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/*
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MicroDexed
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MicroDexed is a port of the Dexed sound engine
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(https://github.com/asb2m10/dexed) for the Teensy-3.5/3.6/4.x with audio shield.
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Dexed ist heavily based on https://github.com/google/music-synthesizer-for-android
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(c)2018-2021 H. Wirtz <wirtz@parasitstudio.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//#define DISABLE_DEXED_COMPRESSOR 1
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#ifndef DEXED_H_INCLUDED
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#define DEXED_H_INCLUDED
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#include <stdint.h>
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#include <cstdlib>
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#include <arm_math.h>
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#if defined(TEENSYDUINO)
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#include <Audio.h>
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#endif
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#include "fm_op_kernel.h"
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#include "synth.h"
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#include "env.h"
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#include "aligned_buf.h"
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#include "pitchenv.h"
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#include "controllers.h"
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#include "dx7note.h"
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#include "lfo.h"
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#include "PluginFx.h"
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#include "compressor.h"
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#define NUM_VOICE_PARAMETERS 156
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struct ProcessorVoice {
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int16_t midi_note;
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uint8_t velocity;
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int16_t porta;
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bool keydown;
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bool sustained;
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bool live;
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uint32_t key_pressed_timer;
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Dx7Note *dx7_note;
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};
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enum DexedVoiceOPParameters {
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DEXED_OP_EG_R1, // 0
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DEXED_OP_EG_R2, // 1
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DEXED_OP_EG_R3, // 2
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DEXED_OP_EG_R4, // 3
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DEXED_OP_EG_L1, // 4
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DEXED_OP_EG_L2, // 5
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DEXED_OP_EG_L3, // 6
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DEXED_OP_EG_L4, // 7
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DEXED_OP_LEV_SCL_BRK_PT, // 8
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DEXED_OP_SCL_LEFT_DEPTH, // 9
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DEXED_OP_SCL_RGHT_DEPTH, // 10
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DEXED_OP_SCL_LEFT_CURVE, // 11
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DEXED_OP_SCL_RGHT_CURVE, // 12
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DEXED_OP_OSC_RATE_SCALE, // 13
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DEXED_OP_AMP_MOD_SENS, // 14
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DEXED_OP_KEY_VEL_SENS, // 15
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DEXED_OP_OUTPUT_LEV, // 16
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DEXED_OP_OSC_MODE, // 17
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DEXED_OP_FREQ_COARSE, // 18
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DEXED_OP_FREQ_FINE, // 19
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DEXED_OP_OSC_DETUNE // 20
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};
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#define DEXED_VOICE_OFFSET 126
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enum DexedVoiceParameters {
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DEXED_PITCH_EG_R1, // 0
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DEXED_PITCH_EG_R2, // 1
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DEXED_PITCH_EG_R3, // 2
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DEXED_PITCH_EG_R4, // 3
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DEXED_PITCH_EG_L1, // 4
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DEXED_PITCH_EG_L2, // 5
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DEXED_PITCH_EG_L3, // 6
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DEXED_PITCH_EG_L4, // 7
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DEXED_ALGORITHM, // 8
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DEXED_FEEDBACK, // 9
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DEXED_OSC_KEY_SYNC, // 10
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DEXED_LFO_SPEED, // 11
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DEXED_LFO_DELAY, // 12
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DEXED_LFO_PITCH_MOD_DEP, // 13
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DEXED_LFO_AMP_MOD_DEP, // 14
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DEXED_LFO_SYNC, // 15
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DEXED_LFO_WAVE, // 16
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DEXED_LFO_PITCH_MOD_SENS, // 17
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DEXED_TRANSPOSE, // 18
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DEXED_NAME // 19
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};
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enum ADSR {
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ATTACK,
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DECAY,
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SUSTAIN,
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RELEASE
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};
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enum OPERATORS {
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OP1,
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OP2,
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OP3,
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OP4,
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OP5,
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OP6
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};
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enum CONTROLLER_ASSIGN {
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NONE,
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PITCH,
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AMP,
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PITCH_AMP,
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EG,
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PITCH_EG,
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AMP_EG,
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PITCH_AMP_EG
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};
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enum PORTAMENTO_MODE {
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RETAIN,
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FOLLOW
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};
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enum ON_OFF {
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OFF,
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ON
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};
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// GLOBALS
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//==============================================================================
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class Dexed
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{
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public:
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Dexed(uint8_t maxnotes, int rate);
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~Dexed();
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// Global methods
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void activate(void);
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void deactivate(void);
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bool getMonoMode(void);
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void setMonoMode(bool mode);
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void setNoteRefreshMode(bool mode);
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void setMaxNotes(uint8_t n);
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uint8_t getMaxNotes(void);
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void doRefreshVoice(void);
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void setOPAll(uint8_t ops);
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bool decodeVoice(uint8_t* data, uint8_t* encoded_data);
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bool encodeVoice(uint8_t* encoded_data);
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bool getVoiceData(uint8_t* data_copy);
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void setVoiceDataElement(uint8_t address, uint8_t value);
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uint8_t getVoiceDataElement(uint8_t address);
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void loadInitVoice(void);
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void loadVoiceParameters(uint8_t* data);
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uint8_t getNumNotesPlaying(void);
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uint32_t getXRun(void);
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uint16_t getRenderTimeMax(void);
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void resetRenderTimeMax(void);
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void ControllersRefresh(void);
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#ifndef TEENSYDUINO
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void setCompressor(bool comp);
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bool getCompressor(void);
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void setCompressorPreGain_dB(float32_t pre_gain);
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void setCompressorAttack_sec(float32_t attack_sec);
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void setCompressorRelease_sec(float32_t release_sec);
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void setCompressorThresh_dBFS(float32_t thresh_dBFS);
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void setCompressionRatio(float32_t comp_ratio);
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float32_t getCompressorPreGain_dB(void);
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float32_t getCompressorAttack_sec(void);
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float32_t getCompressorRelease_sec(void);
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float32_t getCompressorThresh_dBFS(void);
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float32_t getCompressionRatio(void);
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#endif
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int16_t checkSystemExclusive(const uint8_t* sysex, const uint16_t len);
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// Sound methods
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void keyup(int16_t pitch);
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void keydown(int16_t pitch, uint8_t velo);
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void setSustain(bool sustain);
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bool getSustain(void);
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void panic(void);
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void notesOff(void);
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void resetControllers(void);
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void setMasterTune(int8_t mastertune);
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int8_t getMasterTune(void);
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void setPortamento(uint8_t portamento_mode, uint8_t portamento_glissando, uint8_t portamento_time);
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void setPortamentoMode(uint8_t portamento_mode);
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uint8_t getPortamentoMode(void);
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void setPortamentoGlissando(uint8_t portamento_glissando);
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uint8_t getPortamentoGlissando(void);
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void setPortamentoTime(uint8_t portamento_time);
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uint8_t getPortamentoTime(void);
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void setPBController(uint8_t pb_range, uint8_t pb_step);
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void setMWController(uint8_t mw_range, uint8_t mw_assign, uint8_t mw_mode);
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void setFCController(uint8_t fc_range, uint8_t fc_assign, uint8_t fc_mode);
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void setBCController(uint8_t bc_range, uint8_t bc_assign, uint8_t bc_mode);
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void setATController(uint8_t at_range, uint8_t at_assign, uint8_t at_mode);
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void setModWheel(uint8_t value);
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uint8_t getModWheel(void);
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void setBreathController(uint8_t value);
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uint8_t getBreathController(void);
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void setFootController(uint8_t value);
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uint8_t getFootController(void);
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void setAftertouch(uint8_t value);
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uint8_t getAftertouch(void);
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void setPitchbend(int16_t value);
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int16_t getPitchbend(void);
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void setPitchbendRange(uint8_t range);
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uint8_t getPitchbendRange(void);
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void setPitchbendStep(uint8_t step);
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uint8_t getPitchbendStep(void);
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void setModWheelRange(uint8_t range);
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uint8_t getModWheelRange(void);
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void setModWheelTarget(uint8_t target);
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uint8_t getModWheelTarget(void);
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void setFootControllerRange(uint8_t range);
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uint8_t getFootControllerRange(void);
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void setFootControllerTarget(uint8_t target);
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uint8_t getFootControllerTarget(void);
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void setBreathControllerRange(uint8_t range);
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uint8_t getBreathControllerRange(void);
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void setBreathControllerTarget(uint8_t target);
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uint8_t getBreathControllerTarget(void);
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void setAftertouchRange(uint8_t range);
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uint8_t getAftertouchRange(void);
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void setAftertouchTarget(uint8_t target);
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uint8_t getAftertouchTarget(void);
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void setFilterCutoff(float cutoff);
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float getFilterCutoff(void);
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void setFilterResonance(float resonance);
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float getFilterResonance(void);
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void setGain(float gain);
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float getGain(void);
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// Voice configuration methods
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void setOPRateAll(uint8_t rate);
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void setOPLevelAll(uint8_t level);
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void setOPRateAllCarrier(uint8_t step, uint8_t rate);
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void setOPLevelAllCarrier(uint8_t step, uint8_t level);
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void setOPRateAllModulator(uint8_t step, uint8_t rate);
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void setOPLevelAllModulator(uint8_t step, uint8_t level);
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void setOPRate(uint8_t op, uint8_t step, uint8_t rate);
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uint8_t getOPRate(uint8_t op, uint8_t step);
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void setOPLevel(uint8_t op, uint8_t step, uint8_t level);
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uint8_t getOPLevel(uint8_t op, uint8_t step);
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void setOPKeyboardLevelScalingBreakPoint(uint8_t op, uint8_t level);
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uint8_t getOPKeyboardLevelScalingBreakPoint(uint8_t op);
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void setOPKeyboardLevelScalingDepthLeft(uint8_t op, uint8_t depth);
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uint8_t getOPKeyboardLevelScalingDepthLeft(uint8_t op);
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void setOPKeyboardLevelScalingDepthRight(uint8_t op, uint8_t depth);
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uint8_t getOPKeyboardLevelScalingDepthRight(uint8_t op);
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void setOPKeyboardLevelScalingCurveLeft(uint8_t op, uint8_t curve);
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uint8_t getOPKeyboardLevelScalingCurveLeft(uint8_t op);
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void setOPKeyboardLevelScalingCurveRight(uint8_t op, uint8_t curve);
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uint8_t getOPKeyboardLevelScalingCurveRight(uint8_t op);
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void setOPKeyboardRateScale(uint8_t op, uint8_t scale);
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uint8_t getOPKeyboardRateScale(uint8_t op);
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void setOPAmpModulationSensity(uint8_t op, uint8_t sensitivity);
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uint8_t getOPAmpModulationSensity(uint8_t op);
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void setOPKeyboardVelocitySensity(uint8_t op, uint8_t sensitivity);
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uint8_t getOPKeyboardVelocitySensity(uint8_t op);
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void setOPOutputLevel(uint8_t op, uint8_t level);
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uint8_t getOPOutputLevel(uint8_t op);
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void setOPMode(uint8_t op, uint8_t mode);
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uint8_t getOPMode(uint8_t op);
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void setOPFrequencyCoarse(uint8_t op, uint8_t frq_coarse);
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uint8_t getOPFrequencyCoarse(uint8_t op);
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void setOPFrequencyFine(uint8_t op, uint8_t frq_fine);
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uint8_t getOPFrequencyFine(uint8_t op);
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void setOPDetune(uint8_t op, uint8_t detune);
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uint8_t getOPDetune(uint8_t op);
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void setPitchRate(uint8_t step, uint8_t rate);
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uint8_t getPitchRate(uint8_t step);
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void setPitchLevel(uint8_t step, uint8_t level);
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uint8_t getPitchLevel(uint8_t step);
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void setAlgorithm(uint8_t algorithm);
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uint8_t getAlgorithm(void);
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void setFeedback(uint8_t feedback);
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uint8_t getFeedback(void);
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void setOscillatorSync(bool sync);
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bool getOscillatorSync(void);
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void setLFOSpeed(uint8_t speed);
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uint8_t getLFOSpeed(void);
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void setLFODelay(uint8_t delay);
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uint8_t getLFODelay(void);
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void setLFOPitchModulationDepth(uint8_t depth);
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uint8_t getLFOPitchModulationDepth(void);
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void setLFOAmpModulationDepth(uint8_t delay);
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uint8_t getLFOAmpModulationDepth(void);
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void setLFOSync(bool sync);
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bool getLFOSync(void);
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void setLFOWaveform(uint8_t waveform);
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uint8_t getLFOWaveform(void);
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void setLFOPitchModulationSensitivity(uint8_t sensitivity);
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uint8_t getLFOPitchModulationSensitivity(void);
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void setTranspose(uint8_t transpose);
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uint8_t getTranspose(void);
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void setName(char* name);
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void getName(char* buffer);
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ProcessorVoice* voices;
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protected:
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uint8_t init_voice[NUM_VOICE_PARAMETERS] = {
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, // OP6 eg_rate_1-4, level_1-4, kbd_lev_scl_brk_pt, kbd_lev_scl_lft_depth, kbd_lev_scl_rht_depth, kbd_lev_scl_lft_curve, kbd_lev_scl_rht_curve, kbd_rate_scaling, amp_mod_sensitivity, key_vel_sensitivity, operator_output_level, osc_mode, osc_freq_coarse, osc_freq_fine, osc_detune
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, // OP5
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, // OP4
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, // OP4
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 00, 00, 01, 00, 00, // OP4
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99, 99, 99, 99, 99, 99, 99, 00, 33, 00, 00, 00, 00, 00, 00, 00, 99, 00, 01, 00, 00, // OP4
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99, 99, 99, 99, 50, 50, 50, 50, // 4 * pitch EG rates, 4 * pitch EG level
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01, 00, 01, // algorithm, feedback, osc sync
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35, 00, 00, 00, 01, 00, // lfo speed, lfo delay, lfo pitch_mod_depth, lfo_amp_mod_depth, lfo_sync, lfo_waveform
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03, 48, // pitch_mod_sensitivity, transpose
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73, 78, 73, 84, 32, 86, 79, 73, 67, 69 // 10 * char for name ("INIT VOICE")
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};
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float32_t samplerate;
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uint8_t data[NUM_VOICE_PARAMETERS];
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uint8_t max_notes;
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PluginFx fx;
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Controllers controllers;
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int lastKeyDown;
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uint32_t xrun;
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uint16_t render_time_max;
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int16_t currentNote;
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bool sustain;
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float vuSignal;
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bool monoMode;
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bool noteRefreshMode;
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bool refreshVoice;
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uint8_t engineType;
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VoiceStatus voiceStatus;
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Lfo lfo;
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FmCore* engineMsfa;
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void getSamples(float32_t* buffer, uint16_t n_samples);
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void getSamples(int16_t* buffer, uint16_t n_samples);
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void compress(float32_t* wav_in, float32_t* wav_out, uint16_t n, float32_t threshold, float32_t slope, uint16_t sr, float32_t tla, float32_t twnd, float32_t tatt, float32_t trel);
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bool use_compressor;
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#ifndef TEENSYDUINO
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Compressor* compressor;
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#endif
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};
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#endif
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