Added audio thread, MIDI queue and locking.

pull/4/head
Holger Wirtz 6 years ago
parent fd755727b5
commit 548bbe3a02
  1. 137
      MicroDexed.ino

@ -1,66 +1,63 @@
//
// MicroDexed
//
// A port of the Dexed sound engine (https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6 with audio shield
// (c)2018 H. Wirtz <wirtz@parasitstudio.de>
//
#include <QueueArray.h>
#include <MIDI.h>
#include "dexed.h"
#define RATE 128
#define SAMPLERATE 44100
#define TEENSY 1
#define AUDIO_BUFFER_SIZE 128
#define SAMPLEAUDIO_BUFFER_SIZE 44100
#define TEST_MIDI 1
#define TEST_NOTE1 59
#define TEST_NOTE2 60
#define TEST_NOTE1 60
#define TEST_NOTE2 68
#ifdef TEENSY
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
#include <TeensyThreads.h>
// GUItool: begin automatically generated code
typedef struct
{
uint8_t cmd;
uint8_t data1;
uint8_t data2;
} midi_queue_t;
// GUItool: begin automatically geneAUDIO_BUFFER_SIZEd code
AudioPlayQueue queue1; //xy=266,484
//AudioEffectReverb reverb1; //xy=486,545
AudioOutputI2S i2s1; //xy=739,486
//AudioConnection patchCord1(queue1, reverb1);
//AudioConnection patchCord2(reverb1, 0, i2s1, 0);
//AudioConnection patchCord3(reverb1, 0, i2s1, 1);
AudioConnection patchCord2(queue1, 0, i2s1, 0);
AudioConnection patchCord3(queue1, 0, i2s1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=384,610
// GUItool: end automatically generated code
/*
// GUItool: begin automatically generated code
AudioPlayQueue queue1; //xy=811,259
AudioOutputI2S i2s1; //xy=1185,252
AudioConnection patchCord1(queue1, 0, i2s1, 0);
AudioConnection patchCord2(queue1, 0, i2s1, 1);
AudioControlSGTL5000 sgtl5000_1; //xy=830,376
// GUItool: end automatically generated code
*/
#endif
// GUItool: end automatically geneAUDIO_BUFFER_SIZEd code
MIDI_CREATE_INSTANCE(HardwareSerial, Serial1, MIDI);
Dexed* dexed = new Dexed(SAMPLERATE);
Dexed* dexed = new Dexed(SAMPLEAUDIO_BUFFER_SIZE);
QueueArray <midi_queue_t> midi_queue;
Threads::Mutex midi_queue_lock;
void setup()
{
Serial.begin(115200);
//while (!Serial) ; // wait for Arduino Serial Monitor
delay(200);
delay(300);
Serial.println(F("MicroDexed"));
Serial.println(F("setup start"));
MIDI.begin(MIDI_CHANNEL_OMNI);
#ifdef TEENSY
// Audio connections require memory to work. For more
// detailed information, see the MemoryAndCpuUsage example
AudioMemory(16);
sgtl5000_1.enable();
sgtl5000_1.volume(0.3);
sgtl5000_1.volume(0.5);
// Initialize processor and memory measurements
//AudioProcessorUsageMaxReset();
@ -72,11 +69,10 @@ void setup()
int16_t* audio_buffer = queue1.getBuffer();
if (audio_buffer != NULL)
{
memset(audio_buffer,0,RATE);
memset(audio_buffer, 0, AUDIO_BUFFER_SIZE);
queue1.playBuffer();
}
}
#endif
dexed->activate();
@ -85,15 +81,13 @@ void setup()
dexed->ProcessMidiMessage(0x90, TEST_NOTE2, 60);
#endif
//reverb1.reverbTime(5.0);
threads.addThread(audio_thread, 1);
Serial.println("Go");
Serial.println(F("setup end"));
}
void loop()
{
int16_t* audio_buffer; // pointer for 128 * int16_t
#ifdef TEST_MIDI
if (millis() > 3000 && millis() < 3050)
dexed->ProcessMidiMessage(0x80, TEST_NOTE1, 0);
@ -101,48 +95,43 @@ void loop()
dexed->ProcessMidiMessage(0x80, TEST_NOTE2, 0);
#endif
#ifdef TEENSY
audio_buffer = queue1.getBuffer();
if (audio_buffer == NULL)
// process midi->audio
while (MIDI.read())
{
Serial.println("audio_buffer allocation problems!");
return;
midi_queue_t m;
m.cmd = MIDI.getType();
m.data1 = MIDI.getData1();
m.data2 = MIDI.getData2();
while (!midi_queue_lock.try_lock());
midi_queue.enqueue(m);
midi_queue_lock.unlock();
}
#endif
}
// process midi->audio
if (MIDI.read())
void audio_thread(void)
{
int16_t* audio_buffer; // pointer for 128 * int16_t
Serial.println(F("audio thread start"));
while (42 == 42)
{
/* Serial.print("Type: ");
Serial.print(MIDI.getType(), DEC);
Serial.print(" Data1: ");
Serial.print(MIDI.getData1(), DEC);
Serial.print(" Data2: ");
Serial.println(MIDI.getData2(), DEC); */
dexed->ProcessMidiMessage(MIDI.getType(), MIDI.getData1(), MIDI.getData2());
audio_buffer = queue1.getBuffer();
if (audio_buffer == NULL)
{
Serial.println("audio_buffer allocation problems!");
return;
}
while (!midi_queue.isEmpty ())
{
while (!midi_queue_lock.try_lock());
midi_queue_t m = midi_queue.dequeue();
dexed->ProcessMidiMessage(m.cmd, m.data1, m.data2);
midi_queue_lock.unlock();
}
dexed->GetSamples(AUDIO_BUFFER_SIZE, audio_buffer);
queue1.playBuffer();
}
dexed->GetSamples(RATE, audio_buffer);
/* uint8_t i = 0;
for (i = 0; i < 128; i++)
{
if ((i % 16) == 0)
Serial.println();
if (i < 10)
Serial.print(" ");
if (i > 9 && i < 100)
Serial.print(" ");
Serial.print("[");
Serial.print(i, DEC);
Serial.print("]:");
Serial.print(audio_buffer[i]);
Serial.print(" ");
}
Serial.println();*/
#ifdef TEENSY
queue1.playBuffer();
#endif
}

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