2, "FC Assign", UI_func_fc_assign);
LCDML_add(27, LCDML_0_1_17, 3, "FC Mode", UI_func_fc_mode);
LCDML_add(28, LCDML_0_1, 18, "Breath Ctrl", NULL);
LCDML_add(29, LCDML_0_1_18, 1, "BC Range", UI_func_bc_range);
LCDML_add(30, LCDML_0_1_18, 2, "BC Assign", UI_func_bc_assign);
LCDML_add(31, LCDML_0_1_18, 3, "BC Mode", UI_func_bc_mode);
LCDML_add(32, LCDML_0_1, 19, "Aftertouch", NULL);
LCDML_add(33, LCDML_0_1_19, 1, "AT Range", UI_func_at_range);
LCDML_add(34, LCDML_0_1_19, 2, "AT Assign", UI_func_at_assign);
LCDML_add(35, LCDML_0_1_19, 3, "AT Mode", UI_func_at_mode);
LCDML_add(36, LCDML_0_1, 20, "Portamento", NULL);
LCDML_add(37, LCDML_0_1_20, 1, "Port. Mode", UI_func_portamento_mode);
LCDML_add(38, LCDML_0_1_20, 2, "Port. Gliss", UI_func_portamento_glissando);
LCDML_add(39, LCDML_0_1_20, 3, "Port. Time", UI_func_portamento_time);
LCDML_add(40, LCDML_0_1, 21, "Operator", NULL);
LCDML_add(41, LCDML_0_1_21, 1, "OP1", UI_func_OP1);
LCDML_add(42, LCDML_0_1_21, 2, "OP2", UI_func_OP2);
LCDML_add(43, LCDML_0_1_21, 3, "OP3", UI_func_OP3);
LCDML_add(44, LCDML_0_1_21, 4, "OP4", UI_func_OP4);
LCDML_add(45, LCDML_0_1_21, 5, "OP5", UI_func_OP5);
LCDML_add(46, LCDML_0_1_21, 6, "OP6", UI_func_OP6);
LCDML_add(47, LCDML_0, 2, "Effect", NULL);
LCDML_add(48, LCDML_0_2, 1, "Reverb", NULL);
LCDML_add(49, LCDML_0_2_1, 1, "Roomsize", UI_func_reverb_roomsize);
LCDML_add(50, LCDML_0_2_1, 2, "Damping", UI_func_reverb_damping);
LCDML_add(51, LCDML_0_2_1, 3, "Level", UI_func_reverb_level);
LCDML_add(52, LCDML_0_2, 2, "Chorus", NULL);
LCDML_add(53, LCDML_0_2_2, 1, "Frequency", UI_func_chorus_frequency);
LCDML_add(54, LCDML_0_2_2, 2, "Waveform", UI_func_chorus_waveform);
LCDML_add(55, LCDML_0_2_2, 3, "Depth", UI_func_chorus_depth);
LCDML_add(56, LCDML_0_2_2, 4, "Level", UI_func_chorus_level);
LCDML_add(57, LCDML_0_2, 3, "Delay", NULL);
LCDML_add(58, LCDML_0_2_3, 1, "Time", UI_func_delay_time);
LCDML_add(59, LCDML_0_2_3, 2, "Feedback", UI_func_delay_feedback);
LCDML_add(60, LCDML_0_2_3, 3, "Level", UI_func_delay_level);
LCDML_add(61, LCDML_0, 3, "Load/Save", NULL);
LCDML_add(62, LCDML_0_3, 1, "Load", UI_func_load);
LCDML_add(63, LCDML_0_3, 2, "Save", UI_func_save);
LCDML_add(64, LCDML_0, 4, "System", NULL);
LCDML_add(65, LCDML_0_4, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(66, LCDML_0_4, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(67, LCDML_0, 5, "Info", UI_func_information);
#define _LCDML_DISP_cnt 67
#define MENU_ID_OF_INSTANCE_2 47
#endif

@ -400,6 +400,10 @@ enum { DEXED, CHORUS, DELAY, REVERB};
#define MONOPOLY_MAX 1
#define MONOPOLY_DEFAULT 0
#define NOTE_REFRESH_MIN 0
#define NOTE_REFRESH_MAX 1
#define NOTE_REFRESH_DEFAULT 0
#define PB_RANGE_MIN 0
#define PB_RANGE_MAX 12
#define PB_RANGE_DEFAULT 1
@ -512,6 +516,7 @@ typedef struct {
uint8_t velocity_level;
uint8_t engine;
uint8_t monopoly;
uint8_t note_refresh;
uint8_t pb_range;
uint8_t pb_step;
uint8_t mw_range;

@ -179,8 +179,29 @@ void Dexed::keydown(int16_t pitch, uint8_t velo) {
uint8_t note = currentNote;
uint8_t keydown_counter = 0;
for (uint8_t i = 0; i < max_notes; i++) {
if (!voices[note].keydown) {
if (!monoMode && refreshMode)
{
for (uint8_t i = 0; i < max_notes; i++)
{
if (voices[i].midi_note == pitch && voices[i].keydown == false && voices[i].live && voices[i].sustained == true)
{
// retrigger or refresh note?
voices[i].dx7_note->keyup();
voices[i].midi_note = pitch;
voices[i].velocity = velo;
voices[i].keydown = true;
voices[i].sustained = sustain;
voices[i].live = true;
voices[i].dx7_note->init(data, pitch, velo, pitch, porta);
return;
}
}
}
for (uint8_t i = 0; i < max_notes; i++)
{
if (!voices[note].keydown)
{
currentNote = (note + 1) % max_notes;
voices[note].midi_note = pitch;
voices[note].velocity = velo;
@ -193,8 +214,9 @@ void Dexed::keydown(int16_t pitch, uint8_t velo) {
break;
}
else
{
keydown_counter++;
}
note = (note + 1) % max_notes;
}
@ -321,6 +343,10 @@ void Dexed::setMonoMode(bool mode) {
monoMode = mode;
}
void Dexed::setRefreshMode(bool mode) {
refreshMode = mode;
}
void Dexed::setSustain(bool s)
{
if (sustain == s)

@ -149,6 +149,7 @@ class Dexed
void setEngineType(uint8_t tp);
bool isMonoMode(void);
void setMonoMode(bool mode);
void setRefreshMode(bool mode);
void getSamples(uint16_t n_samples, int16_t* buffer);
void panic(void);
void notesOff(void);
@ -200,6 +201,7 @@ class Dexed
int16_t currentNote;
bool sustain;
bool monoMode;
bool refreshMode;
bool refreshVoice;
uint8_t engineType;
VoiceStatus voiceStatus;

@ -0,0 +1,13 @@
dexed.cpp: voices[i].dx7_note->update(data, voices[i].midi_note, voices[i].velocity, voices[i].porta);
dexed.cpp: voices[note].dx7_note->compute(audiobuf.get(), lfovalue, lfodelay, &controllers);
dexed.cpp: voices[note].dx7_note->update(data, voices[note].midi_note, voices[note].velocity, voices[note].porta);
dexed.cpp: voices[note].dx7_note->oscSync();
dexed.cpp: voices[note].dx7_note->init(data, pitch, velo, srcnote, porta);
dexed.cpp: voices[note].dx7_note->oscSync();
dexed.cpp: voices[note].dx7_note->transferSignal(*voices[i].dx7_note);
dexed.cpp: voices[note].dx7_note->transferState(*voices[i].dx7_note);
dexed.cpp: voices[target].dx7_note->transferState(*voices[note].dx7_note);
dexed.cpp: voices[note].dx7_note->keyup();
dexed.cpp: voices[i].dx7_note->oscSync();
dexed.cpp: voices[i].dx7_note->peekVoiceStatus(voiceStatus);
MicroDexed.ino: MicroDexed[instance_id]->voices[note].dx7_note->keyup();
Loading…
Cancel
Save