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AutoConnect/src/AutoConnectElementJson.h

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15 KiB

/**
* Declaration of AutoConnectElement extended classes using JSON.
* @file AutoConnectElementJson.h
* @author hieromon@gmail.com
* @version 0.9.8
* @date 2019-03-11
* @copyright MIT license.
*/
#ifndef _AUTOCONNECTELEMENTJSON_H_
#define _AUTOCONNECTELEMENTJSON_H_
#include "AutoConnectElementBasis.h"
#include <ArduinoJson.h>
#define AUTOCONNECT_JSON_KEY_ACTION "action"
#define AUTOCONNECT_JSON_KEY_ARRANGE "arrange"
#define AUTOCONNECT_JSON_KEY_CHECKED "checked"
#define AUTOCONNECT_JSON_KEY_ELEMENT "element"
#define AUTOCONNECT_JSON_KEY_FORMAT "format"
#define AUTOCONNECT_JSON_KEY_LABEL "label"
#define AUTOCONNECT_JSON_KEY_MENU "menu"
#define AUTOCONNECT_JSON_KEY_NAME "name"
#define AUTOCONNECT_JSON_KEY_OPTION "option"
#define AUTOCONNECT_JSON_KEY_PATTERN "pattern"
#define AUTOCONNECT_JSON_KEY_PLACEHOLDER "placeholder"
#define AUTOCONNECT_JSON_KEY_STORE "store"
#define AUTOCONNECT_JSON_KEY_STYLE "style"
#define AUTOCONNECT_JSON_KEY_TITLE "title"
#define AUTOCONNECT_JSON_KEY_TYPE "type"
#define AUTOCONNECT_JSON_KEY_URI "uri"
#define AUTOCONNECT_JSON_KEY_VALUE "value"
#define AUTOCONNECT_JSON_TYPE_ACBUTTON "ACButton"
#define AUTOCONNECT_JSON_TYPE_ACCHECKBOX "ACCheckBox"
#define AUTOCONNECT_JSON_TYPE_ACELEMENT "ACElement"
#define AUTOCONNECT_JSON_TYPE_ACFILE "ACFile"
#define AUTOCONNECT_JSON_TYPE_ACINPUT "ACInput"
#define AUTOCONNECT_JSON_TYPE_ACRADIO "ACRadio"
#define AUTOCONNECT_JSON_TYPE_ACSELECT "ACSelect"
#define AUTOCONNECT_JSON_TYPE_ACSUBMIT "ACSubmit"
#define AUTOCONNECT_JSON_TYPE_ACTEXT "ACText"
#define AUTOCONNECT_JSON_VALUE_EXTERNAL "extern"
#define AUTOCONNECT_JSON_VALUE_FS "fs"
#define AUTOCONNECT_JSON_VALUE_HORIZONTAL "horizontal"
#define AUTOCONNECT_JSON_VALUE_SD "sd"
#define AUTOCONNECT_JSON_VALUE_VERTICAL "vertical"
/**
* Make the Json types and functions consistent with the ArduinoJson
* version. These declarations share the following type definitions:
* - Difference between reference and proxy of JsonObject and JsonArray.
* - Difference of check whether the parsing succeeded or not.
* - The print function name difference.
* - The buffer class difference.
* - When PSRAM present, enables the buffer allocation it with ESP32 and
* supported version.
*/
#if ARDUINOJSON_VERSION_MAJOR<=5
#define ARDUINOJSON_CREATEOBJECT(doc) doc.createObject()
#define ARDUINOJSON_CREATEARRAY(doc) doc.createArray()
#define ARDUINOJSON_PRETTYPRINT(doc, out) ({ size_t s = doc.prettyPrintTo(out); s; })
#define ARDUINOJSON_PRINT(doc, out) ({ size_t s = doc.printTo(out); s; })
using ArduinoJsonObject = JsonObject&;
using ArduinoJsonArray = JsonArray&;
using ArduinoJsonBuffer = DynamicJsonBuffer;
#define AUTOCONNECT_JSONBUFFER_PRIMITIVE_SIZE AUTOCONNECT_JSONBUFFER_SIZE
#else
#define ARDUINOJSON_CREATEOBJECT(doc) doc.to<JsonObject>()
#define ARDUINOJSON_CREATEARRAY(doc) doc.to<JsonArray>()
#define ARDUINOJSON_PRETTYPRINT(doc, out) ({ size_t s = serializeJsonPretty(doc, out); s; })
#define ARDUINOJSON_PRINT(doc, out) ({ size_t s = serializeJson(doc, out); s; })
using ArduinoJsonObject = JsonObject;
using ArduinoJsonArray = JsonArray;
#if defined(BOARD_HAS_PSRAM) && ((ARDUINOJSON_VERSION_MAJOR==6 && ARDUINOJSON_VERSION_MINOR>=10) || ARDUINOJSON_VERSION_MAJOR>6)
// JsonDocument is assigned to PSRAM by ArduinoJson's custom allocator.
struct SpiRamAllocatorST {
void* allocate(size_t size) {
return heap_caps_malloc(size, MALLOC_CAP_SPIRAM);
}
void deallocate(void* pointer) {
heap_caps_free(pointer);
}
};
#define AUTOCONNECT_JSONBUFFER_PRIMITIVE_SIZE AUTOCONNECT_JSONPSRAM_SIZE
using ArduinoJsonBuffer = BasicJsonDocument<SpiRamAllocatorST>;
#else
#define AUTOCONNECT_JSONBUFFER_PRIMITIVE_SIZE AUTOCONNECT_JSONDOCUMENT_SIZE
using ArduinoJsonBuffer = DynamicJsonDocument;
#endif
#endif
/**
* AutoConnectAux element base with handling with JSON object.
* Placed a raw text that can be added by user sketch.
* @param name A name string for the element.
* @param value A raw text to be placed in HTML.
*/
class AutoConnectElementJson : virtual public AutoConnectElementBasis {
public:
explicit AutoConnectElementJson(const char* name = "", const char* value = "") {
AutoConnectElementBasis::name = String(name);
AutoConnectElementBasis::value = String(value);
}
~AutoConnectElementJson() {}
virtual size_t getObjectSize(void) const;
virtual bool loadMember(const JsonObject& json);
virtual void serialize(JsonObject& json);
template<typename T>
T& as(void);
protected:
void _setMember(const JsonObject& json);
void _serialize(JsonObject& json);
};
/**
* Button arrangement class, a part of AutoConnectAux element with
* handling JSON object.
* Place a labeled button that can be added by user sketch.
* @param name Button element name string.
* @param value Value string with the placed button.
* @param action Script code to execute with the button pushed.
*/
class AutoConnectButtonJson : public AutoConnectElementJson, public AutoConnectButtonBasis {
public:
explicit AutoConnectButtonJson(const char* name = "", const char* value = "", const String& action = String("")) {
AutoConnectButtonBasis::name = String(name);
AutoConnectButtonBasis::value = String(value);
AutoConnectButtonBasis::action = String(action);
}
~AutoConnectButtonJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Checkbox arrangement class, a part of AutoConnectAux element with
* handling JSON object.
* Place a optionally labeled input-box that can be added by user sketch.
* @param name Checkbox name string.
* @param value A string value associated with the input.
* @param label A label string that follows checkbox, optionally.
* The label is placed on the right side of the checkbox.
*/
class AutoConnectCheckboxJson : public AutoConnectElementJson, public AutoConnectCheckboxBasis {
public:
explicit AutoConnectCheckboxJson(const char* name = "", const char* value = "", const char* label = "", const bool checked = false) {
AutoConnectCheckboxBasis::name = String(name);
AutoConnectCheckboxBasis::value = String(value);
AutoConnectCheckboxBasis::label = String(label);
AutoConnectCheckboxBasis::checked = checked;
}
~AutoConnectCheckboxJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* File-select input arrangement class, a part of AutoConnectAux element.
* Place a optionally labeled file-select input box that can be added by user sketch.
* @param name File-select input box name string.
* @param value A string value entered by the selected file name.
* @param label A label string that follows file-select box, optionally.
* The label is placed in front of file-select box.
* @param store An enumuration value of store type.
*/
class AutoConnectFileJson : public AutoConnectElementJson, public AutoConnectFileBasis {
public:
explicit AutoConnectFileJson(const char* name = "", const char* value= "", const char* label = "", const ACFile_t store = AC_File_FS) {
AutoConnectFileBasis::name = String(name);
AutoConnectFileBasis::value = String(value);
AutoConnectFileBasis::label = String(label);
AutoConnectFileBasis::store = store;
}
~AutoConnectFileJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Input-box arrangement class, a part of AutoConnectAux element with
* handling JSON object.
* Place a optionally labeled input-box that can be added by user sketch.
* @param name Input-box name string.
* @param value Default value string. This string display as a placeholder by the default.
* @param label A label string that follows Input-box, optionally.
* The label is placed in front of Input-box.
*/
class AutoConnectInputJson : public AutoConnectElementJson, public AutoConnectInputBasis {
public:
explicit AutoConnectInputJson(const char* name = "", const char* value = "", const char* label = "", const char* pattern = "", const char* placeholder = "") {
AutoConnectInputBasis::name = String(name);
AutoConnectInputBasis::value = String(value);
AutoConnectInputBasis::label = String(label);
AutoConnectInputBasis::pattern = String(pattern);
AutoConnectInputBasis::placeholder = String(placeholder);
}
~AutoConnectInputJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Radio-button arrangement class, a part of AutoConnectAux element.
* Place a group of radio-button items and selectable mark checked.
* @param name Radio-button name string.
* @param options Array of value collection.
* @param label A label string that follows radio-buttons group.
* @param checked Index of check marked item.
*/
class AutoConnectRadioJson : public AutoConnectElementJson, public AutoConnectRadioBasis {
public:
explicit AutoConnectRadioJson(const char* name = "", std::vector<String> const& values = {}, const char* label = "", const ACArrange_t order = AC_Vertical, const uint8_t checked = 0) {
AutoConnectRadioBasis::name = String(name);
AutoConnectRadioBasis::_values = values;
AutoConnectRadioBasis::label = String(label);
AutoConnectRadioBasis::order = order;
AutoConnectRadioBasis::checked = checked;
}
~AutoConnectRadioJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Selection-box arrangement class, A part of AutoConnectAux element.
* Place a optionally labeled Selection-box that can be added by user sketch.
* @param name Input-box name string.
* @param options String array display in a selection list.
* @param label A label string that follows Input-box, optionally.
* The label is placed in front of Input-box.
*/
class AutoConnectSelectJson : public AutoConnectElementJson, public AutoConnectSelectBasis {
public:
explicit AutoConnectSelectJson(const char* name = "", std::vector<String> const& options = {}, const char* label = "") {
AutoConnectSelectBasis::name = String(name);
AutoConnectSelectBasis::_options = options;
AutoConnectSelectBasis::label = String(label);
}
~AutoConnectSelectJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Submit button arrangement class, a part of AutoConnectAux element.
* Place a submit button with a label that can be added by user sketch.
* With the button behavior, the values of the elements contained in
* the form would be sent using the post method.
* @param name Button name string.
* @param value Sending value string.
* @param uri Sending uri string.
*/
class AutoConnectSubmitJson : public AutoConnectElementJson, public AutoConnectSubmitBasis {
public:
explicit AutoConnectSubmitJson(const char* name = "", const char* value = "", const char* uri = "") {
AutoConnectSubmitBasis::name = String(name);
AutoConnectSubmitBasis::value = String(value);
AutoConnectSubmitBasis::uri = String(uri);
}
~AutoConnectSubmitJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Text arrangement class, a part of AutoConnectAux element.
* @param
* @param name Text name string.
* @param value Text value string.
* @param style A string of style-code for decoration, optionally.
* An arrangement text would be placed with <div> contains. A string
* of style-codes are given for '<div style=>'.
*/
class AutoConnectTextJson : public AutoConnectElementJson, public AutoConnectTextBasis {
public:
explicit AutoConnectTextJson(const char* name = "", const char* value = "", const char* style = "", const char* format = "") {
AutoConnectTextBasis::name = String(name);
AutoConnectTextBasis::value = String(value);
AutoConnectTextBasis::style = String(style);
AutoConnectTextBasis::format = String(format);
}
~AutoConnectTextJson() {}
size_t getObjectSize(void) const override;
bool loadMember(const JsonObject& json) override;
void serialize(JsonObject& json) override;
};
/**
* Casts only a class derived from the AutoConnectElement class to the
* actual element class.
*/
template<>
inline AutoConnectButtonJson& AutoConnectElementJson::as<AutoConnectButtonJson>(void) {
if (typeOf() != AC_Button)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectButtonJson*>(this));
}
template<>
inline AutoConnectCheckboxJson& AutoConnectElementJson::as<AutoConnectCheckboxJson>(void) {
if (typeOf() != AC_Checkbox)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectCheckboxJson*>(this));
}
template<>
inline AutoConnectFileJson& AutoConnectElementJson::as<AutoConnectFileJson>(void) {
if (typeOf() != AC_File)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectFileJson*>(this));
}
template<>
inline AutoConnectInputJson& AutoConnectElementJson::as<AutoConnectInputJson>(void) {
if (typeOf() != AC_Input)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectInputJson*>(this));
}
template<>
inline AutoConnectRadioJson& AutoConnectElementJson::as<AutoConnectRadioJson>(void) {
if (typeOf() != AC_Radio)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectRadioJson*>(this));
}
template<>
inline AutoConnectSelectJson& AutoConnectElementJson::as<AutoConnectSelectJson>(void) {
if (typeOf() != AC_Select)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectSelectJson*>(this));
}
template<>
inline AutoConnectSubmitJson& AutoConnectElementJson::as<AutoConnectSubmitJson>(void) {
if (typeOf() != AC_Submit)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectSubmitJson*>(this));
}
template<>
inline AutoConnectTextJson& AutoConnectElementJson::as<AutoConnectTextJson>(void) {
if (typeOf() != AC_Text)
AC_DBG("%s mismatched type as <%d>\n", name.c_str(), (int)typeOf());
return *(reinterpret_cast<AutoConnectTextJson*>(this));
}
#endif // _AUTOCONNECTELEMENTJSON_H_