<divclass="title">Bounce2::Button Member List</div></div>
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<p>This is the complete list of members for <aclass="el"href="class_bounce2_1_1_button.html">Bounce2::Button</a>, including all inherited members.</p>
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<trclass="even"><tdclass="entry"><aclass="el"href="class_bounce.html#aba08e592941465d033e3eba3dde66eaf">attach</a>(int pin, int mode)</td><tdclass="entry"><aclass="el"href="class_bounce.html">Bounce</a></td><tdclass="entry"></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>begin</b>() (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>Bounce</b>(uint8_t pin, unsigned long interval_millis) (defined in <aclass="el"href="class_bounce.html">Bounce</a>)</td><tdclass="entry"><aclass="el"href="class_bounce.html">Bounce</a></td><tdclass="entry"><spanclass="mlabel">inline</span></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>durationOfPreviousState</b> (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>interval_millis</b> (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>previous_millis</b> (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"><tdclass="entry"><b>readCurrentState</b>() (defined in <aclass="el"href="class_bounce.html">Bounce</a>)</td><tdclass="entry"><aclass="el"href="class_bounce.html">Bounce</a></td><tdclass="entry"><spanclass="mlabel">inline</span><spanclass="mlabel">protected</span><spanclass="mlabel">virtual</span></td></tr>
<trbgcolor="#f0f0f0"><tdclass="entry"><b>setPinMode</b>(int pin, int mode) (defined in <aclass="el"href="class_bounce.html">Bounce</a>)</td><tdclass="entry"><aclass="el"href="class_bounce.html">Bounce</a></td><tdclass="entry"><spanclass="mlabel">inline</span><spanclass="mlabel">protected</span><spanclass="mlabel">virtual</span></td></tr>
<trbgcolor="#f0f0f0"><tdclass="entry"><b>state</b> (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"class="even"><tdclass="entry"><b>stateChangeLastTime</b> (defined in <aclass="el"href="class_debouncer.html">Debouncer</a>)</td><tdclass="entry"><aclass="el"href="class_debouncer.html">Debouncer</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>
<trbgcolor="#f0f0f0"><tdclass="entry"><b>stateForPressed</b> (defined in <aclass="el"href="class_bounce2_1_1_button.html">Bounce2::Button</a>)</td><tdclass="entry"><aclass="el"href="class_bounce2_1_1_button.html">Bounce2::Button</a></td><tdclass="entry"><spanclass="mlabel">protected</span></td></tr>