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@ -43,77 +43,78 @@ LCDML_add(14, LCDML_0_1_2_3_2, 3, "Level", UI_func_delay_level); |
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LCDML_add(15, LCDML_0_1_2_3, 3, "Filter", NULL); |
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LCDML_add(16, LCDML_0_1_2_3_3, 1, "Cutoff", UI_func_filter_cutoff); |
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LCDML_add(17, LCDML_0_1_2_3_3, 2, "Resonance", UI_func_filter_resonance); |
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LCDML_add(18, LCDML_0_1, 3, "Controller", NULL); |
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LCDML_add(19, LCDML_0_1_3, 1, "Pitchbend", NULL); |
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LCDML_add(20, LCDML_0_1_3_1, 1, "PB Range", UI_func_pb_range); |
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LCDML_add(21, LCDML_0_1_3_1, 2, "PB Step", UI_func_pb_step); |
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LCDML_add(22, LCDML_0_1_3, 2, "Mod Wheel", NULL); |
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LCDML_add(23, LCDML_0_1_3_2, 1, "MW Range", UI_func_mw_range); |
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LCDML_add(24, LCDML_0_1_3_2, 2, "MW Assign", UI_func_mw_assign); |
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LCDML_add(25, LCDML_0_1_3_2, 3, "MW Mode", UI_func_mw_mode); |
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LCDML_add(26, LCDML_0_1_3, 3, "Aftertouch", NULL); |
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LCDML_add(27, LCDML_0_1_3_3, 1, "AT Range", UI_func_at_range); |
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LCDML_add(28, LCDML_0_1_3_3, 2, "AT Assign", UI_func_at_assign); |
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LCDML_add(29, LCDML_0_1_3_3, 3, "AT Mode", UI_func_at_mode); |
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LCDML_add(30, LCDML_0_1_3, 4, "Foot Ctrl", NULL); |
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LCDML_add(31, LCDML_0_1_3_4, 1, "FC Range", UI_func_fc_range); |
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LCDML_add(32, LCDML_0_1_3_4, 2, "FC Assign", UI_func_fc_assign); |
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LCDML_add(33, LCDML_0_1_3_4, 3, "FC Mode", UI_func_fc_mode); |
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LCDML_add(34, LCDML_0_1_3, 5, "Breath Ctrl", NULL); |
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LCDML_add(35, LCDML_0_1_3_5, 1, "BC Range", UI_func_bc_range); |
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LCDML_add(36, LCDML_0_1_3_5, 2, "BC Assign", UI_func_bc_assign); |
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LCDML_add(37, LCDML_0_1_3_5, 3, "BC Mode", UI_func_bc_mode); |
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LCDML_add(38, LCDML_0_1, 4, "MIDI", NULL); |
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LCDML_add(39, LCDML_0_1_4, 1, "MIDI Channel", UI_func_midi_channel); |
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LCDML_add(40, LCDML_0_1_4, 2, "Lowest Note", UI_func_lowest_note); |
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LCDML_add(41, LCDML_0_1_4, 3, "Highest Note", UI_func_highest_note); |
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LCDML_add(42, LCDML_0_1_4, 4, "Send Voice", UI_func_sysex_send_voice); |
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LCDML_add(43, LCDML_0_1_4, 5, "Receive Voice", UI_func_sysex_receive_voice); |
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LCDML_add(44, LCDML_0_1, 5, "Setup", NULL); |
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LCDML_add(45, LCDML_0_1_5, 1, "Portamento", NULL); |
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LCDML_add(46, LCDML_0_1_5_1, 1, "Port. Mode", UI_func_portamento_mode); |
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LCDML_add(47, LCDML_0_1_5_1, 2, "Port. Gliss", UI_func_portamento_glissando); |
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LCDML_add(48, LCDML_0_1_5_1, 3, "Port. Time", UI_func_portamento_time); |
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LCDML_add(49, LCDML_0_1_5, 2, "Polyphony", UI_func_polyphony); |
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LCDML_add(50, LCDML_0_1_5, 3, "Transpose", UI_func_transpose); |
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LCDML_add(51, LCDML_0_1_5, 4, "Fine Tune", UI_func_tune); |
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LCDML_add(52, LCDML_0_1_5, 5, "Mono/Poly", UI_func_mono_poly); |
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LCDML_add(53, LCDML_0_1, 6, "Internal", NULL); |
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LCDML_add(54, LCDML_0_1_6, 1, "Note Refresh", UI_func_note_refresh); |
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LCDML_add(55, LCDML_0_1_6, 2, "Velocity Lvl", UI_func_velocity_level); |
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LCDML_add(56, LCDML_0_1_6, 3, "Engine", UI_func_engine); |
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LCDML_add(57, LCDML_0_1, 7, "Operator", NULL); |
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LCDML_add(58, LCDML_0_1_7, 1, "OP1", UI_func_OP1); |
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LCDML_add(59, LCDML_0_1_7, 2, "OP2", UI_func_OP2); |
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LCDML_add(60, LCDML_0_1_7, 3, "OP3", UI_func_OP3); |
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LCDML_add(61, LCDML_0_1_7, 4, "OP4", UI_func_OP4); |
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LCDML_add(62, LCDML_0_1_7, 5, "OP5", UI_func_OP5); |
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LCDML_add(63, LCDML_0_1_7, 6, "OP6", UI_func_OP6); |
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LCDML_add(64, LCDML_0_1, 8, "Save Voice", UI_func_save_voice); |
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LCDML_add(65, LCDML_0, 2, "Master Effects", NULL); |
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LCDML_add(66, LCDML_0_2, 1, "Reverb", NULL); |
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LCDML_add(67, LCDML_0_2_1, 1, "Roomsize", UI_func_reverb_roomsize); |
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LCDML_add(68, LCDML_0_2_1, 2, "Damping", UI_func_reverb_damping); |
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LCDML_add(69, LCDML_0_2_1, 3, "Level", UI_func_reverb_level); |
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LCDML_add(70, LCDML_0, 3, "Load/Save", NULL); |
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LCDML_add(71, LCDML_0_3, 1, "Performance", NULL); |
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LCDML_add(72, LCDML_0_3_1, 1, "Load Perf.", UI_func_load_performance); |
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LCDML_add(73, LCDML_0_3_1, 2, "Save Perf.", UI_func_save_performance); |
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LCDML_add(74, LCDML_0_3, 2, "Voice Config", NULL); |
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LCDML_add(75, LCDML_0_3_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); |
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LCDML_add(76, LCDML_0_3_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); |
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LCDML_add(77, LCDML_0_3, 3, "Effects", NULL); |
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LCDML_add(78, LCDML_0_3_3, 1, "Load Effects", UI_func_load_fx); |
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LCDML_add(79, LCDML_0_3_3, 2, "Save Effects", UI_func_save_fx); |
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LCDML_add(80, LCDML_0_3, 5, "MIDI", NULL); |
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LCDML_add(81, LCDML_0_3_5, 1, "MIDI Recv Bank", UI_func_sysex_receive_bank); |
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LCDML_add(82, LCDML_0_3_5, 2, "MIDI Send Bank", UI_func_sysex_send_bank); |
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LCDML_add(83, LCDML_0, 4, "System", NULL); |
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LCDML_add(84, LCDML_0_4, 1, "Volume", UI_func_volume); |
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LCDML_add(85, LCDML_0_4, 2, "Stereo/Mono", UI_func_stereo_mono); |
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LCDML_add(86, LCDML_0_4, 3, "MIDI Soft THRU", UI_func_midi_soft_thru); |
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LCDML_add(87, LCDML_0_4, 4, "EEPROM Reset", UI_func_eeprom_reset); |
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LCDML_add(88, LCDML_0, 6, "Info", UI_func_information); |
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#define _LCDML_DISP_cnt 88 |
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LCDML_add(18, LCDML_0_1_2_3, 4, "Reverb Send", UI_func_reverb_send); |
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LCDML_add(19, LCDML_0_1, 3, "Controller", NULL); |
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LCDML_add(20, LCDML_0_1_3, 1, "Pitchbend", NULL); |
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LCDML_add(21, LCDML_0_1_3_1, 1, "PB Range", UI_func_pb_range); |
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LCDML_add(22, LCDML_0_1_3_1, 2, "PB Step", UI_func_pb_step); |
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LCDML_add(23, LCDML_0_1_3, 2, "Mod Wheel", NULL); |
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LCDML_add(24, LCDML_0_1_3_2, 1, "MW Range", UI_func_mw_range); |
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LCDML_add(25, LCDML_0_1_3_2, 2, "MW Assign", UI_func_mw_assign); |
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LCDML_add(26, LCDML_0_1_3_2, 3, "MW Mode", UI_func_mw_mode); |
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LCDML_add(27, LCDML_0_1_3, 3, "Aftertouch", NULL); |
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LCDML_add(28, LCDML_0_1_3_3, 1, "AT Range", UI_func_at_range); |
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LCDML_add(29, LCDML_0_1_3_3, 2, "AT Assign", UI_func_at_assign); |
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LCDML_add(30, LCDML_0_1_3_3, 3, "AT Mode", UI_func_at_mode); |
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LCDML_add(31, LCDML_0_1_3, 4, "Foot Ctrl", NULL); |
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LCDML_add(32, LCDML_0_1_3_4, 1, "FC Range", UI_func_fc_range); |
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LCDML_add(33, LCDML_0_1_3_4, 2, "FC Assign", UI_func_fc_assign); |
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LCDML_add(34, LCDML_0_1_3_4, 3, "FC Mode", UI_func_fc_mode); |
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LCDML_add(35, LCDML_0_1_3, 5, "Breath Ctrl", NULL); |
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LCDML_add(36, LCDML_0_1_3_5, 1, "BC Range", UI_func_bc_range); |
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LCDML_add(37, LCDML_0_1_3_5, 2, "BC Assign", UI_func_bc_assign); |
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LCDML_add(38, LCDML_0_1_3_5, 3, "BC Mode", UI_func_bc_mode); |
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LCDML_add(39, LCDML_0_1, 4, "MIDI", NULL); |
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LCDML_add(40, LCDML_0_1_4, 1, "MIDI Channel", UI_func_midi_channel); |
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LCDML_add(41, LCDML_0_1_4, 2, "Lowest Note", UI_func_lowest_note); |
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LCDML_add(42, LCDML_0_1_4, 3, "Highest Note", UI_func_highest_note); |
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LCDML_add(43, LCDML_0_1_4, 4, "Send Voice", UI_func_sysex_send_voice); |
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LCDML_add(44, LCDML_0_1_4, 5, "Receive Voice", UI_func_sysex_receive_voice); |
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LCDML_add(45, LCDML_0_1, 5, "Setup", NULL); |
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LCDML_add(46, LCDML_0_1_5, 1, "Portamento", NULL); |
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LCDML_add(47, LCDML_0_1_5_1, 1, "Port. Mode", UI_func_portamento_mode); |
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LCDML_add(48, LCDML_0_1_5_1, 2, "Port. Gliss", UI_func_portamento_glissando); |
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LCDML_add(49, LCDML_0_1_5_1, 3, "Port. Time", UI_func_portamento_time); |
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LCDML_add(50, LCDML_0_1_5, 2, "Polyphony", UI_func_polyphony); |
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LCDML_add(51, LCDML_0_1_5, 3, "Transpose", UI_func_transpose); |
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LCDML_add(52, LCDML_0_1_5, 4, "Fine Tune", UI_func_tune); |
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LCDML_add(53, LCDML_0_1_5, 5, "Mono/Poly", UI_func_mono_poly); |
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LCDML_add(54, LCDML_0_1, 6, "Internal", NULL); |
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LCDML_add(55, LCDML_0_1_6, 1, "Note Refresh", UI_func_note_refresh); |
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LCDML_add(56, LCDML_0_1_6, 2, "Velocity Lvl", UI_func_velocity_level); |
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LCDML_add(57, LCDML_0_1_6, 3, "Engine", UI_func_engine); |
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LCDML_add(58, LCDML_0_1, 7, "Operator", NULL); |
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LCDML_add(59, LCDML_0_1_7, 1, "OP1", UI_func_OP1); |
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LCDML_add(60, LCDML_0_1_7, 2, "OP2", UI_func_OP2); |
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LCDML_add(61, LCDML_0_1_7, 3, "OP3", UI_func_OP3); |
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LCDML_add(62, LCDML_0_1_7, 4, "OP4", UI_func_OP4); |
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LCDML_add(63, LCDML_0_1_7, 5, "OP5", UI_func_OP5); |
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LCDML_add(64, LCDML_0_1_7, 6, "OP6", UI_func_OP6); |
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LCDML_add(65, LCDML_0_1, 8, "Save Voice", UI_func_save_voice); |
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LCDML_add(66, LCDML_0, 2, "Master Effects", NULL); |
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LCDML_add(67, LCDML_0_2, 1, "Reverb", NULL); |
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LCDML_add(68, LCDML_0_2_1, 1, "Roomsize", UI_func_reverb_roomsize); |
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LCDML_add(69, LCDML_0_2_1, 2, "Damping", UI_func_reverb_damping); |
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LCDML_add(70, LCDML_0_2_1, 3, "Level", UI_func_reverb_level); |
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LCDML_add(71, LCDML_0, 3, "Load/Save", NULL); |
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LCDML_add(72, LCDML_0_3, 1, "Performance", NULL); |
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LCDML_add(73, LCDML_0_3_1, 1, "Load Perf.", UI_func_load_performance); |
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LCDML_add(74, LCDML_0_3_1, 2, "Save Perf.", UI_func_save_performance); |
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LCDML_add(75, LCDML_0_3, 2, "Voice Config", NULL); |
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LCDML_add(76, LCDML_0_3_2, 1, "Load Voice Cfg", UI_func_load_voiceconfig); |
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LCDML_add(77, LCDML_0_3_2, 2, "Save Voice Cfg", UI_func_save_voiceconfig); |
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LCDML_add(78, LCDML_0_3, 3, "Effects", NULL); |
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LCDML_add(79, LCDML_0_3_3, 1, "Load Effects", UI_func_load_fx); |
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LCDML_add(80, LCDML_0_3_3, 2, "Save Effects", UI_func_save_fx); |
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LCDML_add(81, LCDML_0_3, 5, "MIDI", NULL); |
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LCDML_add(82, LCDML_0_3_5, 1, "MIDI Recv Bank", UI_func_sysex_receive_bank); |
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LCDML_add(83, LCDML_0_3_5, 2, "MIDI Send Bank", UI_func_sysex_send_bank); |
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LCDML_add(84, LCDML_0, 4, "System", NULL); |
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LCDML_add(85, LCDML_0_4, 1, "Volume", UI_func_volume); |
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LCDML_add(86, LCDML_0_4, 2, "Stereo/Mono", UI_func_stereo_mono); |
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LCDML_add(87, LCDML_0_4, 3, "MIDI Soft THRU", UI_func_midi_soft_thru); |
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LCDML_add(88, LCDML_0_4, 4, "EEPROM Reset", UI_func_eeprom_reset); |
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LCDML_add(89, LCDML_0, 6, "Info", UI_func_information); |
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#define _LCDML_DISP_cnt 89 |
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#define MENU_ID_OF_INSTANCE_2 65 |
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#endif |
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