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BALibrary/src/BAAudioEffectDelayExternal.h

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3.8 KiB

/*
* BAAudioEffectDelayExternal.h
*
* Created on: Nov 5, 2017
* Author: slascos
*/
#ifndef __BAGUITAR_BAAUDIOEFFECTDELAYEXTERNAL_H
#define __BAGUITAR_BAAUDIOEFFECTDELAYEXTERNAL_H
#include <Audio.h>
namespace BAGuitar {
/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "Arduino.h"
#include "AudioStream.h"
#include "spi_interrupt.h"
enum BAAudioEffectDelayMemoryType_t {
BA_AUDIO_MEMORY_23LC1024 = 0, // 128k x 8 S-RAM
BA_AUDIO_MEMORY_MEMORYBOARD = 1,
BA_AUDIO_MEMORY_CY15B104 = 2, // 512k x 8 F-RAM
BA_AUDIO_MEMORY_UNDEFINED = 3
};
class BAAudioEffectDelayExternal : public AudioStream
{
public:
BAAudioEffectDelayExternal() : AudioStream(1, inputQueueArray) {
initialize(BA_AUDIO_MEMORY_23LC1024, 65536);
}
BAAudioEffectDelayExternal(BAAudioEffectDelayMemoryType_t type, float milliseconds=1e6)
: AudioStream(1, inputQueueArray) {
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
initialize(type, n);
}
void delay(uint8_t channel, float milliseconds) {
if (channel >= 8 || memory_type >= BA_AUDIO_MEMORY_UNDEFINED) return;
if (milliseconds < 0.0) milliseconds = 0.0;
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
n += AUDIO_BLOCK_SAMPLES;
if (n > memory_length - AUDIO_BLOCK_SAMPLES)
n = memory_length - AUDIO_BLOCK_SAMPLES;
delay_length[channel] = n;
uint8_t mask = activemask;
if (activemask == 0) AudioStartUsingSPI();
activemask = mask | (1<<channel);
}
void disable(uint8_t channel) {
if (channel >= 8) return;
uint8_t mask = activemask & ~(1<<channel);
activemask = mask;
if (mask == 0) AudioStopUsingSPI();
}
virtual void update(void);
private:
void initialize(BAAudioEffectDelayMemoryType_t type, uint32_t samples);
void read(uint32_t address, uint32_t count, int16_t *data);
void write(uint32_t address, uint32_t count, const int16_t *data);
void zero(uint32_t address, uint32_t count) {
write(address, count, NULL);
}
uint32_t memory_begin; // the first address in the memory we're using
uint32_t memory_length; // the amount of memory we're using
uint32_t head_offset; // head index (incoming) data into external memory
uint32_t delay_length[8]; // # of sample delay for each channel (128 = no delay)
uint8_t activemask; // which output channels are active
uint8_t memory_type; // 0=23LC1024, 1=Frank's Memoryboard
static uint32_t allocated[2];
audio_block_t *inputQueueArray[1];
};
} /* namespace BAGuitar */
#endif /* __BAGUITAR_BAAUDIOEFFECTDELAYEXTERNAL_H */