diff --git a/src/.swp b/src/.swp
new file mode 100644
index 0000000..bb2f40d
Binary files /dev/null and b/src/.swp differ
diff --git a/src/AudioEffectSimpleChorus.h b/src/AudioEffectSimpleChorus.h
new file mode 100644
index 0000000..2841f3c
--- /dev/null
+++ b/src/AudioEffectSimpleChorus.h
@@ -0,0 +1,159 @@
+/**************************************************************************//**
+ * @file
+ * @author Steve Lascos
+ * @company Blackaddr Audio
+ *
+ * AudioEffectSimpleChorus is a class for simulating a classic BBD based delay
+ * like the Boss DM-2. This class works with either internal RAM, or external
+ * SPI RAM for longer delays. The exteranl ram uses DMA to minimize load on the
+ * CPU.
+ *
+ * @copyright This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.*
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *****************************************************************************/
+
+#ifndef __BAEFFECTS_BAAUDIOEFFECTSIMPLECHORUS_H
+#define __BAEFFECTS_BAAUDIOEFFECTSIMPLECHORUS_H
+
+#include
+#include "LibBasicFunctions.h"
+
+namespace BAEffects {
+
+/**************************************************************************//**
+ * AudioEffectSimpleChorus models BBD based analog delays. It provides controls
+ * for delay, feedback (or regen), mix and output level. All parameters can be
+ * controlled by MIDI. The class supports internal memory, or external SPI
+ * memory by providing an ExtMemSlot. External memory access uses DMA to reduce
+ * process load.
+ *****************************************************************************/
+class AudioEffectSimpleChorus : public AudioStream {
+public:
+
+ ///< List of AudioEffectSimpleChorus MIDI controllable parameters
+ enum {
+ BYPASS = 0, ///< controls effect bypass
+ FREQUENCY, ///< controls the amount of delay
+ INTENSITY, ///< controls the amount of echo feedback (regen)
+ MIX, ///< controls the the mix of input and echo signals
+ NUM_CONTROLS ///< this can be used as an alias for the number of MIDI controls
+ };
+
+ // *** CONSTRUCTORS ***
+ AudioEffectSimpleChorus() = delete;
+
+ /// Construct an analog delay using internal memory by specifying the maximum
+ /// delay in milliseconds.
+ /// @param maxDelayMs maximum delay in milliseconds. Larger delays use more memory.
+ AudioEffectSimpleChorus(float maxDelayMs);
+
+ /// Construct an analog delay using internal memory by specifying the maximum
+
+ virtual ~AudioEffectSimpleChorus(); ///< Destructor
+
+ // *** PARAMETERS ***
+
+ /// Bypass the effect.
+ /// @param byp when true, bypass wil disable the effect, when false, effect is enabled.
+ /// Note that audio still passes through when bypass is enabled.
+ void bypass(bool byp) { m_bypass = byp; }
+
+ /// Get if the effect is bypassed
+ /// @returns true if bypassed, false if not bypassed
+ bool isBypass() { return m_bypass; }
+
+ /// Toggle the bypass effect
+ void toggleBypass() { m_bypass = !m_bypass; }
+
+ /// Set the amount of echo feedback (a.k.a regeneration).
+ /// @param feedback a floating point number between 0.0 and 1.0.
+ void frequency(float frequency) { m_frequency = frequency; }
+
+ /// Set the amount of echo feedback (a.k.a regeneration).
+ /// @param feedback a floating point number between 0.0 and 1.0.
+ void intensity(float intensity) { m_intensity = intensity; }
+
+ /// Set the amount of blending between dry and wet (echo) at the output.
+ /// @param mix When 0.0, output is 100% dry, when 1.0, output is 100% wet. When
+ /// 0.5, output is 50% Dry, 50% Wet.
+ void mix(float mix) { m_mix = mix; }
+
+ // ** ENABLE / DISABLE **
+
+ /// Enables audio processing. Note: when not enabled, CPU load is nearly zero.
+ void enable() { m_enable = true; }
+
+ /// Disables audio process. When disabled, CPU load is nearly zero.
+ void disable() { m_enable = false; }
+
+ // ** MIDI **
+
+ /// Sets whether MIDI OMNI channel is processig on or off. When on,
+ /// all midi channels are used for matching CCs.
+ /// @param isOmni when true, all channels are processed, when false, channel
+ /// must match configured value.
+ void setMidiOmni(bool isOmni) { m_isOmni = isOmni; }
+
+ /// Configure an effect parameter to be controlled by a MIDI CC
+ /// number on a particular channel.
+ /// @param parameter one of the parameter names in the class enum
+ /// @param midiCC the CC number from 0 to 127
+ /// @param midiChannel the effect will only response to the CC on this channel
+ /// when OMNI mode is off.
+ void mapMidiControl(int parameter, int midiCC, int midiChannel = 0);
+
+ /// process a MIDI Continous-Controller (CC) message
+ /// @param channel the MIDI channel from 0 to 15)
+ /// @param midiCC the CC number from 0 to 127
+ /// @param value the CC value from 0 to 127
+ void processMidi(int channel, int midiCC, int value);
+
+ virtual void update(void); ///< update automatically called by the Teesny Audio Library
+
+private:
+ /// Set the delay in milliseconds.
+ /// @param milliseconds the request delay in milliseconds. Must be less than max delay.
+ void delay(float milliseconds);
+
+ /// Set the delay in number of audio samples.
+ /// @param delaySamples the request delay in audio samples. Must be less than max delay.
+ void delay(size_t delaySamples);
+
+ /// Set the delay as a fraction of the maximum delay.
+ /// The value should be between 0.0f and 1.0f
+ void delayFractionMax(float delayFraction);
+
+ audio_block_t *m_inputQueueArray[1];
+ bool m_isOmni = false;
+ bool m_bypass = true;
+ bool m_enable = false;
+ BALibrary::AudioDelay *m_memory = nullptr;
+ size_t m_maxDelaySamples = 0;
+ audio_block_t *m_previousBlock = nullptr;
+ audio_block_t *m_blockToRelease = nullptr;
+ BALibrary::LowFrequencyOscillatorVector lfo;
+
+ // Controls
+ int m_midiConfig[NUM_CONTROLS][2]; // stores the midi parameter mapping
+ size_t m_delaySamples = 0;
+ float m_frequency = 1.0f;
+ float m_intensity = 1.0f;
+ float m_mix = 0.0f;
+
+ void m_postProcessing(audio_block_t *out, audio_block_t *dry, audio_block_t *wet);
+
+};
+
+}
+
+#endif /* __BAEFFECTS_BAAUDIOEFFECTANALOGDELAY_H */
diff --git a/src/BAEffects.h b/src/BAEffects.h
index 50b92b0..8741b05 100644
--- a/src/BAEffects.h
+++ b/src/BAEffects.h
@@ -26,5 +26,6 @@
#include "AudioEffectAnalogDelay.h"
#include "AudioEffectSOS.h"
#include "AudioEffectTremolo.h"
+#include "AudioEffectSimpleChorus.h"
#endif /* __BAEFFECTS_H */
diff --git a/src/BALibrary.h b/src/BALibrary.h
index 9a0a3d3..0df21e4 100644
--- a/src/BALibrary.h
+++ b/src/BALibrary.h
@@ -29,6 +29,6 @@
#include "BAAudioControlWM8731.h" // Codec Control
#include "BASpiMemory.h"
#include "BAGpio.h"
-#include "BAPhysicalControls.h"
+//#include "BAPhysicalControls.h"
#endif /* __BALIBRARY_H */
diff --git a/src/effects/AudioEffectSimpleChorus.cpp b/src/effects/AudioEffectSimpleChorus.cpp
new file mode 100644
index 0000000..f41f1b9
--- /dev/null
+++ b/src/effects/AudioEffectSimpleChorus.cpp
@@ -0,0 +1,198 @@
+/*
+ * AudioEffectSimpleChorus.cpp
+ *
+ * Created on: Jan 7, 2018
+ * Author: slascos
+ */
+#include
+#include // std::roundf
+#include "AudioEffectAnalogDelayFilters.h"
+#include "AudioEffectSimpleChorus.h"
+
+using namespace BALibrary;
+
+namespace BAEffects {
+
+constexpr int MIDI_CHANNEL = 0;
+constexpr int MIDI_CONTROL = 1;
+
+AudioEffectSimpleChorus::AudioEffectSimpleChorus(float maxDelayMs)
+: AudioStream(1, m_inputQueueArray)
+{
+ delay(maxDelayMs);
+ m_memory = new AudioDelay(maxDelayMs);
+ m_maxDelaySamples = calcAudioSamples(maxDelayMs);
+ lfo.setRateAudio(m_frequency);
+}
+
+AudioEffectSimpleChorus::~AudioEffectSimpleChorus()
+{
+ if (m_memory) delete m_memory;
+}
+
+void AudioEffectSimpleChorus::update(void)
+{
+ audio_block_t *inputAudioBlock = receiveReadOnly(); // get the next block of input samples
+
+ // Check is block is disabled
+ if (m_enable == false) {
+ // do not transmit or process any audio, return as quickly as possible.
+ if (inputAudioBlock) release(inputAudioBlock);
+
+ // release all held memory resources
+ if (m_previousBlock) {
+ release(m_previousBlock); m_previousBlock = nullptr;
+ }
+ // when using internal memory we have to release all references in the ring buffer
+ while (m_memory->getRingBuffer()->size() > 0) {
+ audio_block_t *releaseBlock = m_memory->getRingBuffer()->front();
+ m_memory->getRingBuffer()->pop_front();
+ if (releaseBlock) release(releaseBlock);
+ }
+ return;
+ }
+
+ // Check is block is bypassed, if so either transmit input directly or create silence
+ if (m_bypass == true) {
+ // transmit the input directly
+ if (!inputAudioBlock) {
+ // create silence
+ inputAudioBlock = allocate();
+ if (!inputAudioBlock) { return; } // failed to allocate
+ else {
+ clearAudioBlock(inputAudioBlock);
+ }
+ }
+ transmit(inputAudioBlock, 0);
+ release(inputAudioBlock);
+ return;
+ }
+
+ // Otherwise perform normal processing
+ // In order to make use of the SPI DMA, we need to request the read from memory first,
+ // then do other processing while it fills in the back.
+ audio_block_t *blockToOutput = nullptr; // this will hold the output audio
+ blockToOutput = allocate();
+ if (!blockToOutput) return; // skip this update cycle due to failure
+
+ // get the data. If using external memory with DMA, this won't be filled until
+ // later.
+ m_memory->getSamples(blockToOutput, m_delaySamples);
+
+ //audio_block_t *blockToRelease = m_memory->addBlock(blockToOutput);
+
+ // If using DMA, we need something else to do while that read executes, so
+ // move on to input preprocessing
+
+ // Chorus
+ float *mod = lfo.getNextVector();
+ for(uint8_t i=0;idata[i])+(m_delaySamples/2);
+ //inputAudioBlock->data[i] = (int16_t)sample/2+inputAudioBlock->data[i]/2;
+ blockToOutput->data[i]=(float(inputAudioBlock->data[i])*mod[i]);
+ }
+
+ // BACK TO OUTPUT PROCESSING
+
+ // perform the wet/dry mix mix
+ //m_postProcessing(blockToOutput, inputAudioBlock, blockToOutput);
+ transmit(blockToOutput);
+
+ release(inputAudioBlock);
+ release(m_previousBlock);
+ m_previousBlock = blockToOutput;
+
+ //if (m_blockToRelease) release(m_blockToRelease);
+ //m_blockToRelease = blockToRelease;
+}
+
+void AudioEffectSimpleChorus::delay(float milliseconds)
+{
+ size_t delaySamples = calcAudioSamples(milliseconds);
+
+ if (delaySamples > m_memory->getMaxDelaySamples()) {
+ // this exceeds max delay value, limit it.
+ delaySamples = m_memory->getMaxDelaySamples();
+ }
+
+ if (!m_memory) { Serial.println("delay(): m_memory is not valid"); }
+
+ m_delaySamples = delaySamples;
+}
+
+void AudioEffectSimpleChorus::delay(size_t delaySamples)
+{
+ if (!m_memory) { Serial.println("delay(): m_memory is not valid"); }
+
+ m_delaySamples = delaySamples;
+}
+
+void AudioEffectSimpleChorus::delayFractionMax(float delayFraction)
+{
+ size_t delaySamples = static_cast(static_cast(m_memory->getMaxDelaySamples()) * delayFraction);
+
+ if (delaySamples > m_memory->getMaxDelaySamples()) {
+ // this exceeds max delay value, limit it.
+ delaySamples = m_memory->getMaxDelaySamples();
+ }
+
+ if (!m_memory) { Serial.println("delay(): m_memory is not valid"); }
+
+ m_delaySamples = delaySamples;
+}
+
+void AudioEffectSimpleChorus::m_postProcessing(audio_block_t *out, audio_block_t *dry, audio_block_t *wet)
+{
+ if (!out) return; // no valid output buffer
+
+ if ( out && dry && wet) {
+ // Simulate the LPF IIR nature of the analog systems
+ alphaBlend(out, dry, wet, m_mix);
+ } else if (dry) {
+ memcpy(out->data, dry->data, sizeof(int16_t) * AUDIO_BLOCK_SAMPLES);
+ }
+}
+
+void AudioEffectSimpleChorus::processMidi(int channel, int control, int value)
+{
+ float val = (float)value / 127.0f;
+
+ if ((m_midiConfig[FREQUENCY][MIDI_CHANNEL] == channel) &&
+ (m_midiConfig[FREQUENCY][MIDI_CONTROL] == control)) {
+ // Frequency
+ frequency(value/10);
+ Serial.println(String("AudioEffectSimpleChorus::frequency (Hz): ") + calcAudioTimeMs(value/10));
+ return;
+ }
+
+ if ((m_midiConfig[BYPASS][MIDI_CHANNEL] == channel) &&
+ (m_midiConfig[BYPASS][MIDI_CONTROL] == control)) {
+ // Bypass
+ if (value >= 65) { bypass(false); Serial.println(String("AudioEffectSimpleChorus::not bypassed -> ON") + value); }
+ else { bypass(true); Serial.println(String("AudioEffectSimpleChorus::bypassed -> OFF") + value); }
+ return;
+ }
+
+ if ((m_midiConfig[MIX][MIDI_CHANNEL] == channel) &&
+ (m_midiConfig[MIX][MIDI_CONTROL] == control)) {
+ // Mix
+ Serial.println(String("AudioEffectSimpleChorus::mix: Dry: ") + 100*(1-val) + String("% Wet: ") + 100*val );
+ mix(val);
+ return;
+ }
+}
+
+void AudioEffectSimpleChorus::mapMidiControl(int parameter, int midiCC, int midiChannel)
+{
+ if (parameter >= NUM_CONTROLS) {
+ return ; // Invalid midi parameter
+ }
+ m_midiConfig[parameter][MIDI_CHANNEL] = midiChannel;
+ m_midiConfig[parameter][MIDI_CONTROL] = midiCC;
+}
+
+}
+
+
diff --git a/src/peripherals/BAPhysicalControls.cpp b/src/peripherals/BAPhysicalControls.cpp.O
similarity index 99%
rename from src/peripherals/BAPhysicalControls.cpp
rename to src/peripherals/BAPhysicalControls.cpp.O
index 4b45874..7016997 100644
--- a/src/peripherals/BAPhysicalControls.cpp
+++ b/src/peripherals/BAPhysicalControls.cpp.O
@@ -17,7 +17,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
-#include "BAPhysicalControls.h"
+//#include "BAPhysicalControls.h"
// These calls must be define in order to get vector to work on arduino
namespace std {