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/* Audio Library for Teensy 3.X
* Copyright (c) 2016, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// RH June 14 2021 - an effect that uses the DaisySP DSP library to process audio
// its an effect - it has one input and generates one output
// normally AudioEffectDaisySP:update() will be in your sketch - its the equivalent of Daisylib's Audiocallback function
#ifndef effect_daisysp_h_
#define effect_daisysp_h_
#include "Arduino.h"
#include "AudioStream.h"
class AudioEffectDaisySP: public AudioStream
{
public:
AudioEffectDaisySP(void) : AudioStream(1, inputQueueArray) {}
virtual void update(void);
private:
audio_block_t *inputQueueArray[1];
};
#endif