Feature/add lfo (#1)
* Basic working tremolo * LFO now works as a vector * Added standard tremolo demopull/3/head
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/*************************************************************************
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* This demo uses the BALibrary library to provide enhanced control of |
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* the TGA Pro board. |
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*
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* The latest copy of the BA Guitar library can be obtained from |
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* https://github.com/Blackaddr/BALibrary
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*
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* This example demonstrates teh AudioEffectsTremolo effect. It can |
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* be controlled using USB MIDI. You can get a free USB MIDI Controller |
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* appliation at
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* http://www.blackaddr.com/downloads/BAMidiTester/
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* or the source code at |
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* https://github.com/Blackaddr/BAMidiTester
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*
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* Even if you don't control the guitar effect with USB MIDI, you must set |
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* the Arduino IDE USB-Type under Tools to "Serial + MIDI" |
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*/ |
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#include <MIDI.h> |
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#include "BALibrary.h" |
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#include "BAEffects.h" |
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using namespace midi; |
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using namespace BAEffects; |
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using namespace BALibrary; |
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AudioInputI2S i2sIn; |
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AudioOutputI2S i2sOut; |
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BAAudioControlWM8731 codec; |
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/// IMPORTANT /////
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// YOU MUST USE TEENSYDUINO 1.41 or greater
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// YOU MUST COMPILE THIS DEMO USING Serial + Midi
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//#define USE_EXT // uncomment this line to use External MEM0
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#define MIDI_DEBUG // uncomment to see raw MIDI info in terminal
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AudioEffectTremolo tremolo; |
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AudioFilterBiquad cabFilter; // We'll want something to cut out the highs and smooth the tone, just like a guitar cab.
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// Simply connect the input to the tremolo, and the output
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// to both i2s channels
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AudioConnection input(i2sIn,0, tremolo,0); |
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AudioConnection tremoloOut(tremolo, 0, cabFilter, 0); |
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AudioConnection leftOut(cabFilter,0, i2sOut, 0); |
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AudioConnection rightOut(cabFilter,0, i2sOut, 1); |
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int loopCount = 0; |
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void setup() { |
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delay(100); |
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Serial.begin(57600); // Start the serial port
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// Disable the codec first
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codec.disable(); |
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delay(100); |
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AudioMemory(128); |
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delay(5); |
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// Enable the codec
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Serial.println("Enabling codec...\n"); |
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codec.enable(); |
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delay(100); |
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// Configure which MIDI CC's will control the effect parameters
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tremolo.mapMidiControl(AudioEffectTremolo::BYPASS,16); |
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tremolo.mapMidiControl(AudioEffectTremolo::RATE,20); |
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tremolo.mapMidiControl(AudioEffectTremolo::DEPTH,21); |
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tremolo.mapMidiControl(AudioEffectTremolo::VOLUME,22); |
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// Besure to enable the tremolo. When disabled, audio is is completely blocked
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// to minimize resources to nearly zero.
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tremolo.enable();
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// Set some default values.
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// These can be changed by sending MIDI CC messages over the USB using
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// the BAMidiTester application.
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tremolo.rate(0.5f); // initial LFO rate of 1/2 max which is about 10 Hz
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tremolo.bypass(false); |
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tremolo.depth(0.5f); // 50% depth modulation
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// Setup 2-stages of LPF, cutoff 4500 Hz, Q-factor 0.7071 (a 'normal' Q-factor)
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cabFilter.setLowpass(0, 4500, .7071); |
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cabFilter.setLowpass(1, 4500, .7071); |
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} |
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void OnControlChange(byte channel, byte control, byte value) { |
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tremolo.processMidi(channel, control, value); |
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#ifdef MIDI_DEBUG |
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Serial.print("Control Change, ch="); |
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Serial.print(channel, DEC); |
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Serial.print(", control="); |
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Serial.print(control, DEC); |
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Serial.print(", value="); |
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Serial.print(value, DEC); |
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Serial.println(); |
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#endif |
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} |
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void loop() { |
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// usbMIDI.read() needs to be called rapidly from loop(). When
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// each MIDI messages arrives, it return true. The message must
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// be fully processed before usbMIDI.read() is called again.
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if (loopCount % 524288 == 0) { |
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Serial.print("Processor Usage, Total: "); Serial.print(AudioProcessorUsage()); |
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Serial.print("% "); |
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Serial.print(" tremolo: "); Serial.print(tremolo.processorUsage()); |
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Serial.println("%"); |
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} |
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loopCount++; |
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// check for new MIDI from USB
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if (usbMIDI.read()) { |
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// this code entered only if new MIDI received
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byte type, channel, data1, data2, cable; |
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type = usbMIDI.getType(); // which MIDI message, 128-255
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channel = usbMIDI.getChannel(); // which MIDI channel, 1-16
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data1 = usbMIDI.getData1(); // first data byte of message, 0-127
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data2 = usbMIDI.getData2(); // second data byte of message, 0-127
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Serial.println(String("Received a MIDI message on channel ") + channel); |
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if (type == MidiType::ControlChange) { |
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// if type is 3, it's a CC MIDI Message
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// Note: the Arduino MIDI library encodes channels as 1-16 instead
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// of 0 to 15 as it should, so we must subtract one.
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OnControlChange(channel-1, data1, data2); |
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} |
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} |
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} |
@ -0,0 +1,19 @@ |
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// To give your project a unique name, this code must be
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// placed into a .c file (its own tab). It can not be in
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// a .cpp file or your main sketch (the .ino file).
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#include "usb_names.h" |
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// Edit these lines to create your own name. The length must
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// match the number of characters in your custom name.
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#define MIDI_NAME {'B','l','a','c','k','a','d','d','r',' ','A','u','d','i','o',' ','T','G','A',' ','P','r','o'} |
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#define MIDI_NAME_LEN 23 |
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// Do not change this part. This exact format is required by USB.
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struct usb_string_descriptor_struct usb_string_product_name = { |
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2 + MIDI_NAME_LEN * 2, |
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3, |
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MIDI_NAME |
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}; |
@ -0,0 +1,192 @@ |
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/*************************************************************************
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* This demo uses the BALibrary library to provide enhanced control of |
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* the TGA Pro board. |
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*
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* The latest copy of the BA Guitar library can be obtained from |
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* https://github.com/Blackaddr/BALibrary
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*
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* This example demonstrates teh BAAudioEffectsTremolo effect. It can |
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* be controlled using the Blackaddr Audio "Expansion Control Board". |
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*
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* POT1 (left) controls amount of delay |
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* POT2 (right) controls amount of feedback |
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* POT3 (center) controls the wet/dry mix |
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* SW1 will enable/bypass the audio effect. LED1 will be on when effect is enabled. |
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* SW2 will cycle through the 3 pre-programmed analog filters. LED2 will be on when SW2 is pressed. |
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*
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*
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* Using the Serial Montitor, send 'u' and 'd' characters to increase or decrease |
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* the headphone volume between values of 0 and 9. |
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*/ |
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#define TGA_PRO_REVB // Set which hardware revision of the TGA Pro we're using
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#define TGA_PRO_EXPAND_REV2 // pull in the pin definitions for the Blackaddr Audio Expansion Board.
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#include "BALibrary.h" |
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#include "BAEffects.h" |
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using namespace BAEffects; |
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using namespace BALibrary; |
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AudioInputI2S i2sIn; |
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AudioOutputI2S i2sOut; |
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BAAudioControlWM8731 codec; |
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AudioEffectTremolo tremolo; |
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AudioFilterBiquad cabFilter; // We'll want something to cut out the highs and smooth the tone, just like a guitar cab.
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// Simply connect the input to the delay, and the output
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// to both i2s channels
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AudioConnection input(i2sIn,0, tremolo,0); |
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AudioConnection delayOut(tremolo, 0, cabFilter, 0); |
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AudioConnection leftOut(cabFilter,0, i2sOut, 0); |
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AudioConnection rightOut(cabFilter,0, i2sOut, 1); |
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//////////////////////////////////////////
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// SETUP PHYSICAL CONTROLS
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// - POT1 (left) will control the rate
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// - POT2 (right) will control the depth
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// - POT3 (centre) will control the volume
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// - SW1 (left) will be used as a bypass control
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// - LED1 (left) will be illuminated when the effect is ON (not bypass)
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// - SW2 (right) will be used to cycle through the the waveforms
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// - LED2 (right) will illuminate when pressing SW2.
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//////////////////////////////////////////
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// To get the calibration values for your particular board, first run the
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// BAExpansionCalibrate.ino example and
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constexpr int potCalibMin = 1; |
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constexpr int potCalibMax = 1018; |
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constexpr bool potSwapDirection = true; |
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// Create a control object using the number of switches, pots, encoders and outputs on the
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// Blackaddr Audio Expansion Board.
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BAPhysicalControls controls(BA_EXPAND_NUM_SW, BA_EXPAND_NUM_POT, BA_EXPAND_NUM_ENC, BA_EXPAND_NUM_LED); |
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int loopCount = 0; |
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unsigned waveformIndex = 0; // variable for storing which analog filter we're currently using.
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constexpr unsigned MAX_HEADPHONE_VOL = 10; |
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unsigned headphoneVolume = 8; // control headphone volume from 0 to 10.
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// BAPhysicalControls returns a handle when you register a new control. We'll uses these handles when working with the controls.
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int bypassHandle, waveformHandle, rateHandle, depthHandle, volumeHandle, led1Handle, led2Handle; // Handles for the various controls
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void setup() { |
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delay(100); // wait a bit for serial to be available
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Serial.begin(57600); // Start the serial port
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delay(100); |
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// Setup the controls. The return value is the handle to use when checking for control changes, etc.
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// pushbuttons
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bypassHandle = controls.addSwitch(BA_EXPAND_SW1_PIN); // will be used for bypass control
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waveformHandle = controls.addSwitch(BA_EXPAND_SW2_PIN); // will be used for stepping through filters
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// pots
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rateHandle = controls.addPot(BA_EXPAND_POT1_PIN, potCalibMin, potCalibMax, potSwapDirection); // control the amount of delay
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depthHandle = controls.addPot(BA_EXPAND_POT2_PIN, potCalibMin, potCalibMax, potSwapDirection);
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volumeHandle = controls.addPot(BA_EXPAND_POT3_PIN, potCalibMin, potCalibMax, potSwapDirection);
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// leds
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led1Handle = controls.addOutput(BA_EXPAND_LED1_PIN); |
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led2Handle = controls.addOutput(BA_EXPAND_LED2_PIN); // will illuminate when pressing SW2
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// Disable the audio codec first
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codec.disable(); |
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AudioMemory(128); |
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// Enable and configure the codec
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Serial.println("Enabling codec...\n"); |
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codec.enable(); |
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codec.setHeadphoneVolume(1.0f); // Max headphone volume
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// Besure to enable the tremolo. When disabled, audio is is completely blocked by the effect
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// to minimize resource usage to nearly to nearly zero.
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tremolo.enable();
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// Set some default values.
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// These can be changed using the controls on the Blackaddr Audio Expansion Board
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tremolo.bypass(false); |
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tremolo.rate(0.0f); |
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tremolo.depth(1.0f); |
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//////////////////////////////////
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// Waveform selection //
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// These are commented out, in this example we'll use SW2 to cycle through the different filters
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//tremolo.setWaveform(Waveform::SINE); // The default waveform
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// Guitar cabinet: Setup 2-stages of LPF, cutoff 4500 Hz, Q-factor 0.7071 (a 'normal' Q-factor)
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cabFilter.setLowpass(0, 4500, .7071); |
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cabFilter.setLowpass(1, 4500, .7071); |
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} |
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void loop() { |
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float potValue; |
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// Check if SW1 has been toggled (pushed)
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if (controls.isSwitchToggled(bypassHandle)) { |
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bool bypass = tremolo.isBypass(); // get the current state
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bypass = !bypass; // change it
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tremolo.bypass(bypass); // set the new state
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controls.setOutput(led1Handle, !bypass); // Set the LED when NOT bypassed
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Serial.println(String("BYPASS is ") + bypass); |
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} |
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// Use SW2 to cycle through the waveforms
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controls.setOutput(led2Handle, controls.getSwitchValue(led2Handle)); |
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if (controls.isSwitchToggled(waveformHandle)) { |
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waveformIndex = (waveformIndex + 1) % static_cast<unsigned>(Waveform::NUM_WAVEFORMS); |
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// cast the index
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tremolo.setWaveform(static_cast<Waveform>(waveformIndex)); |
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Serial.println(String("Waveform set to ") + waveformIndex); |
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} |
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// Use POT1 (left) to control the rate setting
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if (controls.checkPotValue(rateHandle, potValue)) { |
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// Pot has changed
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Serial.println(String("New RATE setting: ") + potValue); |
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tremolo.rate(potValue); |
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} |
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// Use POT2 (right) to control the depth setting
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if (controls.checkPotValue(depthHandle, potValue)) { |
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// Pot has changed
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Serial.println(String("New DEPTH setting: ") + potValue); |
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tremolo.depth(potValue); |
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} |
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// Use POT3 (centre) to control the volume setting
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if (controls.checkPotValue(volumeHandle, potValue)) { |
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// Pot has changed
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Serial.println(String("New VOLUME setting: ") + potValue); |
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tremolo.volume(potValue); |
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} |
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// Use the 'u' and 'd' keys to adjust volume across ten levels.
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if (Serial) { |
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if (Serial.available() > 0) { |
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while (Serial.available()) { |
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char key = Serial.read(); |
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if (key == 'u') {
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headphoneVolume = (headphoneVolume + 1) % MAX_HEADPHONE_VOL; |
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Serial.println(String("Increasing HEADPHONE volume to ") + headphoneVolume); |
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} |
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else if (key == 'd') {
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headphoneVolume = (headphoneVolume - 1) % MAX_HEADPHONE_VOL; |
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Serial.println(String("Decreasing HEADPHONE volume to ") + headphoneVolume); |
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} |
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codec.setHeadphoneVolume(static_cast<float>(headphoneVolume) / static_cast<float>(MAX_HEADPHONE_VOL)); |
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} |
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} |
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} |
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// Use the loopCounter to roughly measure human timescales. Every few seconds, print the CPU usage
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// to the serial port. About 500,000 loops!
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//if (loopCount % 524288 == 0) {
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if (loopCount % 25000 == 0) { |
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Serial.print("Processor Usage, Total: "); Serial.print(AudioProcessorUsage()); |
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Serial.print("% "); |
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Serial.print(" tremolo: "); Serial.print(tremolo.processorUsage()); |
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Serial.println("%"); |
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} |
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loopCount++; |
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} |
@ -0,0 +1,126 @@ |
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/**************************************************************************//**
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* @file |
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* @author Steve Lascos |
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* @company Blackaddr Audio |
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* |
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* Tremolo is a classic volume modulate effect. |
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* |
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* @copyright This program is free software: you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, either version 3 of the License, or |
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* (at your option) any later version.* |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY__BAEFFECTS_AUDIOEFFECTDELAYEXTERNAL_H; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/ |
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#ifndef __BAEFFECTS_AUDIOEFFECTTREMOLO_H |
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#define __BAEFFECTS_AUDIOEFFECTTREMOLO_H |
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#include <Audio.h> |
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#include "LibBasicFunctions.h" |
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namespace BAEffects { |
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/**************************************************************************//**
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* AudioEffectTremolo |
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*****************************************************************************/ |
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class AudioEffectTremolo : public AudioStream { |
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public: |
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///< List of AudioEffectTremolo MIDI controllable parameters
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enum { |
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BYPASS = 0, ///< controls effect bypass
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RATE, ///< controls the rate of the modulation
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DEPTH, ///< controls the depth of the modulation
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WAVEFORM, ///< select the modulation waveform
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VOLUME, ///< controls the output volume level
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NUM_CONTROLS ///< this can be used as an alias for the number of MIDI controls
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}; |
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// *** CONSTRUCTORS ***
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AudioEffectTremolo(); |
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virtual ~AudioEffectTremolo(); ///< Destructor
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// *** PARAMETERS ***
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void rate(float rateValue); |
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void depth(float depthValue) { m_depth = depthValue; } |
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void setWaveform(BALibrary::Waveform waveform); |
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/// Bypass the effect.
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/// @param byp when true, bypass wil disable the effect, when false, effect is enabled.
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/// Note that audio still passes through when bypass is enabled.
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void bypass(bool byp) { m_bypass = byp; } |
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/// Get if the effect is bypassed
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/// @returns true if bypassed, false if not bypassed
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bool isBypass() { return m_bypass; } |
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/// Toggle the bypass effect
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void toggleBypass() { m_bypass = !m_bypass; } |
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/// Set the output volume. This affect both the wet and dry signals.
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/// @details The default is 1.0.
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/// @param vol Sets the output volume between -1.0 and +1.0
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void volume(float vol) {m_volume = vol; } |
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// ** ENABLE / DISABLE **
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/// Enables audio processing. Note: when not enabled, CPU load is nearly zero.
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void enable() { m_enable = true; } |
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/// Disables audio process. When disabled, CPU load is nearly zero.
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void disable() { m_enable = false; } |
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// ** MIDI **
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/// Sets whether MIDI OMNI channel is processig on or off. When on,
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/// all midi channels are used for matching CCs.
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/// @param isOmni when true, all channels are processed, when false, channel
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/// must match configured value.
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void setMidiOmni(bool isOmni) { m_isOmni = isOmni; } |
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/// Configure an effect parameter to be controlled by a MIDI CC
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/// number on a particular channel.
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/// @param parameter one of the parameter names in the class enum
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/// @param midiCC the CC number from 0 to 127
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/// @param midiChannel the effect will only response to the CC on this channel
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/// when OMNI mode is off.
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void mapMidiControl(int parameter, int midiCC, int midiChannel = 0); |
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/// process a MIDI Continous-Controller (CC) message
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/// @param channel the MIDI channel from 0 to 15)
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/// @param midiCC the CC number from 0 to 127
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/// @param value the CC value from 0 to 127
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void processMidi(int channel, int midiCC, int value); |
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virtual void update(void); ///< update automatically called by the Teesny Audio Library
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private: |
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audio_block_t *m_inputQueueArray[1]; |
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BALibrary::LowFrequencyOscillatorVector<float> m_osc; |
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int m_midiConfig[NUM_CONTROLS][2]; // stores the midi parameter mapping
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bool m_isOmni = false; |
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bool m_bypass = true; |
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bool m_enable = false; |
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float m_rate = 0.0f; |
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float m_depth = 0.0f; |
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BALibrary::Waveform m_waveform = BALibrary::Waveform::SINE; |
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float m_volume = 1.0f; |
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}; |
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} |
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#endif /* __BAEFFECTS_AUDIOEFFECTTREMOLO_H */ |
@ -0,0 +1,145 @@ |
||||
/*
|
||||
* LowFrequencyOscillator.cpp |
||||
* |
||||
* Created on: October 12, 2018 |
||||
* Author: Steve Lascos |
||||
* |
||||
* This program is free software: you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation, either version 3 of the License, or |
||||
* (at your option) any later version.* |
||||
* |
||||
* This program is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License |
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
|
||||
#include <assert.h> |
||||
#include "Audio.h" |
||||
#include "LibBasicFunctions.h" |
||||
|
||||
namespace BALibrary { |
||||
|
||||
template <class T> |
||||
void LowFrequencyOscillatorVector<T>::m_initPhase(T radiansPerSample) |
||||
{ |
||||
// Initialize the phase vector starting at 0 radians, and incrementing
|
||||
// by radiansPerSample for each element in the vector.
|
||||
T initialPhase[AUDIO_BLOCK_SAMPLES]; |
||||
for (auto i=0; i<AUDIO_BLOCK_SAMPLES; i++) { |
||||
initialPhase[i] = (T)i * radiansPerSample; |
||||
} |
||||
m_radiansPerBlock = radiansPerSample * (T)AUDIO_BLOCK_SAMPLES; |
||||
|
||||
// there could be different threads controlling the LFO rate and consuming
|
||||
// the LFO output, so we need to protected the m_phaseVec for thread-safety.
|
||||
while (m_phaseLock.test_and_set()) {} |
||||
memcpy(m_phaseVec, initialPhase, sizeof(T)*AUDIO_BLOCK_SAMPLES); |
||||
m_phaseLock.clear(); |
||||
} |
||||
|
||||
// This function takes in the frequency of the LFO in hertz and uses knowledge
|
||||
// about the the audio sample rate to calcuate the correct radians per sample.
|
||||
template <class T> |
||||
void LowFrequencyOscillatorVector<T>::setRateAudio(float frequencyHz) |
||||
{ |
||||
T radiansPerSample; |
||||
if (frequencyHz == 0) { |
||||
radiansPerSample = 0; |
||||
} else { |
||||
T periodSamples = AUDIO_SAMPLE_RATE_EXACT / frequencyHz; |
||||
radiansPerSample = (T)TWO_PI_F / periodSamples; |
||||
} |
||||
m_initPhase(radiansPerSample); |
||||
} |
||||
|
||||
|
||||
// This function is used when the LFO is being called at some rate other than
|
||||
// the audio rate. Here you can manually set the radians per sample as a fraction
|
||||
// of 2*PI
|
||||
template <class T> |
||||
void LowFrequencyOscillatorVector<T>::setRateRatio(float ratio) |
||||
{ |
||||
T radiansPerSample; |
||||
if (ratio == 0) { |
||||
radiansPerSample = 0; |
||||
} else { |
||||
radiansPerSample = (T)TWO_PI_F * ratio; |
||||
} |
||||
m_initPhase(radiansPerSample); |
||||
} |
||||
|
||||
// When this function is called, it will update the phase vector by incrementing by
|
||||
// radians per block which is radians per sample * block size.
|
||||
template <class T> |
||||
inline void LowFrequencyOscillatorVector<T>::m_updatePhase() |
||||
{ |
||||
if (m_phaseLock.test_and_set()) { return; } |
||||
|
||||
if (m_phaseVec[0] > TWO_PI_F) { |
||||
arm_offset_f32(m_phaseVec, -TWO_PI_F + m_radiansPerBlock, m_phaseVec, AUDIO_BLOCK_SAMPLES); |
||||
} else { |
||||
arm_offset_f32(m_phaseVec, m_radiansPerBlock, m_phaseVec, AUDIO_BLOCK_SAMPLES); |
||||
} |
||||
m_phaseLock.clear(); |
||||
} |
||||
|
||||
// This function will compute the vector of samples for the output waveform using
|
||||
// the current phase vector.
|
||||
template <class T> |
||||
T *LowFrequencyOscillatorVector<T>::getNextVector() |
||||
{ |
||||
switch(m_waveform) { |
||||
case Waveform::SINE : |
||||
for (auto i=0; i<AUDIO_BLOCK_SAMPLES; i++) { |
||||
m_outputVec[i] = arm_sin_f32(m_phaseVec[i]); |
||||
} |
||||
break; |
||||
case Waveform::SQUARE : |
||||
for (auto i=0; i<AUDIO_BLOCK_SAMPLES; i++) { |
||||
if (m_phaseVec[i] > 3*PI_F) { |
||||
m_outputVec[i] = 0.0f; |
||||
} |
||||
else if (m_phaseVec[i] > 2*PI_F) { |
||||
m_outputVec[i] = 1.0f; |
||||
} |
||||
else if (m_phaseVec[i] > PI_F) { |
||||
m_outputVec[i] = 0.0f; |
||||
} else { |
||||
m_outputVec[i] = 1.0f; |
||||
} |
||||
} |
||||
break; |
||||
case Waveform::TRIANGLE : |
||||
// for (auto i=0; i<AUDIO_BLOCK_SAMPLES; i++) {
|
||||
// if (m_phaseVec[i] > 3*PI_F) {
|
||||
// m_outputVec[i] = ;
|
||||
// }
|
||||
// else if (m_phaseVec[i] > 2*PI_F) {
|
||||
// m_outputVec[i] = 1.0f;
|
||||
// }
|
||||
// else if (m_phaseVec[i] > PI_F) {
|
||||
// m_outputVec[i] = 0.0f;
|
||||
// } else {
|
||||
// m_outputVec[i] = 1.0f;
|
||||
// }
|
||||
// }
|
||||
break; |
||||
case Waveform::RANDOM : |
||||
break; |
||||
default : |
||||
assert(0); // This occurs if a Waveform type is missing from the switch statement
|
||||
} |
||||
|
||||
m_updatePhase(); |
||||
return m_outputVec; |
||||
} |
||||
|
||||
template class LowFrequencyOscillatorVector<float>; |
||||
|
||||
} // namespace BALibrary
|
||||
|
@ -0,0 +1,163 @@ |
||||
/*
|
||||
* AudioEffectTremolo.cpp |
||||
* |
||||
* Created on: Jan 7, 2018 |
||||
* Author: slascos |
||||
*/ |
||||
#include <cmath> // std::roundf |
||||
#include "AudioEffectTremolo.h" |
||||
|
||||
using namespace BALibrary; |
||||
|
||||
namespace BAEffects { |
||||
|
||||
constexpr int MIDI_CHANNEL = 0; |
||||
constexpr int MIDI_CONTROL = 1; |
||||
|
||||
constexpr float MAX_RATE_HZ = 20.0f; |
||||
|
||||
AudioEffectTremolo::AudioEffectTremolo() |
||||
: AudioStream(1, m_inputQueueArray) |
||||
{ |
||||
m_osc.setWaveform(m_waveform); |
||||
} |
||||
|
||||
AudioEffectTremolo::~AudioEffectTremolo() |
||||
{ |
||||
} |
||||
|
||||
void AudioEffectTremolo::update(void) |
||||
{ |
||||
audio_block_t *inputAudioBlock = receiveWritable(); // get the next block of input samples
|
||||
|
||||
// Check is block is disabled
|
||||
if (m_enable == false) { |
||||
// do not transmit or process any audio, return as quickly as possible.
|
||||
if (inputAudioBlock) release(inputAudioBlock); |
||||
return; |
||||
} |
||||
|
||||
// Check is block is bypassed, if so either transmit input directly or create silence
|
||||
if (m_bypass == true) { |
||||
// transmit the input directly
|
||||
if (!inputAudioBlock) { |
||||
// create silence
|
||||
inputAudioBlock = allocate(); |
||||
if (!inputAudioBlock) { return; } // failed to allocate
|
||||
else { |
||||
clearAudioBlock(inputAudioBlock); |
||||
} |
||||
} |
||||
transmit(inputAudioBlock, 0); |
||||
release(inputAudioBlock); |
||||
return; |
||||
} |
||||
|
||||
// DO PROCESSING
|
||||
// apply modulation wave
|
||||
float *mod = m_osc.getNextVector(); |
||||
for (auto i=0; i<AUDIO_BLOCK_SAMPLES; i++) { |
||||
mod[i] = (mod[i] + 1.0f) / 2.0f; |
||||
mod[i] = (1.0f - m_depth) + mod[i]*m_depth; |
||||
mod[i] = m_volume * mod[i]; |
||||
float sample = std::roundf(mod[i] * (float)inputAudioBlock->data[i]); |
||||
inputAudioBlock->data[i] = (int16_t)sample; |
||||
} |
||||
//Serial.println(String("mod: ") + mod[0]);
|
||||
|
||||
|
||||
|
||||
//float mod = (m_osc.getNext()+1.0f)/2.0f; // value between -1.0 and +1.0f
|
||||
//float modVolume = (1.0f - m_depth) + mod*m_depth; // value between 0 to depth
|
||||
//float finalVolume = m_volume * modVolume;
|
||||
|
||||
// Set the output volume
|
||||
//gainAdjust(inputAudioBlock, inputAudioBlock, finalVolume, 1);
|
||||
|
||||
transmit(inputAudioBlock); |
||||
release(inputAudioBlock); |
||||
} |
||||
|
||||
void AudioEffectTremolo::rate(float rateValue) |
||||
{ |
||||
float rateAudioBlock = rateValue * MAX_RATE_HZ; |
||||
m_osc.setRateAudio(rateAudioBlock); |
||||
} |
||||
|
||||
void AudioEffectTremolo::setWaveform(Waveform waveform) |
||||
{ |
||||
m_waveform = waveform; |
||||
m_osc.setWaveform(waveform); |
||||
} |
||||
|
||||
void AudioEffectTremolo::processMidi(int channel, int control, int value) |
||||
{ |
||||
|
||||
float val = (float)value / 127.0f; |
||||
|
||||
if ((m_midiConfig[BYPASS][MIDI_CHANNEL] == channel) && |
||||
(m_midiConfig[BYPASS][MIDI_CONTROL] == control)) { |
||||
// Bypass
|
||||
if (value >= 65) { bypass(false); Serial.println(String("AudioEffectTremolo::not bypassed -> ON") + value); } |
||||
else { bypass(true); Serial.println(String("AudioEffectTremolo::bypassed -> OFF") + value); } |
||||
return; |
||||
} |
||||
|
||||
if ((m_midiConfig[RATE][MIDI_CHANNEL] == channel) && |
||||
(m_midiConfig[RATE][MIDI_CONTROL] == control)) { |
||||
// Rate
|
||||
rate(val); |
||||
Serial.println(String("AudioEffectTremolo::rate: ") + m_rate); |
||||
return; |
||||
} |
||||
|
||||
if ((m_midiConfig[DEPTH][MIDI_CHANNEL] == channel) && |
||||
(m_midiConfig[DEPTH][MIDI_CONTROL] == control)) { |
||||
// Depth
|
||||
depth(val); |
||||
Serial.println(String("AudioEffectTremolo::depth: ") + m_depth); |
||||
return; |
||||
} |
||||
|
||||
if ((m_midiConfig[WAVEFORM][MIDI_CHANNEL] == channel) && |
||||
(m_midiConfig[WAVEFORM][MIDI_CONTROL] == control)) { |
||||
// Waveform
|
||||
if (value < 16) { |
||||
m_waveform = Waveform::SINE; |
||||
} else if (value < 32) { |
||||
m_waveform = Waveform::TRIANGLE; |
||||
} else if (value < 48) { |
||||
m_waveform = Waveform::SQUARE; |
||||
} else if (value < 64) { |
||||
m_waveform = Waveform::SAWTOOTH; |
||||
} else if (value < 80) { |
||||
m_waveform = Waveform::RANDOM; |
||||
} |
||||
|
||||
Serial.println(String("AudioEffectTremolo::waveform: ") + static_cast<unsigned>(m_waveform)); |
||||
return; |
||||
} |
||||
|
||||
if ((m_midiConfig[VOLUME][MIDI_CHANNEL] == channel) && |
||||
(m_midiConfig[VOLUME][MIDI_CONTROL] == control)) { |
||||
// Volume
|
||||
Serial.println(String("AudioEffectTremolo::volume: ") + 100*val + String("%")); |
||||
volume(val); |
||||
return; |
||||
} |
||||
|
||||
} |
||||
|
||||
void AudioEffectTremolo::mapMidiControl(int parameter, int midiCC, int midiChannel) |
||||
{ |
||||
if (parameter >= NUM_CONTROLS) { |
||||
return ; // Invalid midi parameter
|
||||
} |
||||
m_midiConfig[parameter][MIDI_CHANNEL] = midiChannel; |
||||
m_midiConfig[parameter][MIDI_CONTROL] = midiCC; |
||||
} |
||||
|
||||
} |
||||
|
||||
|
||||
|
Loading…
Reference in new issue