diff --git a/README.md b/README.md index a424395..ea14326 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ # MicroDexed -## Dexed port for Teensy (3.5/3.6/4.0 with audio shield and LCD or OLED display) -This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed and https://github.com/google/music-synthesizer-for-android) to be used on a Teensy-3.5 or Teensy-3.6. +## Dexed port for Teensy (3.6/4.0 with audio shield and LCD or OLED display) +This is a port of the original Dexed/msfa engine (see https://github.com/asb2m10/dexed and https://github.com/google/music-synthesizer-for-android) to be used on a Teensy-3.6 or Teensy-4.0. -The current state is: work in progress... +The current state is: work in progress... but near version 1.0! ## License MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synthesizer for android, see https://github.com/google/music-synthesizer-for-android) stays on the Apache 2.0 license to able to collaborate between projects. @@ -12,6 +12,7 @@ MicroDexed is licensed on the GPL v3. The msfa component (acronym for music synt * Dexed engine by Pascal Gauthier (asb2m10) * DX Synth engine (as part of Dexed): Raph Levien and the msfa team * PPPlay : Great OPL3 implementation, with documented code :D +* Thierry for extreme testing, discuss about different options and many good suggestions for handling ## Dexed comes with 3 engine types : diff --git a/config.h b/config.h index 1154216..344e135 100644 --- a/config.h +++ b/config.h @@ -43,7 +43,7 @@ // Tools for testing MIDI: https://github.com/gbevin/SendMIDI // https://github.com/gbevin/ReceiveMIDI -#define VERSION "0.9.9b" +#define VERSION "0.9.9c" //************************************************************************************************* //* DEVICE SETTINGS @@ -240,8 +240,8 @@ //************************************************************************************************* //* DO NO CHANGE ANYTHING BEYOND IF YOU DON'T KNOW WHAT YOU ARE DOING !!! //************************************************************************************************* -#define NUM_DEXED 1 -#define MAX_DEXED 2 +#define NUM_DEXED 2 +#define MAX_DEXED 2 // No - even don't think about increasing this number! IT GENERATE MASSIVE PROBLEMS! //#define CPU_OVERLOAD_THROTTLE 95.0 // Level (in percent) when throttling should start #define CPU_OVERLOAD_THROTTLE_TIMER 100 // timer (in ms) when next throttling is possible #define CONTROL_RATE_MS 100