/************************************************************************* * This demo uses the BALibrary library to provide enhanced control of * the TGA Pro board. * * The latest copy of the BA Guitar library can be obtained from * https://github.com/Blackaddr/BALibrary * * This demo provides a very simple pass-through, clean audio example. * This can be used to double checking everything is hooked up and working correctly. * * This example also demonstrates the bare minimum code necessary to pass audio * through the TGA Pro: * - BAAudioControlWM8731 to enable and control the CODEC * - AudioInputI2S to receive input audio from the CODEC (it's ADC) * - AudioOutputI2S to send output audio to the CODEC (it's DAC) * */ #include #include "BALibrary.h" using namespace BALibrary; // This prevents us having to put BALibrary:: in front of all the Blackaddr Audio components BAAudioControlWM8731 codecControl; AudioInputI2S i2sIn; AudioOutputI2S i2sOut; // Audio Connections: name(channel) // - Setup a mono signal chain, send the mono signal to both output channels in case you are using headphone // i2sIn(0) --> i2sOut(0) // i2sIn(1) --> i2sOut(1) AudioConnection patch0(i2sIn, 0, i2sOut, 0); // connect the cab filter to the output. AudioConnection patch1(i2sIn, 0, i2sOut, 1); // connect the cab filter to the output. void setup() { TGA_PRO_MKII_REV1(); // Declare the version of the TGA Pro you are using. //TGA_PRO_REVB(x); //TGA_PRO_REVA(x); delay(5); // wait a few ms to make sure the GTA Pro is fully powered up AudioMemory(48); // Provide an arbitrarily large number of audio buffers (48 blocks) for the effects (delays use a lot more than others) // If the codec was already powered up (due to reboot) power it down first codecControl.disable(); delay(100); codecControl.enable(); delay(100); } void loop() { // The audio flows automatically through the Teensy Audio Library }