Fixes for new fx-chain.

pull/32/head
Holger Wirtz 5 years ago
parent 9c3f85c695
commit 6edbba5ed6
  1. 54
      MicroDexed.ino
  2. 12
      UI.hpp
  3. 2
      doc/MicroDexed-Audio-FlowChart.drawio
  4. BIN
      doc/MicroDexed-Audio-FlowChart.png

@ -45,8 +45,12 @@ AudioSourceMicroDexed* MicroDexed[NUM_DEXED];
AudioAmplifier* dexed_level[NUM_DEXED];
#if defined(USE_FX)
AudioSynthWaveform* chorus_modulator[NUM_DEXED];
#if MOD_FILTER_OUTPUT != MOD_NO_FILTER_OUTPUT
AudioFilterBiquad* modchorus_filter[NUM_DEXED];
#endif
AudioEffectModulatedDelay* modchorus[NUM_DEXED];
AudioMixer4* chorus_mixer[NUM_DEXED];
AudioMixer4* delay_fb_mixer[NUM_DEXED];
AudioEffectDelay* delay_fx[NUM_DEXED];
AudioMixer4* delay_mixer[NUM_DEXED];
#endif
@ -57,7 +61,8 @@ AudioAnalyzePeak microdexed_peak;
#if defined(USE_FX)
AudioMixer4 reverb_mixer_r;
AudioMixer4 reverb_mixer_l;
AudioEffectFreeverbStereo freeverbs;
AudioEffectFreeverb freeverb_r;
AudioEffectFreeverb freeverb_l;
#endif
AudioMixer4 master_mixer_r;
AudioMixer4 master_mixer_l;
@ -67,20 +72,12 @@ AudioEffectStereoMono stereo2mono;
AudioAnalyzePeak master_peak_r;
AudioAnalyzePeak master_peak_l;
/*
#if MOD_FILTER_OUTPUT != MOD_NO_FILTER_OUTPUT
AudioConnection patchCord14(modchorus_r, modchorus_filter_r);
#endif
AudioConnection patchCord15(reverb_send_mixer_r, freeverb_r);
#endif
*/
// Audio chain tail
#if defined(USE_FX)
AudioConnection patchCord0(reverb_mixer_r, 0, freeverbs, 0);
AudioConnection patchCord1(reverb_mixer_l, 0, freeverbs, 1);
AudioConnection patchCord2(freeverbs, 0, master_mixer_r, 3);
AudioConnection patchCord3(freeverbs, 1, master_mixer_l, 3);
AudioConnection patchCord0(reverb_mixer_r, freeverb_r);
AudioConnection patchCord1(reverb_mixer_l, freeverb_l);
AudioConnection patchCord2(freeverb_r, 0, master_mixer_r, 3);
AudioConnection patchCord3(freeverb_l, 0, master_mixer_l, 3);
#endif
AudioConnection patchCord4(master_mixer_r, volume_r);
AudioConnection patchCord5(master_mixer_l, volume_l);
@ -129,8 +126,10 @@ AudioConnection patchCord13(stereo2mono, 1, dacOut, 1);
// Dynamic patching of MicroDexed objects
//
uint8_t nDynamic = 0;
#if defined(USE_FX)
AudioConnection * dynamicConnections[NUM_DEXED * 15];
#if defined(USE_FX) && MOD_FILTER_OUTPUT != MOD_NO_FILTER_OUTPUT
AudioConnection * dynamicConnections[NUM_DEXED * 19];
#elif defined(USE_FX) && MOD_FILTER_OUTPUT == MOD_NO_FILTER_OUTPUT
AudioConnection * dynamicConnections[NUM_DEXED * 17];
#else
AudioConnection * dynamicConnections[NUM_DEXED * 5];
#endif
@ -141,8 +140,12 @@ void create_audio_engine_chain(uint8_t instance_id)
mono2stereo[instance_id] = new AudioEffectMonoStereo();
#if defined(USE_FX)
chorus_modulator[instance_id] = new AudioSynthWaveform();
#if MOD_FILTER_OUTPUT != MOD_NO_FILTER_OUTPUT
modchorus_filter[instance_id] = new AudioFilterBiquad();
#endif
modchorus[instance_id] = new AudioEffectModulatedDelay();
chorus_mixer[instance_id] = new AudioMixer4();
delay_fb_mixer[instance_id] = new AudioMixer4();
delay_fx[instance_id] = new AudioEffectDelay();
delay_mixer[instance_id] = new AudioMixer4();
#endif
@ -153,12 +156,19 @@ void create_audio_engine_chain(uint8_t instance_id)
#if defined(USE_FX)
dynamicConnections[nDynamic++] = new AudioConnection(*dexed_level[instance_id], 0, *chorus_mixer[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*dexed_level[instance_id], 0, *modchorus[instance_id], 0);
#if MOD_FILTER_OUTPUT != MOD_NO_FILTER_OUTPUT
dynamicConnections[nDynamic++] = new AudioConnection(*chorus_modulator[instance_id], 0, *modchorus_filter[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*modchorus_filter[instance_id], 0, *modchorus[instance_id], 1);
#else
dynamicConnections[nDynamic++] = new AudioConnection(*chorus_modulator[instance_id], 0, *modchorus[instance_id], 1);
#endif
dynamicConnections[nDynamic++] = new AudioConnection(*modchorus[instance_id], 0, *chorus_mixer[instance_id], 1);
dynamicConnections[nDynamic++] = new AudioConnection(*chorus_mixer[instance_id], 0, *delay_fb_mixer[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*chorus_mixer[instance_id], 0, *delay_mixer[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*delay_fb_mixer[instance_id], 0, *delay_fx[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*delay_fx[instance_id], 0, *delay_mixer[instance_id], 1);
dynamicConnections[nDynamic++] = new AudioConnection(*delay_mixer[instance_id], 0, *delay_fx[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*delay_mixer[instance_id], 0, *mono2stereo[instance_id], 0);
dynamicConnections[nDynamic++] = new AudioConnection(*delay_mixer[instance_id], 0, *delay_fb_mixer[instance_id], 1);
dynamicConnections[nDynamic++] = new AudioConnection(*mono2stereo[instance_id], 0, reverb_mixer_r, instance_id);
dynamicConnections[nDynamic++] = new AudioConnection(*mono2stereo[instance_id], 1, reverb_mixer_l, instance_id);
#else
@ -1665,14 +1675,20 @@ void set_fx_params(void)
// DELAY
delay_fx[instance_id]->delay(0, mapfloat(configuration.fx.delay_time[instance_id] * 10, DELAY_TIME_MIN, DELAY_TIME_MAX, 0.0, float(DELAY_TIME_MAX)));
delay_mixer[instance_id]->gain(0, 1.0);
delay_mixer[instance_id]->gain(1, mapfloat(configuration.fx.delay_feedback[instance_id], DELAY_FEEDBACK_MIN, DELAY_FEEDBACK_MAX, 0.0, 1.0));
delay_mixer[instance_id]->gain(1, mapfloat(configuration.fx.delay_level[instance_id], DELAY_LEVEL_MIN, DELAY_LEVEL_MAX, 0.0, 1.0));
delay_fb_mixer[instance_id]->gain(0, 1.0);
delay_fb_mixer[instance_id]->gain(1, mapfloat(configuration.fx.delay_feedback[instance_id], DELAY_FEEDBACK_MIN, DELAY_FEEDBACK_MAX, 0.0, 1.0));
// REVERB
reverb_mixer_r.gain(instance_id, configuration.fx.reverb_level / 100.0);
reverb_mixer_l.gain(instance_id, configuration.fx.reverb_level / 100.0);
}
freeverbs.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
freeverbs.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
// REVERB
freeverb_r.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
freeverb_r.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
freeverb_l.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
freeverb_l.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
#endif
}

@ -67,6 +67,7 @@ extern AudioAmplifier* dexed_level[NUM_DEXED];
extern AudioSynthWaveform* chorus_modulator[NUM_DEXED];
extern AudioEffectModulatedDelay* modchorus[NUM_DEXED];
extern AudioMixer4* chorus_mixer[NUM_DEXED];
extern AudioMixer4* delay_fb_mixer[NUM_DEXED];
extern AudioEffectDelay* delay_fx[NUM_DEXED];
extern AudioMixer4* delay_mixer[NUM_DEXED];
#endif
@ -77,7 +78,8 @@ extern AudioAnalyzePeak microdexed_peak;
#if defined(USE_FX)
extern AudioMixer4 reverb_mixer_r;
extern AudioMixer4 reverb_mixer_l;
extern AudioEffectFreeverbStereo freeverbs;
extern AudioEffectFreeverb freeverb_r;
extern AudioEffectFreeverb freeverb_l;
#endif
extern AudioMixer4 master_mixer_r;
extern AudioMixer4 master_mixer_l;
@ -892,7 +894,8 @@ void UI_func_reverb_roomsize(uint8_t param)
}
lcd_display_bar_int("Reverb Room", configuration.fx.reverb_roomsize, 1.0, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 3, false, false, false, false);
freeverbs.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
freeverb_r.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
freeverb_l.roomsize(mapfloat(configuration.fx.reverb_roomsize, REVERB_ROOMSIZE_MIN, REVERB_ROOMSIZE_MAX, 0.0, 1.0));
}
if (LCDML.FUNC_close()) // ****** STABLE END *********
@ -925,7 +928,8 @@ void UI_func_reverb_damping(uint8_t param)
lcd_display_bar_int("Reverb Damp.", configuration.fx.reverb_damping, 1.0, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 3, false, false, false, false);
freeverbs.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
freeverb_l.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
freeverb_r.damping(mapfloat(configuration.fx.reverb_damping, REVERB_DAMPING_MIN, REVERB_DAMPING_MAX, 0.0, 1.0));
}
if (LCDML.FUNC_close()) // ****** STABLE END *********
@ -1221,7 +1225,7 @@ void UI_func_delay_feedback(uint8_t param)
lcd_display_bar_int("Delay Feedb.", configuration.fx.delay_feedback[instance_id], 1.0, DELAY_FEEDBACK_MIN, DELAY_FEEDBACK_MAX, 3, false, false, false, false);
delay_mixer[instance_id]->gain(1, configuration.fx.delay_feedback[instance_id] / 100.0); // amount of feedback
delay_fb_mixer[instance_id]->gain(1, configuration.fx.delay_feedback[instance_id] / 100.0); // amount of feedback
}
if (LCDML.FUNC_close()) // ****** STABLE END *********

@ -1 +1 @@
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