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uint8_t seq_active_track = 0;
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uint8_t seq_menu;
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bool seq_button_r = false;
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bool seq_noteoffsent[4] = {false, false, false, false};
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elapsedMillis seq_millis_timer;
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uint8_t seq_step = 0;
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uint32_t seq_timer_previous = 0;
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bool seq_running = false;
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bool seq_recording = false;
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uint8_t seq_note_in;
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uint8_t seq_note_in_velocity;
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int seq_transpose;
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uint8_t seq_inst_dexed[4] = { 1, 1, 1, 1 };
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uint8_t seq_chord_dexed_inst = 0;
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uint8_t seq_chord_velocity = 50;
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uint8_t seq_chords[6][4] = { 4, 7, 12, 0, //major
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3, 7, 12, 0, //minor
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4, 7, 10, 12, //seventh
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4, 8, 12, 0, //augmented
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3, 6, 12, 0, //dim
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4, 7, 11 , 0 //maj7,
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};
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int seq_tempo_ms = 147;
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int seq_bpm = 102;
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uint8_t seq_temp_select_menu;
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uint8_t seq_temp_active_menu = 99;
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uint8_t seq_chain_active_chainstep;
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uint8_t seq_chain_lenght = 3; // 0=16 steps, 1=32 Steps, 2=46 Steps, 3=64 Steps
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uint8_t seq_chain_active_step = 0;
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uint8_t seq_prev_note[4]; // note_offs for every (instr.) track
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uint8_t seq_prev_vel[4];
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uint8_t arp_step;
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uint8_t arp_note;
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uint8_t arp_chord;
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uint8_t arp_note_prev;
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uint8_t arp_octave;
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uint8_t arp_prev_oct;
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uint8_t seq_data[10][16] = {72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 ,
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78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 , 78 ,
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72 , 0 , 0 , 0 , 72 , 0 , 0 , 0 , 72 , 0 , 0 , 75 , 72 , 0 , 0 , 0 ,
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60 , 61 , 62 , 63 , 64 , 65 , 66 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
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55 , 0 , 0 , 0 , 0 , 0 , 52 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //c1
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57 , 0 , 0 , 0 , 0 , 0 , 53 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , //C2
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74 , 0 , 0 , 72 , 0 , 0 , 74 , 0 , 0 , 0 , 76 , 0 , 0 , 0 , 0 , 0 ,
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74 , 0 , 0 , 72 , 0 , 0 , 71 , 0 , 0 , 0 , 67 , 0 , 0 , 0 , 0 , 0 ,
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69 , 0 , 0 , 76 , 0 , 0 , 69 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0
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};
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uint8_t seq_vel[10][16] = {120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 0, 0,
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105, 80, 105, 70, 106, 98, 106, 70, 126, 97, 106, 70, 106, 99, 90, 65,
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120, 0, 0, 0, 120, 0, 0, 0, 120, 0, 120, 50, 120, 120, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200,
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200, 200, 200, 200, 200, 200, 201, 0, 0, 0, 0, 0, 0, 0, 0, 200,
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201, 200, 200, 200, 200, 200, 200, 200, 0, 0, 0, 0, 0, 0, 0, 0,
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98, 120, 0, 88, 120, 0, 127, 120, 0, 0, 125, 120, 0, 0, 0, 0,
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124, 120, 0, 115, 0, 0, 126, 120, 0, 120, 127, 120, 0, 0, 0, 0,
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123, 120, 0, 110, 120, 0, 90, 120, 0, 0, 0, 0, 0, 0, 0, 0
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};
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uint8_t seq_patternchain[4][4] = { 0 , 1 , 6 , 9 , 0 , 1 , 5 , 8 , 0 , 1 , 6 , 9 , 2 , 1 , 5 , 7
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};
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uint8_t seq_content_type[10] = { 0, 0, 0, 0 , 1, 2, 2 , 1 , 1 , 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3= Arpeggio
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uint8_t seq_track_type[4] = { 0, 0, 3, 1 }; // 0 = track is Drumtrack, 1= Instrumenttrack, 2= Chord, 3=Arp, 4=Chord+Arp
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//uint8_t seq_reverb[4][16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 36, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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// };
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