Adding old AUDIO_MEM doubling code when less latency is used.

pull/41/head
Holger Wirtz 4 years ago
parent 32a8103587
commit 6fdce7fad2
  1. 2
      MicroDexed.ino
  2. 6
      config.h

@ -2228,6 +2228,8 @@ void show_cpu_and_mem_usage(void)
Serial.print(AudioMemoryUsage(), DEC);
Serial.print(F("|MEMMAX:"));
Serial.print(AudioMemoryUsageMax(), DEC);
Serial.print(F("|AUDIO_MEM_MAX:"));
Serial.print(AUDIO_MEM, DEC);
Serial.print(F("|RENDERTIMEMAX:"));
Serial.print(sum_render_time_max, DEC);
Serial.print(F("|XRUN:"));

@ -32,7 +32,7 @@
// ATTENTION! For better latency you have to redefine AUDIO_BLOCK_SAMPLES from
// 128 to 64 in <ARDUINO-IDE-DIR>/cores/teensy3/AudioStream.h
// For this you haveto DOUBLE the audio buffers (AUDIO_MEM) manually!
// For this audio buffers (AUDIO_MEM) are doubled!
// If you want to test the system with Linux and without any keyboard and/or audio equipment, you can do the following:
// 1. In Arduino-IDE enable "Tools->USB-Type->Serial + MIDI + Audio"
@ -128,7 +128,11 @@
//* AUDIO SOFTWARE SETTINGS
//*************************************************************************************************
#define SAMPLE_RATE 44100
#if AUDIO_BLOCK_SAMPLES == 64
#define AUDIO_MEM 64
#else
#define AUDIO_MEM 32
#endif
#ifdef TEENSY_AUDIO_BOARD
/*

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