/* * AudioHelpers.cpp * * Created on: January 1, 2018 * Author: slascos * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version.* * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "Audio.h" #include "LibBasicFunctions.h" namespace BAGuitar { size_t calcAudioSamples(float milliseconds) { return (size_t)((milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f); } QueuePosition calcQueuePosition(size_t numSamples) { QueuePosition queuePosition; queuePosition.index = (int)(numSamples / AUDIO_BLOCK_SAMPLES); queuePosition.offset = numSamples % AUDIO_BLOCK_SAMPLES; return queuePosition; } QueuePosition calcQueuePosition(float milliseconds) { size_t numSamples = (int)((milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f); return calcQueuePosition(numSamples); } size_t calcOffset(QueuePosition position) { return (position.index*AUDIO_BLOCK_SAMPLES) + position.offset; } void alphaBlend(audio_block_t *out, audio_block_t *dry, audio_block_t* wet, float mix) { //Non-optimized version for illustrative purposes // for (int i=0; i< AUDIO_BLOCK_SAMPLES; i++) { // out->data[i] = (dry->data[i] * (1 - mix)) + (wet->data[i] * mix); // } // return; // ARM DSP optimized int16_t wetBuffer[AUDIO_BLOCK_SAMPLES]; int16_t dryBuffer[AUDIO_BLOCK_SAMPLES]; int16_t scaleFractWet = (int16_t)(mix * 32767.0f); int16_t scaleFractDry = 32767-scaleFractWet; arm_scale_q15(dry->data, scaleFractDry, 0, dryBuffer, AUDIO_BLOCK_SAMPLES); arm_scale_q15(wet->data, scaleFractWet, 0, wetBuffer, AUDIO_BLOCK_SAMPLES); arm_add_q15(wetBuffer, dryBuffer, out->data, AUDIO_BLOCK_SAMPLES); } void clearAudioBlock(audio_block_t *block) { memset(block->data, 0, sizeof(int16_t)*AUDIO_BLOCK_SAMPLES); } }