Several changes and corrections from Thierry.

pull/32/head
Holger Wirtz 4 years ago
parent 521fd0e6e9
commit 4c62c3d67d
  1. 40
      doc/manuals/MicroDexed-User_Manual/MicroDexed-User_Manual.md
  2. BIN
      doc/manuals/MicroDexed-User_Manual/MicroDexed-User_Manual.pdf
  3. BIN
      doc/manuals/MicroDexed-User_Manual/images/10_EG-BIAS_1.png

@ -107,7 +107,7 @@ If you use the *dual-timbral* engine, in many menus a small <img src="../../imag
The most important screen will be the selection for the sounds. The screen displays the selected bank number (top left) and the selected voice number (below). Next to the numbers are the corresponding names. The paramater, which is shown in square brackets, can be changed by turning the preset encoder.
MD can manage 100 banks (0-99) and 32 voices per bank, if you turn the encoder over the 32 voices, the first voice of the next bank will be loaded automatically (if possible). This happens the same way if you go lower than voice number 1.
MD can manage 100 banks (0-99) and 32 voices per bank. If you turn the encoder over the 32 voices, the first voice of the next bank will be loaded automatically - that is if you are not already inside the latest bank (bank 99). This happens the same way if you go lower than voice number 1.
<center><img src="images/10_SoundBank_3.jpg" width="400"/></center>
@ -115,7 +115,7 @@ To switch between voice and bank selection, the preset encoder must be pressed f
Next to the bank name is the symbol for the active engine. As described above, we use the *mono-timbral* engine for this manual, so the display next to it has a key symbol and is therefore not available. In this case we can not switch between the two instances by pressing the preset encoder.
If a MIDI note is detected, a note symbol is displayed below the corresponding instance as long as this note is active.
If one or several MIDI note events are detected, a note symbol is displayed below the corresponding instance as long as this note is active.
When the voice is changed, MD sends a voice dump in the background via MIDI SYSEX on its selected MIDI channel. This has the advantage that external devices (like a voice editor on a PC) synchronize the data directly.
@ -127,14 +127,14 @@ The Voice menu is the most comprehensive menu. Here all functions related to sou
#### Audio Menu
The audio menu contains all functions that can lead to audible changes in any form.
The audio submenu contains all functions that can lead to audible changes in any form.
##### Voice Level
<center><img src="images/10_VoiceLevel_1.jpg" width="400"/></center>
By changing (and later saving) this value you can compensate for differences in volume between different sounds. The value ranges from 0 to 127. Normal is 100, but you can make the sound louder by increasing the value.
By changing (and later saving) this value you can compensate for differences in volume between different sounds. The value ranges from 0 to 127. Default is 100, but you can make the sound louder by increasing the value.
##### Panorama
@ -144,7 +144,7 @@ The place in the stereo image can be adjusted here (MIDI-CC 10)
##### Effects
MD comes with some effects. Basically, each MD instance has its own resonant low-pass filter, (mono) Chorus and a separate (mono) delay (max. 250/500 ms). This is followed by the placement in the stereo image (see panorama) and a stereo reverb. A complete picture of the generation of the audio signal is stored in the [Repository](https://codeberg.org/dcoredump/MicroDexed/src/branch/master/doc/MicroDexed-Audio-FlowChart.png).
MD comes with some effects. Basically, each MD instance has its own resonant low-pass filter, (mono) Chorus and a separate (mono) delay (500 ms for mono-timbral / 250ms for bi-timbral). This is followed by the placement in the stereo image (see panorama) and a stereo reverb. A complete picture of the generation of the audio signal is stored in the [Repository](https://codeberg.org/dcoredump/MicroDexed/src/branch/master/doc/MicroDexed-Audio-FlowChart.png).
---
> __Note on effects menu:__
@ -213,7 +213,7 @@ Parameter:
The controller section is responsible for the settings of the different MIDI controllers.
---
> __Mote on Controllers:__
> __Note on Controllers:__
>
> How it works inside MD:
>
@ -270,7 +270,7 @@ Parameter:
###### Other controllers (Modulation-Wheel/Aftertouch/Foot-Contoller/Breath-Controller)
The other MIDI controllers all have the same modification possibilities. The allocation of modulation can affect different destinations: PITCH (pitch envelope), AMP (loudness envelope), EG (see note below). It is possible to specify targets or any combination of targets but to be able to hear an effect, the voice must be configured accordingly.
The other MIDI controllers all have the same modification possibilities. The allocation of modulation can affect different destinations: PITCH (pitch envelope), AMP (loudness envelope), EG (see note below). It is possible to specify targets or any combination of targets but to be able to hear an effect, the voice preset must be configured accordingly.
Parameters:
* Range (0-99)
@ -323,14 +323,14 @@ In this menu everything concerning MIDI control is set.
###### MIDI Channel
This influences on which midi channel MD reacts. A channel between 1 and 16 can be selected. Alternatively OMNI can be selected if data should be received on each MIDI channel.
This parameter sets the MIDI receive channel. MD will react on messages coming from this channel. A channel between 1 and 16 can be selected. Alternatively *OMNI* can be selected if data should be received from all MIDI channels.
Parameters:
* MIDI-Channel (OMNI/1-16)
###### Lowest/Highest note
You can also restrict the range to which MIDI-notes MD should react. This allows split and/or dual configurations with the *dual-timbral* engine or mehewren MD devices.
You can also restrict the range to which MIDI-notes MD should react. This allows split and/or dual configurations with the *dual-timbral* engine.
Parameters:
* Lowest Note (A0-C8)
@ -410,7 +410,7 @@ Parameters:
##### Transpose / Fine-tune
With these parameters you can adjust the pitch. By means of *Transpose* this is done in semitone steps (+/- 24 semitone) and by *Fine-Tune* in +/- 99 cent.
With these parameters you can adjust the pitch. By means of *Transpose*, this is done in semitone steps (+/- 24 semitones) and by *Fine-Tune*, in +/- 99 cents.
Parameters:
* Transpose (-24 - 24)
@ -421,7 +421,7 @@ Parameters:
MD can be set to a monophonic mode. In this mode, the envelopes are not restarted when playing legato. In combination with *portamento* this can lead to good sounding effects.
Parameters:
* Mono/Poly (MONOPHONIC/POLYPHONIX)
* Mono/Poly (MONOPHONIC/POLYPHONIC)
---
> __Important note on *Mono/Poly*:__
@ -447,7 +447,7 @@ Parameters:
##### Velocity Level
If you have a hard to play keyboard or just want everything to sound "louder" or "more brilliant" and you don't have to press the keys so hard anymore, you can set a higher value here.
Presets which have been programmed on some editors, like DEXED for example, would benefit from setting Velocity Level to 12. Other presets coming form other sources or editors, might sound better with Velocity Level set to 100. If you have a hard to play keyboard or just want everything to sound "louder" or "more brilliant" and you don't have to press the keys so hard anymore, you can set a higher value here.
Parameters:
* Velocity Level (100-127)
@ -479,7 +479,7 @@ Now Operator <img src="../../images/LCD_characters_green/small_2_inv.png" width=
<center><img src="images/10_Operator_4.jpg" width="400"/></center>
Pushing the encoder again turns the operator off (<img src="../../images/LCD_characters_green/small_2.png" width="12"/>). If you turn off all operators, nothing can be heard.
Pushing the encoder again turns the operator off (<img src="../../images/LCD_characters_green/small_2.png" width="12"/>). If you turn off all operators (or only the carrier operators), nothing can be heard.
#### Save voice
@ -517,11 +517,11 @@ You can always abort the process by pressing the volume encoder (back):
### Load/Save
MD can save settings for effects and sound separately from the voice/bank parameters. Furthermore it is even possible to call up finished combinations of these three variants.
MD can save the additional settings for effects and voice, independantly from the voice/bank presets. Furthermore it is even possible to call up finished combinations of these three variants.
#### Performance
A performance is a combination of an effect setup, voice setup and the selected voices themselves (see below for descriptions of effect setup and voice setup).
A performance is a combination of an effect setup, voice setup and the selected voices themselves (see below for descriptions of effect setup and voice setup). A performance doesn't store the voice or effect data itself - it stores only references. Different performances can use the same voice or effect config. If you modify a voice/effect config it will affect all performances which use these config.
Loading and/or saving a performance makes it possible to call up or save a complete setup ready to play for live operation.
@ -595,7 +595,7 @@ Effect configurations save all settings for the effects and are independent of v
#### MIDI
The following menu items allow data exchange via MIDI-SYSEX with editors/libraries or other (compatible) synths.
The following menu items allow data exchange via MIDI-SYSEX with editors/ librarians or a second MD.
##### MIDI Recv Bank
@ -713,17 +713,19 @@ Everything that belongs to the basic settings and is probably rarely changed can
#### Stereo/Mono
MD can be operated both in stereo and mono. In addition, the mono signal can also be output on both channels or only on one channel.
MD can be operated both in stereo and mono. In addition, the mono signal can also be output on both channels or only on one channel. This is unseful when you want to to use only one cable, but even more, when you want to chain 2 MDs, via Audio IN, and have their outputs separated on 2 different audio channels.
Parameters:
* Stereo/Mono (STEREO/MONO/MONO-R/MONO-L)
#### MIDI Soft THRU
MD has a real MIDI-THRU connection on the TMA Paltine. But if this is not used, it is possible to output all incoming MIDI data via the existing interfaces.
MD has a real MIDI-THRU connection on the TMA circuit board. But if this is not used, it is possible to output all incoming MIDI data via the existing interfaces.
For example, if data arrives via MIDI-DIN it will be output on MIDI-DIN, USB-HOST-MIDI and USB-MIDI (without filtering).
MIDI Soft THRU is also a MIDI merger. When two controllers are plugged into MD, one in the MIDI DIN input, and one on the USB socket, the MIDI messages are merged and sent back to the MIDI DIN output.
---
> __Hint on MIDI Soft THRU:__
> This also works when MIDI data is sent that MD does not process. So you have a simple MIDI media converter (USB-MIDI <-> DIN-MIDI).
@ -746,6 +748,8 @@ The Info menu gives some information about the used version and the SD card.
## Tips and tricks
The engine og MD is taken from Dexed...
### Editing the voices
https://www.thisdx7cartdoesnotexist.com/

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