Added switching of engines to menu.

dev
Holger Wirtz 2 years ago
parent ba11d092ee
commit 0e9377b1ca
  1. 4
      MicroDexed.ino
  2. 147
      UI.h
  3. 59
      UI.hpp
  4. 5
      config.h

@ -1801,6 +1801,7 @@ void check_configuration_dexed(uint8_t instance_id) {
configuration.dexed[instance_id].bank = constrain(configuration.dexed[instance_id].bank, 0, MAX_BANKS - 1);
configuration.dexed[instance_id].voice = constrain(configuration.dexed[instance_id].voice, 0, MAX_VOICES - 1);
configuration.dexed[instance_id].midi_channel = constrain(configuration.dexed[instance_id].midi_channel, MIDI_CHANNEL_MIN, MIDI_CHANNEL_MAX);
configuration.dexed[instance_id].engine = constrain(configuration.dexed[instance_id].engine, ENGINE_MIN, ENGINE_MAX);
configuration.dexed[instance_id].lowest_note = constrain(configuration.dexed[instance_id].lowest_note, INSTANCE_LOWEST_NOTE_MIN, INSTANCE_LOWEST_NOTE_MAX);
configuration.dexed[instance_id].highest_note = constrain(configuration.dexed[instance_id].highest_note, INSTANCE_HIGHEST_NOTE_MIN, INSTANCE_HIGHEST_NOTE_MAX);
configuration.dexed[instance_id].sound_intensity = constrain(configuration.dexed[instance_id].sound_intensity, SOUND_INTENSITY_MIN, SOUND_INTENSITY_MAX);
@ -1900,6 +1901,7 @@ void init_configuration(void) {
configuration.dexed[instance_id].bank = SYSEXBANK_DEFAULT;
configuration.dexed[instance_id].voice = SYSEXSOUND_DEFAULT;
configuration.dexed[instance_id].midi_channel = DEFAULT_MIDI_CHANNEL;
configuration.dexed[instance_id].engine = ENGINE_DEFAULT;
configuration.dexed[instance_id].lowest_note = INSTANCE_LOWEST_NOTE_MIN;
configuration.dexed[instance_id].highest_note = INSTANCE_HIGHEST_NOTE_MAX;
configuration.dexed[instance_id].sound_intensity = SOUND_INTENSITY_DEFAULT;
@ -2699,6 +2701,8 @@ void show_configuration(void) {
Serial.println(configuration.dexed[instance_id].voice, DEC);
Serial.print(F(" MIDI-Channel "));
Serial.println(configuration.dexed[instance_id].midi_channel, DEC);
Serial.print(F(" ENGINE "));
Serial.println(configuration.dexed[instance_id].engine, DEC);
Serial.print(F(" Lowest Note "));
Serial.println(configuration.dexed[instance_id].lowest_note, DEC);
Serial.print(F(" Highest Note "));

147
UI.h

@ -85,76 +85,77 @@ LCDML_add(51, LCDML_0_1_5, 5, "Mono/Poly", UI_func_mono_poly);
LCDML_add(52, LCDML_0_1, 6, "Internal", NULL);
LCDML_add(53, LCDML_0_1_6, 1, "Note Refresh", UI_func_note_refresh);
LCDML_add(54, LCDML_0_1_6, 2, "Velocity Lvl", UI_func_velocity_level);
LCDML_add(55, LCDML_0_1, 7, "Operator", UI_handle_OP);
LCDML_add(56, LCDML_0_1, 8, "Save Voice", UI_func_save_voice);
LCDML_add(57, LCDML_0, 2, "Drums", NULL);
LCDML_add(58, LCDML_0_2, 1, "Main Volume", UI_func_drum_main_volume);
LCDML_add(59, LCDML_0_2, 2, "Vol Min/Max", UI_func_drum_vol_min_max);
LCDML_add(60, LCDML_0_2, 3, "Panorama", UI_func_drum_pan);
LCDML_add(61, LCDML_0_2, 4, "Reverb Send", UI_func_drum_reverb_send);
LCDML_add(62, LCDML_0_2, 5, "Pitch", UI_func_drum_pitch);
LCDML_add(63, LCDML_0_2, 6, "MIDI Notes", UI_func_drum_midi_note);
LCDML_add(64, LCDML_0_2, 7, "MIDI Channel", UI_func_drum_midi_channel);
LCDML_add(65, LCDML_0, 3, "E-Piano", NULL);
LCDML_add(66, LCDML_0_3, 1, "Voice Level", UI_func_epiano_sound_intensity);
LCDML_add(67, LCDML_0_3, 2, "Panorama", UI_func_epiano_panorama);
LCDML_add(68, LCDML_0_3, 3, "Sound", NULL);
LCDML_add(69, LCDML_0_3_3, 1, "Decay", UI_func_epiano_decay);
LCDML_add(70, LCDML_0_3_3, 2, "Release", UI_func_epiano_release); // uint8_t release;
LCDML_add(71, LCDML_0_3_3, 3, "Hardness", UI_func_epiano_hardness); // uint8_t hardness;
LCDML_add(72, LCDML_0_3_3, 4, "Treble", UI_func_epiano_treble); // uint8_t treble;
LCDML_add(73, LCDML_0_3_3, 5, "Stereo", UI_func_epiano_stereo); // uint8_t stereo;
LCDML_add(74, LCDML_0_3_3, 6, "Tune", UI_func_epiano_tune); // uint8_t tune;
LCDML_add(75, LCDML_0_3_3, 7, "Detune", UI_func_epiano_detune); // uint8_t detune;
LCDML_add(76, LCDML_0_3, 4, "Effects", NULL);
LCDML_add(77, LCDML_0_3_4, 1, "Overdrive", UI_func_epiano_overdrive); // uint8_t overdrive;
LCDML_add(78, LCDML_0_3_4, 2, "Tremolo", NULL);
LCDML_add(79, LCDML_0_3_4_2, 1, "Width", UI_func_epiano_pan_tremolo); // uint8_t pan_tremolo;
LCDML_add(80, LCDML_0_3_4_2, 2, "LFO", UI_func_epiano_pan_lfo); // uint8_t pan_lfo;
LCDML_add(81, LCDML_0_3_4, 3, "Chorus", NULL);
LCDML_add(82, LCDML_0_3_4_3, 1, "Frequency", UI_func_epiano_chorus_frequency);
LCDML_add(83, LCDML_0_3_4_3, 2, "Waveform", UI_func_epiano_chorus_waveform);
LCDML_add(84, LCDML_0_3_4_3, 3, "Depth", UI_func_epiano_chorus_depth);
LCDML_add(85, LCDML_0_3_4_3, 4, "Level", UI_func_epiano_chorus_level);
LCDML_add(86, LCDML_0_3_4, 4, "Reverb Send", UI_func_epiano_reverb_send);
LCDML_add(87, LCDML_0_3, 6, "MIDI", NULL);
LCDML_add(88, LCDML_0_3_6, 1, "MIDI Channel", UI_func_epiano_midi_channel); // uint8_t midi_channel;
LCDML_add(89, LCDML_0_3_6, 2, "Lowest Note", UI_func_epiano_lowest_note); // uint8_t lowest_note;
LCDML_add(90, LCDML_0_3_6, 3, "Highest Note", UI_func_epiano_highest_note); // uint8_t highest_note;
LCDML_add(91, LCDML_0_3, 7, "Setup", NULL);
LCDML_add(92, LCDML_0_3_7, 4, "Transpose", UI_func_epiano_transpose); // uint8_t transpose;
LCDML_add(93, LCDML_0_3_7, 1, "Polyphony", UI_func_epiano_polyphony); // uint8_t polyphony;
LCDML_add(94, LCDML_0_3_7, 2, "Vel. Sense", UI_func_epiano_velocity_sense); // uint8_t velocity_sense;
LCDML_add(95, LCDML_0, 4, "Master Effects", NULL);
LCDML_add(96, LCDML_0_4, 1, "Reverb", NULL);
LCDML_add(97, LCDML_0_4_1, 1, "Roomsize", UI_func_reverb_roomsize);
LCDML_add(98, LCDML_0_4_1, 2, "Lowpass", UI_func_reverb_lowpass);
LCDML_add(99, LCDML_0_4_1, 3, "Lodamp", UI_func_reverb_lodamp);
LCDML_add(100, LCDML_0_4_1, 4, "Hidamp", UI_func_reverb_hidamp);
LCDML_add(101, LCDML_0_4_1, 5, "Diffusion", UI_func_reverb_diffusion);
LCDML_add(102, LCDML_0_4_1, 6, "Level", UI_func_reverb_level);
LCDML_add(103, LCDML_0_4_1, 7, "Reverb Send", UI_func_reverb_send);
LCDML_add(104, LCDML_0_4, 2, "EQ", NULL);
LCDML_add(105, LCDML_0_4_2, 1, "Low-Cut", UI_func_eq_1);
LCDML_add(106, LCDML_0_4_2, 2, "110Hz", UI_func_eq_2);
LCDML_add(107, LCDML_0_4_2, 3, "220Hz", UI_func_eq_3);
LCDML_add(108, LCDML_0_4_2, 4, "1000Hz", UI_func_eq_4);
LCDML_add(109, LCDML_0_4_2, 5, "2000Hz", UI_func_eq_5);
LCDML_add(110, LCDML_0_4_2, 6, "7000Hz", UI_func_eq_6);
LCDML_add(111, LCDML_0_4_2, 7, "High-Cut", UI_func_eq_7);
LCDML_add(112, LCDML_0, 5, "Load/Save", NULL);
LCDML_add(113, LCDML_0_5, 1, "Load Perf.", UI_func_load_performance);
LCDML_add(114, LCDML_0_5, 2, "Save Perf.", UI_func_save_performance);
LCDML_add(115, LCDML_0_5, 3, "Name Perf.", UI_func_set_performance_name);
LCDML_add(116, LCDML_0_5, 4, "MIDI", NULL);
LCDML_add(117, LCDML_0_5_4, 1, "MIDI Recv Bank", UI_func_sysex_receive_bank);
LCDML_add(118, LCDML_0_5_4, 2, "MIDI Snd Bank", UI_func_sysex_send_bank);
LCDML_add(119, LCDML_0_5_4, 3, "MIDI Snd Voice", UI_func_sysex_send_voice);
LCDML_add(120, LCDML_0, 6, "System", NULL);
LCDML_add(121, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(122, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(123, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(124, LCDML_0_6, 4, "Startup", UI_func_startup);
LCDML_add(125, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(126, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 126
LCDML_add(55, LCDML_0_1_6, 3, "Engine", UI_func_engine);
LCDML_add(56, LCDML_0_1, 7, "Operator", UI_handle_OP);
LCDML_add(57, LCDML_0_1, 8, "Save Voice", UI_func_save_voice);
LCDML_add(58, LCDML_0, 2, "Drums", NULL);
LCDML_add(59, LCDML_0_2, 1, "Main Volume", UI_func_drum_main_volume);
LCDML_add(60, LCDML_0_2, 2, "Vol Min/Max", UI_func_drum_vol_min_max);
LCDML_add(61, LCDML_0_2, 3, "Panorama", UI_func_drum_pan);
LCDML_add(62, LCDML_0_2, 4, "Reverb Send", UI_func_drum_reverb_send);
LCDML_add(63, LCDML_0_2, 5, "Pitch", UI_func_drum_pitch);
LCDML_add(64, LCDML_0_2, 6, "MIDI Notes", UI_func_drum_midi_note);
LCDML_add(65, LCDML_0_2, 7, "MIDI Channel", UI_func_drum_midi_channel);
LCDML_add(66, LCDML_0, 3, "E-Piano", NULL);
LCDML_add(67, LCDML_0_3, 1, "Voice Level", UI_func_epiano_sound_intensity);
LCDML_add(68, LCDML_0_3, 2, "Panorama", UI_func_epiano_panorama);
LCDML_add(69, LCDML_0_3, 3, "Sound", NULL);
LCDML_add(70, LCDML_0_3_3, 1, "Decay", UI_func_epiano_decay);
LCDML_add(71, LCDML_0_3_3, 2, "Release", UI_func_epiano_release); // uint8_t release;
LCDML_add(72, LCDML_0_3_3, 3, "Hardness", UI_func_epiano_hardness); // uint8_t hardness;
LCDML_add(73, LCDML_0_3_3, 4, "Treble", UI_func_epiano_treble); // uint8_t treble;
LCDML_add(74, LCDML_0_3_3, 5, "Stereo", UI_func_epiano_stereo); // uint8_t stereo;
LCDML_add(75, LCDML_0_3_3, 6, "Tune", UI_func_epiano_tune); // uint8_t tune;
LCDML_add(76, LCDML_0_3_3, 7, "Detune", UI_func_epiano_detune); // uint8_t detune;
LCDML_add(77, LCDML_0_3, 4, "Effects", NULL);
LCDML_add(78, LCDML_0_3_4, 1, "Overdrive", UI_func_epiano_overdrive); // uint8_t overdrive;
LCDML_add(79, LCDML_0_3_4, 2, "Tremolo", NULL);
LCDML_add(80, LCDML_0_3_4_2, 1, "Width", UI_func_epiano_pan_tremolo); // uint8_t pan_tremolo;
LCDML_add(81, LCDML_0_3_4_2, 2, "LFO", UI_func_epiano_pan_lfo); // uint8_t pan_lfo;
LCDML_add(82, LCDML_0_3_4, 3, "Chorus", NULL);
LCDML_add(83, LCDML_0_3_4_3, 1, "Frequency", UI_func_epiano_chorus_frequency);
LCDML_add(84, LCDML_0_3_4_3, 2, "Waveform", UI_func_epiano_chorus_waveform);
LCDML_add(85, LCDML_0_3_4_3, 3, "Depth", UI_func_epiano_chorus_depth);
LCDML_add(86, LCDML_0_3_4_3, 4, "Level", UI_func_epiano_chorus_level);
LCDML_add(87, LCDML_0_3_4, 4, "Reverb Send", UI_func_epiano_reverb_send);
LCDML_add(88, LCDML_0_3, 6, "MIDI", NULL);
LCDML_add(89, LCDML_0_3_6, 1, "MIDI Channel", UI_func_epiano_midi_channel); // uint8_t midi_channel;
LCDML_add(90, LCDML_0_3_6, 2, "Lowest Note", UI_func_epiano_lowest_note); // uint8_t lowest_note;
LCDML_add(91, LCDML_0_3_6, 3, "Highest Note", UI_func_epiano_highest_note); // uint8_t highest_note;
LCDML_add(92, LCDML_0_3, 7, "Setup", NULL);
LCDML_add(93, LCDML_0_3_7, 4, "Transpose", UI_func_epiano_transpose); // uint8_t transpose;
LCDML_add(94, LCDML_0_3_7, 1, "Polyphony", UI_func_epiano_polyphony); // uint8_t polyphony;
LCDML_add(95, LCDML_0_3_7, 2, "Vel. Sense", UI_func_epiano_velocity_sense); // uint8_t velocity_sense;
LCDML_add(96, LCDML_0, 4, "Master Effects", NULL);
LCDML_add(97, LCDML_0_4, 1, "Reverb", NULL);
LCDML_add(98, LCDML_0_4_1, 1, "Roomsize", UI_func_reverb_roomsize);
LCDML_add(99, LCDML_0_4_1, 2, "Lowpass", UI_func_reverb_lowpass);
LCDML_add(100, LCDML_0_4_1, 3, "Lodamp", UI_func_reverb_lodamp);
LCDML_add(101, LCDML_0_4_1, 4, "Hidamp", UI_func_reverb_hidamp);
LCDML_add(102, LCDML_0_4_1, 5, "Diffusion", UI_func_reverb_diffusion);
LCDML_add(103, LCDML_0_4_1, 6, "Level", UI_func_reverb_level);
LCDML_add(104, LCDML_0_4_1, 7, "Reverb Send", UI_func_reverb_send);
LCDML_add(105, LCDML_0_4, 2, "EQ", NULL);
LCDML_add(106, LCDML_0_4_2, 1, "Low-Cut", UI_func_eq_1);
LCDML_add(107, LCDML_0_4_2, 2, "110Hz", UI_func_eq_2);
LCDML_add(108, LCDML_0_4_2, 3, "220Hz", UI_func_eq_3);
LCDML_add(109, LCDML_0_4_2, 4, "1000Hz", UI_func_eq_4);
LCDML_add(110, LCDML_0_4_2, 5, "2000Hz", UI_func_eq_5);
LCDML_add(111, LCDML_0_4_2, 6, "7000Hz", UI_func_eq_6);
LCDML_add(112, LCDML_0_4_2, 7, "High-Cut", UI_func_eq_7);
LCDML_add(113, LCDML_0, 5, "Load/Save", NULL);
LCDML_add(114, LCDML_0_5, 1, "Load Perf.", UI_func_load_performance);
LCDML_add(115, LCDML_0_5, 2, "Save Perf.", UI_func_save_performance);
LCDML_add(116, LCDML_0_5, 3, "Name Perf.", UI_func_set_performance_name);
LCDML_add(117, LCDML_0_5, 4, "MIDI", NULL);
LCDML_add(118, LCDML_0_5_4, 1, "MIDI Recv Bank", UI_func_sysex_receive_bank);
LCDML_add(119, LCDML_0_5_4, 2, "MIDI Snd Bank", UI_func_sysex_send_bank);
LCDML_add(120, LCDML_0_5_4, 3, "MIDI Snd Voice", UI_func_sysex_send_voice);
LCDML_add(121, LCDML_0, 6, "System", NULL);
LCDML_add(122, LCDML_0_6, 1, "Stereo/Mono", UI_func_stereo_mono);
LCDML_add(123, LCDML_0_6, 2, "MIDI Soft THRU", UI_func_midi_soft_thru);
LCDML_add(124, LCDML_0_6, 3, "Favorites", UI_func_favorites);
LCDML_add(125, LCDML_0_6, 4, "Startup", UI_func_startup);
LCDML_add(126, LCDML_0, 7, "Info", UI_func_information);
LCDML_addAdvanced(127, LCDML_0, 8, COND_hide, "Volume", UI_func_volume, 0, _LCDML_TYPE_default);
#define _LCDML_DISP_cnt 127

@ -282,6 +282,7 @@ void UI_func_save_performance(uint8_t param);
void UI_func_save_voice(uint8_t param);
void UI_func_midi_soft_thru(uint8_t param);
void UI_func_velocity_level(uint8_t param);
void UI_func_engine(uint8_t param);
void UI_func_voice_select(uint8_t param);
void UI_func_sysex_send_voice(uint8_t param);
void UI_func_sysex_receive_bank(uint8_t param);
@ -4857,6 +4858,64 @@ void UI_func_velocity_level(uint8_t param) {
}
}
void UI_func_engine(uint8_t param) {
if (LCDML.FUNC_setup()) // ****** SETUP *********
{
encoderDir[ENC_R].reset();
display.clear();
display.show(0, 0, 16, "Engine");
switch (configuration.dexed[selected_instance_id].engine) {
case 0:
display.show(1, 0, 16, "[Modern]");
break;
case 1:
display.show(1, 0, 16, "[Mark I]");
break;
case 2:
display.show(1, 0, 16, "[OPL]");
break;
}
lcd_active_instance_number(selected_instance_id);
UI_update_instance_icons();
}
if (LCDML.FUNC_loop()) // ****** LOOP *********
{
if ((LCDML.BT_checkDown() && encoderDir[ENC_R].Down()) || (LCDML.BT_checkUp() && encoderDir[ENC_R].Up())) {
if (LCDML.BT_checkDown())
configuration.dexed[selected_instance_id].engine = (configuration.dexed[selected_instance_id].engine + 1) % 3;
else if (LCDML.BT_checkUp())
configuration.dexed[selected_instance_id].engine = (configuration.dexed[selected_instance_id].engine + 1) % 3;
}
#if NUM_DEXED > 1
else if (LCDML.BT_checkEnter()) {
selected_instance_id = !selected_instance_id;
lcd_active_instance_number(selected_instance_id);
UI_update_instance_icons();
}
#endif
switch (configuration.dexed[selected_instance_id].engine) {
case 0:
display.show(1, 0, 16, "[Modern]");
break;
case 1:
display.show(1, 0, 16, "[Mark I]");
break;
case 2:
display.show(1, 0, 16, "[OPL]");
break;
}
}
if (LCDML.FUNC_close()) // ****** STABLE END *********
{
encoderDir[ENC_R].reset();
}
}
void UI_update_instance_icons() {
display.setCursor(14, 0);
display.write(0); //Icon for first instance

@ -523,6 +523,10 @@
#define VELOCITY_LEVEL_MAX 127
#define VELOCITY_LEVEL_DEFAULT 100
#define ENGINE_MIN 0
#define ENGINE_MAX 2
#define ENGINE_DEFAULT 0
#define PERFORMANCE_NUM_MIN 0
#define PERFORMANCE_NUM_MAX 99
#define PERFORMANCE_NUM_DEFAULT 0
@ -724,6 +728,7 @@ typedef struct dexed_s {
uint8_t portamento_time;
uint8_t op_enabled;
uint8_t midi_channel;
uint8_t engine;
} dexed_t;
typedef struct fx_s {

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