|
|
|
/*************************************************************************
|
|
|
|
* This demo uses the BALibrary library to provide enhanced control of
|
|
|
|
* the TGA Pro board.
|
|
|
|
*
|
|
|
|
* The latest copy of the BA Guitar library can be obtained from
|
|
|
|
* https://github.com/Blackaddr/BALibrary
|
|
|
|
*
|
|
|
|
* THIS DEMO REQUIRES BOTH THE EXTERNAL SRAM AND EXPANSION BOARD ADD-ONS
|
|
|
|
*
|
|
|
|
* This demo combines the Blackaddr Audio Expansion board with the BAAudioEffectSOS,
|
|
|
|
* which provides sound-on-sound. The pushbuttons control the opening of the effect
|
|
|
|
* gate, as well as clearing the sound being held.
|
|
|
|
*
|
|
|
|
* The pots control the feedback, as well as the gate opening and close times.
|
|
|
|
*
|
|
|
|
* POT1 - Gate open time. Middle position (detent) is about 2100 ms.
|
|
|
|
* POT2 - gate close time. Middle position (detent) is about 2100 ms.
|
|
|
|
* POT3 - Effect volume. Controls the volume of the SOS effect separate from the normal volume
|
|
|
|
* SW1 - Strum and hold a chord then push this button. Continue holding the button until the LED1 light goes out.
|
|
|
|
* SW2 - Push this button to clear out the sound circulating in the delay.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
#define TGA_PRO_REVB // Set which hardware revision of the TGA Pro we're using
|
|
|
|
#define TGA_PRO_EXPAND_REV2 // pull in the pin definitions for the Blackaddr Audio Expansion Board.
|
|
|
|
|
|
|
|
#include "BALibrary.h"
|
|
|
|
#include "BAEffects.h"
|
|
|
|
|
|
|
|
using namespace BAEffects;
|
|
|
|
using namespace BALibrary;
|
|
|
|
|
|
|
|
AudioInputI2S i2sIn;
|
|
|
|
AudioOutputI2S i2sOut;
|
|
|
|
BAAudioControlWM8731 codec;
|
|
|
|
|
|
|
|
// External SRAM is required for this effect due to the very long
|
|
|
|
// delays required.
|
|
|
|
ExternalSramManager externalSram;
|
|
|
|
ExtMemSlot delaySlot; // Declare an external memory slot.
|
|
|
|
|
|
|
|
AudioEffectSOS sos(&delaySlot);
|
|
|
|
|
|
|
|
// Add some effects for our soloing channel
|
|
|
|
AudioEffectDelay delayModule; // we'll add a little slapback echo
|
|
|
|
AudioMixer4 gainModule; // This will be used simply to reduce the gain before the reverb
|
|
|
|
AudioEffectReverb reverb; // Add a bit of 'verb to our tone
|
|
|
|
AudioFilterBiquad cabFilter; // We'll want something to cut out the highs and smooth the tone, just like a guitar cab.
|
|
|
|
AudioMixer4 mixer;
|
|
|
|
|
|
|
|
// Connect the input
|
|
|
|
AudioConnection inputToSos(i2sIn, 0, sos, 0);
|
|
|
|
AudioConnection inputToSolo(i2sIn, 0, delayModule, 0);
|
|
|
|
|
|
|
|
// Patch cables for the SOLO channel
|
|
|
|
AudioConnection inputToGain(delayModule, 0, gainModule, 0);
|
|
|
|
AudioConnection inputToReverb(gainModule, 0, reverb, 0);
|
|
|
|
|
|
|
|
// Output Mixer
|
|
|
|
AudioConnection mixer0input(i2sIn, 0, mixer, 0); // SOLO Dry Channel
|
|
|
|
AudioConnection mixer1input(reverb, 0, mixer, 1); // SOLO Wet Channel
|
|
|
|
AudioConnection mixer2input(sos, 0, mixer, 2); // SOS Channel
|
|
|
|
AudioConnection inputToCab(mixer, 0, cabFilter, 0);
|
|
|
|
|
|
|
|
// CODEC Outputs
|
|
|
|
AudioConnection outputLeft(cabFilter, 0, i2sOut, 0);
|
|
|
|
AudioConnection outputRight(cabFilter, 0, i2sOut, 1);
|
|
|
|
|
|
|
|
//////////////////////////////////////////
|
|
|
|
// SETUP PHYSICAL CONTROLS
|
|
|
|
// - POT1 (left) will control the GATE OPEN time
|
|
|
|
// - POT2 (right) will control the GATE CLOSE TIME
|
|
|
|
// - POT3 (centre) will control the EFFECT VOLUME
|
|
|
|
// - SW1 (left) will be used as the GATE TRIGGER
|
|
|
|
// - LED1 (left) will be illuminated while the GATE is open
|
|
|
|
// - SW2 (right) will be used as the CLEAR FEEDBACK TRIGGER
|
|
|
|
// - LED2 (right) will illuminate when pressing SW2.
|
|
|
|
//////////////////////////////////////////
|
|
|
|
// To get the calibration values for your particular board, first run the
|
|
|
|
// BAExpansionCalibrate.ino example and
|
|
|
|
constexpr int potCalibMin = 1;
|
|
|
|
constexpr int potCalibMax = 1018;
|
|
|
|
constexpr bool potSwapDirection = true;
|
|
|
|
|
|
|
|
// Create a control object using the number of switches, pots, encoders and outputs on the
|
|
|
|
// Blackaddr Audio Expansion Board.
|
|
|
|
BAPhysicalControls controls(BA_EXPAND_NUM_SW, BA_EXPAND_NUM_POT, BA_EXPAND_NUM_ENC, BA_EXPAND_NUM_LED);
|
|
|
|
|
|
|
|
int loopCount = 0;
|
|
|
|
constexpr unsigned MAX_HEADPHONE_VOL = 10;
|
|
|
|
unsigned headphoneVolume = MAX_HEADPHONE_VOL; // control headphone volume from 0 to 10.
|
|
|
|
constexpr float MAX_GATE_TIME_MS = 4000.0f; // set maximum gate time of 4 seconds.
|
|
|
|
|
|
|
|
// BAPhysicalControls returns a handle when you register a new control. We'll uses these handles when working with the controls.
|
|
|
|
int gateHandle, clearHandle, openHandle, closeHandle, volumeHandle, led1Handle, led2Handle; // Handles for the various controls
|
|
|
|
|
|
|
|
|
|
|
|
void setup() {
|
|
|
|
|
|
|
|
delay(100);
|
|
|
|
delay(100); // wait a bit for serial to be available
|
|
|
|
Serial.begin(57600); // Start the serial port
|
|
|
|
delay(100); // wait a bit for serial to be available
|
|
|
|
|
|
|
|
// Setup the controls. The return value is the handle to use when checking for control changes, etc.
|
|
|
|
// pushbuttons
|
|
|
|
gateHandle = controls.addSwitch(BA_EXPAND_SW1_PIN); // will be used for bypass control
|
|
|
|
clearHandle = controls.addSwitch(BA_EXPAND_SW2_PIN); // will be used for stepping through filters
|
|
|
|
// pots
|
|
|
|
openHandle = controls.addPot(BA_EXPAND_POT1_PIN, potCalibMin, potCalibMax, potSwapDirection); // control the amount of delay
|
|
|
|
closeHandle = controls.addPot(BA_EXPAND_POT2_PIN, potCalibMin, potCalibMax, potSwapDirection);
|
|
|
|
volumeHandle = controls.addPot(BA_EXPAND_POT3_PIN, potCalibMin, potCalibMax, potSwapDirection);
|
|
|
|
// leds
|
|
|
|
led1Handle = controls.addOutput(BA_EXPAND_LED1_PIN);
|
|
|
|
led2Handle = controls.addOutput(BA_EXPAND_LED2_PIN); // will illuminate when pressing SW2
|
|
|
|
|
|
|
|
// Disable the audio codec first
|
|
|
|
codec.disable();
|
|
|
|
AudioMemory(128);
|
|
|
|
|
|
|
|
// Enable the codec
|
|
|
|
Serial.println("Enabling codec...\n");
|
|
|
|
codec.enable();
|
|
|
|
codec.setHeadphoneVolume(1.0f); // Max headphone volume
|
|
|
|
|
|
|
|
// We have to request memory be allocated to our slot.
|
|
|
|
externalSram.requestMemory(&delaySlot, SPI_MEM0_SIZE_BYTES, MemSelect::MEM0, true);
|
|
|
|
|
|
|
|
// Configure the LED to indicate the gate status, this is controlled directly by SOS effect, not by
|
|
|
|
// by BAPhysicalControls
|
|
|
|
sos.setGateLedGpio(BA_EXPAND_LED1_PIN);
|
|
|
|
|
|
|
|
// Besure to enable the delay. When disabled, audio is is completely blocked
|
|
|
|
// to minimize resources to nearly zero.
|
|
|
|
sos.enable();
|
|
|
|
|
|
|
|
// Set some default values.
|
|
|
|
// These can be changed by sending MIDI CC messages over the USB using
|
|
|
|
// the BAMidiTester application.
|
|
|
|
sos.bypass(false);
|
|
|
|
sos.gateOpenTime(3000.0f);
|
|
|
|
sos.gateCloseTime(1000.0f);
|
|
|
|
sos.feedback(0.9f);
|
|
|
|
|
|
|
|
// Setup effects on the SOLO channel
|
|
|
|
gainModule.gain(0, 0.25); // the reverb unit clips easily if the input is too high
|
|
|
|
delayModule.delay(0, 50.0f); // 50 ms slapback delay
|
|
|
|
|
|
|
|
// Setup 2-stages of LPF, cutoff 4500 Hz, Q-factor 0.7071 (a 'normal' Q-factor)
|
|
|
|
cabFilter.setLowpass(0, 4500, .7071);
|
|
|
|
cabFilter.setLowpass(1, 4500, .7071);
|
|
|
|
|
|
|
|
// Setup the Mixer
|
|
|
|
mixer.gain(0, 0.5f); // SOLO Dry gain
|
|
|
|
mixer.gain(1, 0.5f); // SOLO Wet gain
|
|
|
|
mixer.gain(1, 1.0f); // SOS gain
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void loop() {
|
|
|
|
|
|
|
|
float potValue;
|
|
|
|
|
|
|
|
// Check if SW1 has been toggled (pushed) and trigger the gate
|
|
|
|
// LED1 will be directly control by the SOS effect, not by BAPhysicalControls
|
|
|
|
if (controls.isSwitchToggled(gateHandle)) {
|
|
|
|
sos.trigger();
|
|
|
|
Serial.println("GATE OPEN is triggered");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use SW2 to clear out the SOS delayline
|
|
|
|
controls.setOutput(led2Handle, controls.getSwitchValue(led2Handle));
|
|
|
|
if (controls.isSwitchToggled(clearHandle)) {
|
|
|
|
sos.clear();
|
|
|
|
Serial.println("GATE CLEAR is triggered");
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use POT1 (left) to control the OPEN GATE time
|
|
|
|
if (controls.checkPotValue(openHandle, potValue)) {
|
|
|
|
// Pot has changed
|
|
|
|
sos.gateOpenTime(potValue * MAX_GATE_TIME_MS);
|
|
|
|
Serial.println(String("New OPEN GATE setting (ms): ") + (potValue * MAX_GATE_TIME_MS));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use POT2 (right) to control the feedback setting
|
|
|
|
if (controls.checkPotValue(closeHandle, potValue)) {
|
|
|
|
// Pot has changed
|
|
|
|
sos.gateOpenTime(potValue * MAX_GATE_TIME_MS);
|
|
|
|
Serial.println(String("New CLOSE GATE setting (ms): ") + (potValue * MAX_GATE_TIME_MS));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use POT3 (centre) to control the sos effect volume
|
|
|
|
if (controls.checkPotValue(volumeHandle, potValue)) {
|
|
|
|
// Pot has changed
|
|
|
|
Serial.println(String("New SOS VOLUME setting: ") + potValue);
|
|
|
|
sos.volume(potValue);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Use the 'u' and 'd' keys to adjust headphone volume across ten levels.
|
|
|
|
if (Serial) {
|
|
|
|
if (Serial.available() > 0) {
|
|
|
|
while (Serial.available()) {
|
|
|
|
char key = Serial.read();
|
|
|
|
if (key == 'u') {
|
|
|
|
headphoneVolume = (headphoneVolume + 1) % MAX_HEADPHONE_VOL;
|
|
|
|
Serial.println(String("Increasing HEADPHONE volume to ") + headphoneVolume);
|
|
|
|
}
|
|
|
|
else if (key == 'd') {
|
|
|
|
headphoneVolume = (headphoneVolume - 1) % MAX_HEADPHONE_VOL;
|
|
|
|
Serial.println(String("Decreasing HEADPHONE volume to ") + headphoneVolume);
|
|
|
|
}
|
|
|
|
codec.setHeadphoneVolume(static_cast<float>(headphoneVolume) / static_cast<float>(MAX_HEADPHONE_VOL));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (loopCount % 524288 == 0) {
|
|
|
|
Serial.print("Processor Usage, Total: "); Serial.print(AudioProcessorUsage());
|
|
|
|
Serial.print("% ");
|
|
|
|
Serial.print(" sos: "); Serial.print(sos.processorUsage());
|
|
|
|
Serial.println("%");
|
|
|
|
}
|
|
|
|
loopCount++;
|
|
|
|
|
|
|
|
}
|
|
|
|
|